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Naruto Role Playing
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Φ The Realm Of Ĺight Φ
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<p>[QUOTE="Troyard, post: 10216615, member: 89142"]</p><p style="text-align: center"><img src="http://icons.iconarchive.com/icons/icons-land/weather/256/Ice-icon.png" data-url="http://icons.iconarchive.com/icons/icons-land/weather/256/Ice-icon.png" class="bbImage " style="" alt="" title="" /></p><p></p><p><strong><u>Before new rules:</u></strong></p><p></p><p><strong>(Hyouton: Katana)- Ice Release: Sword</strong></p><p><strong></strong>Type: Supp</p><p>Rank: A-rank</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will create a sword of Ice, which incases around his forearm then goes down from the forearm to the tip of the blade, which extends from the users figer tips another 20", the sword's strength is enough to fight normal swords.</p><p>- Can only use if taught by -Tauburn-.</p><p>- Can only be used 4 times per battle.</p><p>- Will only last for one round at a time or if the user releases it.</p><p></p><p><strong>(Hyouton: Himari)- Ice: Ice Ball</strong></p><p><strong></strong>Type: Attack</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra Cost: 25</p><p>Damage Points: 40</p><p>Description: User creates a Ball of ice, in their hands by focusing water chakra in their dominate hand while using wind chakra to chill and freeze the ball and will the launch it at the opponent using their wind chakra.</p><p>- Can only be used 5 times per battle.</p><p></p><p><strong>(Hyouton: Hikiba)- Ice: Ice Fang</strong></p><p><strong></strong>Type: Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will focus their water chakra outside of their body, then chill it with their wind chakra, creating a fang shaped ice cicle. Sending it flying at the opponent with their wind chakra.</p><p>- Can only be used 3 times per battle.</p><p></p><p><strong><u>After New Rules</u></strong></p><p></p><p><strong>hyouton: koori yoroi ( ice release ice armor)</strong></p><p><strong></strong>Type:supplemary</p><p>Rank:A</p><p>Range: Short</p><p>Chakra Cost:30</p><p>Damage Points: n/a ( plus to taijutsu due to the ice)</p><p>Description: the user will make the hand seals tiger dog boar and focus his wind and water chakra to every cell in his body he will then make the tiger hand seal once more and relase the chakra and the chakra will take a form around the users entire body in the form of armor ( like the armor in the the land of iron only made of ice) The special part about this armor is that where the joints are, the armor is made of movable snow so that his movement is not hindered. The armor is able to withestand fire up to A rank with out melting. ( s rank or higer fire can melt this) The user will not feel any big side effects from the ice jutsu due to his control over the ice.</p><p>note: only lasts four turns</p><p>note: no S rank ice /wind/water jutsu the turn after the ice armor wears off.</p><p>note: User is un able to perform fire style nin jutsu while armor is on</p><p>Note: can only use water wind and ice jutsu while armor is on</p><p>note: can only block fire jutsus up to A-rank 2 times after blocking it 2 times the ice will melt off</p><p>note: there are small openings in the armor made of snow ( the joints in which they arms leg etc turn) They are the weak spots of this technique but it would take precision to hit it.</p><p>note: A strong enough fire jutsu can melt the ice and slightly burn the user ( a fire wind combo/forbidden fire jutsu or one a rank fire jutsu and then one s rank fire jutsu ) armor can only withstand one s rank then will melt off right after blocking it</p><p><a href="http://www.narutobase.net/forums/sho...d.php?t=245828">Learned</a></p><p></p><p><strong>[Hyotoun :Washi] - Ice Release : Eagle </strong></p><p><strong></strong>Type: Attack</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description:The user gathers a decent amount of his Ice chakra.Afterwards he releases his ice chakra from his body the he use shape manipulation to turn the Ice chakra to multiple ice eagles that fly through the air to strike the user's opponents from all directions.</p><p>❖ Can only be used 3 times</p><p></p><p><strong>[Hyotoun :Koori Kanadzuchi] - Ice Release :Ice Hammer </strong></p><p><strong></strong>Type: Attack</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user creates a large hammer made of ice that appears 10 meters above his opponent's head and drops it with great force smashing the user's body.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can only be used 3 times</p><p></p><p>Both Taught here : <a href="http://www.narutobase.net/forums/sho...81#post8606681">http://www.narutobase.net/forums/sho...81#post8606681</a></p><p></p><p>(2)<strong>Hyouton: Dyuaru ken | Ice Release: Dual Blades </strong></p><p>Type:Offensive/Attack </p><p>Rank: A rank</p><p>Range: Short</p><p>Chakra: 30 Chakra</p><p>Damage: N/A ( + 60 Damage from fatal hit)</p><p>Description: For this technique, the user claps his/her hands together whilst focusing his/her hyouton chakra in the palm of there hands. As they spread there hands apart you will notice that the chakra that they are pulling away from the clap has formed into two swords made of pure ice.m These swords are durable and can cut through A-rank and lower wind/water. When ever a person is hit with this, it leaves a light blue tint on the body. If the opponent is hit again on the same spot that area starts to become numb.</p><p></p><p>-Must be kage rank to use</p><p>-Mus have An ice bio</p><p>-Can only be taught by light</p><p>-Can only be used 2 times per battle</p><p></p><p>Approved here: <a href="http://www.narutobase.net/forums/showthread.php?t=157594&page=64&p=8348110#post8348110">http://www.narutobase.net/forums/showthread.php?t=157594&page=64&p=8348110#post8348110</a></p><p></p><p>(3)<strong>hyouga Gachan | Ice Release: Glacier Crash </strong></p><p>Type:Offensive/Attack </p><p>Rank: A rank</p><p>Range: Mid-Long</p><p>Chakra: 30 Chakra</p><p>Damage:60 Damage</p><p>Description: For this technique the uses focuses there hyouton chakra into the atmosphere and performs the rat hand seal. After the chakra has been sent into the air, the user then slams there hand on the floor, summoning several large sharp spikes (maximum 8) to fall 10m above the opponent.The spikes are 4 meters high each and 3 meters in diameter. This can aslo be used to trap the opponent. Because of the weight of them, the user has to have mastered nin because it requires intense chakra control</p><p></p><p>-Must have mastered ice to use</p><p>-Must have a Yuki bio</p><p>-Must be sannin or higher to use</p><p>-Usable 2x a match</p><p>-Can only be taught by light...</p><p></p><p>(4)<strong>Hyouton shuriken | Ice Release: Ice Darts</strong> </p><p>[SPOILER]Type:Offensive/Attack </p><p>Rank: B rank</p><p>Range: Mid-Long</p><p>Chakra: 20 Chakra</p><p>Damage: 40 Damage </p><p>Description: For this technique, the user quickly focuses their hyouton chakra in there mouths molding the chakra into dart shaped ice. As this shape has been formed the user then can spit the darts out allowing them to move as fast as Fuuton bullets. Because of the sharp tip of the ice darts they can easily pierce the body/target that they hit. </p><p></p><p>-Must be sannin or higher to use</p><p>-Must have a Ice release bio</p><p>-Can only be used 3 times per battle</p><p>-Can only be taught by light...</p><p></p><p>Both approved here: <a href="http://www.narutobase.net/forums/showthread.php?t=157594&page=67&p=8621054&viewfull=1#post8621054">http://www.narutobase.net/forums/showthread.php?t=157594&page=67&p=8621054&viewfull=1#post8621054</a></p><p></p><p><strong>Ice release: Ice phasing (Hyouton: Hyouton sou)*</strong></p><p><strong></strong>Type: Supplementary*</p><p>Rank: A rank</p><p>Range: Self*</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: *This technique allows the user after performing three hand seals to phase through ice techniques of his creation of B rank and below for example in 1000 needles the user will no longer have to jump to avoid the needles, the techniques also enables the user to phase through C rank ice techniques created by the user.</p><p>-Must be member of Yuki clan.</p><p>-Usable four times per battle.</p><p>-Can only be used by mangekyo byakugan and those taught by him.</p><p></p><p><strong>Ice Release: Sticky Ice( Hyouton : Betabeta Hyouton)*</strong></p><p><strong></strong>Type: Supplemenatry*</p><p>Rank: B rank</p><p>Range: Self</p><p>Chakra: 20</p><p>Damage: n/a</p><p>Description: Now ice release is based on water and wind now in the water element there are techniques that derive from the normal water uses into different categories like (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field the user will use the characteristics of the chakra used in that technique and cause his ice techniques to be sticky for example ice release technique can be used to trap the opponent and create a medium for ice techniques.</p><p>-Usable on a total of 3 ice techniques.</p><p>-when used the user will use the normal technique as he will normally do but the technique will have sticky characteristics.</p><p>-Must be member of Yuki clan.</p><p>-Can only be used by mangekyo byakugan and those taught by him.</p><p><a href="http://narutobase.net/forums/showthread.php?t=269805">Learned</a></p><p></p><p><strong>Hyouton: Kōrudotatchi | Ice Release: Cold Touch</strong></p><p><strong></strong>Type: Supplementary</p><p>Rank: B-Rank</p><p>Range: Short/Long</p><p>Chakra cost: 20</p><p>Damage points: N/A</p><p>Description: While standing on a water surface, user simply gathers Hyouton chakra in both hands and places them on the surface. As his hands gets in contact with the surface his chakra spreads through the water and freezes it, creating an around one meter thick layer of ice. If the opponent is caught standing on the water surface while the water underneath him is freezing he will be trapped. Once the freezing process completely ends the surface is safe to walk on. </p><p>Note: Usable only four times per battle</p><p>Note: Only McRazor can use this</p><p><a href="http://narutobase.net/forums/showthread.php?t=280071&p=9224376&viewfull=1#post9224376">Learned</a></p><p></p><p><strong>Ice Release: Advanced Ice Phasing(Hyouton: Koudo Hyouton Sou)</strong></p><p><strong></strong>Type: Supplementary</p><p>Rank: S rank</p><p>Range: self</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: This technique is an advanced version of ice phasing technique, this version allows the user after performing six hand seals to phase through ice techniques of his creation of A rank and below, and B rank and below techniques created by the opponent.</p><p>-Usable Twice per battle.</p><p>-No ice moves above A-Rank that turn.</p><p>-Must have mastered ice and be a Yuki clan member.</p><p><a href="http://narutobase.net/forums/showthread.php?t=344221&p=10909331#post10909331">Learned</a></p><p></p><p><strong>(Hyouton: Hasai Hyōrō no Jutsu)-Ice Release: Crushing Ice Prison</strong></p><p><strong></strong>Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants.</p><p>Note: Can only be used twice per battle.</p><p>Note: Can only be taught by Inch.</p><p><a href="http://narutobase.net/forums/showthread.php?t=348757">Learned</a></p><p></p><p><strong>(Hyouton: Shittsui Bou)- Ice Release: Soring Fishnet</strong></p><p><strong></strong>Type: Defense</p><p>Rank: S-Rank</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: n/a</p><p>Description: The user will make the Bird handseal then serperate his hands while focus his water chakra into his hands, and his wind chakra into his throut. Then blow out all the wind chakra instantly chilling the water chakra, creating a fishnet made of ice. The fishnet will shot from the users hands and fall apon the opponent traping them.</p><p>-Can only be used 3 times per battle.</p><p>-Can only be taught by -Tauburn-</p><p><a href="http://narutobase.net/forums/showthread.php?t=354156">Taught</a></p><p></p><p><strong>Hyouton: Shimo Waiyā (Ice Release: FrostWire)</strong></p><p><strong></strong>Type: Attack</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra: 25</p><p>Damage: 40</p><p>Description: When there is snow or ice on the ground, the user will form 5 tentacles of icy barbed wire that come out of the ground and wrap around the opponent’s legs(2), arms(2), and neck(1) and spread them apart while trapping them. The barbed wire then continues to drag the opponent downwards and to their knees all the while tightening their grip choking and cutting the opponent; preventing them from doing handseals. </p><p>Note: If the opponent is able, they can use one-handed seals</p><p></p><p><strong>Hyouton: Eikyū Tōdo-Sō (Ice Release: PermaFrost)</strong></p><p><strong></strong>Type: Supplementary/Attack</p><p>Rank: A</p><p>Range: Mid-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user forms 4 handseals and sends a vast amount of their Hyouton chakra into the earth under the opponent. The earth under the opponent begins to frost over with white freckles of snow material. The snow material itself has a temperature of below freezing (0 °C or 32 °F). This snow material renders the earth under the opponent and make it impractical for techniques that require mud, since the earth would mix the water initially. The snow material will also travel up any material that is touching it. </p><p>*If the opponent stays standing in that spot for more than two turns, they will receive frostbite in their feet resulting in pain and decreased speed of One Rank (Sage – Kage, Kage – Sannin, etc).</p><p>*If the opponents bare skin (hands, arms, face, legs, etc) touches the ground while PermaFrost is activated will get frostbite. Their hands will become frostbitten in their next turn, resulting in pain and decreased handseal speed due to shakiness (1 handseal will take the time of 3, 2 will take the time of 4, etc).</p><p>*At their Second turn if the opponent doesn't find a way to warm their hands, their handseals will be impossible to make as the hands will be in immense pain and immovable from the Frostbite.</p><p>Note: PermaFrost lasts for 3 turns. </p><p>Note: Can only be done once every 4 turns</p><p><a href="http://narutobase.net/forums/showthread.php?t=359917">Learned</a></p><p></p><p><strong>(Hyouton: Daiguren Hyōrinmaru)Ice Release: Grand Crimson Lotus Ice Ring</strong></p><p><strong></strong>Rank: Forbidden</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra Cost: 40 (-5 for every turn active)</p><p>Damage Points: +5 to Ice, Water, Wind and -5 to all other elements(-5 DP per turn for the user)</p><p>Description: The user does a chain of 5 hand seals (Snake – Rabbit – Rooster – Dragon – Ox) and releases a large amount of Hyouton chakra. The outburst of Chakra manifests as an orb of thick ice around the user for a one second, and then breaks. The outburst causes ice splinters to fly everywhere, but this is not the main function. The user goes into an enhanced state after leaving the encased ice, having grown wings of ice as well as a tail of ice, and if the user is wielding Hyourinmaru it is also encased in ice. This gives him the ability to fly in the air, as well as greatly increasing his speed (as fast as rock lee without weights). Next to this ability, the user gains incredible strength (as strong as Tsunade in her prime). While in this form, his ice techniques require considerable less amount of time to use, and the damage points of his attacks are increased by 5.</p><p>Note: This form lasts for 4 turns.</p><p>Note: Due to the strain of this on the body, the user will not be able to use any S-rank and above attacks after this mode wears off for 2 turns while being extremely exhausted, having difficulty to move.</p><p>Note: The user will not be able to use Ice, Water or Wind for the next 2 turns after this mode wears off.</p><p>Note: The user must have Hyourinmaru in possession if he wishes to use this attack.</p><p>Note: The user can only use Ice, Water and Wind techniques in this form.</p><p><a href="http://narutobase.net/forums/showthread.php?t=375601">Learned</a></p><p></p><p><strong>.Hyouton: Handanryoku (Ice Release: Pillars of Judgment)</strong></p><p><strong></strong>Type: Supplementary</p><p>Rank: A Rank</p><p>Range: Mid range</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user first performs three hand seals and causes 4 pillars of ice to emerge from The ground or be created around the opponent(s). The pillars are arranged so that they form a parallelogram with point A(left of opponent) 6 meters away from point B(right of opponent) and point A 4 meters away from point C(back left of opponent) and point D like point C but from B, the user then performs another hand seal and causes ice to emerge from the pillars and connect to the other points so a parm is made(Ice does not cover the ground nut it covers the "roof" and there are no diagonals) the ice that emerges from the pillars are from inside reflective like a mirror and from the outside are similar to this found in investigation rooms so the user can see his opponent while they are inside but the opponent can only see his reflection, this technique serve as a capturing technique. More techniques related to it will be added like "Sin", "Slice" etc</p><p>-Usable four times per battle.</p><p>-Lasts until destroyed or escaped from.</p><p>-No S rank ice on same and next turn.</p><p></p><p><strong>Hyouton: Zairu (Ice Release: Spiked Laso)</strong></p><p><strong></strong>Type: Attack</p><p>Rank: A Rank</p><p>Range: Short-Mid Range</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will first perform two hand seals and send his chakra to his hands as the chakra is in his/her hand the user will "swing" his/her hand towards the opponent and a rope completely made of ice will appear and head towards the opponent, the rope is like a Laso so it has a circular area on the front side of it. The user will capture a part of the opponents body with the circular area and will follow it up by clapping his/her hands together causing the rope to tighten, the user will once again clap and cause spikes to emerge from any location of the Laso/Rope. </p><p>-The size of the circular areacreated by this technique can be controlled as the user whises, the smallest size of the circular area is 2 centimeters and the Maximum size of the circle is 4 meters</p><p>-The user can choose not to use the secondary ability of the technique(spikes) but if he uses it on another turn it will count to the three Jutsu limit</p><p>-User will be attached to the laso by an ice rope. If he lets go of it, the technique disperses.</p><p>-Must have mastered Ice release.</p><p>-Usable three times per battle.</p><p>-No s rank ice and above on the same turn.</p><p></p><p><strong>(Hyouton: Tenkyo Kōri Waku) Ice Style: Moving Ice Slide*</strong></p><p><strong></strong>Type: Supplementary</p><p>Rank: C rank</p><p>Range: Short-Long</p><p>Chakra: 15(+10 for each turn active)</p><p>Damage: N/A</p><p>Description:**This is a ripoff of Marvel*Ice-Man's Ice Slide. The user focuses his/her Hyouton*chakra to the hands and legs and while*constantly coating his legs in ice chakra, he also continously releases a stream of ice from one or both his/her hand which he/she*extends a little bit forward so that a long ice *slide is formed conveying the user along as it*extends. The ice he releases partially solidifies as soon as it is released in such a way that the upper half which will be in contact with the user's legs is inform of a icy liquid-like material while the lower half is solid. The user then while his legs is coated with ice creates a small ride-able ice wave from the top molten half of the mudslide. It appears that the user is riding a very narrow ice wave on an equally narrow solid ice sky-way. The user can ride this from his/her initial position(ground/Mid air) to any direction and can go high into mid air (not very high) and also has quick maneuverability.</p><p>-Can't use any jutsu apart from ice/wind/water while using this although the user can't make handseals to sustain this</p><p>-Dormant ice slide crumbles one turn after*user passes it(this is due to the user chakra*timely depletion from the slide and also prevents unnecessary narrow bridges formed*from the conveyance)</p><p>-Can carry only one person who holds on to the user while he rides the ice.</p><p><a href="http://narutobase.net/forums/showthread.php?t=393610&p=12184243#post12184243">Learned</a>[/SPOILER][SPOILER][/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Troyard, post: 10216615, member: 89142"] [FONT=Palatino Linotype][CENTER][IMG]http://icons.iconarchive.com/icons/icons-land/weather/256/Ice-icon.png[/IMG][/CENTER] [B][U]Before new rules:[/U][/B] [B](Hyouton: Katana)- Ice Release: Sword [/B]Type: Supp Rank: A-rank Range: Short Chakra Cost: 30 Damage Points: 60 Description: The user will create a sword of Ice, which incases around his forearm then goes down from the forearm to the tip of the blade, which extends from the users figer tips another 20", the sword's strength is enough to fight normal swords. - Can only use if taught by -Tauburn-. - Can only be used 4 times per battle. - Will only last for one round at a time or if the user releases it. [B](Hyouton: Himari)- Ice: Ice Ball [/B]Type: Attack Rank: B Range: Short-Mid Chakra Cost: 25 Damage Points: 40 Description: User creates a Ball of ice, in their hands by focusing water chakra in their dominate hand while using wind chakra to chill and freeze the ball and will the launch it at the opponent using their wind chakra. - Can only be used 5 times per battle. [B](Hyouton: Hikiba)- Ice: Ice Fang [/B]Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user will focus their water chakra outside of their body, then chill it with their wind chakra, creating a fang shaped ice cicle. Sending it flying at the opponent with their wind chakra. - Can only be used 3 times per battle. [B][U]After New Rules[/U][/B] [B]hyouton: koori yoroi ( ice release ice armor) [/B]Type:supplemary Rank:A Range: Short Chakra Cost:30 Damage Points: n/a ( plus to taijutsu due to the ice) Description: the user will make the hand seals tiger dog boar and focus his wind and water chakra to every cell in his body he will then make the tiger hand seal once more and relase the chakra and the chakra will take a form around the users entire body in the form of armor ( like the armor in the the land of iron only made of ice) The special part about this armor is that where the joints are, the armor is made of movable snow so that his movement is not hindered. The armor is able to withestand fire up to A rank with out melting. ( s rank or higer fire can melt this) The user will not feel any big side effects from the ice jutsu due to his control over the ice. note: only lasts four turns note: no S rank ice /wind/water jutsu the turn after the ice armor wears off. note: User is un able to perform fire style nin jutsu while armor is on Note: can only use water wind and ice jutsu while armor is on note: can only block fire jutsus up to A-rank 2 times after blocking it 2 times the ice will melt off note: there are small openings in the armor made of snow ( the joints in which they arms leg etc turn) They are the weak spots of this technique but it would take precision to hit it. note: A strong enough fire jutsu can melt the ice and slightly burn the user ( a fire wind combo/forbidden fire jutsu or one a rank fire jutsu and then one s rank fire jutsu ) armor can only withstand one s rank then will melt off right after blocking it [URL="http://www.narutobase.net/forums/sho...d.php?t=245828"]Learned[/URL] [B][Hyotoun :Washi] - Ice Release : Eagle [/B]Type: Attack Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description:The user gathers a decent amount of his Ice chakra.Afterwards he releases his ice chakra from his body the he use shape manipulation to turn the Ice chakra to multiple ice eagles that fly through the air to strike the user's opponents from all directions. ❖ Can only be used 3 times [B][Hyotoun :Koori Kanadzuchi] - Ice Release :Ice Hammer [/B]Type: Attack Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: The user creates a large hammer made of ice that appears 10 meters above his opponent's head and drops it with great force smashing the user's body. ♦ Can only be used 3 times Both Taught here : [url]http://www.narutobase.net/forums/sho...81#post8606681[/url] (2)[B]Hyouton: Dyuaru ken | Ice Release: Dual Blades [/B] Type:Offensive/Attack Rank: A rank Range: Short Chakra: 30 Chakra Damage: N/A ( + 60 Damage from fatal hit) Description: For this technique, the user claps his/her hands together whilst focusing his/her hyouton chakra in the palm of there hands. As they spread there hands apart you will notice that the chakra that they are pulling away from the clap has formed into two swords made of pure ice.m These swords are durable and can cut through A-rank and lower wind/water. When ever a person is hit with this, it leaves a light blue tint on the body. If the opponent is hit again on the same spot that area starts to become numb. -Must be kage rank to use -Mus have An ice bio -Can only be taught by light -Can only be used 2 times per battle Approved here: [url]http://www.narutobase.net/forums/showthread.php?t=157594&page=64&p=8348110#post8348110[/url] (3)[B]hyouga Gachan | Ice Release: Glacier Crash [/B] Type:Offensive/Attack Rank: A rank Range: Mid-Long Chakra: 30 Chakra Damage:60 Damage Description: For this technique the uses focuses there hyouton chakra into the atmosphere and performs the rat hand seal. After the chakra has been sent into the air, the user then slams there hand on the floor, summoning several large sharp spikes (maximum 8) to fall 10m above the opponent.The spikes are 4 meters high each and 3 meters in diameter. This can aslo be used to trap the opponent. Because of the weight of them, the user has to have mastered nin because it requires intense chakra control -Must have mastered ice to use -Must have a Yuki bio -Must be sannin or higher to use -Usable 2x a match -Can only be taught by light... (4)[B]Hyouton shuriken | Ice Release: Ice Darts[/B] [SPOILER]Type:Offensive/Attack Rank: B rank Range: Mid-Long Chakra: 20 Chakra Damage: 40 Damage Description: For this technique, the user quickly focuses their hyouton chakra in there mouths molding the chakra into dart shaped ice. As this shape has been formed the user then can spit the darts out allowing them to move as fast as Fuuton bullets. Because of the sharp tip of the ice darts they can easily pierce the body/target that they hit. -Must be sannin or higher to use -Must have a Ice release bio -Can only be used 3 times per battle -Can only be taught by light... Both approved here: [url]http://www.narutobase.net/forums/showthread.php?t=157594&page=67&p=8621054&viewfull=1#post8621054[/url] [B]Ice release: Ice phasing (Hyouton: Hyouton sou)* [/B]Type: Supplementary* Rank: A rank Range: Self* Chakra: 30 Damage: N/A Description: *This technique allows the user after performing three hand seals to phase through ice techniques of his creation of B rank and below for example in 1000 needles the user will no longer have to jump to avoid the needles, the techniques also enables the user to phase through C rank ice techniques created by the user. -Must be member of Yuki clan. -Usable four times per battle. -Can only be used by mangekyo byakugan and those taught by him. [B]Ice Release: Sticky Ice( Hyouton : Betabeta Hyouton)* [/B]Type: Supplemenatry* Rank: B rank Range: Self Chakra: 20 Damage: n/a Description: Now ice release is based on water and wind now in the water element there are techniques that derive from the normal water uses into different categories like (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field the user will use the characteristics of the chakra used in that technique and cause his ice techniques to be sticky for example ice release technique can be used to trap the opponent and create a medium for ice techniques. -Usable on a total of 3 ice techniques. -when used the user will use the normal technique as he will normally do but the technique will have sticky characteristics. -Must be member of Yuki clan. -Can only be used by mangekyo byakugan and those taught by him. [URL="http://narutobase.net/forums/showthread.php?t=269805"]Learned[/URL] [B]Hyouton: Kōrudotatchi | Ice Release: Cold Touch [/B]Type: Supplementary Rank: B-Rank Range: Short/Long Chakra cost: 20 Damage points: N/A Description: While standing on a water surface, user simply gathers Hyouton chakra in both hands and places them on the surface. As his hands gets in contact with the surface his chakra spreads through the water and freezes it, creating an around one meter thick layer of ice. If the opponent is caught standing on the water surface while the water underneath him is freezing he will be trapped. Once the freezing process completely ends the surface is safe to walk on. Note: Usable only four times per battle Note: Only McRazor can use this [URL="http://narutobase.net/forums/showthread.php?t=280071&p=9224376&viewfull=1#post9224376"]Learned[/URL] [B]Ice Release: Advanced Ice Phasing(Hyouton: Koudo Hyouton Sou) [/B]Type: Supplementary Rank: S rank Range: self Chakra: 40 Damage: N/A Description: This technique is an advanced version of ice phasing technique, this version allows the user after performing six hand seals to phase through ice techniques of his creation of A rank and below, and B rank and below techniques created by the opponent. -Usable Twice per battle. -No ice moves above A-Rank that turn. -Must have mastered ice and be a Yuki clan member. [URL="http://narutobase.net/forums/showthread.php?t=344221&p=10909331#post10909331"]Learned[/URL] [B](Hyouton: Hasai Hyōrō no Jutsu)-Ice Release: Crushing Ice Prison [/B]Type: Offensive Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants. Note: Can only be used twice per battle. Note: Can only be taught by Inch. [URL="http://narutobase.net/forums/showthread.php?t=348757"]Learned[/URL] [B](Hyouton: Shittsui Bou)- Ice Release: Soring Fishnet [/B]Type: Defense Rank: S-Rank Range: Short-Mid Chakra Cost: 40 Damage Points: n/a Description: The user will make the Bird handseal then serperate his hands while focus his water chakra into his hands, and his wind chakra into his throut. Then blow out all the wind chakra instantly chilling the water chakra, creating a fishnet made of ice. The fishnet will shot from the users hands and fall apon the opponent traping them. -Can only be used 3 times per battle. -Can only be taught by -Tauburn- [URL="http://narutobase.net/forums/showthread.php?t=354156"]Taught[/URL] [B]Hyouton: Shimo Waiyā (Ice Release: FrostWire) [/B]Type: Attack Rank: B Range: Short - Long Chakra: 25 Damage: 40 Description: When there is snow or ice on the ground, the user will form 5 tentacles of icy barbed wire that come out of the ground and wrap around the opponent’s legs(2), arms(2), and neck(1) and spread them apart while trapping them. The barbed wire then continues to drag the opponent downwards and to their knees all the while tightening their grip choking and cutting the opponent; preventing them from doing handseals. Note: If the opponent is able, they can use one-handed seals [B]Hyouton: Eikyū Tōdo-Sō (Ice Release: PermaFrost) [/B]Type: Supplementary/Attack Rank: A Range: Mid-Long Chakra: 30 Damage: 60 Description: The user forms 4 handseals and sends a vast amount of their Hyouton chakra into the earth under the opponent. The earth under the opponent begins to frost over with white freckles of snow material. The snow material itself has a temperature of below freezing (0 °C or 32 °F). This snow material renders the earth under the opponent and make it impractical for techniques that require mud, since the earth would mix the water initially. The snow material will also travel up any material that is touching it. *If the opponent stays standing in that spot for more than two turns, they will receive frostbite in their feet resulting in pain and decreased speed of One Rank (Sage – Kage, Kage – Sannin, etc). *If the opponents bare skin (hands, arms, face, legs, etc) touches the ground while PermaFrost is activated will get frostbite. Their hands will become frostbitten in their next turn, resulting in pain and decreased handseal speed due to shakiness (1 handseal will take the time of 3, 2 will take the time of 4, etc). *At their Second turn if the opponent doesn't find a way to warm their hands, their handseals will be impossible to make as the hands will be in immense pain and immovable from the Frostbite. Note: PermaFrost lasts for 3 turns. Note: Can only be done once every 4 turns [URL="http://narutobase.net/forums/showthread.php?t=359917"]Learned[/URL] [B](Hyouton: Daiguren Hyōrinmaru)Ice Release: Grand Crimson Lotus Ice Ring [/B]Rank: Forbidden Type: Supplementary Range: Short-Mid Chakra Cost: 40 (-5 for every turn active) Damage Points: +5 to Ice, Water, Wind and -5 to all other elements(-5 DP per turn for the user) Description: The user does a chain of 5 hand seals (Snake – Rabbit – Rooster – Dragon – Ox) and releases a large amount of Hyouton chakra. The outburst of Chakra manifests as an orb of thick ice around the user for a one second, and then breaks. The outburst causes ice splinters to fly everywhere, but this is not the main function. The user goes into an enhanced state after leaving the encased ice, having grown wings of ice as well as a tail of ice, and if the user is wielding Hyourinmaru it is also encased in ice. This gives him the ability to fly in the air, as well as greatly increasing his speed (as fast as rock lee without weights). Next to this ability, the user gains incredible strength (as strong as Tsunade in her prime). While in this form, his ice techniques require considerable less amount of time to use, and the damage points of his attacks are increased by 5. Note: This form lasts for 4 turns. Note: Due to the strain of this on the body, the user will not be able to use any S-rank and above attacks after this mode wears off for 2 turns while being extremely exhausted, having difficulty to move. Note: The user will not be able to use Ice, Water or Wind for the next 2 turns after this mode wears off. Note: The user must have Hyourinmaru in possession if he wishes to use this attack. Note: The user can only use Ice, Water and Wind techniques in this form. [URL="http://narutobase.net/forums/showthread.php?t=375601"]Learned[/URL] [B].Hyouton: Handanryoku (Ice Release: Pillars of Judgment) [/B]Type: Supplementary Rank: A Rank Range: Mid range Chakra: 30 Damage: N/A Description: The user first performs three hand seals and causes 4 pillars of ice to emerge from The ground or be created around the opponent(s). The pillars are arranged so that they form a parallelogram with point A(left of opponent) 6 meters away from point B(right of opponent) and point A 4 meters away from point C(back left of opponent) and point D like point C but from B, the user then performs another hand seal and causes ice to emerge from the pillars and connect to the other points so a parm is made(Ice does not cover the ground nut it covers the "roof" and there are no diagonals) the ice that emerges from the pillars are from inside reflective like a mirror and from the outside are similar to this found in investigation rooms so the user can see his opponent while they are inside but the opponent can only see his reflection, this technique serve as a capturing technique. More techniques related to it will be added like "Sin", "Slice" etc -Usable four times per battle. -Lasts until destroyed or escaped from. -No S rank ice on same and next turn. [B]Hyouton: Zairu (Ice Release: Spiked Laso) [/B]Type: Attack Rank: A Rank Range: Short-Mid Range Chakra: 30 Damage: 60 Description: The user will first perform two hand seals and send his chakra to his hands as the chakra is in his/her hand the user will "swing" his/her hand towards the opponent and a rope completely made of ice will appear and head towards the opponent, the rope is like a Laso so it has a circular area on the front side of it. The user will capture a part of the opponents body with the circular area and will follow it up by clapping his/her hands together causing the rope to tighten, the user will once again clap and cause spikes to emerge from any location of the Laso/Rope. -The size of the circular areacreated by this technique can be controlled as the user whises, the smallest size of the circular area is 2 centimeters and the Maximum size of the circle is 4 meters -The user can choose not to use the secondary ability of the technique(spikes) but if he uses it on another turn it will count to the three Jutsu limit -User will be attached to the laso by an ice rope. If he lets go of it, the technique disperses. -Must have mastered Ice release. -Usable three times per battle. -No s rank ice and above on the same turn. [B](Hyouton: Tenkyo Kōri Waku) Ice Style: Moving Ice Slide* [/B]Type: Supplementary Rank: C rank Range: Short-Long Chakra: 15(+10 for each turn active) Damage: N/A Description:**This is a ripoff of Marvel*Ice-Man's Ice Slide. The user focuses his/her Hyouton*chakra to the hands and legs and while*constantly coating his legs in ice chakra, he also continously releases a stream of ice from one or both his/her hand which he/she*extends a little bit forward so that a long ice *slide is formed conveying the user along as it*extends. The ice he releases partially solidifies as soon as it is released in such a way that the upper half which will be in contact with the user's legs is inform of a icy liquid-like material while the lower half is solid. The user then while his legs is coated with ice creates a small ride-able ice wave from the top molten half of the mudslide. It appears that the user is riding a very narrow ice wave on an equally narrow solid ice sky-way. The user can ride this from his/her initial position(ground/Mid air) to any direction and can go high into mid air (not very high) and also has quick maneuverability. -Can't use any jutsu apart from ice/wind/water while using this although the user can't make handseals to sustain this -Dormant ice slide crumbles one turn after*user passes it(this is due to the user chakra*timely depletion from the slide and also prevents unnecessary narrow bridges formed*from the conveyance) -Can carry only one person who holds on to the user while he rides the ice. [URL="http://narutobase.net/forums/showthread.php?t=393610&p=12184243#post12184243"]Learned[/URL][/SPOILER][/font][SPOILER][/spoiler] [/QUOTE]
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