*as you walk towards me i awaken my byakugan focused on you. after weaving the necessary hand seals, from there i then create two whips made of water [one on each hand].i then one of the whips to deflect the kunai while i used the other to bind you to immobilize you. quickly after immobilizing you i channel raiton no jutsu thru the water whip shocking you. the water whip in my other hand disperses before i thru a tagged kunai at you while you are stunned and immobilized*
(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.
(Raiton no Jutsu) - Lightning Release Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will manipulate their chakra to create small bolts of lightning to attack their target.
Yoda: "A battle this is hm..... accept this challenge i do..."
- As you create the water whips (I guess we are mid range from eachother) Yod quickly places his hands on the ground releasing his chakra and making the earth rise around you trapping you inside a dome as you create the whips and the earth rises from all around you so you lose sight of me (except your Hyuuga) and then Yoda (has a katana on his back) drops his cane and dashes over to the dome and puts his hand on it beginning to drain your chakra -
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (+10 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth, causing it to rise up around his opponent(s). Then, by placing his/her hands against the dome, the user is able to drain out the chakra from the people trapped inside and absorb it into their own body. At the same time, the user will use their own chakra to spread throughout the dome. This allows the user to repair any damage their opponent(s) manage to inflict on the inside.
*while incased in the earth dome i then perform the necessary handseals before placing my hand on the ground and send a large triangle shaped lightning bolt in your direction (since i am able to see you with my byakugan). as the bolt travels it breaks thru the dome and continues to travel towards you. while you are distracted from my lightning bolt technique breaking thru your dome, water instantly rises from the ground around and imprisons you. as soon as you are imprisoned lightning quickly generates from the water prison, shocking you while you are imprisoned. the lightning bolt then makes impact while you are already being shocked in the water prison*
(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.
- As soon as the lightning smashes through my B-rank earth wall it is weakened and as soon as I notice it just begins to crack, I jump into the air (this easily avoids the rest of your move though you might not have made it yet) Yoda quickly performs 2 hand seals and sends a powerful compressed sphere of wind straight towards you from above which will stop your weakened lightning and blast right through the earth dome (dome is already gone/falling apart) and it blasts right down upon you, While Yoda is on his way down on the ground he draws his Katana and blows wind out of his mouth sending him towards you even faster landing right before the wind sphere strikes you and from there he jumps forward in close combat thrusting his katana towards you -
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
- As soon as the lightning smashes through my B-rank earth wall it is weakened and as soon as I notice it just begins to crack, I jump into the air (this easily avoids the rest of your move though you might not have made it yet) Yoda quickly performs 2 hand seals and sends a powerful compressed sphere of wind straight towards you from above which will stop your weakened lightning and blast right through the earth dome (dome is already gone/falling apart) and it blasts right down upon you, While Yoda is on his way down on the ground he draws his Katana and blows wind out of his mouth sending him towards you even faster landing right before the wind sphere strikes you and from there he jumps forward in close combat thrusting his katana towards you -
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
*with my byakugan focused on you while my lightning bolt begins to travel i see you jump. from there i then place both my hands on the ground before water begins to form above you and smashes you back to the ground after you shoot your wind sphere. after your sphere destroys the lightning bolt, i then perform three handseals before using a nearby watersource to create a spinning vortex around me. from there i then perform one more hand seal before emitting a lethal surge of lightning onto to water vortex to increase the strength to negate your weakened wind sphere and sweep you from the ground with the electrified water vortex.*
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
- As Yoda notices the water above him, he immediately channels his earth chakra throughout his body, while the body turns dark, almost black and his skin hardens to the state of being almost like pure metal. So when Yoda is struck by the water it has absolutely no effect on him except sending him down to the ground faster and from there Yoda just stands up -
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
- And as soon as Yoda notices your Water/Lightning combo which has been greatly weakened (A + S-rank = S-rank - A-rank = C-rank if I'm correct) Yoda quickly performs a set of hand seals as he releases a massive stream of fire towards your combo which overwhelms it with ease and continues towards you, while Yoda slams his hand on the ground sending spikes up from beneath you to pierce your body -
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
*as i see you converting your chakra to fire i then throw a smoke bomb to conceal my movements as i instantly appear behind you as you spew the fire technique from your mouth*
(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.
you want close range? you got it.
*i then assault your eight inner gates to stop your chakra flow completely.*
(Zessho Hachimon Hougeki) - 8
Gates Assault
Rank: A
Type:Attack
Range:Close
Chakra Cost:30
Damage Points:60
Description:Attack on the 8 gates them self that stops flow of chakra
completely for two turns after the
opponent is hit by it.
(Smokebomb is short range only - this means I will see you move)
- As the fire is moving towards you and you throw the smokebomb and start moving around to attack me from behind, which I will notice because there is nothing that conceals your movement all the way towards me. And so as you come up behind me, I quickly perform a single hand seal as my chakra is released into the ground sending up spikes behind me which attacks you from around you in a diameter of 5 meters where the spikes comes towards you from all sides and beneath you -
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
Yoda: "Careful you must be..... dangerous to rush into battle it is..."
- Then as the spikes are attacking you (we are short-range from eachother) and your probably avoiding them, Yoda creates several orbs resembling small suns of fire which Yoda then rotates around himself before sending them straight to attack you and strike you down making you exhausted from the attack as it will evaporate the water inside your body -
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user creates several flaming orbs that resemble small suns. these orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent. it apparently evaporates some of the water within their target. When this happens steam can be seen emitting from the opponents body.
Note: reduction of water leaves target exhausted and as such can only perform 2 moves the following turn.
Yoda: "Scorch Release strong is.... underestimate it, you must not..."
- Yoda then draws his Katana jumping straight forward at you thrusting his blade forward towards your right shoulder to break it -
(Smokebomb is short range only - this means I will see you move)
- As the fire is moving towards you and you throw the smokebomb and start moving around to attack me from behind, which I will notice because there is nothing that conceals your movement all the way towards me. And so as you come up behind me, I quickly perform a single hand seal as my chakra is released into the ground sending up spikes behind me which attacks you from around you in a diameter of 5 meters where the spikes comes towards you from all sides and beneath you -
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
Yoda: "Careful you must be..... dangerous to rush into battle it is..."
- Then as the spikes are attacking you (we are short-range from eachother) and your probably avoiding them, Yoda creates several orbs resembling small suns of fire which Yoda then rotates around himself before sending them straight to attack you and strike you down making you exhausted from the attack as it will evaporate the water inside your body -
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user creates several flaming orbs that resemble small suns. these orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent. it apparently evaporates some of the water within their target. When this happens steam can be seen emitting from the opponents body.
Note: reduction of water leaves target exhausted and as such can only perform 2 moves the following turn.
Yoda: "Scorch Release strong is.... underestimate it, you must not..."
- Yoda then draws his Katana jumping straight forward at you thrusting his blade forward towards your right shoulder to break it -
*as i see you focusing doton chakra around you, i positively charge the air around us. as the jutsu is performed i emit a powerful charge of electricity which constantly shocks you, at the same time i stop your spears from piercing me.since i am directly behind you and the electrical field extends up to 10 meters with as fast as electricity charges, you will have no time to react.*
Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)
- As I notice your building up your chakra and from what I know lightning would be a great counter and as soon as the lightning emits around your body, I change my strategy quickly and send out a massive amount of chakra around me using the wind to create a 5 massive wind tornados which will stop your lightning from hitting me while I jump into the air so I won't be shocked and the 5 wind tornados will attack you with great strength (B-rank)
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.
- As the walls of wind has now defended me and attack you, I release a powerful stream of fire which travels towards you and engulfing the tornado's in flames making them even more lethal as they attack you from all sides -
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
*as im swept away by the many tornados i then prepare to defend myself from the soon to be wind/fire combo. i create a wind style rasengan in one hand and water style torrent destruction in the other simultaneously. immediately after creating them both i then combine them to create a large tornado of water to defend me from the incoming wind/fire tornado. once canceled out i then descend from the the sky mid range from you. while descending i throw a shuriken towards you before without hesitation weaving the proper handseals. the one shuriken i threw then turn into a thousand shuriken raining down upon you from all angles. immediately after created the many shuriken i then pull out my katana and focus lightning through it preparing for the close range sword fight.*
Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.
(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.
- As you create the wind/water combination to cancel out my fire/wind combo. I send my chakra into the air creating a giant boar shaped earthen lid high in the air above you, which will immediately fall down upon you from above while your still focused on the fire/wind combo, and so it will smash down upon you trapping you -
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
- Then while the earthen lid is coming down upon you, I stomp the ground creating a tunnel where I breath fire into it and as it travels it turns into lava, and when it is right beneath you, who are either on your way down with the lid or already on the ground trapped in the lid, I weave a single hand seal and the lava will erupt straight up and engulf you and you will melt -
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
- I then perform the needed hand seals before releasing my chakra into the air so that it will begin to rain all over the battlefield with the rain being infused with my chakra, so from that I will know your exact location no matter where you are -
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
- As you create the wind/water combination to cancel out my fire/wind combo. I send my chakra into the air creating a giant boar shaped earthen lid high in the air above you, which will immediately fall down upon you from above while your still focused on the fire/wind combo, and so it will smash down upon you trapping you -
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
- Then while the earthen lid is coming down upon you, I stomp the ground creating a tunnel where I breath fire into it and as it travels it turns into lava, and when it is right beneath you, who are either on your way down with the lid or already on the ground trapped in the lid, I weave a single hand seal and the lava will erupt straight up and engulf you and you will melt -
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
- I then perform the needed hand seals before releasing my chakra into the air so that it will begin to rain all over the battlefield with the rain being infused with my chakra, so from that I will know your exact location no matter where you are -
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
*as i see your earth chakra being send above me i then quickly transform myself into water so the boar shaped lid will fall right thru. as the lid falls thru me i immediately revert back to myself. as i then continue to fall since i canceled out your jutsu, your lid is falling under me faster than im falling because of the weight of it is greater than mine. as you begin to send fire to travel underground i then throw a wired shuriken to my right at the ground, closer to you to pull myself closer to you while i descend. your lid lands on your tunnel of fire. as i land i immediately creates a mist that then blinds you. but still allows me to see you just fine due to my byakugan. im gonna let you use your chakra sensing rain to make things more interesting*
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.
(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
- As the mist is forming around me, and the rain is falling I am capable of knowing your precise position, because of the rain. And knowing that your a Hyuuga, I know that you also know my exact position and movement. I perform the needed hand seals, while using the water from the rain from earlier which is already infused with my chakra to make the water gather around you and trap you inside a sphere of water suffocating you -
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
- As your countering the water jutsu, I slam my hand on the ground summoning a large body of water around 10 meters above you and the water which is trying to trap you, as I then summon the water immediately, it comes crushing down from above while your focused on the water beneath you -
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
- I then perform the tiger hand seal forming a Water Clone beside me in the mist -
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
- As the mist is forming around me, and the rain is falling I am capable of knowing your precise position, because of the rain. And knowing that your a Hyuuga, I know that you also know my exact position and movement. I perform the needed hand seals, while using the water from the rain from earlier which is already infused with my chakra to make the water gather around you and trap you inside a sphere of water suffocating you -
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
- As your countering the water jutsu, I slam my hand on the ground summoning a large body of water around 10 meters above you and the water which is trying to trap you, as I then summon the water immediately, it comes crushing down from above while your focused on the water beneath you -
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
- I then perform the tiger hand seal forming a Water Clone beside me in the mist -
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
*as i see you weave your handsigns without hesitation a gather nearby water from the ground and cause a giant wave to suddenly rise from around me preventing your prison from capturing me! all the while the water rises i form quickly form a handseal.*
(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source
*you then see a clone that bolts out wave of water surrounding me, advancing towards you. momentarily distracted i then without any warning cuts you from behind. before the clone makes contact i then retreat to safe enough distance when the clone makes contact when the clone was really a bomb tagged which explode after touching you.*
( Genjutsu: Kasumi ) - Illusion Technique: Servant
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user does one handseal and throws a paper bomb at the enemy. The enemy, trapped in a genjutsu will see a clone of the user advancing upon him. As the paper bomb reaches the enemy, it explodes
(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.
note: you could probably see me weave the hand sign but after weaving it you are instantly in my genjutsu. as you are in my genjutsu immobile and distracted, not focusing on your chakra sensing i then attack without warning to confirm my victory i then blow you to smithereens.
- Battle is over, first off, I never weaved any hand signs as my jutsu does not require it, secondly I know your exact location, also we are in a mist which means that you would not be able to put me in an illusion. Finally you only countered my first water jutsu, while my other water jutsu would happen almost immediately after the first jutsu which would crush you from above. As for the Illusion and you movement I do not see it because of the mist and I would only know your location which means even if you countered my move I would easily be able to counter -