-As Albel walks across the field with his 1T already active, he sees a young man with a silver looking wolf right next to him. Taking a few seconds he analyzes the man and the wolf and comes to realize that he is from the Inuzuka clan from Kohona.-
Albel: An Inuzuka huh? I haven't gone up against one of your kind in a long time. I hope you provide me with a bit of fun.
-Albel without hesitating causes the ground below you to sink 10 meters below taking you both with it. Right after the ground lowers Albel begins running to the left towards the lake while making two hand seals, which causes the ground around and in the hole you are in to turn into a thick muddy swamp. The mud begins to fill in the hole which will soon bury you and your wolf alive.-
Albel: Show me what you've got!
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
-As Albel walks across the field with his 1T already active, he sees a young man with a silver looking wolf right next to him. Taking a few seconds he analyzes the man and the wolf and comes to realize that he is from the Inuzuka clan from Kohona.-
Albel: An Inuzuka huh? I haven't gone up against one of your kind in a long time. I hope you provide me with a bit of fun.
-Albel without hesitating causes the ground below you to sink 10 meters below taking you both with it. Right after the ground lowers Albel begins running to the left towards the lake while making two hand seals, which causes the ground around and in the hole you are in to turn into a thick muddy swamp. The mud begins to fill in the hole which will soon bury you and your wolf alive.-
Albel: Show me what you've got!
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Ryu sees a young Uchiha approach him across the field and he begins to get excited at the prospect of a challenge.
Ryu: Oh it will be fun. But will you survive?
*As the ground beneath Ryu begins to drop he thinks quickly and exhales a stream of wind from his mouth that carries him up and out of the hole. He continues the technique until he has cleared the edge of the swamp.
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
As Ryu ends his previous technique he performs the Horse>Tiger handseals and exhales a large fireball at the young uchiha, taking into account the movement of his enemy. Once he has spit out the fireball he lands lightly on the ground.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
Ryu sees a young Uchiha approach him across the field and he begins to get excited at the prospect of a challenge.
Ryu: Oh it will be fun. But will you survive?
*As the ground beneath Ryu begins to drop he thinks quickly and exhales a stream of wind from his mouth that carries him up and out of the hole. He continues the technique until he has cleared the edge of the swamp.
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
As Ryu ends his previous technique he performs the Horse>Tiger handseals and exhales a large fireball at the young uchiha, taking into account the movement of his enemy. Once he has spit out the fireball he lands lightly on the ground.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
-As Albel is heading towards the lake he sees the young man come flying out of the hole and moving towards the edge of the swamp. As he watches he makes it to the lake(now at long range), but at the same time he sees the man releasing a giant fireball in his direction. Acting quickly Albel weaves three quick handseals and releases a vortex of water from his palm which turns into a spinning wall of water. The wall and fire ball both collide at mid range which causes steam to block each others vision of one another.-
Albel: Not bad...but you are going to have to do better then that to take me out.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
-While using the steam as a cover up he uses his sharingan to pinpoint your location and immediately takes action. Albel creates a giant lid above you which begins falling down towards you. Knowing that you will most likely see the shadow of it and take your eyes off the ground and move them towards the lid, Albel makes giant pillars of rock to emerge from the ground hoping to pierce you.-
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
-As Albel is heading towards the lake he sees the young man come flying out of the hole and moving towards the edge of the swamp. As he watches he makes it to the lake(now at long range), but at the same time he sees the man releasing a giant fireball in his direction. Acting quickly Albel weaves three quick handseals and releases a vortex of water from his palm which turns into a spinning wall of water. The wall and fire ball both collide at mid range which causes steam to block each others vision of one another.-
Albel: Not bad...but you are going to have to do better then that to take me out.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
-While using the steam as a cover up he uses his sharingan to pinpoint your location and immediately takes action. Albel creates a giant lid above you which begins falling down towards you. Knowing that you will most likely see the shadow of it and take your eyes off the ground and move them towards the lid, Albel makes giant pillars of rock to emerge from the ground hoping to pierce you.-
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
Ryu:You've yet to see me at my best, I still have a few tricks in store for you. But I'm inclined to believe the same of you...
*As Ryu sees you perform your hand seals and form the water in your hand he starts a string of 5 hand seals that he finishes just after the jutsu's clash and the steam is formed. He creates a large and sudden gust of wind that is aimed at your last known position while Ryu also uses his superior sense of smell to aim. The wind blows straight through the steam, dispersing it and knocking you backwards.
(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
As Ryu releases this wind he continues by stomping on the ground and creating a tunnel that reaches from him to you, the tunnel is created under your right leg so your leg would fall into it as its created. Ryu then quickly exhales a stream of fire into the tunnel and then performs a single hand seal. Causing lava to erupt out of the hole, covering your leg and lower body.*
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
Ryu:You've yet to see me at my best, I still have a few tricks in store for you. But I'm inclined to believe the same of you...
*As Ryu sees you perform your hand seals and form the water in your hand he starts a string of 5 hand seals that he finishes just after the jutsu's clash and the steam is formed. He creates a large and sudden gust of wind that is aimed at your last known position while Ryu also uses his superior sense of smell to aim. The wind blows straight through the steam, dispersing it and knocking you backwards.
(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
As Ryu releases this wind he continues by stomping on the ground and creating a tunnel that reaches from him to you, the tunnel is created under your right leg so your leg would fall into it as its created. Ryu then quickly exhales a stream of fire into the tunnel and then performs a single hand seal. Causing lava to erupt out of the hole, covering your leg and lower body.*
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
-As the steam forms he sees it beging pushed away by a strong gust that is coming straight at him. Albel makes a earth shelter form around him to protect him from being blown back, but right as the shelter forms he blends into the back side of the shelter and exits out of it without being detected. After getting out of it he feels the ground behind him erupt as the shelter falls apart and lava comes out. While some of the shelter is still blocking your view of Albel, he quickly slips into the lake and vanishes.-
(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques
(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.
-As the steam forms he sees it beging pushed away by a strong gust that is coming straight at him. Albel makes a earth shelter form around him to protect him from being blown back, but right as the shelter forms he blends into the back side of the shelter and exits out of it without being detected. After getting out of it he feels the ground behind him erupt as the shelter falls apart and lava comes out. While some of the shelter is still blocking your view of Albel, he quickly slips into the lake and vanishes.-
(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques
(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.
Ryu: Well it seems I've got you on the run, let's see if you can handle this.
*As Ryu sees you create the earth shelter he changes tactic from his fire jutsu and he performs the Boar>Tiger hand seals and creates a swamp that reaches from just in front of your shelter to the lake behind it. The shelter turns to mud as well and this happens as your phasing throw the rock but this is unknown to Ryu.*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Ryu: Well it seems I've got you on the run, let's see if you can handle this.
*As Ryu sees you create the earth shelter he changes tactic from his fire jutsu and he performs the Boar>Tiger hand seals and creates a swamp that reaches from just in front of your shelter to the lake behind it. The shelter turns to mud as well and this happens as your phasing throw the rock but this is unknown to Ryu.*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
The swamp wouldn't turn my earth shelter into mud it would just cause it to start sinking. Swamp of the Underworld only turns an object underneath the opponent into a muddy swamp, not something that is above and around them.
-As Albel exits out the backside of the earth shelter he has made he steps into a large muddy swamp and begins to sink. Before he is completely engulfed by the swamp Albel punched at the swamp releasing a powerful whirlwind which lifts him up out of the mud and into the air. As he is lifted up Albel turns in your direction and makes a single handseal(thanks to his fire affinity) and releases a a meteor-sized sphere of fire towards you.-
Albel: Trying to trap me in a swamp eh? Well lets see how you handle some fire!
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
-As you deal with the fire Albel lands on the ground right next to the swamp you made.-
The swamp wouldn't turn my earth shelter into mud it would just cause it to start sinking. Swamp of the Underworld only turns an object underneath the opponent into a muddy swamp, not something that is above and around them.
-As Albel exits out the backside of the earth shelter he has made he steps into a large muddy swamp and begins to sink. Before he is completely engulfed by the swamp Albel punched at the swamp releasing a powerful whirlwind which lifts him up out of the mud and into the air. As he is lifted up Albel turns in your direction and makes a single handseal(thanks to his fire affinity) and releases a a meteor-sized sphere of fire towards you.-
Albel: Trying to trap me in a swamp eh? Well lets see how you handle some fire!
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
-As you deal with the fire Albel lands on the ground right next to the swamp you made.-
*As you push yourself upwards with your wind technique Ryu quickly calculates your trajectory and raises the earth under you upwards 10m, slamming into you and mostly likely causing you to fall over on the platform.
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
As soon as Ryu has done this he begins to run straight towards you while simultaneously creating a giant earthen lid in the sky which will fall down towards you. As Ryu finishes this technique he now stands mid range from you while still outside the swamp.*
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
Ryu: Stupid eyes of yours >_> because of them I couldn't do the move I wanted.
*As you push yourself upwards with your wind technique Ryu quickly calculates your trajectory and raises the earth under you upwards 10m, slamming into you and mostly likely causing you to fall over on the platform.
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
As soon as Ryu has done this he begins to run straight towards you while simultaneously creating a giant earthen lid in the sky which will fall down towards you. As Ryu finishes this technique he now stands mid range from you while still outside the swamp.*
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
Ryu: Stupid eyes of yours >_> because of them I couldn't do the move I wanted.
-As Albel is moving through the air and is about to release his fire jutsu, he hears something below him moving towards him. He looks down and sees a section of earth rising up towards him at high speeds. Thinking quickly he releases a wild current of lightning from his body that hits the earth as it gets near him which causes it to crumble. As he takes care of that and is still looking down he sees a huge shadow appear over the area. Seeing this he looks up and spots a giant lid coming down at him.-
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
-Seeing the lid Albel gathers lightning chakra into his palm and creates a lightning ball that he throws up at the lid, which collides with it destroying it.-
Albel: Another close call... You're trying to keep me on the defensive huh?
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
-As the lid is destroyed Albel is already falling towards the ground. While falling he swings his hands creating multiple blades of wind that come together to make a single scythe of sharp air and moves towards you.-
(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.
-As Albel is moving through the air and is about to release his fire jutsu, he hears something below him moving towards him. He looks down and sees a section of earth rising up towards him at high speeds. Thinking quickly he releases a wild current of lightning from his body that hits the earth as it gets near him which causes it to crumble. As he takes care of that and is still looking down he sees a huge shadow appear over the area. Seeing this he looks up and spots a giant lid coming down at him.-
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
-Seeing the lid Albel gathers lightning chakra into his palm and creates a lightning ball that he throws up at the lid, which collides with it destroying it.-
Albel: Another close call... You're trying to keep me on the defensive huh?
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
-As the lid is destroyed Albel is already falling towards the ground. While falling he swings his hands creating multiple blades of wind that come together to make a single scythe of sharp air and moves towards you.-
(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.
*As Ryu sees you exhale your wind technique he continues to run towards you while simultaneously spitting out a large fireball towards you that meets your wind technique and over powers it continuing towards you as B-rank. If it hits you it bursts into a storm of fire.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
As he exhales the fire Ryu continues towards you and enters short range, he then gathers Futon chakra into his hand and releases a blade of wind towards you. He then stops a few meters from the point you would land if you continued to fall at a normal rate. He then assumes an orthodox fighting stance.*
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three cresent blades of wind.
Ryu: *Smirks* Do you think you can handle an Inuzuka at short range?
*As Ryu sees you exhale your wind technique he continues to run towards you while simultaneously spitting out a large fireball towards you that meets your wind technique and over powers it continuing towards you as B-rank. If it hits you it bursts into a storm of fire.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
As he exhales the fire Ryu continues towards you and enters short range, he then gathers Futon chakra into his hand and releases a blade of wind towards you. He then stops a few meters from the point you would land if you continued to fall at a normal rate. He then assumes an orthodox fighting stance.*
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three cresent blades of wind.
Ryu: *Smirks* Do you think you can handle an Inuzuka at short range?
-As his own wind jutsu is over powered by your fire and is still continuing on towards him, Albel releases a sphere of water from his mouth which collides with your fire. When they collide they cancle each other out and also cause steam to form blocking each others view.-
(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.
-Right as the steam appears Albel can hear footsteps getting closer and closer to where they are almost within short range of him. Thinking quickly while using the steam to conceal his actions he makes the snake handseal making lightning in the shape of a spear to form in his hand. Using the sound of your footsteps Albel determines where you are and throws the spear in your direction while it is still hidden in the steam.-
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
-The lightning spear will collide with your wind and continue towards you as a C-rank lightning spear. Now as the spear leaves his hand and while he is still falling to the ground Albel bites his thumb and rubs the blood onto the tattoo on his right arm. Right as the blood makes contact a cloud of smoke appears adding more concealment from your sight making it even harder to see him. What appears from the smoke is a white, black, and greyish feathered looking gull and is about the same size as Sasuke's Hawk. Albel lands on its back and quickly begins flying up and out of the steam/smoke.-
Name: (Kuchiyose No Jutsu: Gull Maru sono genkaku) Summoning Technique: Gull Zero The Illusionist
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:After preforming the necessary hand seals, Boar → Dog → Bird → Monkey → Ram or wiping blood on the summoning tattoo on the right arm the user summons the male gull, Zero. He is the son of the Gull queen and Gull King. Zero is a very entergetic gull who loves to fight any fights that he is summoned in. Even though he is hyper Zero is also very intellectual which makes him very reliable in fights. Zero is a white, black, and greyish feathered looking gull and is about the same size as Sasuke's Hawk which only allows him to carry one person on his back. Zero is able to fly at fast speeds and has mastered genjutsu, but he cannot use them without hand seals.His feathers are designed so they resemble fingers,thus allowing him to preform hand seals. He is able to use all genjutsu techniques execpt for forbidden ones.
Note:May only be used and taught by AlbelTheWicked and whom he allows
Note:Once summoned, Zero stays on the field for 4 turns, and can only be summoned once per battle.
Note:Must have signed the Gull contract.
Note:Every move Zero uses counts as the users move.
-As his own wind jutsu is over powered by your fire and is still continuing on towards him, Albel releases a sphere of water from his mouth which collides with your fire. When they collide they cancle each other out and also cause steam to form blocking each others view.-
(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.
-Right as the steam appears Albel can hear footsteps getting closer and closer to where they are almost within short range of him. Thinking quickly while using the steam to conceal his actions he makes the snake handseal making lightning in the shape of a spear to form in his hand. Using the sound of your footsteps Albel determines where you are and throws the spear in your direction while it is still hidden in the steam.-
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
-The lightning spear will collide with your wind and continue towards you as a C-rank lightning spear. Now as the spear leaves his hand and while he is still falling to the ground Albel bites his thumb and rubs the blood onto the tattoo on his right arm. Right as the blood makes contact a cloud of smoke appears adding more concealment from your sight making it even harder to see him. What appears from the smoke is a white, black, and greyish feathered looking gull and is about the same size as Sasuke's Hawk. Albel lands on its back and quickly begins flying up and out of the steam/smoke.-
Name: (Kuchiyose No Jutsu: Gull Maru sono genkaku) Summoning Technique: Gull Zero The Illusionist
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:After preforming the necessary hand seals, Boar → Dog → Bird → Monkey → Ram or wiping blood on the summoning tattoo on the right arm the user summons the male gull, Zero. He is the son of the Gull queen and Gull King. Zero is a very entergetic gull who loves to fight any fights that he is summoned in. Even though he is hyper Zero is also very intellectual which makes him very reliable in fights. Zero is a white, black, and greyish feathered looking gull and is about the same size as Sasuke's Hawk which only allows him to carry one person on his back. Zero is able to fly at fast speeds and has mastered genjutsu, but he cannot use them without hand seals.His feathers are designed so they resemble fingers,thus allowing him to preform hand seals. He is able to use all genjutsu techniques execpt for forbidden ones.
Note:May only be used and taught by AlbelTheWicked and whom he allows
Note:Once summoned, Zero stays on the field for 4 turns, and can only be summoned once per battle.
Note:Must have signed the Gull contract.
Note:Every move Zero uses counts as the users move.
Ryu: Now that this has progressed to a serious fight, I wonder which of us will outlast the other?
*As the Fire and Water jutsu's collide and make steam Ryu stops running and aiming at your last known location he spits out a condensed ball of wind. He uses his advanced senses to help him aim and you would no longer be able to hear where he is by his foot steps. The wind goes straight through the steam on its path to you, blowing it away leaving a clear line of sight between us.
(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
Ryu then quickly follows up by creating mud in the sky that falls straight down towards you while you are distracted by his wind technique. There is a huge mass of mud so if you still manage to summon your gull it would fall to the ground under the weight of the mud.
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
Then if you get hit by the mud Ryu spits out a large ball of fire towards you on the ground, hardening the mud and immobilising you while simultaneously burning you severely, if you dodge or counter the mud as soon as you do Ryu spits the fireball straight at your new position while he runs in an arc to the right, by doing this his sight of you is only broken for a few seconds.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
-As Albel is about perform his lightning jutsus he is no longer able to hear your foot steps and begins to wonder what is going on. Before he could figure out what is going on the steam begins to blow away as a sphere of wind comes at him. With just enough time to react he releases a gust of wind from his mouth which sends him flying backwards, just as you as forming the mud above him and the wind sphere gets near.-
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
-Imediately after being sent backwards away from your jutsus, Albel bites his thumb and smears the blood onto his tattoo which on contact causes a cloud of smoke to appear around him as a large white gull appears under him.-
Name: (Kuchiyose No Jutsu:Gull Kisaki)Summoning Technique:Gull Queen
Rank:S
Range:Short
Chakra:40
Damage:N/A
Description:After preforming the necessary hand seals the user summons Mayu,the Queen of the Gull's.She is Kichiro's mate,and the strongest female gull.She is a highly temperamental Gull and can become very vicious if angry.She dislikes being summoned unless she is really needed.She is slightly smaller than Kichiro and has white feathers covering her body,with the exception of her tail feathers which are a light blue color.She is big enough to carry 3 people on her back.She isn't very strong but she makes that up with her speed.She can fly at incredible speeds but if she overloads with people she loses speed.She has mastered the Lightning Release and can preform all techniques without hand seals (excluding the Forbidden ranks).It will take time to get her to respect a summoner,but in time she will.
Note:Can only be used and taught by -Cobalt-.
Note:Once summoned,Mayu stays on the field for 4 turns,and she can only be summoned once per battle.
Note:Every move Mayu makes counts as the move of Mayu.
Albel: Okay it's time for this little game to end.
-As the large female gull is summoned she instantly(she doesn't need any hand seals for lightning jutsus so all of her attacks will happen instantly) causes a bright light to emit from her body towards you causing you temporarily blindness. As you are blinded Albel releases multiple shuriken that hurl towards you, while at the same time the gull releases a gust from her wings to give the shuriken more speed making them reach you much more faster.-
(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.
-As Albel is about perform his lightning jutsus he is no longer able to hear your foot steps and begins to wonder what is going on. Before he could figure out what is going on the steam begins to blow away as a sphere of wind comes at him. With just enough time to react he releases a gust of wind from his mouth which sends him flying backwards, just as you as forming the mud above him and the wind sphere gets near.-
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
-Imediately after being sent backwards away from your jutsus, Albel bites his thumb and smears the blood onto his tattoo which on contact causes a cloud of smoke to appear around him as a large white gull appears under him.-
Name: (Kuchiyose No Jutsu:Gull Kisaki)Summoning Technique:Gull Queen
Rank:S
Range:Short
Chakra:40
Damage:N/A
Description:After preforming the necessary hand seals the user summons Mayu,the Queen of the Gull's.She is Kichiro's mate,and the strongest female gull.She is a highly temperamental Gull and can become very vicious if angry.She dislikes being summoned unless she is really needed.She is slightly smaller than Kichiro and has white feathers covering her body,with the exception of her tail feathers which are a light blue color.She is big enough to carry 3 people on her back.She isn't very strong but she makes that up with her speed.She can fly at incredible speeds but if she overloads with people she loses speed.She has mastered the Lightning Release and can preform all techniques without hand seals (excluding the Forbidden ranks).It will take time to get her to respect a summoner,but in time she will.
Note:Can only be used and taught by -Cobalt-.
Note:Once summoned,Mayu stays on the field for 4 turns,and she can only be summoned once per battle.
Note:Every move Mayu makes counts as the move of Mayu.
Albel: Okay it's time for this little game to end.
-As the large female gull is summoned she instantly(she doesn't need any hand seals for lightning jutsus so all of her attacks will happen instantly) causes a bright light to emit from her body towards you causing you temporarily blindness. As you are blinded Albel releases multiple shuriken that hurl towards you, while at the same time the gull releases a gust from her wings to give the shuriken more speed making them reach you much more faster.-
(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.
*After Ryu releases his first wind jutsu he start to run towards you again, continuing to do so as he sees you dodge his two jutsu, this keeps you in mid range from him. As he is running he stops his fire jutsu and punches, releasing a powerful whirlwind straight at you. The whirlwind will reach you just as you summon the chicken queen. Meaning the smoke would have just appeared as the whirlwind hits you and it would hit before the flash happens.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
Just after Ryu does this he performs the Tiger hand seal and creates flaming ghosts that he sends towards you. It would be hard to notice this as you are distracted by the wind jutsu and the ghosts are also transparent, meaning that Ryu keeps a close watch on you as he does this. The ghosts stay close to the ground and come upwards in a swarm and attack the stomach of the big bird thing.*
( Katon: Onidōrō ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.
Im not sure if your in long range or not so sorry if you are...
*After Ryu releases his first wind jutsu he start to run towards you again, continuing to do so as he sees you dodge his two jutsu, this keeps you in mid range from him. As he is running he stops his fire jutsu and punches, releasing a powerful whirlwind straight at you. The whirlwind will reach you just as you summon the chicken queen. Meaning the smoke would have just appeared as the whirlwind hits you and it would hit before the flash happens.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
Just after Ryu does this he performs the Tiger hand seal and creates flaming ghosts that he sends towards you. It would be hard to notice this as you are distracted by the wind jutsu and the ghosts are also transparent, meaning that Ryu keeps a close watch on you as he does this. The ghosts stay close to the ground and come upwards in a swarm and attack the stomach of the big bird thing.*
( Katon: Onidōrō ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.
Im not sure if your in long range or not so sorry if you are...
-As Albel is being sent backwards he sees you beginning to run towards him swinging your arm in a punching motion releasing a whirlwind as he is about to perform a summoning. Seeing this he stops what he is doing and releases another gust of wind from his mouth sending him further over the water to long range and as he is sent he finishes with his summoning as you are sending out the demon lanterns.-
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Name: (Kuchiyose No Jutsu:Gull Kisaki)Summoning Technique:Gull Queen
Rank:S
Range:Short
Chakra:40
Damage:N/A
Description:After preforming the necessary hand seals the user summons Mayu,the Queen of the Gull's.She is Kichiro's mate,and the strongest female gull.She is a highly temperamental Gull and can become very vicious if angry.She dislikes being summoned unless she is really needed.She is slightly smaller than Kichiro and has white feathers covering her body,with the exception of her tail feathers which are a light blue color.She is big enough to carry 3 people on her back.She isn't very strong but she makes that up with her speed.She can fly at incredible speeds but if she overloads with people she loses speed.She has mastered the Lightning Release and can preform all techniques without hand seals (excluding the Forbidden ranks).It will take time to get her to respect a summoner,but in time she will.
Note:Can only be used and taught by -Cobalt-.
Note:Once summoned,Mayu stays on the field for 4 turns,and she can only be summoned once per battle.
Note:Every move Mayu makes counts as the move of Mayu.
-As she is summoned and Albel lands on her back she speeds up into the sky above the clouds out of your sight.-
Albel: That is one annoying Inuzunka...okay Mayu I have a plan to take him out but it requires your help.
Mayu: So be it Albel...what do you wish for me to do?
-After a few seconds of talking Mayu nods and shoots a giant thunder bolt out into the clouds and down onto your location where you still might be.-
(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: After Performing chidori in mid air the user releases all of the lightning chakra within the chidori to create a Giant Thunder bolt that can be shot at the opponent.
-As Albel is being sent backwards he sees you beginning to run towards him swinging your arm in a punching motion releasing a whirlwind as he is about to perform a summoning. Seeing this he stops what he is doing and releases another gust of wind from his mouth sending him further over the water to long range and as he is sent he finishes with his summoning as you are sending out the demon lanterns.-
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Name: (Kuchiyose No Jutsu:Gull Kisaki)Summoning Technique:Gull Queen
Rank:S
Range:Short
Chakra:40
Damage:N/A
Description:After preforming the necessary hand seals the user summons Mayu,the Queen of the Gull's.She is Kichiro's mate,and the strongest female gull.She is a highly temperamental Gull and can become very vicious if angry.She dislikes being summoned unless she is really needed.She is slightly smaller than Kichiro and has white feathers covering her body,with the exception of her tail feathers which are a light blue color.She is big enough to carry 3 people on her back.She isn't very strong but she makes that up with her speed.She can fly at incredible speeds but if she overloads with people she loses speed.She has mastered the Lightning Release and can preform all techniques without hand seals (excluding the Forbidden ranks).It will take time to get her to respect a summoner,but in time she will.
Note:Can only be used and taught by -Cobalt-.
Note:Once summoned,Mayu stays on the field for 4 turns,and she can only be summoned once per battle.
Note:Every move Mayu makes counts as the move of Mayu.
-As she is summoned and Albel lands on her back she speeds up into the sky above the clouds out of your sight.-
Albel: That is one annoying Inuzunka...okay Mayu I have a plan to take him out but it requires your help.
Mayu: So be it Albel...what do you wish for me to do?
-After a few seconds of talking Mayu nods and shoots a giant thunder bolt out into the clouds and down onto your location where you still might be.-
(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: After Performing chidori in mid air the user releases all of the lightning chakra within the chidori to create a Giant Thunder bolt that can be shot at the opponent.
I also dislike using S-ranks but I thought I should turn up the heat. lol
----------------------------------------------------------------------
*Ryu watches as you once again expel wind from your mouth to dodge his technique. Upon seeing this Ryu uses the already molded katon chakra in his lungs and performs a single hand seal and expels a large wall of flames up into the air towards you. The wall is very large and is difficult to dodge.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
While you are distracted by the giant fire wall coming towards you Ryu creates a large earthen lid in the sky above you. The lid then falls down towards you and your summon. The lid would be difficult to notice due to the large flames as well as the water beneath you distorting the shadows under you.*
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
I also dislike using S-ranks but I thought I should turn up the heat. lol
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*Ryu watches as you once again expel wind from your mouth to dodge his technique. Upon seeing this Ryu uses the already molded katon chakra in his lungs and performs a single hand seal and expels a large wall of flames up into the air towards you. The wall is very large and is difficult to dodge.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
While you are distracted by the giant fire wall coming towards you Ryu creates a large earthen lid in the sky above you. The lid then falls down towards you and your summon. The lid would be difficult to notice due to the large flames as well as the water beneath you distorting the shadows under you.*
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
-As Mayu is summoned they both see you releasing a giant wall of flames towards them. Mayu quickly lifts up into the air at incredible speeds while at the same time, Albel punches his first behind her releasing a whirlwind which gives them an increase in their speed allowing them to escape the flame. As they are going up(note that they are going straight up into the sky like a lower case l, so Mayu's face is facing the sky) Mayu sees an incoming lid which she releases a lightning spear from her mouth to split it in half. This allows them to fly above the clouds unharmed.-
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
-As they reach above the clouds and still remembering your last location, Albel makes a single hand seal and releases two fireballs from each hand that comes down at you. One will come to your left in an arc fashion and the other to your right the same way, and when the the fireballs make contact they will explode causing damage, while at the same time it also forms an X shape under you which causes fire to erupt from it hitting you multiple times.-
(Katon: Blazing Hatsu) Fire Style: Blazing Hearts
Type: Offensive
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: The user will make a single hand seal and then channels his chakra into both of his hands. Once the user has done so he shall release two fireballs one from each hand which travel to the opponents left and right side in an arc fashion. When the the fireballs make contact they will explode causing damage, while at the same time it also forms an X shape under the opponent which causes fire to erupt from it hitting them multiple times.
~Can only be taught by AlbelTheWicked
~Can only be used twice
~No fire jutsus above B-rank during your next turn