First Day of Training

kiriahatake

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Akiria stands under a tree waiting for her new Sempi to arive.
 

Reborn

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Alright, we'll start with Wind

lets begin. I want you to begin by doing the following.

  • What is Wind Release
  • How Does this nature act
  • Relationships with other Elements (Standard and Advanced Elements)


Hint: What I'm asking for for the second bullet, I'm asking for you to use what you know of wind and personify it. Use adj. to tell me your best interpritation of how this nature "acts" And for relationships with the other elements. I want more than the shallow relations of strengths, weaknesses and neutrality. I want you to tell me all of the former as well as how wind can be used in conjunction with other elements, and not just the five elements, but other advanced elements as well. For help refer to
 

kiriahatake

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Alright, we'll start with Wind

lets begin. I want you to begin by doing the following.

  • What is Wind Release
  • How Does this nature act
  • Relationships with other Elements (Standard and Advanced Elements)


Hint: What I'm asking for for the second bullet, I'm asking for you to use what you know of wind and personify it. Use adj. to tell me your best interpritation of how this nature "acts" And for relationships with the other elements. I want more than the shallow relations of strengths, weaknesses and neutrality. I want you to tell me all of the former as well as how wind can be used in conjunction with other elements, and not just the five elements, but other advanced elements as well. For help refer to

  • What is Wind Release

    --------------------------------------------------------------
    Wind Release (風遁, Fūton; English TV "Wind Style") is one of the five basic elemental nature transformations. It is performed by making chakra as sharp and thin as possible. Wind Release is mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage. A rarity among the five chakra natures, wind techniques are usually performed by generating air circulation and can be enhanced through this method as well. Wind-natured chakra can also be channelled into blades to increase their cutting power and overall range.
  • How Does this nature act
    ----------------------------------------
    This element can cut thourgh anything, Asuma and Nartuo can use such an element including Sora. It basised in the throat and the hidden sand was basis on Wind just like the Hidden leaf was on Fire Charkra
  • Relationships with other Elements (Standard and Advanced Elements)
    -----------------------------------------------------------------------
    Wind is strong against lightning because it is a natural electrical insulator but weak against fire because the flames are fuelled by air.
    ■ Wind Release can be used in conjunction with Fire Release to augment the strength of the fire technique.
    ■ Additionally, it can be used with Water Release to increase the latter's concussive and overall destructive power.
    ■ Wind-natured chakra is a component of the following kekkei genkai: Ice Release.
    ■ It is also a component of the kekkei tōta: Dust Release.
 

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Next time lets not copy and paste from the wiki, I'm looking for how you understand the the element and how it works. Now I'll add my little input and you can take from it what you will.
____________________

Wind release is the nature of chakra that utilizes and manipulates the air and the wind. When talking about this element and it's properties you need to understand the nature of wind. It moves naturally and freely and is arguably the fastest element of the five natures. There are various properties of wind believe it or not. In large quantities wind can possess extreme force that can impact almost as if solid entity through large and quick compressed bursts of wind. Wind can also be used to apply preassure through gusts, place your opponent against a wall and then apply strong air preassure could crush your opponents and/or suffocate them, strong enough gusts can effortlessly force back several opponents at once, even against summons as large as gamabunta (though less so than a being of a smaller size). There's also vaccumes of wind that can be created, tornados, vortexes, etc. The most common property of wind release that the blade like/cutting property wind possess. Compressing wind to a certin extend and having the chakras rub thinly against each other allow for you to create winds that can cut through substances as think as earth and wood (metal may be a stretch but could be possible). This property can be added to weapons (commonly done with this nature) and or simply used from thin air. Wind is actually a greatly versitile element if you think about it.
______________________________________________

This is all I can muster up for the moment, I'll speak to you more about the comobos and advantages/disadvantages with wind as we progress along but this is just a basic overview i wanted to give you so we could proceed, plus I don't have much time on since I is tired T_T.

Anywho, do you have any questions, concerns or comments with what I wrote?
 

kiriahatake

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Next time lets not copy and paste from the wiki, I'm looking for how you understand the the element and how it works. Now I'll add my little input and you can take from it what you will.
____________________

Wind release is the nature of chakra that utilizes and manipulates the air and the wind. When talking about this element and it's properties you need to understand the nature of wind. It moves naturally and freely and is arguably the fastest element of the five natures. There are various properties of wind believe it or not. In large quantities wind can possess extreme force that can impact almost as if solid entity through large and quick compressed bursts of wind. Wind can also be used to apply preassure through gusts, place your opponent against a wall and then apply strong air preassure could crush your opponents and/or suffocate them, strong enough gusts can effortlessly force back several opponents at once, even against summons as large as gamabunta (though less so than a being of a smaller size). There's also vaccumes of wind that can be created, tornados, vortexes, etc. The most common property of wind release that the blade like/cutting property wind possess. Compressing wind to a certin extend and having the chakras rub thinly against each other allow for you to create winds that can cut through substances as think as earth and wood (metal may be a stretch but could be possible). This property can be added to weapons (commonly done with this nature) and or simply used from thin air. Wind is actually a greatly versitile element if you think about it.
______________________________________________

This is all I can muster up for the moment, I'll speak to you more about the comobos and advantages/disadvantages with wind as we progress along but this is just a basic overview i wanted to give you so we could proceed, plus I don't have much time on since I is tired T_T.

Anywho, do you have any questions, concerns or comments with what I wrote?

First off the second one was from memory of the anime series. Two i believe that Asuma's words of wisdom where finely but sharply correct? To controll it the charkra nature anyways. To have the controll the nautre doesn't one have to invision to winds grinding against one of each other.
-she smiles, still leaning against the tree-
 

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But not every wind based technique makes cuts or slashes. How do you explain the some of the wind techniques used by Temari or some of the other techniques that involve gusts/burst of winds, vortexes, hurricanes, etc. The blade like properties aren't the only properties of wind to be explored. If you're planning on mastering Wind you need to think about how wind acts in several different senses in order to get the entire scope of the element and not just one liniar perspective understand? The way Asuma and Naruto use their wind techniques involves them using that type of focus of invisioning wind, however that's not an applicable method to every technique in this style. anymore questions or concerns?
 

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-i nodd-
i understand now Sempi Reborn.
 

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My appologies for the delay once again. I'll try to get us through this as quickly and efficiently as possible ^^.
____________


Alright, now the way I train is a little differently than most sensei. I use Lili-Chwan and Scorp's method of training which divides the techniques of an element into four categories. Each category will have a specific number of techniques based on the similarities between the techniques, regardless of rank. I will then teach you the basic concepts of the method and test you on your knowledge and then we will continue alright?
_________________

Method 1: Tangible Blasts
Method 2: Slicing Gusts
Method 3: Vortexes
Method 4: Specifics (Rasengan/Grappling)

These are the four methods in this element. From this point on here is what we're going to be doing.

(1) I will give you the method and explain to you, in depth, what the method entails and then allow for any questions of clarrification

(2) I will give you bullet points of words/phrases that I will ask you to define/explain that will show me if you understand this method if I am satisfied with your explanations, we will continue. If not I will have you tweak them.

(3) I will then post all the jutsu within the category with full explinations and then you will have to do the following
~Explain the Advantages of the Method
~Explain the Disadvantages of the Method
~Discuss Strategies you could use with jutsu from this method
If I'm satisfied with these three aspects, we will continue and repeat the cycle from the top.

Any questions?
 

kiriahatake

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My appologies for the delay once again. I'll try to get us through this as quickly and efficiently as possible ^^.
____________


Alright, now the way I train is a little differently than most sensei. I use Lili-Chwan and Scorp's method of training which divides the techniques of an element into four categories. Each category will have a specific number of techniques based on the similarities between the techniques, regardless of rank. I will then teach you the basic concepts of the method and test you on your knowledge and then we will continue alright?
_________________

Method 1: Tangible Blasts
Method 2: Slicing Gusts
Method 3: Vortexes
Method 4: Specifics (Rasengan/Grappling)

These are the four methods in this element. From this point on here is what we're going to be doing.

(1) I will give you the method and explain to you, in depth, what the method entails and then allow for any questions of clarrification

(2) I will give you bullet points of words/phrases that I will ask you to define/explain that will show me if you understand this method if I am satisfied with your explanations, we will continue. If not I will have you tweak them.

(3) I will then post all the jutsu within the category with full explinations and then you will have to do the following
~Explain the Advantages of the Method
~Explain the Disadvantages of the Method
~Discuss Strategies you could use with jutsu from this method
If I'm satisfied with these three aspects, we will continue and repeat the cycle from the top.

Any questions?

I'm glad i have you as a sempi :D Cause i'm not as on as much now. xd
-------------------------------------------------------------------------------------------------------
This sounds simple enough. Yes this is understood.
 

Reborn

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Alright, once again I apologize for the delay.
____________

Method 1: Tangible Blasts

Alright, for the most part, the techniques within this method consist of large and powerful gusts that you exhale from your mouth or release from another point of the body or simply out of thin air. These gusts contain a few essential properties. These wind techniques can either be long lasting, forceful gusts that have the ability to blow back various items and people/animals of various sizes. These powerful gusts apply a strong pressure in whatever direction release and, therefore any object that comes into contact will be forced back into the direction essentially. If in direct oppositon (where one is coming in the direct opposite direction of the wind) or cornered against a wall or obstruction that prevents the flow, the pressure from the wind can have tremendous affects. The second type of skill these techniques may possess are blunt force. Wind that is so compressed and refined that once it makes impact with the target it creates a blunt force, almost as if it was hit with a solid object. So techniques that create compact spheres will make impact in similar a way to a bullet or if the wind is spread out a little more like a wall, it could create the sensation of a solid wall impacting, etc. On that note there are distinct ways to casting the two different types of techniques in this section.

1) For Gusts: You'll gather your fuuton chakra through your body to the point of release and then you will release a steady, fast, and powerful gust of wind. You're gathering a fixed amount of chakra and then you're steadily releasing that chakra in the form of wind. You'll need to make sure it's fast and wide as the speed will give more momentum and force behind the technique.

2) For Blunt blasts: Think of projectiles. You'll gather a fixed amount of chakra like you would for any technique and then you would use shape manipulation to compact the wind into a compressed form like a ball, or whatever the technique entails. You'll then release the technique towards your opponent. The wind will be fast so it'll make impact quickly and once it does, it'll make a blunt impact almost like a solid.

Any questions so far?
 

kiriahatake

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In such a blunt force would an example be the resengon (sorry can't spell)?
 

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No, actually Fuuton Rasengan would fall under blade like winds in some degree. What Rasengan does is use shape manipulation to the highest degree, creating a condensed ball of rapidly rotating chakra, and then upon impact with the rotations force due to the velocity of the chakra's rotation and the tight compact form causes your opponent to spin violently.

As seen first when Jiraiya used it back in part one we see how it cause his opponent to spin. If fast enough it can tear away at the flesh, causing damage to the insides of your opponent. This is purely with the Rasengan at it's most basic form. When combined with the elements, it creates much more deadly affects.

There is a technique you'll learn once you learn Ninjutsu which is the elemental Rasengan, which allows for you to combine any nature with the Rasengan (Fire, Water, Earth, Wind, Lightning, any Custom Elements or advanced elements, etc). With the elements added to rasengan, it gives the technique the properties of the elements and increases the techniues affects several fold. In the case of Wind release, the Rasengan takes on the cutting properties of wind release. Rasenshuriken creates blade like winds which surrounds the sphere. When impact is made the blade like winds, so confined as to be able to slice through people on the cellular level, the technique expands causing a mass release of several miniscule blades which slices through your opponent.
______

I can't think of an example off the top of my head for a blunt force technique. However think of the techniques acting as if you punch somebody, or hit them with an object like a bat. You're making a quick and sudden impact with their body. You get power from the momentum of the punch or the swing of the bat and then the sudden impact quickly takes affects, knocking a person back or breaking their bones, knoockign the wind out of them etc (if strong enough). With wind techniques it's the same thing, however the wind is not exactly a soldi entity like earth. When you create these blunt winds you're confining wind to a tight area of focus. The more wind compressed into a tigher vacinity creates a much harder impact. with no way for the wind to escape you essentially the moment of impact is a huge burst/release typically and depending on the velocity traveled and the size of the wind, generally it will disperse on contact. However if it's fast enough it may go through your opponent or targe all together in similar a way to a bullet.

Does that clear things up for you?
 

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Very good, now I want you to tell me how you would preform the following tasks:

  • Exhale a sphere that can blow back your opponent and deflect small projectiles:
  • Launch a large fast gust of wind from your mouth capable of blowing back medium sized objects:
  • Create several small, thin blasts of wind which have the ability to peirce through objects like bullets:
 

kiriahatake

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Well the first and third one are basicly the same princal.
I'm quoting you here when i say this beacuse this is the only way i know the way to reexplain it and actually make sense:
"You'ld gather a fixed amount of chakra like you would for any technique and then you would use shape manipulation to compact the wind into a compressed form like a ball, or whatever the technique entails. You'd then release the technique towards your opponent. The wind will be fast so it'll make impact quickly and once it does, it'll make a blunt impact almost like a solid or a bullet."
Now for the Second one, well one would need to gather up enough fuuton energy to push back the objects of mid sized then release the engery in the form of wind to complete such a task.
(sorry for late reply )
 

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This is an exercise that is meant to, not only show me that you understand the material but also to be able to explain with a descent amount of detail a technique. When you fight in the RP here you need to avoid ambiguity and vaugness. I want you to try and explain these three concepts to me in your own words. As an FF writer and reader, you should be able to describe things rather well ^^.

Try giveing your own words and using a little more detail
 

kiriahatake

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T-T My fanfiction days have gone dead U_U I'm brain dead now with ideas sorrymy creative side has left me. I don't know exactly hwo to explain it better than that. I understand the princable of explaining with great detail and the understandment so far of wind. If you with to see anydetail of mine see my last fanfiction or my Rp threads that i recintly posted in. U_U I'm on coffe at the moment for all day engry every day now...school kills me.
 

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If you're creativity has lost you, you can't hope to be a good RPer. You said you wanted to become a senpai right? You need to prove your worth to make it as one. The best way for you to go about that is to try and think analytically about things. I personally find what I learn in school to be especially helpful to me in certian areas. Mainly in my TOK class (basically a philosophy class) when it comes to genjutsu. Try to think of inspiration everywhere you go or jsut pay attention to the things around you. don't even try to look at it as if you're looking for inspiration, just keep a keen eye out for anything that catches your interest. Often enough things will just flow into your head. If you're ever unsure of something I'm here to help as well. As far as the basic elements and genjutsu go, I'm pretty confident in those areas. As well as taijutsu due to actual study in the realm of martial arts.

I can't progess you without you proving to me that you actually do understand the knowledge. I'm going to show you the list of techniques for this method and then test you on how well you do understand the knowledge.

(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes

With this technique you're creating a gurst of wind that mixes with dust. This allows for you to deflect low level techniques and projectiles and also allows you to block the vision of your opponent. if the Dust gets into their eyes it can temporarily blind them.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

This is a great technique for manuvoring in mid-air. Note, you must be airborn already before using this technique. A simple jump can be that action that gets you up into the air. You will release a gust of wind from your mouth and you will move in the opposite direction you blow, as the wind will push you.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

A great technique to increase the velocity of projectiles. The gust is strong enough to knock over a human meaning the force it contains should be strong enough to propell projectiles rather far.

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

This is one of those compressed techniques that packs a real punch. You gather your chakra and through the use of shape manipulation as well, you release a sphere of wind that travels quickly towards your opponent and upon impact it's like a cannon ball hitting them, capable of knocking them back and knocking the wind out of them.

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

This is essentially a larger version of the D-ranked technique above, however this is a much stronger and more offensive technique. It is capable of easily pushing away opponents and medium sized objects.

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

This was Danzo's technique. These small gusts of wind are somewhat like bullets and they are all released around the same time making it difficult to avoid just one.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

Same as the Infinite baseically only faster and stronger.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Stronger version of the A-ranked technique only this time you're launching only one shphere and the sphere is larger and more powerful than the other technique.

Now what I want you to do is to use what I've told you and the explanations of teh jutsu to develope tell me the following:

~Explain the Advantages of the Method
~Explain the Disadvantages of the Method

Each method has advantages and disadvantages. What I mean by that is, each set of technqiues all have something in common that is a useful trait and a hinderance. Since you supposedly understand the concept, you should be able to compile and coherently tell me what those useful and hindering traits are. I also want you to give me some strategies you could use with techniques in this method. Do not tell me wind is weak against fire or strong against lightning I already know that, think of some other things.

Talk about combinations of other elements or techniques that can go with the techniques of this nature, useful ways you could use these techniques, etc. If you need help ask and I'll guide you in a general direction of how I would use techniques, but try to think of some yourself.
 

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Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes

With this technique you're creating a gurst of wind that mixes with dust. This allows for you to deflect low level techniques and projectiles and also allows you to block the vision of your opponent. if the Dust gets into their eyes it can temporarily blind them.


-sighs-
The avangages of this would be to disorant your opponent by temparyly blinding them or making them fall due to the loss of footing. It can also protect you from small projectiles such as suricans and kunais. Very low in charkra usage.
the disvanges of this justu is that the loss of footage coud result in you own fall. also it does nothing to you oppent, enless it is used properaly.
It is also in short range, so inless you intend to flee and make the distace farther between you and your opponents(s) it can be easyily stoped or dodged.



(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

This is a great technique for manuvoring in mid-air. Note, you must be airborn already before using this technique. A simple jump can be that action that gets you up into the air. You will release a gust of wind from your mouth and you will move in the opposite direction you blow, as the wind will push you.




The disavanges:
  • If your mouth is covered one cna't perform this.
  • one has to be air born and perform the justu which can be stoped if your opponent notices ansd relilizes what you are you doing.
Avanages:
The ablity to esxcape or a sneak attack due to the cover of dust.
Knock your oppoenet into a solid object inducing damage.
low cost of charkra.
increases disance.


I will get the rest later, since i have limited time. sorry if detail towards the second one wsn't as great, this due to limited time.U_U
[/LIST]
 

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I meant the advantages and disadvantages of the the entire method, not each individual jutsu.
________________

What I want you to do is to look for the common traits in every jutsu and just tell me what they are and if they're good or bad. I'm not so cold hearted I'd ask for you to do that for every jutsu individually xd
 
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