Sasuke's Head

KGB Kakuzu

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Good to know he can dodge kunai thrown at his head with little to no effort if he moves his head like that....unless of course they aimed to the relocation point -.-
 

AaaaNinja

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A lot of people are confused about how squash-and-stretch works in animation. It’s very simple! They are just exaggerated frames in-between the “alpha frames” that makes very subtle enhancements to the animation, thus creating the beautiful flowing movement in the animated gif we see above. This technique was perfected by Glenjamin Keen Disney

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Seriously though, that frame being there adds some snap to the motion Sasuke makes when he shoots fire at Orochimaru (it's the fight where he gets the curse mark). If you have a gif-editing program and you're able to remove the frame to do a comparison you'll see what I mean. It's hard to get exaggerated motion with stop motion puppets without breaking them, but if you design them right you can take the limbs off, add an extra limb for a frame, detach the head, whatever you need to do. With a drawing you can do whatever you want as long as all the most visible parts follow a curve from one frame to the next it'll be smooth.
 
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BenjerminGaye

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A lot of people are confused about how squash-and-stretch works in animation. It’s very simple! They are just exaggerated frames in-between the “alpha frames” that makes very subtle enhancements to the animation, thus creating the beautiful flowing movement in the animated gif we see above. This technique was perfected by Glenjamin Keen Disney

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Seriously though, that frame being there adds some snap to the motion Sasuke makes when he shoots fire at Orochimaru (it's the fight where he gets the curse mark). If you have a gif-editing program and you're able to remove the frame to do a comparison you'll see what I mean. It's hard to get exaggerated motion with stop motion puppets without breaking them, but if you design them right you can take the limbs off, add an extra limb for a frame, detach the head, whatever you need to do. With a drawing you can do whatever you want as long as all the most visible parts follow a curve from one frame to the next it'll be smooth.

hit em' wit the knowlege *****
But in some senses in can be over exaggerated like in the fight between 6tails and deva paath.
 

AaaaNinja

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hit em' wit the knowlege *****
But in some senses in can be over exaggerated like in the fight between 6tails and deva paath.

I thought that fight was fantastic. It's very difficult to deviate toward a style outside of what people are used to, especially with television, but I think that animation team was able to get away with it because they have the clout. I heard that sometimes a studio will have a star animator and when they're given an episode or scene or something they're given free reign.

The "My pain is greater than yours!" shot keeps coming up over and over. I think they were trying to show a lot of energy. There's sound design, color design, character design, motion is designed too. The animator was designing the motion to show something, it wasn't anyone being sloppy, that shot took a whole lot of work because the waves can actually be followed across the face like ripples. The whole scene reminded me of Who Framed Roger Rabbit, where Richard Williams, who was directing it, was asked to tone down the violence in the opening cartoon short because it would be really hard to get the rest of the movie to top it. You just can't open a movie with that much action. But he never changed it. It thought the Kyuubi mode Naruto vs Pain fight was hilarious because it reminded me of that, and epic.
 
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ROSH2

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A lot of people are confused about how squash-and-stretch works in animation. It’s very simple! They are just exaggerated frames in-between the “alpha frames” that makes very subtle enhancements to the animation, thus creating the beautiful flowing movement in the animated gif we see above. This technique was perfected by Glenjamin Keen Disney

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Source:

Seriously though, that frame being there adds some snap to the motion Sasuke makes when he shoots fire at Orochimaru (it's the fight where he gets the curse mark). If you have a gif-editing program and you're able to remove the frame to do a comparison you'll see what I mean. It's hard to get exaggerated motion with stop motion puppets without breaking them, but if you design them right you can take the limbs off, add an extra limb for a frame, detach the head, whatever you need to do. With a drawing you can do whatever you want as long as all the most visible parts follow a curve from one frame to the next it'll be smooth.
are u animater?
 
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