[Nin] Learning Medical

Hazure

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So med, what is it? What's its limits? Why is it clearly trash when yang exists unless you wanna open a drug store in the nw?

Medical ninjutsu is a style which uses chakra to repair any harm to the body by guiding, accelerating and enhancing the body’s natural healing processes to restore their physical condition. One sends chakra into a wounded area to rapidly increase its healing ability to repair the damaged cells of both external and internal injuries. The greater the injury the more difficult and time-consuming it is to heal, and not every wound can be healed. Scratches, bruises, burns and stab wounds are the easiest wounds to heal, followed by broken bones, torn muscles and severed tendons.

Medical ninjutsu can also be used to treat drugs, poisons, sickness and disease by flushing out foreign substances, detoxifying bodies and treating the negative physical symptoms. Even the neurological damage inflicted by powerful genjutsu can be restored to normal with medical ninjutsu.
 

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Medical ninjutsu is a style which uses chakra to repair any harm to the body by guiding, accelerating and enhancing the body’s natural healing processes to restore their physical condition. One sends chakra into a wounded area to rapidly increase its healing ability to repair the damaged cells of both external and internal injuries. The greater the injury the more difficult and time-consuming it is to heal, and not every wound can be healed. Scratches, bruises, burns and stab wounds are the easiest wounds to heal, followed by broken bones, torn muscles and severed tendons.

Medical ninjutsu can also be used to treat drugs, poisons, sickness and disease by flushing out foreign substances, detoxifying bodies and treating the negative physical symptoms. Even the neurological damage inflicted by powerful genjutsu can be restored to normal with medical ninjutsu.
Some med can be used offensively too.


( Iryo Ninjutsu: Doku Teikouryoku ) - Medical Technique: Poison Resistance
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: ( 40 per turn )
Damage: N/A
Description: The user will raise his resistance enabling him to stop the progression of a poison, toxin or venom he might have been contaminated with after feeling its first effects. This will not cure the poisoning but rather stop its progression so the user can continue to fight, hopefully winning the fight, to then be able to treat the poisoning. This is a skill that only consumes a move when activated, passively draining chakra, focus and stamina from the user as each turn passes.

( Iryō Ninjutsu: Chakra No Ito ) - Medical Technique: Chakra Threads
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu makes threads of chakra that the user weaves around the target, somewhat similar to those used by puppet users. The threads then embed themselves into the target and connect both the user's chakra flow and the target's chakra flow directly by the tenketsu surrounding their hearts and in that area. Because of this, the heart rate and chakra frequency of both ninjas equalize and become in-sync in the areas surrounding their hearts. Upon doing this, any alteration between the chakra flow of one ninja will affect the other in the same manner. If one ninja dies, so does the other. These threads are unbreakable unless you use a strong cutting jutsu (A-Rank and above). The technique can also be used to keep an ally alive by sharing with him ones life-force and forcefully making his heart beat as it feeds off the users own heart. This technique only affects the heart but as it's the primary organ to sustain life, it can easily affect the targets and user's life.
Note: Only Medninja or Fuuma Clan members can use this jutsu.

( Iryō Ninjutsu: Masui Sejutsu ) - Medical Technique: Secret Anesthesia Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will charge a special chakra into one of his hands manifesting it as an ethereal pure chakra familiar, resembling a snake. It will then bite the patient, injecting chakra into him[/]. This chakra is designed to render a patient unconscious. The effect takes some time to establish and the patient needs to be still for it to be successful but is very useful to perform surgery, suturing wounds, setting bones straight, etc as it effectively sedates the patient and acts as a general anesthesia. While it can be used in battle, its almost impossible to do so because of the time it takes for the sedation to work and the need for the connection to remain intact until it does work.
Note: Lasts 2 turns
 

Hazure

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Some med can be used offensively too.


( Iryo Ninjutsu: Doku Teikouryoku ) - Medical Technique: Poison Resistance
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: ( 40 per turn )
Damage: N/A
Description: The user will raise his resistance enabling him to stop the progression of a poison, toxin or venom he might have been contaminated with after feeling its first effects. This will not cure the poisoning but rather stop its progression so the user can continue to fight, hopefully winning the fight, to then be able to treat the poisoning. This is a skill that only consumes a move when activated, passively draining chakra, focus and stamina from the user as each turn passes.

( Iryō Ninjutsu: Chakra No Ito ) - Medical Technique: Chakra Threads
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu makes threads of chakra that the user weaves around the target, somewhat similar to those used by puppet users. The threads then embed themselves into the target and connect both the user's chakra flow and the target's chakra flow directly by the tenketsu surrounding their hearts and in that area. Because of this, the heart rate and chakra frequency of both ninjas equalize and become in-sync in the areas surrounding their hearts. Upon doing this, any alteration between the chakra flow of one ninja will affect the other in the same manner. If one ninja dies, so does the other. These threads are unbreakable unless you use a strong cutting jutsu (A-Rank and above). The technique can also be used to keep an ally alive by sharing with him ones life-force and forcefully making his heart beat as it feeds off the users own heart. This technique only affects the heart but as it's the primary organ to sustain life, it can easily affect the targets and user's life.
Note: Only Medninja or Fuuma Clan members can use this jutsu.

( Iryō Ninjutsu: Masui Sejutsu ) - Medical Technique: Secret Anesthesia Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will charge a special chakra into one of his hands manifesting it as an ethereal pure chakra familiar, resembling a snake. It will then bite the patient, injecting chakra into him[/]. This chakra is designed to render a patient unconscious. The effect takes some time to establish and the patient needs to be still for it to be successful but is very useful to perform surgery, suturing wounds, setting bones straight, etc as it effectively sedates the patient and acts as a general anesthesia. While it can be used in battle, its almost impossible to do so because of the time it takes for the sedation to work and the need for the connection to remain intact until it does work.
Note: Lasts 2 turns
( Iryo Ninjutsu: Doku Teikouryoku ) - Medical Technique: Poison Resistance
This technique stops the progression of any poison that the user has contracted and halts the negative effects. Assuming the Rank: N/A means it can be used for any poison that is afflicting the user, as long as you maintain the 40 per turn chakra cost, this jutsu lets you continue to fight and win, or to run away to a safe location. Either way, it is a technique designed to stall for time until you are able to safely treat yourself of the poison.​


( Iryō Ninjutsu: Chakra No Ito ) - Medical Technique: Chakra Threads
Using threads of chakra, similar to the threads used by puppet users, the user is able to connect these threads to the chakra point close to the heart of the intended target/patient. This essentially ties the fates of the user and target together as whatever afflicts one will afflict the other, like death. These threads can only be cut by A-rank and above cutting techniques but has interesting implications for narrative purposes.​


( Iryō Ninjutsu: Masui Sejutsu ) - Medical Technique: Secret Anaesthesia Technique
Creates a small snake from a designated hand, composed of a special chakra, that the snake will inject into the target/patient via biting them. For the anaesthesia to take effect (making the target/patient fall unconscious), the intended person must remain still. This allows for the user to perform surgery or necessary medical treatments without causing the patient any pain. The snake must remain in contact with the target until they fall unconscious as to ensure the effect takes place, making its use in battle not ideal. Would it take roughly 1 or 2 turns for the effects to kick in, if for some reason it was used in a fight?​
 

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( Iryo Ninjutsu: Doku Teikouryoku ) - Medical Technique: Poison Resistance
This technique stops the progression of any poison that the user has contracted and halts the negative effects. Assuming the Rank: N/A means it can be used for any poison that is afflicting the user, as long as you maintain the 40 per turn chakra cost, this jutsu lets you continue to fight and win, or to run away to a safe location. Either way, it is a technique designed to stall for time until you are able to safely treat yourself of the poison.​


( Iryō Ninjutsu: Chakra No Ito ) - Medical Technique: Chakra Threads
Using threads of chakra, similar to the threads used by puppet users, the user is able to connect these threads to the chakra point close to the heart of the intended target/patient. This essentially ties the fates of the user and target together as whatever afflicts one will afflict the other, like death. These threads can only be cut by A-rank and above cutting techniques but has interesting implications for narrative purposes.​


( Iryō Ninjutsu: Masui Sejutsu ) - Medical Technique: Secret Anaesthesia Technique
Creates a small snake from a designated hand, composed of a special chakra, that the snake will inject into the target/patient via biting them. For the anaesthesia to take effect (making the target/patient fall unconscious), the intended person must remain still. This allows for the user to perform surgery or necessary medical treatments without causing the patient any pain. The snake must remain in contact with the target until they fall unconscious as to ensure the effect takes place, making its use in battle not ideal. Would it take roughly 1 or 2 turns for the effects to kick in, if for some reason it was used in a fight?​
Just remember poison resistance just stops the advance of the poison, it wont undo the damage already done and it doesn't cure it, works on all ranks.

I'd say contact for one full turn to sedate.


( Iryō Ninjutsu: Doku Ekiso ) - Medical Technique: Poison Extraction Jutsu
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: An advanced medical jutsu used when the user cannot make enough antidote to cope with a poison. This is used to extract a great deal of the poison from a body, and then the antidote can be administered. The user will need a medium (his own chakra or water) which he will insert into the patients body, using his chakra to gather the poison directly from the tissues, merging it with the medium to then remove and discard. The technique can only remove a limited amount of poison and will not negate any ongoing effects as it cannot remove poison already being metabolized/in effect. Because of this, the medical ninja will still need to administer an antidote.
Note: Can only be used twice, each use delaying the effects of the poison for 4 turns.

( Iryō Raikō Ninjutsu: Shinkeikei Konran no Jutsu ) - Lightning Medical Technique: Skill of Nervous System Confusion
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 20
Damage: N/A
Description: The user charges electrical chakra into his index finger and hits the opponent. Doing so temporarily neutralizes all feeling to the targeted area for a limited amount of time, essentially anesthetizing it ( by overloading and numbing the nerves with the electrical discharge ), allowing the medical ninja to perform minor surgery or sutures without the patient having to endure the pain or being able to move his body part. This type of local anesthesia is very effective on the limbs and superficial tissues and, depending on which nerve cluster/pressure point/body area its applied to, can even leave a whole limb anesthetized. In battle, this skill can be used with free form taijutsu to great effect, though, due to the rapid contact, will produce a shorter effect.
Note: Lasts 5 turns for medical uses but only one turn if used offensively.

( Kuchiyose No Jutsu: Eisei Yougu ) - Summoning Technique: Medical tools
Type: Supplementary
Rank: B
Range: N/A
Chakra cost: 20
Damage: N/A
Description: The medical shinobi bites his thumb and draws his Medical Kanji on the Medical scroll underneath the symbol of the tool he desires to summon.
Note: This can only be used by Medical Shinobi.:
    • メス - scalpel, sterilized
    • ナイフ - knife
    • アルコール - a bottle of 96% ethanol for disinfection
    • 水 - a bottle of sterilized water
    • スポイト - syringe, sterile, for one time use only
    • アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat
    • 包帯 - bandage, sterile, 8 meters in length
    • 血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)
    • 温度計 - mercury thermometer, for axillary or rectal use
    • ベッド - a mobile bed to carry patients
    • バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)
    • テント - a small tent, just enough for two people to lie in
    • 光 - a flashlight
    • ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).
    • 流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions
    • モルタル - mortar and pestle, chemically clean
    • スプーン - spoon, sterile
    • パテ - putty knife, metal, sterile
    • 研究所 - a small hut. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced laboratory with everything needed to create antidotes and medicines.
 

Hazure

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Just remember poison resistance just stops the advance of the poison, it wont undo the damage already done and it doesn't cure it, works on all ranks.

I'd say contact for one full turn to sedate.


( Iryō Ninjutsu: Doku Ekiso ) - Medical Technique: Poison Extraction Jutsu
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: An advanced medical jutsu used when the user cannot make enough antidote to cope with a poison. This is used to extract a great deal of the poison from a body, and then the antidote can be administered. The user will need a medium (his own chakra or water) which he will insert into the patients body, using his chakra to gather the poison directly from the tissues, merging it with the medium to then remove and discard. The technique can only remove a limited amount of poison and will not negate any ongoing effects as it cannot remove poison already being metabolized/in effect. Because of this, the medical ninja will still need to administer an antidote.
Note: Can only be used twice, each use delaying the effects of the poison for 4 turns.

( Iryō Raikō Ninjutsu: Shinkeikei Konran no Jutsu ) - Lightning Medical Technique: Skill of Nervous System Confusion
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 20
Damage: N/A
Description: The user charges electrical chakra into his index finger and hits the opponent. Doing so temporarily neutralizes all feeling to the targeted area for a limited amount of time, essentially anesthetizing it ( by overloading and numbing the nerves with the electrical discharge ), allowing the medical ninja to perform minor surgery or sutures without the patient having to endure the pain or being able to move his body part. This type of local anesthesia is very effective on the limbs and superficial tissues and, depending on which nerve cluster/pressure point/body area its applied to, can even leave a whole limb anesthetized. In battle, this skill can be used with free form taijutsu to great effect, though, due to the rapid contact, will produce a shorter effect.
Note: Lasts 5 turns for medical uses but only one turn if used offensively.

( Kuchiyose No Jutsu: Eisei Yougu ) - Summoning Technique: Medical tools
Type: Supplementary
Rank: B
Range: N/A
Chakra cost: 20
Damage: N/A
Description: The medical shinobi bites his thumb and draws his Medical Kanji on the Medical scroll underneath the symbol of the tool he desires to summon.
Note: This can only be used by Medical Shinobi.:
    • メス - scalpel, sterilized
    • ナイフ - knife
    • アルコール - a bottle of 96% ethanol for disinfection
    • 水 - a bottle of sterilized water
    • スポイト - syringe, sterile, for one time use only
    • アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat
    • 包帯 - bandage, sterile, 8 meters in length
    • 血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)
    • 温度計 - mercury thermometer, for axillary or rectal use
    • ベッド - a mobile bed to carry patients
    • バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)
    • テント - a small tent, just enough for two people to lie in
    • 光 - a flashlight
    • ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).
    • 流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions
    • モルタル - mortar and pestle, chemically clean
    • スプーン - spoon, sterile
    • パテ - putty knife, metal, sterile
    • 研究所 - a small hut. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced laboratory with everything needed to create antidotes and medicines.
( Iryō Ninjutsu: Doku Ekiso ) - Medical Technique: Poison Extraction Jutsu
A technique that allows for the user to remove a sizeable portion of poison from the body, Designed to remove enough of a poison so that the antidote has better odds at fully nullifying the remaining. Using their own chakra or water, they will use it to manual flush the poison from the body and tissue, incorporating it within the chosen medium to the expel it from the body. It can't remove poison that has already been absorbed by the body,​

( Iryō Raikō Ninjutsu: Shinkeikei Konran no Jutsu ) - Lightning Medical Technique: Skill of Nervous System Confusion
This technique is essentially a local anaesthetic, by using lightning to numb the required area to allow for painless treatment. When used in non combat scenarios, the effects last for longer as the release of the numbing can be more controlled then were if it were used in a combat scenario, the effects last shorter due to the lack of controlled release.​

( Kuchiyose No Jutsu: Eisei Yougu ) - Summoning Technique: Medical tools
Using the organised medical scroll, the user will allocate the item they wish to summon with their blood (drawing specific kanji that coordinates with the desired item) before performing the summoning jutsu to summon it to them. Its a bit self explanatory.​
 

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( Iryō Ninjutsu: Doku Ekiso ) - Medical Technique: Poison Extraction Jutsu
A technique that allows for the user to remove a sizeable portion of poison from the body, Designed to remove enough of a poison so that the antidote has better odds at fully nullifying the remaining. Using their own chakra or water, they will use it to manual flush the poison from the body and tissue, incorporating it within the chosen medium to the expel it from the body. It can't remove poison that has already been absorbed by the body,​

( Iryō Raikō Ninjutsu: Shinkeikei Konran no Jutsu ) - Lightning Medical Technique: Skill of Nervous System Confusion
This technique is essentially a local anaesthetic, by using lightning to numb the required area to allow for painless treatment. When used in non combat scenarios, the effects last for longer as the release of the numbing can be more controlled then were if it were used in a combat scenario, the effects last shorter due to the lack of controlled release.​

( Kuchiyose No Jutsu: Eisei Yougu ) - Summoning Technique: Medical tools
Using the organised medical scroll, the user will allocate the item they wish to summon with their blood (drawing specific kanji that coordinates with the desired item) before performing the summoning jutsu to summon it to them. Its a bit self explanatory.​
Yeah quite a few are self explanatory. Some have no use outside of doing a mission.

Up next:

( Iryō Suiton: Suika ) - Medical Water Style: Water Mosquito
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A ( -20 damage as the poison is removed )
Description: After using the Tiger seal, the user creates water mosquitoes, that can be used to nullify poison in a target's body. Designed specifically to suck out poison, the user is unable to use anything else while concentrating on the target. Despite being a healing jutsu, the several mosquitoes cause pain to the body as it heals it. This jutsu is capable of removing and countering up to 50 damage done by poison.
Note: Can only be used 1 time per target.

( Iryō Ninjutsu: Chakra no Mesu ) - Medical Technique: Chakra Scalpel
Type: Supplementary/Offensive
Rank: D - A
Range: Short
Chakra Cost: 15 - 30 ( per turn )
Damage Points: 30 - 60
Description: Chakra no Mesu is a special Ninjutsu technique used by medical ninjas. The ninja will focus chakra to their hands. This medical technique then enables the users chakra to transform into small, sharp blades. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular metal scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection (although it can also be used to cut the external tissues as well). The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. Adding to the technique's blade like quality, it also appears to give the user an increased level of durability over their chakra clad hands. The strength and effects of the technique are determined by how much chakra is put into it and how much skill and focus the user has in the technique. Its effects vary according to the targeted body though to cut through strong tissues such as bone, great skill, focus and chakra is needed. The effect can be sustained while the user focuses chakra into it.
Note: Can only be used by Canon Medical Bios or NB Medical Ninjas.

( Iryo Ninjutsu: Tsuyoi Kōsen ) - Medical Ninjutsu: Strong Beam
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: A high level medical technique in which the user gathers medical chakra, akin to the Shosen Jutsu technique, into his index and middle fingers, forming a dense chakra focus point. This chakra quickly changes from a light, translucent green to a heavy, bright red color as the user points his fingers outwards, unleashing a powerful chakra beam. The chakra beam, however, has different properties from normal chakra and, unlike the technique which serves as its basis, has no healing effect, quite the contrary. If it hits an enemy living organism, its aggressive nature injures the targeted tissues, creating an effect similar to a severe burn. The cells burst open as if having been hit by a high temperature, reducing themselves to a mushy pulp as the beam travels through them. If undefended, the beam can easily pierce through an enemy in a fast manner. The travelling speed of the beam is akin to that of a similar ranked lightning technique. The down side of the technique is that, when it collides with an elemental technique, it acts as a simple, concentrate chakra beam, capable of overcoming B-Rank defenses and only being negated by A-Rank ones.
 
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