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<p>[QUOTE="Gin-San, post: 10641110, member: 72237"]</p><p style="text-align: center"><img src="https://s-media-cache-ak0.pinimg.com/736x/1f/a1/3a/1fa13a2e2477484e260f7a5f431402fa.jpg" data-url="https://s-media-cache-ak0.pinimg.com/736x/1f/a1/3a/1fa13a2e2477484e260f7a5f431402fa.jpg" class="bbImage " style="" alt="" title="" />[hr][/hr]<strong><span style="font-family: 'Century Gothic'"><span style="font-size: 18px">±± Elemental Combinations ±±</span></span></strong>[hr][/hr]</p><p></p><p><strong><u>A-Rank:</u></strong></p><p></p><p>[SPOILER]<strong>Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk</strong></p><p>Type: Offensive/Defensive</p><p>Rank: A-Rank</p><p>Range: Short-Long (on throwing)</p><p>Chakra: 30 (-10 each turn)</p><p>Damage: 60</p><p>Description:</p><p>User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy. </p><p></p><p>Note: can only be used 3 times</p><p>Note2: stays active maximum of 3 turns</p><p>Note3: can only be taught by Scorps</p><p></p><p><strong>Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)</strong></p><p>Type: Defense/Supplementary</p><p>Range: Short-Mid</p><p>Rank: A</p><p>Chakra Cost: 50</p><p>Damage Points: N/A</p><p>Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground. </p><p>Restricted to 3x per battle. </p><p>Note: Can only be taught by Loki</p><p></p><p><strong>(Doton/Fuuton: Nīdorutaretto)- Earth/Wind Release: Needle Turret</strong></p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move.</p><p>-Can be created 3 times per battle</p><p>-No A-rank or higher wind and earth the turn after use [/SPOILER]</p><p></p><p><strong><u>S-Rank:</u></strong></p><p></p><p>[SPOILER]<strong>Raiton/Doton: Enkei Nokogiri)- Lightning/Earth Style: Circular Saw</strong></p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra cost: 60</p><p>Damage Points: 20x3</p><p>Desription: User Creates a Lightning Disk, making it slightly larger, and instead of throwing it aerially at an enemy hauls it to the ground. The Lightning Disk acts as a Circular Saw, that splits into 3 different smaller Lightning Disk that follow one after the other with a 1 foot gap in between each. </p><p>Note: Can only be taught by Loki. </p><p>Note: Can only be used 1 time per battle. </p><p></p><p><strong>Doton/Fuuton: Meimei Oberisuku No Yougo | Earth/Wind Release: Divine Obelisks of Protection</strong></p><p>Type: Offensive/Defensive</p><p>Rank: S-Rank</p><p>Range: Short-Long (on throwing)</p><p>Chakra: 40 (-15 each turn)</p><p>Damage: 80</p><p>Description:</p><p>User does 5 hand seals (Dog+Ox+Bird+Ox+Bird) and 2 Rock Obelisks breaks from the ground within short range of the user. Each obelisk is about 4 meters high and 2 meters wide. These Obelisks are then infused with wind chakra which makes them rise from the ground and hover above ground between short to mid range around the user making them each an A-Rank Doton/Fuuton. The user can direct each obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire or both to defend against up to Forbidden Rank Lightning and Water, S-Rank Fire, Earth or Wind. When an Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. These Obelisks can also be used to attack the enemy, by throwing them against the enemy.</p><p></p><p>Note: can only be used 2 times</p><p>Note2: stays active maximum of 3 turns</p><p>Note3: can only be taught by Scorps</p><p>Note4: can't use wind in the next turn</p><p>Note5: even if one obelisk is destroyed or used, the other still remains in play[/SPOILER]</p><p></p><p><strong><u>F-Rank:</u></strong></p><p></p><p>[SPOILER]<strong>Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi | Earth/Lightning Release: The Super Active Trickster Squirrels</strong></p><p>Type: Offensive/Defensive</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: 100 (-10 to the user)</p><p>Description:</p><p>The user makes 2 hand seals (snake+monkey) and 9 normal sized squirrels made of rock and dense earth chakra rise from the ground within range. The squirrels are then infused with an enormous amount of lightning chakra, glowing in a bright blueish color. The lightning enables them to move (above ground or underneath) at enormous speeds that only 3T Sharingan and Byakugan can follow. The squirrels surround the enemy in a nonagon pattern facing him. They then link to each other and unleash the combined Earth and Lightning chakras into the nonagon. Within the nonagon, a mayhem of raging vortexes of electromagnetic and geoenergies starts to petrify, rip and shock everything caught in it, releasing heat, (the user can engulf the whole battleground but, if so, takes his own life also) and leaving only a crater behind. The squirrels can also surround the user short range from him and face outwards, using the combination of Earth and Lightning chakras to produce a perfect spherical shield that can protect the user against up to F-Rank Earth, Lightning and Water and S-Rank Fire and Wind. If a squirrel is hit, a non-focused lightning burst is released around him, stunning everything short range around it. However, as long as there is at least 3 squirrels, the technique can be used (3 Squirrels=A-Rank, 4-8 Squirrels=S-Rank). Due to the massive amount of chakra and concentration needed, the user will experience great pain and exhaustion upon use of this technique. </p><p></p><p>Note: User can't mold Lightning or Earth in the next turn.</p><p>Note2: In the turn its used, user can only cast one more jutsu</p><p>Note3: Usable only once</p><p>Note4: The severe exhaustion left by the amount of chakra spent to use this jutsu leaves the user unable to use ninjutsu (elemental or not) above S-Rank for 2 turns</p><p>Note5: Can only be taught by Scorps</p><p></p><p><strong>(Raiton/Doton: Yuuen Taba)- Great Coil</strong></p><p>Type: Defense/Attack</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra Cost: 50(+3 For D Rank,+5 For C Rank,+8 for B Rank,+10 for A Rank,+15 for S Rank)</p><p>Damage Points: 0(Explained Bellow)(-15 to the user)</p><p></p><p>Description: After Performing a string of Handseals, the user brings his hands to the ground and sends tremendous amounts of Chakra into it. As he keeps channeling chakra into the ground, a Huge Coil emerges from the it.</p><p>Any Lightning attack directed towards the the Coil is absorbed instantly, because the coil attracts all lightning jutsu within a Range from it.</p><p>At Will, the Lightning attacks stored inside the Coil can be released in the form of a huge and powerful surge of Electricity.</p><p>The electric blast emanating from the coil will be 20% weaker the the damage given by the original attack that was stored in the coil.</p><p>~Note : Can only Be taught by Nocturnal.</p><p>~Note : Using this Jutsu makes the User unable to move, due to constantly channeling Chakra. This will cause the user to be exhausted from chakra overuse.</p><p>~Note : Jutsu can Only be Used once.</p><p>~Note : The coil stays on the field for 3 turns.[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Gin-San, post: 10641110, member: 72237"] [CENTER][img]https://s-media-cache-ak0.pinimg.com/736x/1f/a1/3a/1fa13a2e2477484e260f7a5f431402fa.jpg[/img][hr][/hr][B][FONT=Century Gothic][SIZE=5]±± Elemental Combinations ±±[/SIZE][/FONT][/B][hr][/hr][/CENTER] [B][U]A-Rank:[/U][/B] [SPOILER][B]Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk[/B] Type: Offensive/Defensive Rank: A-Rank Range: Short-Long (on throwing) Chakra: 30 (-10 each turn) Damage: 60 Description: User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy. Note: can only be used 3 times Note2: stays active maximum of 3 turns Note3: can only be taught by Scorps [B]Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)[/B] Type: Defense/Supplementary Range: Short-Mid Rank: A Chakra Cost: 50 Damage Points: N/A Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground. Restricted to 3x per battle. Note: Can only be taught by Loki [B](Doton/Fuuton: Nīdorutaretto)- Earth/Wind Release: Needle Turret[/B] Type: Attack Rank: A Range: Short-Long Chakra Cost: 30 Damage: 60 Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move. -Can be created 3 times per battle -No A-rank or higher wind and earth the turn after use [/SPOILER] [B][U]S-Rank:[/U][/B] [SPOILER][B]Raiton/Doton: Enkei Nokogiri)- Lightning/Earth Style: Circular Saw[/B] Type: Attack Rank: S Range: Short - Long Chakra cost: 60 Damage Points: 20x3 Desription: User Creates a Lightning Disk, making it slightly larger, and instead of throwing it aerially at an enemy hauls it to the ground. The Lightning Disk acts as a Circular Saw, that splits into 3 different smaller Lightning Disk that follow one after the other with a 1 foot gap in between each. Note: Can only be taught by Loki. Note: Can only be used 1 time per battle. [B]Doton/Fuuton: Meimei Oberisuku No Yougo | Earth/Wind Release: Divine Obelisks of Protection[/B] Type: Offensive/Defensive Rank: S-Rank Range: Short-Long (on throwing) Chakra: 40 (-15 each turn) Damage: 80 Description: User does 5 hand seals (Dog+Ox+Bird+Ox+Bird) and 2 Rock Obelisks breaks from the ground within short range of the user. Each obelisk is about 4 meters high and 2 meters wide. These Obelisks are then infused with wind chakra which makes them rise from the ground and hover above ground between short to mid range around the user making them each an A-Rank Doton/Fuuton. The user can direct each obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire or both to defend against up to Forbidden Rank Lightning and Water, S-Rank Fire, Earth or Wind. When an Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. These Obelisks can also be used to attack the enemy, by throwing them against the enemy. Note: can only be used 2 times Note2: stays active maximum of 3 turns Note3: can only be taught by Scorps Note4: can't use wind in the next turn Note5: even if one obelisk is destroyed or used, the other still remains in play[/SPOILER] [B][U]F-Rank:[/U][/B] [SPOILER][B]Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi | Earth/Lightning Release: The Super Active Trickster Squirrels[/B] Type: Offensive/Defensive Rank: Forbidden Range: Short-Long Chakra: 50 Damage: 100 (-10 to the user) Description: The user makes 2 hand seals (snake+monkey) and 9 normal sized squirrels made of rock and dense earth chakra rise from the ground within range. The squirrels are then infused with an enormous amount of lightning chakra, glowing in a bright blueish color. The lightning enables them to move (above ground or underneath) at enormous speeds that only 3T Sharingan and Byakugan can follow. The squirrels surround the enemy in a nonagon pattern facing him. They then link to each other and unleash the combined Earth and Lightning chakras into the nonagon. Within the nonagon, a mayhem of raging vortexes of electromagnetic and geoenergies starts to petrify, rip and shock everything caught in it, releasing heat, (the user can engulf the whole battleground but, if so, takes his own life also) and leaving only a crater behind. The squirrels can also surround the user short range from him and face outwards, using the combination of Earth and Lightning chakras to produce a perfect spherical shield that can protect the user against up to F-Rank Earth, Lightning and Water and S-Rank Fire and Wind. If a squirrel is hit, a non-focused lightning burst is released around him, stunning everything short range around it. However, as long as there is at least 3 squirrels, the technique can be used (3 Squirrels=A-Rank, 4-8 Squirrels=S-Rank). Due to the massive amount of chakra and concentration needed, the user will experience great pain and exhaustion upon use of this technique. Note: User can't mold Lightning or Earth in the next turn. Note2: In the turn its used, user can only cast one more jutsu Note3: Usable only once Note4: The severe exhaustion left by the amount of chakra spent to use this jutsu leaves the user unable to use ninjutsu (elemental or not) above S-Rank for 2 turns Note5: Can only be taught by Scorps [B](Raiton/Doton: Yuuen Taba)- Great Coil[/B] Type: Defense/Attack Rank: Forbidden Range: Short-Long Chakra Cost: 50(+3 For D Rank,+5 For C Rank,+8 for B Rank,+10 for A Rank,+15 for S Rank) Damage Points: 0(Explained Bellow)(-15 to the user) Description: After Performing a string of Handseals, the user brings his hands to the ground and sends tremendous amounts of Chakra into it. As he keeps channeling chakra into the ground, a Huge Coil emerges from the it. Any Lightning attack directed towards the the Coil is absorbed instantly, because the coil attracts all lightning jutsu within a Range from it. At Will, the Lightning attacks stored inside the Coil can be released in the form of a huge and powerful surge of Electricity. The electric blast emanating from the coil will be 20% weaker the the damage given by the original attack that was stored in the coil. ~Note : Can only Be taught by Nocturnal. ~Note : Using this Jutsu makes the User unable to move, due to constantly channeling Chakra. This will cause the user to be exhausted from chakra overuse. ~Note : Jutsu can Only be Used once. ~Note : The coil stays on the field for 3 turns.[/SPOILER] [/QUOTE]
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