Name: (Kuchiyose No Jutsu:Gull Kisaki)Summoning Technique:Gull Queen
Rank:S
Range:Short
Chakra:40
Damage:N/A
Description:After preforming the necessary hand seals the user summons Mayu,the Queen of the Gull's.She is Kichiro's mate,and the strongest female gull.She is a highly temperamental Gull and can become very vicious if angry.She dislikes being summoned unless she is really needed.She is slightly smaller than Kichiro and has white feathers covering her body,with the exception of her tail feathers which are a light blue color.She is big enough to carry 3 people on her back.She isn't very strong but she makes that up with her speed.She can fly at incredible speeds but if she overloads with people she loses speed.She has mastered the Lightning Release and can preform all techniques without hand seals (excluding the Forbidden ranks).It will take time to get her to respect a summoner,but in time she will.
Note:Can only be used and taught by -Cobalt-.
Note:Once summoned,Mayu stays on the field for 4 turns,and she can only be summoned once per battle.
Note:Every move Mayu makes counts as the move of Mayu.
Next ones are:
Name: (Kuchiyose No Jutsu:Gull Goei Za Kokuou)Summoning Technique:Gull Guard of the King
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description:After preforming the necessary hand seals the user summons Kichiro,the Guard of the King.He was personally chosen by Kichiro to be his personal guard.He is double the size of Sasuke's hawk (which he summoned in his fight with Danzo) and has white feathers covering his whole body with the exception of his tail feathers which are brown.He is a rather grumpy bird,and isn't very communicative.He talks only when he is asked to or has to say something.He has mastery over Doton but can't use them without hand seals.His feathers are formed so they resemble fingers so he is able to prefrom hand seals.He wants to be respected,and he will respect a person once the person proves themselves to him.
Note:Can only be taught by -Cobalt-.
Note:Every move used by Hiroko counts as the users move.
Note:He stays on the field for 3 turns and can be summoned 2 times per battle.
Name: (Kuchiyose No jutsu:Gull Kokuou)Summoning Technique:Gull King
Rank:S
Range:Short
Chakra:40
Damage:N/A
Description:The user preforms the required hand seals to summon the King of The Sea Gulls,Kichiro.Kichiro is a male gull,with extreme strength and power.He is slightly smaller than Gamabunta and has white feathers covering his whole body,except for his tail feathers which are a fiery red color.He can fly at very high speeds if he wants to and can carry up to 4 persons on his back.He has a bright and warm personality which fits his element,Fire Release.He has mastered all fire techniques (except the Forbidden ranks) and is able to preform them without hand seals.He also has the strength to lift heavier objects and launch them at the users opponent.If he does that he will be tired and won't be able to move anymore due to the exhaustion.He can lift up to one ton without a problem.He will respect all summoners that respect him.
Note:May only be used and taught by -Cobalt-.
Note:Once summoned,Kichiro stays on the field for 4 turns,and he can only be summoned once per battle.
Note:Must have signed the Gull contract.
Note:Every move Kichiro uses counts as the users move.
Name: (Kuchiyose No Jutsu:Gull Taii Za Goei ) Summoning Technique:Gull Captain of The Guard
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description:After preforming the necessary hand seals the user summons the female gull,Emo.She is the Captain of the Royal Guard of the Gulls.She is second in command right after the King and Queen.She is a very versatile Gull and a very powerful at that.She is double the size of Gamakichi and can carry 2 people on her back.White feathers cover her body with the exception of her tail feathers which are green.She can be a very nice Gull to talk with but in battle she is very strict.She focuses completely on the battle and won't let the summoner down.She has mastery over Wind Release but she cannot use them without hand seals.Her feathers are designed so they resemble fingers,thus allowing her to preform hand seals.
Note:Can only be used and taught by -Cobalt-.
Note:Once summoned Emo stays on the field for 3 turns,and can be summoned 2 times per battle.
Note:Every move of Emo counts as the move of the user.
Name: (Kuchiyose No Jutsu:Gull Sekkou)Summoning Technique:Gull Scout
Rank:C
Range:Short
Chakra:15
Damage:N/A
Description:After preforming the necessary hand seals the user summons Scout,the head sensor of the Gulls.Scout has the ability to sense any nearby chakra source.He is very serious and communicates with someone only when he has info.
Note:Once summoned Scout can stay on the field for 5 turns.It can be summoned 2 times per battle.
Note:Can only be used and taught by -Cobalt-.
Note:Must have signed the Gull contract to use.
Name: (Kuchiyose No Jutsu:Gull Goei Za Kisaki) Summoning Technique:Gull Guard of the Queen
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description:After preforming the necessary hand seals the user summons the female gull Akane.She was chosen to be the Queens personal Guard.She is an extremely smart bird with a friendly character.She is the same size as Sasuke's hawk which makes her the smallest Gull summoning.She has white feathers covering her whole body excluding her tail feathers which are a azure blue color.She can carry 2 people on her back max due to her small size.She has mastered Water Release but she must preform hand seals.Her feathers are designed in a way so that they resemble fingers,thus allowing her to preform hand seals.She is the friendliest Gull and will always be glad to be summoned.
Note:Can only be used and taught by -Cobalt.-
Note:Every move she uses counts as the move of the user.
Note:Once summoned she stays on the field for 3 turns,and can be summoned 2 times per battle.
Name: (Kuchiyose No Jutsu:Gull Taijutsu Shishou)Summoning Technique:Gull Body Technique Master
Rank:S
Type:Offensive/Defensive
Range:Short
Chakra:40
Damage:80
Description:After preforming the necessary hand seals the user summons Katashi,the youngest of the Great Three Brothers.It was his actions that brought the victory to the Gulls in the "Great Flame Wars" between them and the Crows.Unlike his older brothers Katashi isn't the smartest Gull,he relies on his physical strength which allowed him to become a master at Taijutsu (he mastered the basic one only).Over the years spent in the Gull Citadel he has shown affinity to Taijutsu but the fact that he is a gull has made it hard for him to do it.The elder Gull's taught him a complex form of the Transformation technique which allows him to turn himself into a human and stay in that form for as long as he wishes.After learning the Transformation he slipped himself into human society learning of their customs and traditions.He has learned the art of Taijutsu in Konoha from Might Guy himself.Thus he has gained the ability to use Taijutsu techniques up to the forbidden ranks (regular Taijutsu,non gates.).He can also use Kenjutsu techniques which he learned in Kirigakure.When in human form he can use ninja tools as well.He is the youngest of the Great Three Brothers and still in his prime years thus he is very fast and strong.When in his gull from he can carry 2 persons.He is friendly and passionate about fighting similar to Might Guy.
Note:Can only be used an taught by -Cobalt-.
Note:Must have signed the Gull contract.
Note:Can only be summoned once per battle,and once summoned he stays on the field for 4 turns.
Note:Every move he uses counts as a move of the user.
Note:He cannot use Kenjutsu and Taijutsu in the same turn.
Name: (Kuchiyose No Jutsu:Gull Gen'ei Shishou)Summoning Technique:Gull Illusion Master
Rank:S
Type:Offense/Defense
Range:Short
Chakra:40
Damage:80
Description:After preforming the necesaart hand seals the user summons Ayumu,the Genjutsu master from the Gull Citadel.His intelligence has guided him into learning the art of Genjutsu.He has spent most of his life in the Citadel and over his years he has shown an affinity to Genjutsu.He has spent many years studying the art of illusion and has proven to be very worthy in battle.In the โGreat Flame Warsโ, in which the Gulls fought the Crows,Ayumu triumphed alongside his brothers and thus they were known as the Great Three Brothers.He is the oldest of those three thus being the most experienced and wisest Gull.He often gives council to his King and Queen and is considered the first advisor of the Gull Kingdom.He has the ability to use all Genjutsu techniques but must perform hand seals(regular Genjutsu only).He also gained the ability to be immune to B-rank and below Genjutsu.Once per battle he can put the opponent into an S-ranked Mid-Ranged Genjutsu in which the opponent will see a gull flying directly into him,firstly making it look like the user summoned it. This Genjutsu cannot harm the enemy in any way though.He is very grumpy due to his age and not very quick.He is big enough to carry 3 persons.His feathers are formed in a manner to resemble fingers,allowing him to perform hand seals.
Note:Once summoned,Ayumu stays on the field 4 turns and can only be summoned once per battle.
Note:His ability can only be used once per battle.
Note:No genjutsu above C rank can be used by the user while Ayumu is on the field.
Note:Every move he uses counts as a move of the user.
Note:Can only be used and taught by โCobalt-.
Note:Must have signed the Gull contract.
Name: (Kuchiyose No Jutsu: Gull Maru sono genkaku) Summoning Technique: Gull Zero The Illusionist
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:After preforming the necessary hand seals, Boar โ Dog โ Bird โ Monkey โ Ram or wiping blood on the summoning tattoo on the right arm the user summons the male gull, Zero. He is the son of the Gull queen and Gull King. Zero is a very entergetic gull who loves to fight any fights that he is summoned in. Even though he is hyper Zero is also very intellectual which makes him very reliable in fights. Zero is a white, black, and greyish feathered looking gull and is about the same size as Sasuke's Hawk which only allows him to carry one person on his back. Zero is able to fly at fast speeds and has mastered genjutsu, but he cannot use them without hand seals.His feathers are designed so they resemble fingers,thus allowing him to preform hand seals. He is able to use all genjutsu techniques execpt for forbidden ones.
Note:May only be used and taught by AlbelTheWicked and whom he allows
Note:Once summoned, Zero stays on the field for 4 turns, and can only be summoned once per battle.
Note:Must have signed the Gull contract.
Note:Every move Zero uses counts as the users move.
(Kuchiyose No Jutsu: Sakurifaisu Kuchiyose - Vlad) : Summoning: Sacrificial Summon - Vlad
Type: Summon
Rank: S
Range: Long
Chakra Cost: 40
Damage Points: N/A
Description:
This is a secret Gull summoning only known to Sacrifice after he stumbled upon the Gull's secret temple lost ages ago during the "Great Flame Wars" between the Gulls and the Crows. As he entered the temple, he found an ancient codex written by a Gull, he found this surprising because this codex was small and most Gulls were much larger. As he read the codex, he found an old key. He searched the temple for days until he found a key slot in which he placed the key in and suddenly he was teleported to an island, On this island a statue of stone stood. The statue somewhat resembled a Gull but was smaller and was able to stand upright...he read the name on the codex "Vlad" the statue started to lose it's rock texture and Vlad appears. Vlad is about the size of Gamakichi so the user is able to ride on him, only one person though, he's very fast and quite strong. Vlad has a complete mastery over Fire (except Forbidden Ranks), he can use them without handseals and have its power increased which makes him great for combination attacks with the user. Vlad has a secret technique which allows him completely cover him in fire and release a "S Rank" explosive fire orb directly at the target causing everything in that area up short to mid-range to be under a sea of fire, in turn destroying everything in the area.
Notes:
- Summon lasts 4 turns
- Vlads special technique is only usable once per battle
- Vlads Fire Techniques are increased by +5 (not the users though)
- Fire Techniques count as a move
- While Vlad is on the field, the user can't use S-rank and higher fire techniques.
- If the user is within range of the attack, he will suffer the same amount of damage as his opponent.
- Must have signed the Gull contract
- Only usable by Coyote & those he allows.