Kato Rokuemon vs. mist01 [Premium Tournament Round 2]

Kato.

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Rei's R&R
Customs - Disallowed
Steal/Kill - Disallowed
Subs/Kais - 1 each per challenger
Terrain - On the roof of a huge stone building, with the ground long range from you. Both challengers stand at opposite ends of the roof, short range from each other. The ground on the bottom is thick jungle.
Range - Short range
Match ends in one week. If you do not reply to the battle within two days of your opponent's post, you are disqualified.

I shall be using with my Byakugan activated

Post your bio and I shall make the first move
 

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Priest in Sig(needs updating)..... You may proceed... --chakra activated--
 

Kato.

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As soon as you come into view I drop the ground beneath you by 20 metres (this should be possible as the building is stone and stone can be manipulated by earth release) then as you are falling I quickly form two handseals and create a thick swamp at the bottom of the pit I created. Then after I finish performing the handseals I drop a mass of water down upon you as you fall down the pit and eventually landing the swamp

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.


(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

 

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As soon as you come into view I drop the ground beneath you by 20 metres (this should be possible as the building is stone and stone can be manipulated by earth release) then as you are falling I quickly form two handseals and create a thick swamp at the bottom of the pit I created. Then after I finish performing the handseals I drop a mass of water down upon you as you fall down the pit and eventually landing the swamp

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.


(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.


as i stand infront of you (with swift chakra stay activated) so as soon as the ground beneath me start falling, i balance myself and let my legs loose from the ground and since the ground is falling so fast, leaving me falling after it..so with the space in between i make earth protrude from the left side acting as a branch to which i stand on(this should be like 7meters below and since you are at the other end of the terrain, you wont see me stop)..i did not to touch the ground thereby evading your swamp of the underworld..

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

then i quickly notice the sound of water coming from above and the shadow it casted so i quickly turn my body to steel-like nature and channel chakra to my feet jumping high and through the water unharmed and immediately deactivates it~~and since the water would be already in the pit towards me, you wont see me pass through..

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique.

then immediately i land in your front while i make a handseal before landing, i vanish(you wont know i would since my chakra has been activated all along) and because of the short range between us and you making it more shorter you wont be able to react before you notice your head is no more on your neck as i swiftly slash your head off with my right bayonet..

(Hayaton: Mueisho) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

~~never had tought i would be killing you twice..you are such a pain...
 
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Kato.

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as i stand infront of you (with swift chakra stay activated) so as soon as the ground beneath me start falling, i balance myself and let my legs loose from the ground and since the ground is falling so fast, leaving me falling after it..so with the space in between i make earth protrude from the left side acting as a branch to which i stand on(this should be like 7meters below and since you are at the other end of the terrain, you wont see me stop)..i did not to touch the ground thereby evading your swamp of the underworld..

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

then i quickly notice the sound of water coming from above and the shadow it casted so i quickly turn my body to steel-like nature and channel chakra to my feet jumping high and through the water unharmed and immediately deactivates it~~and since the water would be already in the pit towards me, you wont see me pass through..

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique.

then immediately i land in your front while i make a handseal before landing, i vanish(you wont know i would since my chakra has been activated all along) and because of the short range between us and you making it more shorter you wont be able to react before you notice your head is no more on your neck as i swiftly slash your head off with my right bayonet..

(Hayaton: Mueisho) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

~~never had tought i would be killing you twice..you are such a pain...

As my water falls and you harden your skin, I notice this with the use of my Byakugan and add a wave of lightning to the water rapidly, so the lightning in the water will break your earth armour then shock you (this happens at the last second)
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.


Then as you fall back into the pit and are about to land on the pillar of earth you created I dislodge the earth within the pillar causing it to crumble and fall, making it so you do not land on the pillar but continue to fall down the pit and eventually land in the swamp
(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.


As you fall down the pit, I put my hands up in the air (and say aaaayyoo gotta let go xd) and shoot lightning energy down the pit at you as you fall helplessly into the swamp (the lightning should hit you before you reach the swamp)
(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target.

 

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As my water falls and you harden your skin, I notice this with the use of my Byakugan and add a wave of lightning to the water rapidly, so the lightning in the water will break your earth armour then shock you (this happens at the last second)
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.


Then as you fall back into the pit and are about to land on the pillar of earth you created I dislodge the earth within the pillar causing it to crumble and fall, making it so you do not land on the pillar but continue to fall down the pit and eventually land in the swamp
(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.


As you fall down the pit, I put my hands up in the air (and say aaaayyoo gotta let go xd) and shoot lightning energy down the pit at you as you fall helplessly into the swamp (the lightning should hit you before you reach the swamp)
(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target.




since as of wave of inspiration the jutsu conjunction is like at the same time...so as I'm on the point of jumping towards the water, i saw the lightning since i was facing up...i jumped although but i also coated my body with a wind jutsu(don't need hand seal) which makes me pass through..

(Futon: Idosuru Tatsumaki) - Wind Release: Moving Tornado
Rank: B
Type: Offensive, Supplementary, Defence
Range: Short – Mid
Chakra cost: 30
Damage points: 40
Description: The user manipulates their wind chakra and then releases it around them generating a whirlwind that then moves with the user as the axis. This Whirlwind can deflect projectiles and opponents in close proximity. The user can also release this whirlwind at the opponent and carrying them away several meters.

and i should be out of the water/lightning while you do the rock dislodging tech and the wind still coating my body i make 5 tornadoes which quickly engulfs you due to the short range...

(Futon: Tatsumaki Heki) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

immediately i make the tornadoes, i make 2 handseals and the floor you stand on sink you , i use enough chakra to sink you to the bottom--i make sure the wind jutsu hit you the moment you began to sink..

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

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since as of wave of inspiration the jutsu conjunction is like at the same time...so as I'm on the point of jumping towards the water, i saw the lightning since i was facing up...i jumped although but i also coated my body with a wind jutsu(don't need hand seal) which makes me pass through..

(Futon: Idosuru Tatsumaki) - Wind Release: Moving Tornado
Rank: B
Type: Offensive, Supplementary, Defence
Range: Short – Mid
Chakra cost: 30
Damage points: 40
Description: The user manipulates their wind chakra and then releases it around them generating a whirlwind that then moves with the user as the axis. This Whirlwind can deflect projectiles and opponents in close proximity. The user can also release this whirlwind at the opponent and carrying them away several meters.

and i should be out of the water/lightning while you do the rock dislodging tech and the wind still coating my body i make 5 tornadoes which quickly engulfs you due to the short range...

(Futon: Tatsumaki Heki) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

immediately i make the tornadoes, i make 2 handseals and the floor you stand on sink you , i use enough chakra to sink you to the bottom--i make sure the wind jutsu hit you the moment you began to sink..

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

As you start to spit out the wind tornadoes (meaning after you have spat out like one or two) I bring my hands together in the shape of the horse handseal and spit out a huge wall of fire that collides with your wind and overpowers it, continuing as an A rank wall of fire (Note we are short range so we both have little time to react to jutsu of this caliber)
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.


Then as you start to form the handseals for your next jutsu I cause spikes to rise from the stone floor. Two spikes come at an angle in front of you and stab through your hands/wrists as you form the first handseal, binding your hands together. Then one more spike comes from behind you and stabs through your heart from your back
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

 

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As you start to spit out the wind tornadoes (meaning after you have spat out like one or two) I bring my hands together in the shape of the horse handseal and spit out a huge wall of fire that collides with your wind and overpowers it, continuing as an A rank wall of fire (Note we are short range so we both have little time to react to jutsu of this caliber)
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.


Then as you start to form the handseals for your next jutsu I cause spikes to rise from the stone floor. Two spikes come at an angle in front of you and stab through your hands/wrists as you form the first handseal, binding your hands together. Then one more spike comes from behind you and stabs through your heart from your back
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target



Though the wind are created(materializes) at once and not spat from the mouth....

As you spit out the fire (just as it leaves your mouth) i immediately make the area you are standing on descend(upto a 3meter wide square shape and 20meters deep which i would be standing at the tip of the pit) -- this makes the fire you spit bounces off the wall and engulfing you almost instantly as you are falling-- ofcoz i did not perform the swamp again...and this makes me stands in between 2 pits which is infront and back:::

(Doton: Chidōkaku) - Earth Release: Moving
Earth Core

Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds,
allowing them to create giant holes in the
ground or avoid attacks. The size of the
affected area as well as the depths that it is
lowered to is up to the user and rasing earth
can be done up to 20 meters tall creating a small cliff or they can create trenches that can
be as deep as 20 meters. Other than being
moved below ground relative to the surrounding
surface the terrain is not altered, plant life and
people retaining their same positions.

And while you are faced with the pit and your fire tech...immediately you start falling in the pit i channel swift chakra to my arms and with 8 kunais which 4 are with explosives...i quickly throw it at swift speed....the explosives to the walls of the pits(opposite of me) and the other 4 to your head, right and left shoulder, neck...(due to the speed..you cant see it coming..and even you will not be looking up at the moment) The explosives to the walls makes the wall crumbles making several lumps of rocks to also fall on you....

(Hayatōn: Mueishō) – Swift Release:
Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the
release of the swift release and then strike
their opponent at multiple angles. The jutsu is
effective against strength based close-combat
Taijutsu users such as Tsunade and Sakura.
However sharingan of tomo 3 is capable of reading the movements and can react to the
opponents attacks.

Then i bring out a big perchment and start drawing while i wait for you...if you manage to survive...
 
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Kato.

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Though the wind are created(materializes) at once and not spat from the mouth....

As you spit out the fire (just as it leaves your mouth) i immediately make the area you are standing on descend(upto a 3meter wide square shape and 20meters deep which i would be standing at the tip of the pit) -- this makes the fire you spit bounces off the wall and engulfing you almost instantly as you are falling-- ofcoz i did not perform the swamp again...and this makes me stands in between 2 pits which is infront and back:::

(Doton: Chidōkaku) - Earth Release: Moving
Earth Core

Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds,
allowing them to create giant holes in the
ground or avoid attacks. The size of the
affected area as well as the depths that it is
lowered to is up to the user and rasing earth
can be done up to 20 meters tall creating a small cliff or they can create trenches that can
be as deep as 20 meters. Other than being
moved below ground relative to the surrounding
surface the terrain is not altered, plant life and
people retaining their same positions.

And while you are faced with the pit and your fire tech...immediately you start falling in the pit i channel swift chakra to my arms and with 8 kunais which 4 are with explosives...i quickly throw it at swift speed....the explosives to the walls of the pits(opposite of me) and the other 4 to your head, right and left shoulder, neck...(due to the speed..you cant see it coming..and even you will not be looking up at the moment) The explosives to the walls makes the wall crumbles making several lumps of rocks to also fall on you....

(Hayatōn: Mueishō) – Swift Release:
Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the
release of the swift release and then strike
their opponent at multiple angles. The jutsu is
effective against strength based close-combat
Taijutsu users such as Tsunade and Sakura.
However sharingan of tomo 3 is capable of reading the movements and can react to the
opponents attacks.

Then i bring out a big perchment and start drawing while i wait for you...if you manage to survive...

As I spit the wall of fire out and feel + see the ground beneath me drop I blow a stream of air out of my mouth, making me descend quickly down into the pit. Avoiding the explosion of my fire meeting the walls of the pit, barely
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.


Then as the top of the pit is covered by rubble and you lose sight of me I go into the walls of the building, avoiding the rest of your move, but you would think I am simply dying within the pit
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques


Then as you let your guard down and start drawing on the parchment I rise from the ground behind you without making a noise and silently stab my katana through your heart killing you before you can provide a defence
(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.


Its over..
 

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As I spit the wall of fire out and feel + see the ground beneath me drop I blow a stream of air out of my mouth, making me descend quickly down into the pit. Avoiding the explosion of my fire meeting the walls of the pit, barely
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.


Then as the top of the pit is covered by rubble and you lose sight of me I go into the walls of the building, avoiding the rest of your move, but you would think I am simply dying within the pit
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques


Then as you let your guard down and start drawing on the parchment I rise from the ground behind you without making a noise and silently stab my katana through your heart killing you before you can provide a defence
(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.


Its over..

as i see you blow wind upward and go further downward....i still throw my kunais because the speed is still enough to meet you no matter the distance....but as you go further down and geting out of my sight...just to be sure.. instead of the bringing out the perchment, i make chakra infused rain to start falling over the arena..then me not sensing your chakra in the pits means you are already in the narrow ground below me...so i quickly raise the earth behind me to its normal position with me jumping back while i bite my fingers rubbing the tatoo on my arm to surmon ''daveonn''...---by this time you should be traveling up to my current position...i stand on daiveonn preparing my next attck..

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's
own chakra. The rain falls from rain clouds,
formed with the users own chakra. During this
technique, the falling raindrops are closely
linked to the users senses. When the rain is
obstructed by a chakra belonging to someone the existence of the target can be detected.
The rain will keep on falling until the user uses
the seal to cancel it.

(Doton: Chidōkaku) - Earth Release: Moving
Earth Core

Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds,
allowing them to create giant holes in the
ground or avoid attacks. The size of the
affected area as well as the depths that it is
lowered to is up to the user and rasing earth
can be done up to 20 meters tall creating a small cliff or they can create trenches that can
be as deep as 20 meters. Other than being
moved below ground relative to the surrounding
surface the terrain is not altered, plant life and
people retaining their same positions.

Summoning technique: Daiveonn
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 35
Damage points: N/A Description: The user uses his/her own blood a
wipes it on the tattoo located on his/her left
forearm to summon Daiveonn. Daiveonn is a big
skunk (around the 1,50 meters in height) and
has a really tough coat and skin which can
resist fire, especially on his huge tail (also around the 1,50 meters long), which he often
uses to protect himself and/or the user.
Daiveonn can use fire jutsus up to rank B and
earth jutsus up to rank B.
-Note: Daiveonn can only be summoned when
there are no more than two other skunks summoned.
-Note: Daiveonn can only use fire and earth
jutsus that he can spit or use his feet for.
-Note: Each jutsu Daiveonn uses counts as one
of the three jutsus per turn.

 

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as i see you blow wind upward and go further downward....i still throw my kunais because the speed is still enough to meet you no matter the distance....but as you go further down and geting out of my sight...just to be sure.. instead of the bringing out the perchment, i make chakra infused rain to start falling over the arena..then me not sensing your chakra in the pits means you are already in the narrow ground below me...so i quickly raise the earth behind me to its normal position with me jumping back while i bite my fingers rubbing the tatoo on my arm to surmon ''daveonn''...---by this time you should be traveling up to my current position...i stand on daiveonn preparing my next attck..

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's
own chakra. The rain falls from rain clouds,
formed with the users own chakra. During this
technique, the falling raindrops are closely
linked to the users senses. When the rain is
obstructed by a chakra belonging to someone the existence of the target can be detected.
The rain will keep on falling until the user uses
the seal to cancel it.

(Doton: Chidōkaku) - Earth Release: Moving
Earth Core

Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds,
allowing them to create giant holes in the
ground or avoid attacks. The size of the
affected area as well as the depths that it is
lowered to is up to the user and rasing earth
can be done up to 20 meters tall creating a small cliff or they can create trenches that can
be as deep as 20 meters. Other than being
moved below ground relative to the surrounding
surface the terrain is not altered, plant life and
people retaining their same positions.

Summoning technique: Daiveonn
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 35
Damage points: N/A Description: The user uses his/her own blood a
wipes it on the tattoo located on his/her left
forearm to summon Daiveonn. Daiveonn is a big
skunk (around the 1,50 meters in height) and
has a really tough coat and skin which can
resist fire, especially on his huge tail (also around the 1,50 meters long), which he often
uses to protect himself and/or the user.
Daiveonn can use fire jutsus up to rank B and
earth jutsus up to rank B.
-Note: Daiveonn can only be summoned when
there are no more than two other skunks summoned.
-Note: Daiveonn can only use fire and earth
jutsus that he can spit or use his feet for.
-Note: Each jutsu Daiveonn uses counts as one
of the three jutsus per turn.

(Customs are disallowed so your skunk is not there)
I travel underground and as you jump back onto the newly raised ground, I grab you by your ankles and quickly pull you into the ground until only your head shows (this happens in a split second as seen in the anime)
(Doton: Shinju Zanshu no Jutsu) - Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.


I come out from the ground once you have been dragged under (a couple of feet away from you) and fire a vortex of water at your head from my right hand and seemingly at the same time I add lightning to the water vortex, causing it to electrocute you and kill you. Then just to be sure I unsheathe my katana and decapitate you.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: A water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required


(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.


 

Priest

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(Customs are disallowed so your skunk is not there)
I travel underground and as you jump back onto the newly raised ground, I grab you by your ankles and quickly pull you into the ground until only your head shows (this happens in a split second as seen in the anime)
(Doton: Shinju Zanshu no Jutsu) - Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.


I come out from the ground once you have been dragged under (a couple of feet away from you) and fire a vortex of water at your head from my right hand and seemingly at the same time I add lightning to the water vortex, causing it to electrocute you and kill you. Then just to be sure I unsheathe my katana and decapitate you.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: A water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required


(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.





As your hands shoot out of the ground to grab my legs, i quickly notice with the rain and having carefully listening to sounds around me... thereby immediately you grab my legs, i discharge lightning out of my body to the ground and my surrounding going as deep as mid-range below...this would break the connetion and if i'm being buried halfway, i can easily come out and you should be paralyzed..(tiger rain never conducts nagashi)..

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.


Then i quickly jump back to the back some meters and while you are pertrified and buried i turn the portion where you are buried to quick sand mixed with my chakra thereby burying you up to long-range below..(this happens in a matter of 4secs and you should still be paralyzed by then..

(Doton: Yomi Numa) - Earth Style: Swamp of
the Underworld

Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an
object beneath an enemy into mud and creating
a non flammable swamp, the user can sink his
enemy into the mud. The adhesive, chakra-
infused mud ensnares the enemy's body, making
it almost impossible to recover one's strength and escape from the swamp. The size and depth
of the created swamp depends on the user's
skill and the amount of chakra used, but if the
user is an expert in this technique, it will always
be possible to make a fair-sized swamp which is
extremely effective against a great number of enemies or when having to face gigantic
creatures.
 
Last edited:

Kato.

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As your hands shoot out of the ground to grab my legs, i quickly notice with the rain and having carefully listening to sounds around me... thereby immediately you grab my legs, i discharge lightning out of my body to the ground and my surrounding going as deep as mid-range below...this would break the connetion and if i'm being buried halfway, i can easily come out and you should be paralyzed..(tiger rain never conducts nagashi)..

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.


Then i quickly jump back to the back some meters and while you are pertrified and buried i turn the portion where you are buried to quick sand mixed with my chakra thereby burying you up to long-range below..(this happens in a matter of 4secs and you should still be paralyzed by then..

(Doton: Yomi Numa) - Earth Style: Swamp of
the Underworld

Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an
object beneath an enemy into mud and creating
a non flammable swamp, the user can sink his
enemy into the mud. The adhesive, chakra-
infused mud ensnares the enemy's body, making
it almost impossible to recover one's strength and escape from the swamp. The size and depth
of the created swamp depends on the user's
skill and the amount of chakra used, but if the
user is an expert in this technique, it will always
be possible to make a fair-sized swamp which is
extremely effective against a great number of enemies or when having to face gigantic
creatures.

As I grab your leg and I see Raiton chakra built up within you, then as you release the nagashi I punch upwards, creating a giant whirlwind that sends you into the sky and cancels out the nagashi (My arm will be slightly numbed because of the nagashi
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.


Then I create a lid of earth above you which you will crash into as you are flung into the air, knocking you unconscious
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.


I also summon a mass of water above the lid for if you decide to break the lid with lightning.
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

 
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Priest

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As I grab your leg and I see Raiton chakra built up within you, then as you release the nagashi I punch upwards, creating a giant whirlwind that sends you into the sky and cancels out the nagashi (My arm will be slightly numbed because of the nagashi
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.


Then I create a lid of earth above you which you will crash into as you are flung into the air, knocking you unconscious
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.


I also summon a mass of water above the lid for if you decide to break the lid with lightning.
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.



As you deliver a punch which i know your hand would be numb already making it imposible to use it....nonetheless..

--because of the lightning around me the huricane fist could only send me flying and not hurt...then i quickly discover the rain not touching me which means there is something from above...(your hand are still numb and you wont be able to dig away from your current spot unless you come out)... Without thinking twice i punch to my right sending me to the left making me evade the lid coming

(Futon: Senpuken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

then i quicky raise a flat top portion of land (3meters sq area) you are standing on( or if you are still underneath, jags you out) very fast making the lid clash on you before you could do anything...

(Doton: Kujo Joushou Iwa Chuuseki) - Earth
Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. Thisis a even greater scaled Earth Release: Rising
Spikes and is large enough to impale a
summoning technique.

Then making one handseal, i send a large blast of wind which combines with the water at the top or the earth lid forming a wind water wave and clears you destroying the lid which you would be traped underneath if not dead..leveling the wall i erected...

(Futon: Fusui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.
 

Kato.

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As you deliver a punch which i know your hand would be numb already making it imposible to use it....nonetheless..

--because of the lightning around me the huricane fist could only send me flying and not hurt...then i quickly discover the rain not touching me which means there is something from above...(your hand are still numb and you wont be able to dig away from your current spot unless you come out)... Without thinking twice i punch to my right sending me to the left making me evade the lid coming

(Futon: Senpuken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

then i quicky raise a flat top portion of land (3meters sq area) you are standing on( or if you are still underneath, jags you out) very fast making the lid clash on you before you could do anything...

(Doton: Kujo Joushou Iwa Chuuseki) - Earth
Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. Thisis a even greater scaled Earth Release: Rising
Spikes and is large enough to impale a
summoning technique.

Then making one handseal, i send a large blast of wind which combines with the water at the top or the earth lid forming a wind water wave and clears you destroying the lid which you would be traped underneath if not dead..leveling the wall i erected...

(Futon: Fusui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.
I am still able to use my numb hand its just restricted on what I can do.

As I see earth chakra building up beneath me I release a wave of lightning that cancels it out before the ground can raise, then I run to the right so that the lid drops next to me
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.



Then as the water wind jutsu comes at me I breathe out a large fireball that overpowers your wind and continues towards you as a B rank fireball
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.


After firing the fireball I send me electrical essence into the sky and cause a beam of lightning from the sky that would strike you just as the fireball does
(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target.

 

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Your fire is A rank which would be nuetralized by the water in the combo which is b-rank...making the remaining wind continues at you------just making sure--

immediately you begin to spit out fire in the hope of countering my move, i smile and make a handseal...so by the time you neutralize the water and before the wind smashes on the lid splatering the rock which would harm you (since you are just beside the lid and you summoned the water ontop of the lid) i appear at your back landing on my right leg with my katana already passed through your neck then i vanish again avoiding the rock splatter from the wind jutsu...then i landed at my previous location seeing your headless body crushed by rocks...

(Hayatōn: Mueishō) – Swift Release:
Shadowless Flight X2
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the
release of the swift release and then strike
their opponent at multiple angles. The jutsu is
effective against strength based close-combat
Taijutsu users such as Tsunade and Sakura.
However sharingan of tomo 3 is capable of reading the movements and can react to the
opponents attacks.
 

-Broly-

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For using a custom, mist01 is disqualified and Kato advances
 

Priest

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you should look for another excuse....i skipped the custom and moved on with the battle.. i just don't want to edit my move thats all...
 
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