I forgot to mention I have The Akatsuki ring that makes me able to do genjutsu without hand seals .
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"Your head is the least of my concern, but if I must take it to get what I want, I guess I have no choice. Ny the way, eating a dragon? You'd be more likely to become seamonster food yourself. Oh wait."
This being said, Eragon puts you under a genjutsu as he says it. The genjutsu in itself is quite simple. Your entire body feels constricted, making it feel impossible to move due to the pressure that it creates (in the genjutsu, but of course it feels live-like.
Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug
Type: Offensive/Defensive
Rank: A-Rank
Range: Short to Mid
Chakra: 30 (+10 next turn to keep active)
Damage: 60 (at the end of the 2 turns)
Description:
The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn.
Note: Can only be used twice
Note2: Has to be taught by Scorps
Note3: Can't use Genjutsu in the same turn or the next
Following up with that, he creates a source of water under you that gushes around you, trapping you inside of it.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Continuing by making 2 clones.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
I forgot to mention I have The Akatsuki ring that makes me able to do genjutsu without hand seals .
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"Your head is the least of my concern, but if I must take it to get what I want, I guess I have no choice. Ny the way, eating a dragon? You'd be more likely to become seamonster food yourself. Oh wait."
This being said, Eragon puts you under a genjutsu as he says it. The genjutsu in itself is quite simple. Your entire body feels constricted, making it feel impossible to move due to the pressure that it creates (in the genjutsu, but of course it feels live-like.
Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug
Type: Offensive/Defensive
Rank: A-Rank
Range: Short to Mid
Chakra: 30 (+10 next turn to keep active)
Damage: 60 (at the end of the 2 turns)
Description:
The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn.
Note: Can only be used twice
Note2: Has to be taught by Scorps
Note3: Can't use Genjutsu in the same turn or the next
Following up with that, he creates a source of water under you that gushes around you, trapping you inside of it.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Continuing by making 2 clones.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
I did not know an akatsuki ring could do that O_O?? Can you give me some proof??
Also Akmichi are supposed to be Fatsos xd
You intend to use 4 clones >_> that is so uncool >.<
Shanks immediately notices the foreign chakra as the genjutsu takes effect (Ability of my swords) and without wasting another moment he reduces the weight of his body drastically which creates a surge of chakra through the entire body which in turn breaks the gen.
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Contrary to the Earth Release: Added Weight Rock Technique, instead of making an object heavier, this technique makes an item in direct contact with the user much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight. This technique can be applied to the user himself or another person to reduce their weight and making them faster, however the downside is that their physical strength of the person who is affected by this technique is reduced by -10 damage.
Note: The initial effects last for 2 turn before the weight of the mass is returned to normal.
After breaking the gen shanks shoots forwards (without a moments delay) towards you at a very high speed (Thanks to the reduced weight. Also since I move forward at high speed I'll just miss the water imprisonment while its in the early stages of its formation and also since I used an earth tech it will follow the table of elemental weakness) while at the same time performing a single handseal, which puts you into a world of darkness interrupting your vision.
"My turn"
( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
While for the brief moment that your vision is blocked, Shanks quickly does one more seal creating a net made up of air above your head. And continues his movement, so that even if you break the gen immediately you can hardly know about the nets formation.
(Futon/Katon: Ketsugō gijutsu || Eanetto)-Binding art || Air net
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description:
For this jutsu the user makes a Ram handseal and then in the air above the opponent there starts forming a fisherman's net like structure made up of pure air once its forms it quickly falls on the opponent standing below it. This net then restricts the opponents movement and also stops him from doing any raiton jutsu since the net absorbs any lightning that leaks out. By doing another Tiger handseal the user can set the net ablaze with fire reducing the opponent to ash.
-Can be used twice per battle.
-Requires mastery of wind and fire.
-the net can be easily destroyed by B rank fire while its in the air. The trick is to notice its formation.
All of this while he continues moving towards you at a high speed. So by the time he is done with the air net, shanks reaches close range to you and as the net falls atop you restricting your movement, shanks removes both his swords and holding them parallel to the ground charges chakra into the swords and moves past you cutting the lower portion of your body. (your thighs and the part below it which means both your legs have been chopped off)
South(Nan): Worn on the left ring finger. Reduces the restraints on genjutsu: All Genjutsu can be performed without using hand seals, replacement the ring releases a glowing light which is used as a medium for genjutsu. Gives the user increased control.
Also, just a pointer, chakra used to make genjutsus is the same as normal, raw non-elemental chakra. Because you feel foreign chakra entering your body, I don't really think you can go instantly knowing assuming it's a genjutsu, it could be any number of techniques that require for chakra to enter your body. Not that that was relevant, I forgot you are immune to A-rank genjutsus.
As you run towards me at high speed and perform your genjutsu (which you release at me), the moment it touches my mind, it stops and my chakra flow into you through the same link, putting you under an S-rank genjutsu (you're only immune to a-rank). As the genjutsu takes place, you see every horror you ever were afraid of, everything you ever feared. Take note that the mental strain is rather heavy (and this is an S-rank technique, despite the fact that you used an A-rank techique).
Panda Genjutsu: Kataki no Nemuri Hakkyou | Panda Illusionary Arts: The Revenge of the Sleeping Madness
Type: Defense
Rank: S-Rank
Range: Short to Long
Chakra: 40
Damage: 80
Description:
This special Genjutsu is a formidable defense. Its a technique that stays dormant on the users mind until an enemy connects with it. It can only be triggered by offensive enemy eye techniques (like Sharingan ones), aggressive mind manipulation (like the Yamanaka clans) or any other aggressive technique in which the enemy manipulates the users mind (like Genjutsu). Once the users brain is attacked, this defense activates, backtracking through the link created by the enemy and stimulating his dream center to make him suffer horrible and terrifying nightmares as he loses his grasp on reality, leading to complete mental breakdown, physical pain and ultimately can make him faint. This defense is only possible through years of mental training with the Panda Elders; a training to boost ones mental strength to such a degree that if his mind is breached, his chakra attacks whatever is breaching it to defend himself.
Note: This technique is released automatically with little control from the user
Note2: The moment its activated it releases a massive burst of chakra in the users mind that disrupts its flow and dispels any A-rank and below genjutsu that might have been affecting him
Note3: It doesn't require the user to be conscient to be released/activated
Note4: When activated/released, the user is unable to use Genjutsu for 3 turns and can't use any forbidden rank techniques in the next turn
Note5: Requires the Panda Contract and can only be taught by Scorps
Note6: Usable only once per match
Note7: This jutsu has to be stated in the bios special abilities
Following up with releasing a blast of lightning your way. It seems as a normal blast of lightning to you. Since you are even closer range than before, this goes extremely quickly. Remember that my first technique acted on its own accord.
Raiton: Ketsugō-tai Sōseiji No Setsuna | Lightning Style: Juncture of the Siamese Twin
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user punch forward and release a blast of lightning. While the blast of lightning travels towards the opponent, the user performs the Horse hand seal, and the lightning splits up in two, and then comes back together, letting it avoid any incoming jutsu that would block it. This, however is a double edged blade as it requires impeccable timing so that the user does not get hit by the attack that was sent out to block it in the first place.
Note: Can only be taught by Wesobi
Note: The user can either split the lightning in the turn used or in his next turn, if the lightning has not hit the opponent yet or if he has enough time to split it
Note: Can only be used twice
Note: Each individual bolt of lightning is A-rank, and the moment at which they once again combine forms the technique's S-rank power.
Note: Can not use above S-rank in the same turn, nor can the user use lightning in the same turn or the next.
At that time, I make a little cut and do the hand seals with the blood to summon Hope and Will to the field.
(Senpo Kuchiose: kibou and iyoku ) - Sage art summoning: Hope and Will
Rank: A
Type: Summoning
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: The user will perform a series of hand seals and slam their hands to the ground to summon hope and will, if they have the special sage tatoos they can summon them this way too. These two are also known as uncle and aunt as will is Pa's brother. These two are also masters of the sage arts, though not as great as ma and pa. These 2 also have the special unique power to fuse with a master of sage mode, to help them keep the flow of natural energy. Though they arent as skilled or to ma and pa's level. When they fuse with the sage master, one must focus on gathering sage chakra at all time, or the balance of energy will cause the sage to turn to stone. Though the other is free to attack.
Note: Can only be summoned once
Note: Can only fuse once with a sage
Note: No other toad summonings on the field at the same time
South(Nan): Worn on the left ring finger. Reduces the restraints on genjutsu: All Genjutsu can be performed without using hand seals, replacement the ring releases a glowing light which is used as a medium for genjutsu. Gives the user increased control.
Also, just a pointer, chakra used to make genjutsus is the same as normal, raw non-elemental chakra. Because you feel foreign chakra entering your body, I don't really think you can go instantly knowing assuming it's a genjutsu, it could be any number of techniques that require for chakra to enter your body. Not that that was relevant, I forgot you are immune to A-rank genjutsus.
As you run towards me at high speed and perform your genjutsu (which you release at me), the moment it touches my mind, it stops and my chakra flow into you through the same link, putting you under an S-rank genjutsu (you're only immune to a-rank). As the genjutsu takes place, you see every horror you ever were afraid of, everything you ever feared. Take note that the mental strain is rather heavy (and this is an S-rank technique, despite the fact that you used an A-rank techique).
Panda Genjutsu: Kataki no Nemuri Hakkyou | Panda Illusionary Arts: The Revenge of the Sleeping Madness
Type: Defense
Rank: S-Rank
Range: Short to Long
Chakra: 40
Damage: 80
Description:
This special Genjutsu is a formidable defense. Its a technique that stays dormant on the users mind until an enemy connects with it. It can only be triggered by offensive enemy eye techniques (like Sharingan ones), aggressive mind manipulation (like the Yamanaka clans) or any other aggressive technique in which the enemy manipulates the users mind (like Genjutsu). Once the users brain is attacked, this defense activates, backtracking through the link created by the enemy and stimulating his dream center to make him suffer horrible and terrifying nightmares as he loses his grasp on reality, leading to complete mental breakdown, physical pain and ultimately can make him faint. This defense is only possible through years of mental training with the Panda Elders; a training to boost ones mental strength to such a degree that if his mind is breached, his chakra attacks whatever is breaching it to defend himself.
Note: This technique is released automatically with little control from the user
Note2: The moment its activated it releases a massive burst of chakra in the users mind that disrupts its flow and dispels any A-rank and below genjutsu that might have been affecting him
Note3: It doesn't require the user to be conscient to be released/activated
Note4: When activated/released, the user is unable to use Genjutsu for 3 turns and can't use any forbidden rank techniques in the next turn
Note5: Requires the Panda Contract and can only be taught by Scorps
Note6: Usable only once per match
Note7: This jutsu has to be stated in the bios special abilities
Following up with releasing a blast of lightning your way. It seems as a normal blast of lightning to you. Since you are even closer range than before, this goes extremely quickly. Remember that my first technique acted on its own accord.
Raiton: Ketsugō-tai Sōseiji No Setsuna | Lightning Style: Juncture of the Siamese Twin
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user punch forward and release a blast of lightning. While the blast of lightning travels towards the opponent, the user performs the Horse hand seal, and the lightning splits up in two, and then comes back together, letting it avoid any incoming jutsu that would block it. This, however is a double edged blade as it requires impeccable timing so that the user does not get hit by the attack that was sent out to block it in the first place.
Note: Can only be taught by Wesobi
Note: The user can either split the lightning in the turn used or in his next turn, if the lightning has not hit the opponent yet or if he has enough time to split it
Note: Can only be used twice
Note: Each individual bolt of lightning is A-rank, and the moment at which they once again combine forms the technique's S-rank power.
Note: Can not use above S-rank in the same turn, nor can the user use lightning in the same turn or the next.
At that time, I make a little cut and do the hand seals with the blood to summon Hope and Will to the field.
(Senpo Kuchiose: kibou and iyoku ) - Sage art summoning: Hope and Will
Rank: A
Type: Summoning
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: The user will perform a series of hand seals and slam their hands to the ground to summon hope and will, if they have the special sage tatoos they can summon them this way too. These two are also known as uncle and aunt as will is Pa's brother. These two are also masters of the sage arts, though not as great as ma and pa. These 2 also have the special unique power to fuse with a master of sage mode, to help them keep the flow of natural energy. Though they arent as skilled or to ma and pa's level. When they fuse with the sage master, one must focus on gathering sage chakra at all time, or the balance of energy will cause the sage to turn to stone. Though the other is free to attack.
Note: Can only be summoned once
Note: Can only fuse once with a sage
Note: No other toad summonings on the field at the same time
As agreed your genjutsu does not happen and you are currently blinded as your lightning jutsu is heading my way, while I am running towards you.
As shanks watches your Lightning blast heading his way instead of doing the Air Net, Shanks quickly stops his forward motion and then does a string of 3 Back Handsprings while at the same time releasing a decent part of his chakra into Sanada Yukimura, as two orbs are formed around him, one of which upon his command clashes with the incoming lightning nullifying it at the last moment. The other orb just continues to hang around. (So Back Handsprings + Jutsu at same time)
(Tenkyuu) - Celestial Spheres -
Rank: S
Type: Defensive
Range: Short
Chakra Cost: 40 (+5 each turn)
Damage points: N/A
Description: The user focuses his chakra into Sanada Yukimura which then starts to release the chakra from the blade. The chakra forms two orbs that hover around the user. On command these orbs can destroy an incoming attack, neutralizing it without visible damage.
☛ Can only be used twice per battle
☛ The two orbs can be sacrificied at once to stop one forbidden-rank jutsu
This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the two orbs have been sacrificied, the jutsu ends
Shanks ends the last handspring and strikes the ground releasing a massive amount of chakra as 2 gigantic sections of Rock emerge on either side of you (Left and Right) intending to smash you in between them. As the giant rocks come closer to crushing you shanks removes the two blades from their scabbard and swinging both the swords releases two powerful burst of white Lightning. One burst heads straight towards you intending to blast through the portion around your heart. The second burst heads in a diagonal direction from my location to a point directly above your head.
Shanks forms two plates at the same time, one is formed behind you about 2 meters and the second is formed in a tilted manner at the same point where the second lightning blast is heading. This arrangement helps to redirect the first blast back to you in case the target is missed and the second lightning blast does a detour and gets reflected towards you rather than heading straight for you. (In this case both strikes make for the small opening just before the massive smash)
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
(Shiroi Raikou) - White Lightning -
Rank: A
Type: Offensive
Range: Short/Medium/Long
Chakra Cost: 30
Damage Points: 60
Description: The user focuses chakra into Sanada Yukimura. When the user then swings the swords, the chakra is released in the form of a white lightning bolt (only in looks, it's still normal chakra and doesn't numb nor shock the opponent). At the same time the user can make a small, round flat plate of chakra, which can be used to divert the course of the lightning bolt. For instance by aiming the bolt at the sky, but placing the plate above it, it can be redirected back to the ground.
☛ The user can maximum shoot two lightning bolts and create two white plates
As shanks sheathes both the swords, there occurs an unspeakable change over the battle-field. As if the devil himself was craving for blood. This blood lust takes root in your heart preventing you from doing any move that was S-ranked in the following turn.