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<p>[QUOTE="Emperor, post: 6353687, member: 11428"]</p><p style="text-align: center"><img src="http://www.1001freefonts.com/image.php?text=Ninjutsu&font=RustickCapitals" data-url="http://www.1001freefonts.com/image.php?text=Ninjutsu&font=RustickCapitals" class="bbImage " style="" alt="" title="" /></p><p></p><p><strong><span style="color: Purple">1.</span></strong> <strong>( Kinjutsu : Hone Kujiku Yuuri ) Forbidden Technique : Bone Shattering Vibrations</strong></p><p>[SPOILER]Rank: Forbidden</p><p>Range: All</p><p>Chakra Cost:50</p><p>Damage Points:90</p><p>Type : Offense</p><p>Description:The user releases a ultrasonic sound that shatters bones of the opponent or bone jutsus and literally rips the cells apart, preventing regeneration by a Kekken Genkai or by medical means for one turn. This makes the opponent unable to move and causes excessive pain and damage due to the fragmented bone. This is done by matching the natural vibrations of these bones. Can only be avoided by going underground, as ultrasonics cannot travel underground.</p><p>Note : a) This technique does 20 dmg to the user</p><p>b) The user cannot use any taijutsu for the rest of the battle after using this technique.</p><p>C) Can only be used once per battle.[/SPOILER]</p><p></p><p><strong><span style="color: Purple">2.</span></strong> <strong>( Mugenyousai ) ɸ Infinity Fortress</strong></p><p>[spoiler]Rank: S</p><p>Type: Supplementary</p><p>Range: All Ranges</p><p>Chakra cost: 50 to activate, +15 per turn to maintain.</p><p>Damage Points: N/A</p><p></p><p>An advanced terrain altering technique, it is activated by the user placing his hands in a "prayer" position. Yellow chakra swirls around him, and turns into random strings of letters and text before entering into the terrain around the user.</p><p>The terrain and every aspect of it becomes so flooded with the user's chakra that there is what can be termed a "near-total control" over the features of the environment by the user.</p><p>By making motions with his hands, the yellow numbers and text appear for a second before modifying, turning the terrain into a different battlefield entirely - for example, moving from a desert into a forest, or even just making a random rock structure erect itself whenever he wishes after technique is activated.</p><p>However, there is a major control to this. The user cannot create structures that will offensively attack the opponent, such as spikes from rock, lava under his feet and so on.</p><p>The terrain, is referred to as "near-total control" for a reason. Though the user can change the structure of the terrain, it's climate, humidity, weather conditions and so on, the opponent can freely use the features - for example, if a rock structure has been erected, the opponent can use his jutsus on it to make a dragon etc. To give a better example, if a lake has been selected as the terrain, then the opponent can freely use the lake as a water source for all his techniques.</p><p>In effect, the user has only free reign about the composition of the terrain, not how it is used and by whom.</p><p>The chakra drain caused by this technique allows the user to utilise Forbidden Techniques only once per two turns, and prevents him from entering modes that require extra chakra to be unleashed, such as the Gates.</p><p>This technique may be activated only once per battle.</p><p>An interesting side effect of this technique is that since the terrain is constantly shifting due to the user's chakra, it becomes nearly impossible for the user or the opponent to collect natural chakra for Senjutsu or to enter Sage Mode.[/spoiler]</p><p></p><p><strong><span style="color: Purple">3.</span></strong> <strong>( Meihin no Breton - Chogenjitsu Jinzei ) ɸ Breton's Masterpiece - Surreal Life</strong></p><p>[SPOILER]Rank: S</p><p>Type: Supplementary</p><p>Range: All</p><p>Chakra cost: 40 ( +10 to maintain per turn )</p><p>Damage Points: 10 per creation.</p><p></p><p>This technique is an addition to the Infinity Fortress. After Infinity Fortress has been activated, this technique is an addition to it.</p><p>Once this addition is activated, the effects of Infinity Fortress completely change. To use an analogy, if Infinity Fortress can be equated to Shakespeare, it becomes Douglas Adams.</p><p>The description of the change is as such. Infinity Fortress changes the terrain of the battlefield. However, this technique changes it so that the flashing code of the Infinity Fortress turns multicoloured and glowing, and then recedes. The code can then be brought back and the surroundings changes in the same way that the Infinity Fortress used to.</p><p>However, the major difference is that instead of changing boring things, this allows the creation of marvellous things on the battlefield.</p><p>Such as, flying pink elephants, asbestos cabbages, knife-wielding tomatoes, a boat made of candy and other objects that generally, you do not find in your day-to-day life.</p><p>These objects can be made to attack the opponent, carry the user, etc. However these tomatoes and cabbages and elephants and boats and such can only do very very minor damage, like poking the opponent in the eye. Or scratching him. Or sitting on him. Or punching him. Or their most devastating attack to a man, kicking him in the balls.</p><p>The actual purpose of this technique is it's highly distracting.</p><p>The technique can be activated once per battle. If deactivated, it cannot be re-activated for that battle.</p><p>When this is activated, Infinity Fortress loses it's terrain-changing powers for the abilities of creating weak but surreal and completely hilarious creations.</p><p>The maximum size of these creations is the size of an elephant.</p><p>No mythical creatures can be made.</p><p>The wielder of this technique cannot go into Sage Mode, use EIG or summon.[/SPOILER]</p><p></p><p><strong><span style="color: Purple">4.</span></strong> <strong>( Ōdoen'you: Muge Kamigaka ) - Royal Domain Invocation: Fetterless Mother of the Gods</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: S</p><p>Range: Self-Affecting</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>This technique is an extremely useful method of avoiding what would otherwise be a sure battle loss. The user, when he is paralysed or tied down by the effects of any chakra based technique, concentrates to create a slight weakness in the technique, enough for him to pull up some of his chakra reserves into a sphere shape inside his body at the region of the heart. The sphere then expands suddenly, washing away traces of the opponent's chakra from the binding technique from every part of his body and the outer layer of his skin, releasing him to move free again.</p><p>However, the concentration required to make a slight weakness takes a toll of 10 damage to the user, and the sphere also washes away any of his chakra already existing in his body due to one of his jutsu, meaning that any "Modes" such as Sage Mode or Eight Gates or anything activated will also automatically dissipate away. He also cannot attack the opponent during the same turn or the next turn, and has to be content with Jutsu that are listed Defense or Supplementary.</p><p>[/SPOILER]</p><p></p><p><strong><span style="color: Purple">5.</span></strong> <strong>( Shunataraja no Sansensa ) 主 Trident of Lord Nataraja </strong></p><p><strong></strong>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>The Trident of Lord Nataraja is a fearsome weapon in the right hands. It is a trishula, literally "three-spear", an ornate three-pronged trident. The entire weapon is a silvery-grey in colour, and has a length of six feet from tip to end. As a result, it gives the user a great advantage in range over more conventional shorter weapons. Just below the head of the weapon is attached a small drum, with two small spheres tied to a cloth attached to it and poised over the two skins of the drum. By flowing his chakra into the weapon, the user can control the spheres to create a particular rhythmic sound to the drum. This can then be used to set up any Sound-based attacks. Any of the user's Sound Techniques that do not require the trident can also be performed through it, without having to do handseals. Using the trident gives the user a +10 damage boost to his sound techniques.</p><p>The trident itself is indestructible, although its tip can only pierce through B-rank defenses and below by itself. The user must know Sound to use the drum feature of the weapon. When the trident is being used, the wielder cannot use Sage Mode or EIG. Due to the weight of the Trident, the user's motion is slowed by two speed chart ranks, and his Taijutsu is similarly slowed.[/SPOILER]</p><p></p><p><strong><span style="color: Purple">6.</span></strong> <strong>( Bakuretsu Kamihikouki Tenji ) ɸ Exploding Paper-Airplane Display</strong></p><p>[SPOILER]Rank: C</p><p>Type: Offensive</p><p>Range: All</p><p>Chakra cost: 20 ( +5 per turn per compartment released used to maintain mobility )</p><p>Damage Points: 10 ( per airplane )</p><p></p><p>The user of this technique will pull out a scroll with sixteen similar characters printed on it. Each symbol is a separate storage seal, making sixteen storage seals on that scroll.</p><p>Each seal, when the user forces some chakra into it, releases ten paper airplanes. However, these airplanes are not made of just normal paper, but exploding tags folded into the shapes.</p><p>Upon application of wind chakra onto the airplanes, they can be made to glide at a maximum speed of a normal thrown kunai. With subtle changes in the direction of wind chakra the airplanes change direction.</p><p>With the snap of the user's finger, the wind chakra will rub against the paper, the friction causing a spark that will then make the airplane explode. The wind chakra near the plane will amplify its explosion, though only a little. The amplification makes each tag explode with the force of two normal tags.</p><p>The wind chakra prevents the airplanes from getting wet due to any water or liquid - however they amplify fire, so an opponent who burns the airplanes can make them prematurely explode. It also reduces any noise from the plane's movements, making them completely noiseless.</p><p>The user can either unseal from all 16 storage tags at one time, or in parts over the course of the battle. If the second is the case, then only the first use of this technique counts as a jutsu - subsequent small unsealings of a few compartments do not.</p><p>~ Only one such scroll can be carried to each battle</p><p>~ As long as the airplanes are on the field, user may not use S-rank and above Wind techniques.[/SPOILER]</p><p></p><p><strong><span style="color: Purple">7.</span></strong> <strong>( Nijo Kibaku Fuda ) ɸ Multiplying Exploding Tags</strong></p><p>[SPOILER]</p><p>Rank: C</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra Cost: 15</p><p>Damage Points: N/A by itself</p><p></p><p>Using the same principle as the <em>Shuriken Kage Bunshin</em> technique, this allows the user to create five copies of an exploding tag, or a number of them, to provide more impact or to surprise an opponent.</p><p>The cloned tags possess the same position, speed, state, and any jutsu affecting the original also immediately affects the clones, and they fall under it's control automatically.</p><p>[SPOILER]</p><p>The technique does possess some inherent weaknesses and restrictions -</p><p style="margin-left: 20px"> • This technique may be used only thrice per battle.</p> <p style="margin-left: 20px">• For each use of this technique, the user chooses a circle of the terrain; all the exploding tags in that circle ( of maximum one-meter radius ) that the user selects will be affected.</p> <p style="margin-left: 20px">• Since the state is also replicated, if the original tags are torn or damaged, the clones will also be so.</p> <p style="margin-left: 20px">• If the originals are affected by some particular technique of the opponent's, then the clones will also be affected.</p><p>[/SPOILER][/SPOILER]</p><p></p><p><strong><span style="color: Purple">8.</span></strong> <strong>( Shurai Kusarirenku Kanmon ) ɸ Lightning Chain-link Barrier</strong></p><p>[SPOILER]Rank: S</p><p>Type: Offensive/Supplementary</p><p>Range: Short-Long</p><p>Chakra cost: 40 </p><p>Damage Points: 80 ( 100 with water )</p><p></p><p>The user tosses a scroll into the sky, aimed and thrown with chakra so it reaches even a long distance. Once in the air, the user makes one handseal, and the scroll unfurls itself, and from it numerous metal chains spew out and strike into the ground, forming a huge dome ( roughly summon-sized ) of metal chains. This is used to trap the opponent.</p><p>Immediately, the gaps between the chains are covered in a lightning layer, preventing an opponent from going outside the barrier due to the presence of it.</p><p>Next, the lightning forms into a large sphere that hovers at the top of the dome, before crashing down on the opponent ( if they are within the dome ) and exploding in a shockwave of lightning that covers the engulfs the entire inside of the dome.</p><p>Once this is concluded, the lightning barrier in the dome disappears, but the chains remain in position until destroyed.</p><p>If water touches either the lightning barrier or the sphere, it will result in a huge short-circuit of the dome, amplifying the electricity until it becomes a raging storm inside the dome that devastates the entire area in the dome ( including the user if he is present in it ) as well as snapping the chains.</p><p>[SPOILER]</p><p>The technique does possess some inherent weaknesses and restrictions -</p><p style="margin-left: 20px"> • This technique may be used only once per battle.</p> <p style="margin-left: 20px">• The chains are made of re-inforced metal, but are not strong enough to withstand focused cutting jutsu or weapons that are indestructible.</p> <p style="margin-left: 20px">• Once the lightning barrier disappears after the sphere, if the opponent has somehow survived it, he can then escape the dome through the gaps between the chains. A larger object, bigger than a human, has to break the chains before it can exit. </p><p>[/SPOILER][/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Emperor, post: 6353687, member: 11428"] [CENTER][IMG]http://www.1001freefonts.com/image.php?text=Ninjutsu&font=RustickCapitals[/IMG][/CENTER] [B][COLOR="Purple"]1.[/COLOR][/B] [B]( Kinjutsu : Hone Kujiku Yuuri ) Forbidden Technique : Bone Shattering Vibrations[/B] [SPOILER]Rank: Forbidden Range: All Chakra Cost:50 Damage Points:90 Type : Offense Description:The user releases a ultrasonic sound that shatters bones of the opponent or bone jutsus and literally rips the cells apart, preventing regeneration by a Kekken Genkai or by medical means for one turn. This makes the opponent unable to move and causes excessive pain and damage due to the fragmented bone. This is done by matching the natural vibrations of these bones. Can only be avoided by going underground, as ultrasonics cannot travel underground. Note : a) This technique does 20 dmg to the user b) The user cannot use any taijutsu for the rest of the battle after using this technique. C) Can only be used once per battle.[/SPOILER] [B][COLOR="Purple"]2.[/COLOR][/B] [B]( Mugenyousai ) ɸ Infinity Fortress[/B] [spoiler]Rank: S Type: Supplementary Range: All Ranges Chakra cost: 50 to activate, +15 per turn to maintain. Damage Points: N/A An advanced terrain altering technique, it is activated by the user placing his hands in a "prayer" position. Yellow chakra swirls around him, and turns into random strings of letters and text before entering into the terrain around the user. The terrain and every aspect of it becomes so flooded with the user's chakra that there is what can be termed a "near-total control" over the features of the environment by the user. By making motions with his hands, the yellow numbers and text appear for a second before modifying, turning the terrain into a different battlefield entirely - for example, moving from a desert into a forest, or even just making a random rock structure erect itself whenever he wishes after technique is activated. However, there is a major control to this. The user cannot create structures that will offensively attack the opponent, such as spikes from rock, lava under his feet and so on. The terrain, is referred to as "near-total control" for a reason. Though the user can change the structure of the terrain, it's climate, humidity, weather conditions and so on, the opponent can freely use the features - for example, if a rock structure has been erected, the opponent can use his jutsus on it to make a dragon etc. To give a better example, if a lake has been selected as the terrain, then the opponent can freely use the lake as a water source for all his techniques. In effect, the user has only free reign about the composition of the terrain, not how it is used and by whom. The chakra drain caused by this technique allows the user to utilise Forbidden Techniques only once per two turns, and prevents him from entering modes that require extra chakra to be unleashed, such as the Gates. This technique may be activated only once per battle. An interesting side effect of this technique is that since the terrain is constantly shifting due to the user's chakra, it becomes nearly impossible for the user or the opponent to collect natural chakra for Senjutsu or to enter Sage Mode.[/spoiler] [B][COLOR="Purple"]3.[/COLOR][/B] [B]( Meihin no Breton - Chogenjitsu Jinzei ) ɸ Breton's Masterpiece - Surreal Life[/B] [SPOILER]Rank: S Type: Supplementary Range: All Chakra cost: 40 ( +10 to maintain per turn ) Damage Points: 10 per creation. This technique is an addition to the Infinity Fortress. After Infinity Fortress has been activated, this technique is an addition to it. Once this addition is activated, the effects of Infinity Fortress completely change. To use an analogy, if Infinity Fortress can be equated to Shakespeare, it becomes Douglas Adams. The description of the change is as such. Infinity Fortress changes the terrain of the battlefield. However, this technique changes it so that the flashing code of the Infinity Fortress turns multicoloured and glowing, and then recedes. The code can then be brought back and the surroundings changes in the same way that the Infinity Fortress used to. However, the major difference is that instead of changing boring things, this allows the creation of marvellous things on the battlefield. Such as, flying pink elephants, asbestos cabbages, knife-wielding tomatoes, a boat made of candy and other objects that generally, you do not find in your day-to-day life. These objects can be made to attack the opponent, carry the user, etc. However these tomatoes and cabbages and elephants and boats and such can only do very very minor damage, like poking the opponent in the eye. Or scratching him. Or sitting on him. Or punching him. Or their most devastating attack to a man, kicking him in the balls. The actual purpose of this technique is it's highly distracting. The technique can be activated once per battle. If deactivated, it cannot be re-activated for that battle. When this is activated, Infinity Fortress loses it's terrain-changing powers for the abilities of creating weak but surreal and completely hilarious creations. The maximum size of these creations is the size of an elephant. No mythical creatures can be made. The wielder of this technique cannot go into Sage Mode, use EIG or summon.[/SPOILER] [B][COLOR="Purple"]4.[/COLOR][/B] [B]( Ōdoen'you: Muge Kamigaka ) - Royal Domain Invocation: Fetterless Mother of the Gods[/B] [SPOILER]Type: Supplementary Rank: S Range: Self-Affecting Chakra Cost: 40 Damage Points: N/A This technique is an extremely useful method of avoiding what would otherwise be a sure battle loss. The user, when he is paralysed or tied down by the effects of any chakra based technique, concentrates to create a slight weakness in the technique, enough for him to pull up some of his chakra reserves into a sphere shape inside his body at the region of the heart. The sphere then expands suddenly, washing away traces of the opponent's chakra from the binding technique from every part of his body and the outer layer of his skin, releasing him to move free again. However, the concentration required to make a slight weakness takes a toll of 10 damage to the user, and the sphere also washes away any of his chakra already existing in his body due to one of his jutsu, meaning that any "Modes" such as Sage Mode or Eight Gates or anything activated will also automatically dissipate away. He also cannot attack the opponent during the same turn or the next turn, and has to be content with Jutsu that are listed Defense or Supplementary. [/SPOILER] [B][COLOR="Purple"]5.[/COLOR][/B] [B]( Shunataraja no Sansensa ) 主 Trident of Lord Nataraja [/B][SPOILER]Type: Offensive Rank: A Range: Short Chakra: 30 Damage: 60 Description: The Trident of Lord Nataraja is a fearsome weapon in the right hands. It is a trishula, literally "three-spear", an ornate three-pronged trident. The entire weapon is a silvery-grey in colour, and has a length of six feet from tip to end. As a result, it gives the user a great advantage in range over more conventional shorter weapons. Just below the head of the weapon is attached a small drum, with two small spheres tied to a cloth attached to it and poised over the two skins of the drum. By flowing his chakra into the weapon, the user can control the spheres to create a particular rhythmic sound to the drum. This can then be used to set up any Sound-based attacks. Any of the user's Sound Techniques that do not require the trident can also be performed through it, without having to do handseals. Using the trident gives the user a +10 damage boost to his sound techniques. The trident itself is indestructible, although its tip can only pierce through B-rank defenses and below by itself. The user must know Sound to use the drum feature of the weapon. When the trident is being used, the wielder cannot use Sage Mode or EIG. Due to the weight of the Trident, the user's motion is slowed by two speed chart ranks, and his Taijutsu is similarly slowed.[/SPOILER] [B][COLOR="Purple"]6.[/COLOR][/B] [B]( Bakuretsu Kamihikouki Tenji ) ɸ Exploding Paper-Airplane Display[/B] [SPOILER]Rank: C Type: Offensive Range: All Chakra cost: 20 ( +5 per turn per compartment released used to maintain mobility ) Damage Points: 10 ( per airplane ) The user of this technique will pull out a scroll with sixteen similar characters printed on it. Each symbol is a separate storage seal, making sixteen storage seals on that scroll. Each seal, when the user forces some chakra into it, releases ten paper airplanes. However, these airplanes are not made of just normal paper, but exploding tags folded into the shapes. Upon application of wind chakra onto the airplanes, they can be made to glide at a maximum speed of a normal thrown kunai. With subtle changes in the direction of wind chakra the airplanes change direction. With the snap of the user's finger, the wind chakra will rub against the paper, the friction causing a spark that will then make the airplane explode. The wind chakra near the plane will amplify its explosion, though only a little. The amplification makes each tag explode with the force of two normal tags. The wind chakra prevents the airplanes from getting wet due to any water or liquid - however they amplify fire, so an opponent who burns the airplanes can make them prematurely explode. It also reduces any noise from the plane's movements, making them completely noiseless. The user can either unseal from all 16 storage tags at one time, or in parts over the course of the battle. If the second is the case, then only the first use of this technique counts as a jutsu - subsequent small unsealings of a few compartments do not. ~ Only one such scroll can be carried to each battle ~ As long as the airplanes are on the field, user may not use S-rank and above Wind techniques.[/SPOILER] [B][COLOR="Purple"]7.[/COLOR][/B] [B]( Nijo Kibaku Fuda ) ɸ Multiplying Exploding Tags[/B] [SPOILER] Rank: C Type: Supplementary Range: Short-Long Chakra Cost: 15 Damage Points: N/A by itself Using the same principle as the [I]Shuriken Kage Bunshin[/I] technique, this allows the user to create five copies of an exploding tag, or a number of them, to provide more impact or to surprise an opponent. The cloned tags possess the same position, speed, state, and any jutsu affecting the original also immediately affects the clones, and they fall under it's control automatically. [SPOILER] The technique does possess some inherent weaknesses and restrictions - [INDENT] • This technique may be used only thrice per battle. • For each use of this technique, the user chooses a circle of the terrain; all the exploding tags in that circle ( of maximum one-meter radius ) that the user selects will be affected. • Since the state is also replicated, if the original tags are torn or damaged, the clones will also be so. • If the originals are affected by some particular technique of the opponent's, then the clones will also be affected.[/INDENT] [/SPOILER][/SPOILER] [B][COLOR="Purple"]8.[/COLOR][/B] [B]( Shurai Kusarirenku Kanmon ) ɸ Lightning Chain-link Barrier[/B] [SPOILER]Rank: S Type: Offensive/Supplementary Range: Short-Long Chakra cost: 40 Damage Points: 80 ( 100 with water ) The user tosses a scroll into the sky, aimed and thrown with chakra so it reaches even a long distance. Once in the air, the user makes one handseal, and the scroll unfurls itself, and from it numerous metal chains spew out and strike into the ground, forming a huge dome ( roughly summon-sized ) of metal chains. This is used to trap the opponent. Immediately, the gaps between the chains are covered in a lightning layer, preventing an opponent from going outside the barrier due to the presence of it. Next, the lightning forms into a large sphere that hovers at the top of the dome, before crashing down on the opponent ( if they are within the dome ) and exploding in a shockwave of lightning that covers the engulfs the entire inside of the dome. Once this is concluded, the lightning barrier in the dome disappears, but the chains remain in position until destroyed. If water touches either the lightning barrier or the sphere, it will result in a huge short-circuit of the dome, amplifying the electricity until it becomes a raging storm inside the dome that devastates the entire area in the dome ( including the user if he is present in it ) as well as snapping the chains. [SPOILER] The technique does possess some inherent weaknesses and restrictions - [INDENT] • This technique may be used only once per battle. • The chains are made of re-inforced metal, but are not strong enough to withstand focused cutting jutsu or weapons that are indestructible. • Once the lightning barrier disappears after the sphere, if the opponent has somehow survived it, he can then escape the dome through the gaps between the chains. A larger object, bigger than a human, has to break the chains before it can exit. [/INDENT] [/SPOILER][/SPOILER] [/QUOTE]
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