Don't you dare click this thread. It's none of your business.

Inch

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herp derp spar with haku yuki
Let's just try to have a chill/laid back spar.
No subs, as subs are quite lame.

I'll be using my Inchato Yuki bio. It's up to you who makes the first move.
 

-Haku Yuki-

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herp derp spar with haku yuki
Let's just try to have a chill/laid back spar.
No subs, as subs are quite lame.

I'll be using my Inchato Yuki bio. It's up to you who makes the first move.

btw i aso have an aang bio now >.> anywya using haku in sig wearing cfs range mid? you choose terrain you go first since you haven't been here for awhile.
 

Inch

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Aye, mid-range. And since this is unofficial and all, I'll just use the customs posted on the list linked in my bio, if that's cool with you. I can't be asked to make a new thread at the moment. T_T

Moving along:
________________
I stand alone on a vast, open field of the tundra. The air around me is quite frigid, and as I exhale, I am able to see my breath on the cold crisp air. Feeling relaxed in my element, I study the open field in front of me and notice a man approaching me from a distance.

I stand still, awaiting his approach, and he stops at a mid range, and stares at me.


Well well well, if it isn't my long lost cousin, Haku. Tell me, how'd that "friendship" you had going with Zabuza work out?

With a smirk, I grab a kunai armed with an explosive tag and throw it at you at a deadly speed. As the kunai leaves my hand, I make a single hand seal, causing the air around you to suddenly be filled with razor sharp needles, which rapidly converge on your location with the intent of impaling you. Due to the instantaneous nature of the needle's appearance, they reach you a few meters before the kunai does.
(Hyouton: Sensatsu Suishou) Ice Release: 1000 Needles of Death
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will make needles surround the opponent from all sides. Directly above them, though, there is an opening. The user can jump away at the last second before the needles converge on their opponent, or they can simply perform the jutsu from a safe distance.
________________
Your move. ^_^ And bear in mind that this is intended to be a fun battle. :p
 

-Haku Yuki-

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Aye, mid-range. And since this is unofficial and all, I'll just use the customs posted on the list linked in my bio, if that's cool with you. I can't be asked to make a new thread at the moment. T_T

Moving along:
________________
I stand alone on a vast, open field of the tundra. The air around me is quite frigid, and as I exhale, I am able to see my breath on the cold crisp air. Feeling relaxed in my element, I study the open field in front of me and notice a man approaching me from a distance.

I stand still, awaiting his approach, and he stops at a mid range, and stares at me.


Well well well, if it isn't my long lost cousin, Haku. Tell me, how'd that "friendship" you had going with Zabuza work out?

With a smirk, I grab a kunai armed with an explosive tag and throw it at you at a deadly speed. As the kunai leaves my hand, I make a single hand seal, causing the air around you to suddenly be filled with razor sharp needles, which rapidly converge on your location with the intent of impaling you. Due to the instantaneous nature of the needle's appearance, they reach you a few meters before the kunai does.
(Hyouton: Sensatsu Suishou) Ice Release: 1000 Needles of Death
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will make needles surround the opponent from all sides. Directly above them, though, there is an opening. The user can jump away at the last second before the needles converge on their opponent, or they can simply perform the jutsu from a safe distance.
________________
Your move. ^_^ And bear in mind that this is intended to be a fun battle. :p

Haku: Inch its been awhile, zabuza passed on he was killed by a ninja suigestsu and his blade stolen i blame his death on my self btw thats teh way its working cause i fought rexii awhile back against his suigetsu so thats what haku believes for now ^_^

As haku finishs his sentence he notices the kunai flying toward him he quickly forms a dome of ice around himself blocking the kunai and the needles.

Hyouton: Hōgohi Engai) – Ice Release: Protective Ice Dome
Rank: B
Type: Defense
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The can quickly create an ice dome around his allies and himself to act as a defence. It is strong enough to withstand the assault of many exploding tags at once, remaining almost undamaged.

Haku: how about your self? how've you been holding up?


i make a single hand seal making a bunch of ice spikes appear from behind you.

Hissatsu Hyōsō ) Certain-Kill Ice Spears
Rank: B
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.

the ice dome still remains intact.
 

Inch

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I've just been chilling. Sorry to hear that your boyfriend died though.
As I watch the dome of ice surround you, I stand alert, awaiting your next move. As I feel the earth shift and the sound of ice forming behind me, I immediately focus chakra into the air behind me, creating a large disk of ice. This disk blocks the spikes that would have impaled me by stopping their forward advance whilst breaking the tips.
(Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.
Leaving the disk behind me where it is for the time being, I quickly make a single hand seal, causing a pillar of ice to erupt from beneath you. Rather than pushing you upwards, however, the pillar moves up around you, encasing you in ice.
(Hyouton: Hyōrō no Jutsu) Ice Release: Ice Prison Technique
Rank: C
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will rise up what seems like a jagged pillar of ice from the ground, encasing their opponent and freezing them in place. The user can also use this on themselves, encasing themselves in ice to defend them from jutsu. Being an ice user, however, the user will still be able to move their arms and legs fluently while in the ice.
 

-Haku Yuki-

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I've just been chilling. Sorry to hear that your boyfriend died though.
As I watch the dome of ice surround you, I stand alert, awaiting your next move. As I feel the earth shift and the sound of ice forming behind me, I immediately focus chakra into the air behind me, creating a large disk of ice. This disk blocks the spikes that would have impaled me by stopping their forward advance whilst breaking the tips.
(Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.
Leaving the disk behind me where it is for the time being, I quickly make a single hand seal, causing a pillar of ice to erupt from beneath you. Rather than pushing you upwards, however, the pillar moves up around you, encasing you in ice.
(Hyouton: Hyōrō no Jutsu) Ice Release: Ice Prison Technique
Rank: C
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will rise up what seems like a jagged pillar of ice from the ground, encasing their opponent and freezing them in place. The user can also use this on themselves, encasing themselves in ice to defend them from jutsu. Being an ice user, however, the user will still be able to move their arms and legs fluently while in the ice.

As you block the ice spikes with the ice disk i cancel my ice dome then i begin to feel the ground udner me bringing to shake i then jump backwards making a single hand seal a large ice whale comes up towards the ice prison made smashing into it breaking it. and continuing towards you.

Hyouton: Ikkaku Hakugei) Ice Release: One Horned White Whale
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: A humongous white whale with a single horn made out of ice will be made. The whale can crash into a target using its large horn or simply its massive size, or it can serve defensive purposes; its large size making it capable of blocking any attack that it is capable of withstanding.

haku then makes an ice disk and places it infront of teh sun and focuss the rays towards your eyes. blinding you.

Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.

haku remains ready.

haku:>.>... nice to see you too
 

Inch

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As the large whale takes shape, I quickly weave two hand seals and release a large bullet of flame directly at your whale. The meteor collides with the whale and explodes, halting the whales progress as well as leaving a layer of smoke and steam from the residue of the explosive fire contacting the ice whale.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
As you attempt to use your ice disk to blind me, the effect is far lessened by the smoke and steam blocking the light of the sun, so I merely close my eyes for a moment, and take a rolling leap forward, whilst doing so opening my eyes, and beginning to run at you. As I roll forward, I use the disk that I created last turn and manipulate it to begin flying at you at a high speed. As it flies, it begins spinning, causing it to essentially be a spinning razor blade aimed horizontally at your throat.

After taking a few steps, I enter the small layer of smoke remaining between us, and touch my right index finger and thumb together, and create an ice needle, which immediately elongates at an extreme rate. Due to the layer of smoke that is still slightly obscuring me, the needle is impossible to see until it actually exits the layer of smoke, by which time you willl be able to see it, though you will have a small amount of time to react to it. All the while, I continue running at you.

(Hyoton: Reitō no Kami no Hari Chiryō)-Ice Release: Acupuncture of the Frozen Gods
Type: Offensive
Rank: S Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user touches his index finger to his thumb and focuses their ice chakra between them, and creates a needle made of ice. The user then focuses a great surge of ice chakra into the needle, and manipulates the shape of the needle to rapidly elongate in a straight direction at a high speed. The tip of the needle is extremely pointy and sharp, thus allowing it to pierce skin/objects quite easily. Because it is a needle and is very thin, if the needle were to be pointed at someone since it was created, it would be very difficult to see;however, if it is slightly dark outside, this needle will be impossible to see. However, if a target possesses a doujutsu, they will be able to see the needle quite easily whether it be night or day. Because the needle is very thin and made out of ice, it is very brittle. As a result of this, it is weaker when attacked from the side, and thus, when an object of B-Rank or above that has shattering capabilities (IE taijutsu, earth jutsu, anything that can shatter ice, really) hits it from the side, although this does not hold true if the object hits the needle head on.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch
______________________
Timeline:
1. Fire+whale create a slight smokescreen for a few seconds after colliding.
2. The smoke obscures the light ray you created.
3. The disk goes at you.
4. I run into the smoke screen.
5. The disk hits you.
6. A fast, hard to see needle erupts from the smokescreen, aimed at your eye.
 

-Haku Yuki-

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As the large whale takes shape, I quickly weave two hand seals and release a large bullet of flame directly at your whale. The meteor collides with the whale and explodes, halting the whales progress as well as leaving a layer of smoke and steam from the residue of the explosive fire contacting the ice whale.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
As you attempt to use your ice disk to blind me, the effect is far lessened by the smoke and steam blocking the light of the sun, so I merely close my eyes for a moment, and take a rolling leap forward, whilst doing so opening my eyes, and beginning to run at you. As I roll forward, I use the disk that I created last turn and manipulate it to begin flying at you at a high speed. As it flies, it begins spinning, causing it to essentially be a spinning razor blade aimed horizontally at your throat.

After taking a few steps, I enter the small layer of smoke remaining between us, and touch my right index finger and thumb together, and create an ice needle, which immediately elongates at an extreme rate. Due to the layer of smoke that is still slightly obscuring me, the needle is impossible to see until it actually exits the layer of smoke, by which time you willl be able to see it, though you will have a small amount of time to react to it. All the while, I continue running at you.

(Hyoton: Reitō no Kami no Hari Chiryō)-Ice Release: Acupuncture of the Frozen Gods
Type: Offensive
Rank: S Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user touches his index finger to his thumb and focuses their ice chakra between them, and creates a needle made of ice. The user then focuses a great surge of ice chakra into the needle, and manipulates the shape of the needle to rapidly elongate in a straight direction at a high speed. The tip of the needle is extremely pointy and sharp, thus allowing it to pierce skin/objects quite easily. Because it is a needle and is very thin, if the needle were to be pointed at someone since it was created, it would be very difficult to see;however, if it is slightly dark outside, this needle will be impossible to see. However, if a target possesses a doujutsu, they will be able to see the needle quite easily whether it be night or day. Because the needle is very thin and made out of ice, it is very brittle. As a result of this, it is weaker when attacked from the side, and thus, when an object of B-Rank or above that has shattering capabilities (IE taijutsu, earth jutsu, anything that can shatter ice, really) hits it from the side, although this does not hold true if the object hits the needle head on.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch
______________________
Timeline:
1. Fire+whale create a slight smokescreen for a few seconds after colliding.
2. The smoke obscures the light ray you created.
3. The disk goes at you.
4. I run into the smoke screen.
5. The disk hits you.
6. A fast, hard to see needle erupts from the smokescreen, aimed at your eye.

As you use fire to destroy the whale and steam come sup i know the sun ray won't have as big an effect on you i manniplaute teh disk to come back down to me i grab it as i see your disk coming at me i throw mine at you the two clash and break each other, knowing you'll take the smoke sceern to your advantage i decide to do the same i make a single hand seal making an cie mirror appear infront you me as i can't see you you can't see me and making appear shortly behind your last location i step into the mirror and appear at your old location to see you gone while you un knowingly attack my ice mirror.

Hyouton: Makyō Hyōshō) Ice Release: Demonic Ice Crystal Mirrors
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40 (+10 extra per turn, excluding the first turn)
Damage: 80
Description: The user will make a dome of 21 ice mirrors surround the opponent. Twelve are at ground level, eight are above the first twelve and placed at an angle so that they face slightly downward, and the last one is place directly at the top and center of the dome, facing directly down to the ground. The user can move at extremely high speeds that only the Sharingan can keep up with and manage to dodge while in this dome. The user can freely leap in and out of the mirrors as they wish and move to the other mirrors if one is destroyed, but the jutsu requires so much chakra to maintain that the users movements become progressively slower the longer they hold it (after three turns have passed a normal ninja can keep up with it for the most part) and they cannot perform jutsu while using this. When the jutsu is first starting, though, the user can move so quickly that it looks as though they are in, and attacking from, all 21 mirrors simultaneously. This jutsu was very resistant to fire jutsu, and can only be melted by fire of its own rank or greater, and cannot be destroyed by wind or water alone (both would basically empower it) unless it is of forbidden rank. A single ice mirror (or any number less than the complete set of mirrors) can also be created that the user can use as a shield and go in and out of it through both sides.

having reached behind your location i jump out of the mirror ( of course using the mirrors speed as i jump out at you) forming an ice sword from my CW and i attempt to slash your back.


Toukan no Wa | Frost Ring
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The ring of the frost giant king of the north. Its made of a special metal that can channel Water, Wind and Ice chakra. Wielding the ring gives the user greater power for his Water, Wind and Ice jutsu and gives him the unique ability to materialize a weapon made of either one of these elements in the hand the ring is. For example, the user can materialize a hammer, a sword, a whip, a glove, a bow, etc. User must choose which weapon is materialized, and only one weapon may be used per turn.
Abilities:
+5 damage to Wind and Water
+10 damage to Ice
The elemental weapons that can be created are equal to S-Rank elemental jutsu
Restrictions:
Creating the weapons counts as a turn
Weapons maintain themselves until destroyed or released
While wielding an elemental weapon, user can't make hand seals
Weapons can't be thrown but only wielded
Can't channel fire chakra while using elemental weapons
only -Haku Yuki- can use

i stay ready for your counter at all times
 

Inch

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I think you may have misunderstood my description of the smokescreen. I meant to describe it as a light one, so that you could clearly see what I was doing, just not enough to notice smaller details. Sorry for the misunderstanding. ^_^ If it's cool with you, I'll just continue under the assumption that we both had slight vision of each other. If you have any questions about this, just vm me.

As the air turns unnaturally cold around me and I release the needle, I notice you creating a mirror of ice directly in front of you. Fearing it's purpose, I adjust my stance into an aggressive one and whilst doing so, create a dense layer of earth around me to ready myself for a counter attack. As you move locations, the needle penetrates the mirror at your prior location, breaking it, and the needle.
(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.
Just as the armor erects itself, you slash at my back with your sword, causing your sword to shatter due to ice's weakness to earth. The moment I feel the impact of your sword touching me, I cause the air around me to explode upward, sending you flying up with it before you have time to react, even with your extreme speed.
(Fuuton: Kaze Bakuyaku Reiki) Wind Release: Wind Explosive Aura
Type: Defensive/Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user will stand in position in an aggressive posture then release a massive amount of wind chakra. The user will surround himself in a giant cocoon of wind that keeps flowing upward. The user can look at the opponent without a problem, but the opponent can only see the user as a voracious humanoid creature (though the shape of the person is not altered, and does not affect the opponent at all). The user will receive -10 of damage from the burst of air do the chakra strain. This defense can defend against Forbidden and below Lightning (except Kirin,unless the user activates the cocoon before the preparations for Kirin are finished, such as the final handseals for Chidori),S-rank Wind Jutsus and A-rank and below Water jutsus (the blast will direct the water upward).If the opponent is caught within the area of the cocoon, he will be blasted back and cut moderately. This cocoon is highly flammable, being able to be caught in fire with B-rank Fire jutsus and above.
-Can only be used twice
-Can only be used once every 3 turns
-The user is not able to use above A-rank wind and lightning in the next turn
-No other wind jutsus in the same turn do chakra restrain
-Can only be taught by Gin-San
After flying up a few meters, you fall back down to the ground with a few mild cuts. I then leap backward, awaiting your next move.

Note: Due to the extreme speed you were moving at, it should be nigh impossible to react to the instantaneous nature of the jutsu that I used.
 

-Haku Yuki-

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I think you may have misunderstood my description of the smokescreen. I meant to describe it as a light one, so that you could clearly see what I was doing, just not enough to notice smaller details. Sorry for the misunderstanding. ^_^ If it's cool with you, I'll just continue under the assumption that we both had slight vision of each other. If you have any questions about this, just vm me.

As the air turns unnaturally cold around me and I release the needle, I notice you creating a mirror of ice directly in front of you. Fearing it's purpose, I adjust my stance into an aggressive one and whilst doing so, create a dense layer of earth around me to ready myself for a counter attack. As you move locations, the needle penetrates the mirror at your prior location, breaking it, and the needle.
(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.
Just as the armor erects itself, you slash at my back with your sword, causing your sword to shatter due to ice's weakness to earth. The moment I feel the impact of your sword touching me, I cause the air around me to explode upward, sending you flying up with it before you have time to react, even with your extreme speed.
(Fuuton: Kaze Bakuyaku Reiki) Wind Release: Wind Explosive Aura
Type: Defensive/Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user will stand in position in an aggressive posture then release a massive amount of wind chakra. The user will surround himself in a giant cocoon of wind that keeps flowing upward. The user can look at the opponent without a problem, but the opponent can only see the user as a voracious humanoid creature (though the shape of the person is not altered, and does not affect the opponent at all). The user will receive -10 of damage from the burst of air do the chakra strain. This defense can defend against Forbidden and below Lightning (except Kirin,unless the user activates the cocoon before the preparations for Kirin are finished, such as the final handseals for Chidori),S-rank Wind Jutsus and A-rank and below Water jutsus (the blast will direct the water upward).If the opponent is caught within the area of the cocoon, he will be blasted back and cut moderately. This cocoon is highly flammable, being able to be caught in fire with B-rank Fire jutsus and above.
-Can only be used twice
-Can only be used once every 3 turns
-The user is not able to use above A-rank wind and lightning in the next turn
-No other wind jutsus in the same turn do chakra restrain
-Can only be taught by Gin-San
After flying up a few meters, you fall back down to the ground with a few mild cuts. I then leap backward, awaiting your next move.

Note: Due to the extreme speed you were moving at, it should be nigh impossible to react to the instantaneous nature of the jutsu that I used.

As i appear in the mirror behind you i can see that you have incased your self withen an earth shield but as i am already heading at you i realize its to late knowing this i cancel the ice sword and instead make a wind sword ( should have done that teh first time xd) as wind can cut though rock i should have been able to slash you slightly enough to case some pain and bleeding. ( thus i faked you out you see i knew you'd use ices excat opisde to protect your self so i siwcthed in the middle of my attack)

Toukan no Wa | Frost Ring
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The ring of the frost giant king of the north. Its made of a special metal that can channel Water, Wind and Ice chakra. Wielding the ring gives the user greater power for his Water, Wind and Ice jutsu and gives him the unique ability to materialize a weapon made of either one of these elements in the hand the ring is. For example, the user can materialize a hammer, a sword, a whip, a glove, a bow, etc. User must choose which weapon is materialized, and only one weapon may be used per turn.
Abilities:
+5 damage to Wind and Water
+10 damage to Ice
The elemental weapons that can be created are equal to S-Rank elemental jutsu
Restrictions:
Creating the weapons counts as a turn
Weapons maintain themselves until destroyed or released
While wielding an elemental weapon, user can't make hand seals
Weapons can't be thrown but only wielded
Can't channel fire chakra while using elemental weapons
only -Haku Yuki- can use

then i feel teh air moving upward as i am blasted upwards i cancell the wind sword and my mirrors shatter as i cancell them as i am blasted up i make a single hand seal covering my body in ice leaving weakening the force and effect the wind has on me.

kyouton: koori yoroi ( ice release ice armor)
Type:supplemary
Rank:A
RangeShort
Chakra Cost:30
Damage Points: n/a ( plus to taijutsu due to the ice)
Description: the user will make the hand seals tiger dog boar and focus his wind and water chakra to every cell in his body he will then make the tiger hand seal once more and relase the chakra and the chakra will take a form around the users entire body in the form of armor ( like the armor in the the land of iron only made of ice) The special part about this armor is that where the joints are, the armor is made of movable snow so that his movement is not hindered. The armor is able to withestand fire up to A rank with out melting. ( s rank or higer fire can melt this) The user will not feel any big side effects from the ice jutsu due to his control over the ice.
note: only lasts four turns
note: no S rank ice /wind/water jutsu the turn after the ice armor wears off.
note: User is un able to perform fire style nin jutsu while armor is on
Note: can only use water wind and ice jutsu while armor is on
note: can only block fire jutsus up to A-rank 2 times after blocking it 2 times the ice will melt off
note: there are small openings in the armor made of snow ( the joints in which they arms leg etc turn) They are the weak spots of this technique but it would take precision to hit it.
note: A strong enough fire jutsu can melt the ice and slightly burn the user ( a fire wind combo/forbidden fire jutsu or one a rank fire jutsu and then one s rank fire jutsu ) armor can only withstand one s rank then will melt off right after blocking it

as i fall to the ground i make 3 hand seals forming a wind wheel i palce the wheel onto the ground and get myself into it ( as i land i force my way into the wheel thus landing inside the wheel inside of teh ground) and ride it towards you as i recah short range i get out of the wind wheel and throw it at you like a disk.

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futon kaze hoi-ru : wind style: wind wheel
Type: offensive/supp
Rank: S-Rank
Range: Short-mid
Chakra: 40
Damage: 80
Description: The user will make 3 hand seals and form a wheel of wind around themselves. Using this wheel the user can travel towards their enemy and then get out of it throwing it at their enemy or throw it from a distance. The wind wheel is cable of cutting threw A rank earth and while the user is inside the wheel can defend against weapons.
Note: can only be used 2 times per match
Note: can’t use any jutsu while inside the wheel.
note: Goes fast enough to knock away incoming weapons and doesn't increase the users speed the wheel being able to move the user around does not increase his speed. And throwing it it goes as fast as a normal weapon goes when thrown ( the same speed as lets say a kunai.)

i also throw 2 explosive kunai at you one aimed at teh area above the wheel and one aimed at teh area below. ( hakus ice armor is still active and i use it as i'm blasted up so it shouldn't have had its full effect on me)

time frame: changes ice sword to wind sword ( caneling ice sword it crumbles away) and forming a wind sword just like a mil second before slashing you but i as your jutsu is used i cancell ice sword and ice mirrors and use ice armor to get less damage and then as i land i use wind wheel and get in it so i land inside the wheel and ride towards you i then throw it at you as i reach short range) haku stays ready for any thing
 

Inch

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As you are pushed into the air, I quickly take the opportunity to take a slight leap backwards, as to gain some distance from you. Whilst taking this leap, and as you create your armor, I create a sheet of ice surrounding a mid range from me.
(Hyouton:reiki fi-rudo) Ice Release: Chill Field
Rank-S
Range-Short/Mid
Type-Supplementary/Attack
Chakra-40
Damaga-N/A
Description-
The user manipulates the moisture on the field, creating a six inch thick sheet of ice on the area around him. The ice makes movement along the ground difficult, causing the opponent to slide with his own momentum. The user can manipulate the ice To create spikes in this area. This ice created from this jutsu melts after four turns
*can only be used three times*
*Can only Be used by Ice Users*
Upon landing on the ice, I allow myself to slide backwards into a complete mid range from you as you fall, before stopping myself by focusing chakra into my feet and using it to stick to the ice. At this point in time, you land on the ground and begin moving at me with your wind thing. As you begin closing distance, I cause a row of spikes to in front and under your wind ball, halting its progress but getting destroyed in the progress.
Would you like to see some real ice jutsu now, Haku?
It begins to snow.
(Hyouton no Jutsu) Ice Release Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user can use this jutsu to make it begin to snow down on the terrain, or, much like the “Earth Style Technique” the user can make small pillars or shields of pre-existing ice or make it materialize (if from Haku's Clan). If this is used to make snow, then after 3 to 4 turns most of the terrain will be covered.

Timeline:
1. You create ice armor while going up. | I jump backwards.
2. I create a field of ice.
3. I slide back to a mid range. | You make your Wind thing and near the ground.
4. Spikes stop your wind jutsu, so you never reach a short range.
5. It starts snowing.
 

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As you are pushed into the air, I quickly take the opportunity to take a slight leap backwards, as to gain some distance from you. Whilst taking this leap, and as you create your armor, I create a sheet of ice surrounding a mid range from me.
(Hyouton:reiki fi-rudo) Ice Release: Chill Field
Rank-S
Range-Short/Mid
Type-Supplementary/Attack
Chakra-40
Damaga-N/A
Description-
The user manipulates the moisture on the field, creating a six inch thick sheet of ice on the area around him. The ice makes movement along the ground difficult, causing the opponent to slide with his own momentum. The user can manipulate the ice To create spikes in this area. This ice created from this jutsu melts after four turns
*can only be used three times*
*Can only Be used by Ice Users*
Upon landing on the ice, I allow myself to slide backwards into a complete mid range from you as you fall, before stopping myself by focusing chakra into my feet and using it to stick to the ice. At this point in time, you land on the ground and begin moving at me with your wind thing. As you begin closing distance, I cause a row of spikes to in front and under your wind ball, halting its progress but getting destroyed in the progress.
Would you like to see some real ice jutsu now, Haku?
It begins to snow.
(Hyouton no Jutsu) Ice Release Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user can use this jutsu to make it begin to snow down on the terrain, or, much like the “Earth Style Technique” the user can make small pillars or shields of pre-existing ice or make it materialize (if from Haku's Clan). If this is used to make snow, then after 3 to 4 turns most of the terrain will be covered.

Timeline:
1. You create ice armor while going up. | I jump backwards.
2. I create a field of ice.
3. I slide back to a mid range. | You make your Wind thing and near the ground.
4. Spikes stop your wind jutsu, so you never reach a short range.
5. It starts snowing.

as i land on the ground with my wind wheel i notice the ice and ecpect an attack and knowing your an cie user i know it can be from any direction so i stay ready suddendly the ice begisn to come up my wind wheel clahs into the spikes stoping it altogether but the wind vs the ice mangae to stop each other. i stand up.

haku: you've yet to see my full power inch san.

As it begins snowing i look up at you I then run forward making a single hand seal forming two large ice dragons behind you they converge into a large tornado of snow and ice and continue at you from behind mean while i watch you carefully and remain ready to excute my plan with the upmost speed.

(Hyouton: Sōryū Bōfūsetsu) Ice Release: Twin Dragon Blizzard
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: This is an advanced version of “Ice Release: Black Dragon Blizzard,” in which the user makes two of these dragons instead of one. The two dragons then swirl upwards and converge into a massive tornado.

Haku: ( not much time left until ice armor wears off)

( still fighting for fun :p lets keep going don't take my next move as an attempt to kill you its just a little combo i want to try xd been great so far )
 

Inch

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Sorry for the long response time. To be honest, I forgot all about this. O^O And no, my earth armor wore off whenever you switched your weapon to wind. S wind cancels S earth.

As I hear the sound of your dragons being created behind me, I glance back and immediately release two large blasts of lightning from my hands directed on a course to intercept your dragons. (As you never really specified, I'll assume they were created at a bit of a distance behind me.)
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Without pausing after releasing the blasts, I manipulate my chakra to immediately cause more spikes to erupt all around you in an instant surrounding you in ice spikes far taller than you.

As the ice spikes rise around you, I further manipulate my chakra to cause a pillar of ice to erupt directly beneath you as you are distracted by the spikes which were dangerously close to you. As the pillar makes it to your knees (which would happen extremely quickly) I make a single hand seal, causing it to begin crushing your body as it rises. Although your ice armor protects most of your body, the areas which are made of snow offer weaker protection, causing them to be crushed by my pillar.

(Hyouton: Hasai Hyōrō no Jutsu)-Ice Release: Crushing Ice Prison
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch.

Note: There would be an extremely small amount of delay in the time between releasing the blasts and executing the rest of my move as the other spikes and pillar required no initial hand seals.
 

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Sorry for the long response time. To be honest, I forgot all about this. O^O And no, my earth armor wore off whenever you switched your weapon to wind. S wind cancels S earth.

As I hear the sound of your dragons being created behind me, I glance back and immediately release two large blasts of lightning from my hands directed on a course to intercept your dragons. (As you never really specified, I'll assume they were created at a bit of a distance behind me.)
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Without pausing after releasing the blasts, I manipulate my chakra to immediately cause more spikes to erupt all around you in an instant surrounding you in ice spikes far taller than you.

As the ice spikes rise around you, I further manipulate my chakra to cause a pillar of ice to erupt directly beneath you as you are distracted by the spikes which were dangerously close to you. As the pillar makes it to your knees (which would happen extremely quickly) I make a single hand seal, causing it to begin crushing your body as it rises. Although your ice armor protects most of your body, the areas which are made of snow offer weaker protection, causing them to be crushed by my pillar.

(Hyouton: Hasai Hyōrō no Jutsu)-Ice Release: Crushing Ice Prison
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch.

Note: There would be an extremely small amount of delay in the time between releasing the blasts and executing the rest of my move as the other spikes and pillar required no initial hand seals.

its ok and cool ^_^ still slahsed your back and caused bleeding >.>

Haku: ( now!)

as i see you turn around to release your lighting blasts i make a single hand seal and teh air around you begins to freeze by the time you turn aroudn to use your next jutsu the jutsu has activated making you unable to think/move.

Hyouton: chinou furi-zu) Ice Release: Brain Freeze
Rank-A
Range-Short/Long
Type-Offensive
Chakra-30
Damage-N/A
Description-
The Ice User focuses his chakra into the area surrounding the opponent, causing the air surrounding them to drop in temperature severely and instantly, causing the air they breathe to freeze the saliva(can also be breathed in through the nose with a faster effect because the nasal passages are closer to the brain) inside of the opponents mouth to the roof of their mouth, causing a painful brain freeze that prevents the opponent from thinking for a few seconds(about five) as they are in pain(prevents build up of chakra also due to the focus being disrupted)
*Can only be used twice*
*No ice can be used the next turn*
*Can only be taught Be Icemyster

this of course stops your attack not watseing a second i make a single hand seal causing a large amoutn of ice spikes to rise from the ground and implae you at differnt directions altough none of the spots hit are lethal.

Hissatsu Hyōsō ) Certain-Kill Ice Spears
Rank: B
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.

also note my ice armor wears off at the end of my next turn since that will be four turns or if i mis counted this turn not sure haku stays ready and alert

sorry for cutting of your combo i just wanted to try this combo out
 

Inch

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It doesn't really matter, but no, your sword would have been destroyed as it destroyed my earth armor. O^O

As I turn my head back around, I suddenly feel the temperature drop around me at an extreme rate. Being extremely familiar with ice and having developed a hardiness to cold temperatures, I instantly stop my regular breathing pattern before the severity of the temperature is able to affect me to any perilous degree. I then exhale, breathing out warm air through my nose in order to stop any more cold air from entering. As I do all of this, I don't miss a beat in my battle plan. Whilst using my breathing to evade the immediate effects of the cold air, I cause a pillar of ice to erupt to the side/beneath my foot. This pillar pushes me to the side and slightly into the air, thus escaping the cold air and evading the spikes just as they erupt.
(Hyouton no Jutsu) Ice Release Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user can use this jutsu to make it begin to snow down on the terrain, or, much like the “Earth Style Technique” the user can make small pillars or shields of pre-existing ice or make it materialize (if from Haku's Clan). If this is used to make snow, then after 3 to 4 turns most of the terrain will be covered.
The moment the ice pillar begins pushing me to the side, I continue with my plan and cause large spikes of ice to erupt immediately around you. Due to how close these spikes are to you, it makes moving in any horizontal direction extremely dangerous, and leaves you very little room to move once they have erupted.

Even as the spikes begin erupting, I cause a pillar of ice to erupt beneath you at an extreme speed. The pillar moves around your body, encasing you. As the pillar rises to your knees (which will be extremely quickly, as the pillar is very fast), I make a single hand seal, causing the pillar to crush your body while it moves upward. The amount of time between creating the first pillar and my follow up techniques is extremely small, due to neither of them requiring hand seals initially.

(Hyouton: Hasai Hyōrō no Jutsu)-Ice Release: Crushing Ice Prison
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch.

Since I can see you having a question about my countering Brain Freeze the way I did, I'll explain it now. The reason I am able to counter it this way is because I used a jutsu to avoid it. I just did the breathing trick to by me a bit of time before having to actually avoid it. This is no different than jumping up slightly before spikes erupt from beneath you to by you more time. And be wary of interrupting my moves in that manner. It irritates me. O^O
 

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It doesn't really matter, but no, your sword would have been destroyed as it destroyed my earth armor. O^O

As I turn my head back around, I suddenly feel the temperature drop around me at an extreme rate. Being extremely familiar with ice and having developed a hardiness to cold temperatures, I instantly stop my regular breathing pattern before the severity of the temperature is able to affect me to any perilous degree. I then exhale, breathing out warm air through my nose in order to stop any more cold air from entering. As I do all of this, I don't miss a beat in my battle plan. Whilst using my breathing to evade the immediate effects of the cold air, I cause a pillar of ice to erupt to the side/beneath my foot. This pillar pushes me to the side and slightly into the air, thus escaping the cold air and evading the spikes just as they erupt.
(Hyouton no Jutsu) Ice Release Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user can use this jutsu to make it begin to snow down on the terrain, or, much like the “Earth Style Technique” the user can make small pillars or shields of pre-existing ice or make it materialize (if from Haku's Clan). If this is used to make snow, then after 3 to 4 turns most of the terrain will be covered.
The moment the ice pillar begins pushing me to the side, I continue with my plan and cause large spikes of ice to erupt immediately around you. Due to how close these spikes are to you, it makes moving in any horizontal direction extremely dangerous, and leaves you very little room to move once they have erupted.

Even as the spikes begin erupting, I cause a pillar of ice to erupt beneath you at an extreme speed. The pillar moves around your body, encasing you. As the pillar rises to your knees (which will be extremely quickly, as the pillar is very fast), I make a single hand seal, causing the pillar to crush your body while it moves upward. The amount of time between creating the first pillar and my follow up techniques is extremely small, due to neither of them requiring hand seals initially.

(Hyouton: Hasai Hyōrō no Jutsu)-Ice Release: Crushing Ice Prison
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch.

Since I can see you having a question about my countering Brain Freeze the way I did, I'll explain it now. The reason I am able to counter it this way is because I used a jutsu to avoid it. I just did the breathing trick to by me a bit of time before having to actually avoid it. This is no different than jumping up slightly before spikes erupt from beneath you to by you more time. And be wary of interrupting my moves in that manner. It irritates me. O^O

ok i under stand also was gonna attack you with cie dragon as you jumped into the air on your ice but after seeing what you posed about not interupting your mvoes well xd i don't wanna end up being killed by that ice forest jutsu xd also you keep forgetting to post the spike jutsu unless iot as soemthing to do with chill field?

As you jump away to avoid my jutsu i prepare i feel the ground begining to shake knowing of your ice spike jutsu already i can tell what your about to do i quiickly make 3 hand seals and form a wind wheel around me i move forward breaking through the ice spikes as i move forward thus dodgeing your ice prision.

futon kaze hoi-ru : wind style: wind wheel
Type: offensive/supp
Rank: S-Rank
Range: Short-mid
Chakra: 40
Damage: 80
Description: The user will make 3 hand seals and form a wheel of wind around themselves. Using this wheel the user can travel towards their enemy and then get out of it throwing it at their enemy or throw it from a distance. The wind wheel is cable of cutting threw A rank earth and while the user is inside the wheel can defend against weapons.
Note: can only be used 2 times per match
Note: can’t use any jutsu while inside the wheel.
note: Goes fast enough to knock away incoming weapons and doesn't increase the users speed the wheel being able to move the user around does not increase his speed. And throwing it it goes as fast as a normal weapon goes when thrown ( the same speed as lets say a kunai.)

not sure if it will be teh same and cancel each otehr out or what but i move forward towrads you breaking the ice spieks and barly dodgeing the ice prison. as you land if my wind wheel is still some how there i cancel it and from a wind sword.

Toukan no Wa | Frost Ring
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The ring of the frost giant king of the north. Its made of a special metal that can channel Water, Wind and Ice chakra. Wielding the ring gives the user greater power for his Water, Wind and Ice jutsu and gives him the unique ability to materialize a weapon made of either one of these elements in the hand the ring is. For example, the user can materialize a hammer, a sword, a whip, a glove, a bow, etc. User must choose which weapon is materialized, and only one weapon may be used per turn.
Abilities:
+5 damage to Wind and Water
+10 damage to Ice
The elemental weapons that can be created are equal to S-Rank elemental jutsu
Restrictions:
Creating the weapons counts as a turn
Weapons maintain themselves until destroyed or released
While wielding an elemental weapon, user can't make hand seals
Weapons can't be thrown but only wielded
Can't channel fire chakra while using elemental weapons
only -Haku Yuki- can use

Haku: come at me inch.

as i say this ice armor melts off having been active for 4 turns its unable to main itself any longer. i flinch at the pain knowing i won't be able to use s rank jutsu again for a turn ( don't count towards weapons)
 

Inch

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Yeah, the reason I'm not posting the spike jutsu is because it's coming from Chill Field. I can create spikes from it whenever I want. o-o Sorry for the misunderstanding about this, I assumed that you knew that this is where the spikes were coming from.

Anyway, you had a few mistakes in your move. I'm going to continue moving on, but I just want you to be aware of them, as a learning experience, if nothing else. For starters, I found the time frame to be pretty shifty. I think it's reasonable to feel/sense the spikes coming, however, I think that your wind wheel might just be a bit to slow for this situation. I mean, getting off three hand seals and opening a technique before the other person is able to get off a technique that requires 0 is pretty not right to me.

The larger mistake was that you said that the wheel moved you forward, which would have been impossible. Before you were able to move forward, the wheel would have to destroy the spikes around it, which would have ended your wheel technique as well, leaving you in the same place, meaning you'd be in my ice pillar.

But since it's just a spar, we'll continue on.

As you make your wind sword, my chill field fades away, leaving us standing on solid ground once more.
I don't like initiating close range fights... You go first.
 

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Yeah, the reason I'm not posting the spike jutsu is because it's coming from Chill Field. I can create spikes from it whenever I want. o-o Sorry for the misunderstanding about this, I assumed that you knew that this is where the spikes were coming from.

Anyway, you had a few mistakes in your move. I'm going to continue moving on, but I just want you to be aware of them, as a learning experience, if nothing else. For starters, I found the time frame to be pretty shifty. I think it's reasonable to feel/sense the spikes coming, however, I think that your wind wheel might just be a bit to slow for this situation. I mean, getting off three hand seals and opening a technique before the other person is able to get off a technique that requires 0 is pretty not right to me.

The larger mistake was that you said that the wheel moved you forward, which would have been impossible. Before you were able to move forward, the wheel would have to destroy the spikes around it, which would have ended your wheel technique as well, leaving you in the same place, meaning you'd be in my ice pillar.

But since it's just a spar, we'll continue on.

As you make your wind sword, my chill field fades away, leaving us standing on solid ground once more.
I don't like initiating close range fights... You go first.

ok thanks yeah i had a feeling that it wouldn't work either but i was hoping it might xd

Haku: if you wish

Haku stares you down his mask cracks slightly as the wind blows harshly, he begins to sprint towards you upon reaching you he plants his feet on the ground and with the hand with his sword in it he pulls it back by alot and swings it towards your upper rib cage while with the other hand haku attempts to punch you in the stomach/solarplex he keeps his feet ready there is some distance between the sword and you as haku as pulls it back entirely and then begins to swing it.
 

Inch

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As you pull your sword back, I once again create a layer of rock armor around me. As You aim to swing it at me, a sword of my own grows from the rock around my left hand. As you swing at my left side, at what I assume is a horizontal angle, I grip my sword with both hands and raise the stone sword at a vertical angle and bat at your sword as it comes towards me. Due to my using two hands, your sword is easily batted away. As you are thrown off balance, I take the oppurtunity and take a diagnal slash at your body. The slash extends from your right shoulder down to your left hip. Your left arm is out of position to defend from this slash because you attempted to punch me, and met only my armor. Your right arm is out of position because I was able to slap it out of the way when you attempted to slice me with one hand.
(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.
Note: As the armor was created as you were already committing to the momentum of your attacks, you wouldn't be able to effectively stop.
 

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As you pull your sword back, I once again create a layer of rock armor around me. As You aim to swing it at me, a sword of my own grows from the rock around my left hand. As you swing at my left side, at what I assume is a horizontal angle, I grip my sword with both hands and raise the stone sword at a vertical angle and bat at your sword as it comes towards me. Due to my using two hands, your sword is easily batted away. As you are thrown off balance, I take the oppurtunity and take a diagnal slash at your body. The slash extends from your right shoulder down to your left hip. Your left arm is out of position to defend from this slash because you attempted to punch me, and met only my armor. Your right arm is out of position because I was able to slap it out of the way when you attempted to slice me with one hand.
(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.
Note: As the armor was created as you were already committing to the momentum of your attacks, you wouldn't be able to effectively stop.

as i see the earth jutsu begining to surround you i prepare myself and cancel the wind sword and form a wind hammer seeing as how you use both arms i decide to do that as well moving my otehr arm behind teh first one.

Toukan no Wa | Frost Ring
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The ring of the frost giant king of the north. Its made of a special metal that can channel Water, Wind and Ice chakra. Wielding the ring gives the user greater power for his Water, Wind and Ice jutsu and gives him the unique ability to materialize a weapon made of either one of these elements in the hand the ring is. For example, the user can materialize a hammer, a sword, a whip, a glove, a bow, etc. User must choose which weapon is materialized, and only one weapon may be used per turn.
Abilities:
+5 damage to Wind and Water
+10 damage to Ice
The elemental weapons that can be created are equal to S-Rank elemental jutsu
Restrictions:
Creating the weapons counts as a turn
Weapons maintain themselves until destroyed or released
While wielding an elemental weapon, user can't make hand seals
Weapons can't be thrown but only wielded
Can't channel fire chakra while using elemental weapons
only -Haku Yuki- can use

then swinging the hammer as hard as i can at the sword ( as its its a hemmer your arm/hands as well) i focus doton chakra into my arms increases the power of my swing.


do to it being bigger then the sword me now using both hands and the increase power behind teh swing i smash your arm and sword away from the hammer.

Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

having done this and your arms now facing the opiside direction of the hammer i bring the hammer above my head and slam it downwards upon your head smashing you down onto the ground but due to the earth jutsu i assume your will still be awake and alive.
 
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