(Fuuton: Gyouko Hitofuki) Wind Release: Freezing GustTerrain: A grassy field by a lake
I use..
(Suiton:Baku Shuishouha)-Water Style:Bursting Water Wave
Type:Supplementary
Range:Short-Mid
Chakra cost:20
Damage Points:N/A
Descripton: The user spits out a lakes worth of water that can be used to attack or used to make other water attacks.
your turn![]()
lol i guess i deserve that...*sigh* what a dumb battle. go rokunrU_UU_U
really, i will take my negativity somewhere when he finish u off:|lol i guess i deserve that...
but please take your negativity somewhere else... your messing up my karma... lol![]()
*analyzes* Hmm....these again....I'm on ice....okay.(Fuuton: Gyouko Hitofuki) Wind Release: Freezing Gust
* Rank: S
* Type: Attack/Defense
* Range: Short-Mid Range
* Chakra Cost: 40
* Damage Points: 80
* Description: User takes a deep breath then Blows out Extremely Cold air. The air is cold enough to freeze an entire lake. It can be used to defend against Water or Earth techniques. If the opponent is hit, their movements become slower and it becomes near impossible to dodge.
to freeze your lake
so now we are standing on a big ice field...
(Kuchiyose: Hotaru Buyou) Summoning: Firefly Dance
Rank: A
Type: Defensive or Offensive
Range: Summon Technique
Chakra cost: 30
Damage: Depends
Description: A Long Lost Summoning technique.
Calls forth a swarm of about 300 fireflies, they hover around the battle field...
*Must have Mastered Wind and Fire Elements to use this summon*
(Hotaru Bunshin) - Firefly Clone
Must Have Kuchiyose: Hotaru Buyou In Effect
* Rank: A
* Type: Supplementary
* Range: N/A
* Chakra: 30
* Damage: 60 (From fire)
* Description: Using the summoned fireflies, the user creates tangible realistic clones. The number of clones available is proportional to the number of available fireflies. Each Clone Requires about 20 fireflies, so the max of a normal swarm is about 15 clones if they are all used. The Fireflies take on the exact appearance of the user, even copying their chakra signature. The user may determine how much chakra is given to the clone.
A firefly clone can use any fire or wind jutsu of the user but can not copy any form of kekkei genkai. They are also able to use any of their unique firefly techniques such as firefly flash, bomb etc.
If the clone runs out of chakra, it is dispersed back into the form of fireflies. If the clone is destroyed it will explode in a burst of wind and flame that sets the opponent on fire.
And i make 1 clone and give him 100 chakra...
U_U crap...*analyzes* Hmm....these again....I'm on ice....okay.
I use...
(kation: gouka)-Katon: Hell Fire
? Rank: S
? Type: attack
? Range: Short-long
? Chakra Cost: 65
? Damage Points: 100
? Description: the user creates a huge fire that turns the whole battle field into flames and severely burning multiple enemies. The fire will remain in the battle field for 3 turns and +30 damage for each turn
to melt the ice and destroy all of you fireflys and clone and hurt you (30 damage each turn to you).
Now I use...
(Katon:Keshi Makugahara)-Fire Style:
Type:Attack
Range:Short
Chakra cost:30
Damage Points:60
Descripton: The user first stomps on the ground creating a underground tunnel that the user then shoots fire into.After the fire has heated the earth until it becomes lave the user has it erupt around the target and converge on his/her body covering them in hot lava.
to attack you
(be aware that elemental combos and custom elements must be blocked with more than one element)
and I use...
(Raiton: Shiro Kaen)- Lightning Element: White Flame
Type: Attack
Ranks:S
Range:Long
Chakra Cost:45
Damage:80
Description: The user creates a small white flame in their mouth that esembles a candle flame. The flame is englufed with electricity after it is created and the user spits it out in a huge mass of destructive fire and lightning that destroys most of the battlefield (trees, ect.)
to attack you....
(in case you fireflys escaped the first attack, this would surely kill them all)
Keshi Makugahara erupts far into the air...O.O I can get the video if you want.U_U crap...
lol ok well we are on a frozen lake so.. most of the initial fire would put itself out... by melting the ice into water
but i would get hurt just the same...
to escape the brunt of the damage and the additional damage per turn... i use..
(Fuuton: Kaze Naminori) Wind Release: Wind Surfing
* Rank: A
* Type: Supplementary
* Range: N/A
* Chakra Cost: 30
* Damage Points: N/A
* Description: Much like the basic water-walking technique. User concentrates a large amount of Wind chakra into their feet. They are then able to move much faster. The user can also create large gusts of wind and ride them or run on them to move around at great speed while staying in the air and off of the ground.
this also lets me be out of the way of the (keshi makugahara) seeing as im in the air...Follows and expands on the basic principle of water walking...
A more advanced technique than water walking.
Like water walking, a user must gather chakra into their feet and constantly feed the appropriate amount. The release of chakra must accommodate for the weight of their body. It is more difficult to wind surf because wind has much less surface tension than water.
Unlike water walking, normal chakra does not work for this technique. The user must use condensed wind element chakra in order to bond and react with the air. It also takes more chakra and is considered a much higher level technique. It requires a great amount of specialized training and chakra control to master.
The user creates powerful gusts of wind in the air and using this technique, can ride on the wind currents... through mastery of wind they can make the currents change direction and control their movement in mid air. This jutsu takes alot of practice and balance just like real surfing. The Technique gets its name from the appearance of the user surfing on air...
then as you attack with your white flame i use
(Katon: Nibai Hone Jouheki Hirate Dageki) Fire Release: Double Bone Rampart Palm Strike
Rank: S
Type: Kekkei Genkai, Attack or Defense
Range: Short-Mid
Chakra: 30 (40 for elemental variation)
Damage: 60 (80 for elemental variation)
Description: User extends their arm (palm forward), then forcefully pushes out a large mass of extremely dense bone in the form of a barrier/wall out of each arm. This is primarily used for defense but can also be used to attack and pummel the enemy (or crush them if they get caught between the walls)
The user can infuse an elemental chakra into the technique for added protection or an extra kick of power (must be announced in the title and must have mastered the element)
*This technique uses a lot of bone and as a result, after this jutsu is used the user can not use any Kaguya techniques for the next turn in order to regenerate*
to shield myself from the blast...
then the bone slabs continue toward you and attack you...
all my fireflies go bye bye... (not from the fire... but from the electric aspect of that last attack...)
then i follow up with
(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank:A
Type:Attack
Range:Short-Mid
Chakra cost:30
Damage Points:60
Description:Fire shape like dragon heads that is best used to make clouds for Kirin but can be used to also attack the opponent(this jutsu is made of multiple bursts of fire) .
yea i know... ive seen the ougi video when i was looking around...Keshi Makugahara erupts far into the air...O.O I can get the video if you want.
and The lightning and fire from white flame needs to be blocked with a dual element, so
I block the dragon fire with...
(Suiton:Suijinheki)-Water Style:Water Encampment Wall
Type:Supplementary
Range:Short
Chakra cost:30
Damage Points:N/A
Descripton: Huge wall of water used to defend that can be made were no water is(no water source is needed to use this jutsu).
Next I trap you with...(since there is still a lake from the melted ice)
(Raiton: Baindingu Heika)- Lightning Element: Binding Swords
Type: Supplementary
Rank: A
Range: Medium-Short
Chakra Cost: 30
Damage:N/A
Description: The user creates ten blades of lightning that lock in on the opponent and stab them without causing damage. This attack binds the enemy for one turn and can only be used 3 times per battle.
and finish you with
(Dakkukaton: Desutorakkushon Avvu Fetto)- Dark Fire Release: Destruction of Fate
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
Description: The user creates a hurricane of dark fire converging on the enemy, then causes it to shrink to the point where it engulfs there enemy in dark fire
*note* (the user must know dark fire and is inescapable with space/time jutsus)
(custom element that Elias taught to me)
O.O
*the site just went down...*
worshippyWow, this is a surprisingly high-level fight. O_O
Nice job, you two >![]()
I destroy the dragons with...yea i know... ive seen the ougi video when i was looking around...
ive seen mekugahara... but im not in the same spot... im flying in the air at high speed... that kind of specifically targetted attack would miss...
and i know about the dual element thing... thats why i specifically chose that jutsu...
I used Fire+Bone... Bone isnt technically an element but it does the job as far as protection goes... fire cancels fire... then the wall of bone which is the base of the attack stops the lightning... i designed it to work as a dual element defense...
ok now i have some problems...
i use
(Fuuton: Takatsume Kirekaze Nagashi) Wind Release: Falcon's Claw Slicing Wind Current
Rank: A
Type: Attack/Defense (can be both at same time)
Range: Short
Chakra: 30
Damage: 60
Description: A full body ?Takatsume? which blasts slicing currents of wind from all over the users body, violently slicing anything within range and any would be attackers. it can also be used to cover any weapon to make it much sharper and increase its slicing power. (if the weapon is thrown the user may control its path the air)
*Much like Chidori Nagashi*
to defend myself against your swords and destroy them...
then i use what is probably my ultimate attack to counter the destruction of fate...
using the water from the melted ice...
(Fuuton: Tsumetai Hou) Wind Release: Icy Retribution
Rank: S
Type: Attack, Defense
Range: Short-Long
Chakra Cost: 40
Damage: 90
Description: Combination of "(Fuuton: Mizu Hitonare) Water Tamer" and "(Fuuton: Gyouko Hitofuki) Wind Release: Freezing Gust"
Using "Water Tamer" the user may split any incoming water attack or use the available water in the area to create a Massive Hurricane (Counter)Attack boosted by the water, the user then adds "Freezing Gust" to freeze the water in the hurricane into razor sharp shards of ice which then hits the opponent with tremendous force.
*This is considered a combination Wind/Ice Jutsu... even though the user is only required to know wind*
*This jutsu is extremely exhausting and the user must wait 3 turns before attempting it again*
and i reallllly high up.. and use
(Fuuton: Nibai Kaze Doragon) Double Wind Dragon
* Rank: S
* Type: Attack
* Range: Mid-Long Range
* Chakra Cost: 40
* Damage Points: 80
* Description: A Double Version of Wind Dragon. Creates 2 dragons of slicing wind. The dragons can shoot wind spheres from their mouth and attack opponents with no mercy. At this level they can be further manipulated to Restrain Opponents. Extra Effective Against foes in the Air.
down at you...
ok you destroyed my dragons...I destroy the dragons with...
(Katon: Yuuen Senka Koji no Jutsu)- Fire Style: Grand War Display Technique
Type: Attack
Rank:S
Range: Long/Wide
Chakra Cost:45
Damage:80 (+5 burn for grassland and plain battlefields)
Description: The user summons a storm of fire that falls onto the opponent like a display many gunshots. This attack has a very wide range and can cause burn damage of 5 points extra if the battlefield is a grassland or plain.
and the fireballs falling from the sky grow because wind<fire and feeds the fire
Now I use the water to use...
(Suiton: Rikkidou Kusari no Jutsu)- Water Style: Liquid Chains
type: Supplementary
Rank: B
Range: Long
Chakra Cost:25
Damage:N/A
Description: The user binds their opponent using highly concentrated water that comes up, directly under the opponent, from underground which take the form of chains. The water will chase the opponent for a short distance until the opponent gets far away from it. This attack is extremely difficult to evade and can only be escaped with a replacement jutsu, or earth jutsu.
and then I use...
Suiton: Kujo Tsunami Nami (Suiton: destructive tsunami wave)
? Rank: S
? Type: attack
? Range: Short-long
? Chakra Cost: 70
? Damage Points: 100
? Description: it?s a mixture of Suiton:Baku Shuishouha)-Water Style:Bursting Water Wave, the user creates a Hugh tsunami while performing the bursting wave, that can level the entire area. It moves at high speeds, can break the opponents bones, and drown them in the water . variations : mud (the wave is mixed wit earth to create a mud tsunami wave, after its over the mud hardens and bury the opponent in mud) lightning ( the wave is mixed with lightning and it can shock a large army)
If you appear behind me, wouldn't you still be getting hit by the tsunami since I will have been at ground level by the time you teleport or you would've landed after you hit me? :/ok you destroyed my dragons...
but im High up in the air... how can the water chains get me?
o well... i charge up alot of wind chakra into my arm and rapidly descend straight at your tsunami wave attack and at the very last second before we connect i use
(Fuuton: Kaze Shunshin) Wind Release: Wind Body Flicker Technique
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: This Jutsu Requires Incredible chakra control to master. Manipulating the air molecules around them, the user is able to blend with the air and move them self anywhere within the battlefield instantly and invisibly. To the opponent it seems that the user has teleported. This technique is much faster than the standard Shunshin.
to go right behind you (you couldnt see me dissapear because of the attack)
and i hit you with
(Fuuton: Tenkiri) Wind Release: Sky Blade Strike
Rank: S
Type: Attack
Range: Short
Chakra: 40
Damage: 80
Description: A much more concentrated version of ?Takatsume.?
After it pierces the opponent, the sprial vortex around the users arm drills into them, blasting them into the sky.
*Based off of Raikiri*
and as i do ... i also use
(Fuuton: Osore Sono Doku Kiri) Wind Release: Fear the Poison Mist
Rank: A
Type: Attack
Range: Full
Chakra Cost: 30
Damage: 60 (+20 per turn if poisoned)
Description: User Expels a Large cloud of Extremely Potent Poisonous Gas.
The Gas is odorless and is almost clear (slight green tint).
All it takes is one breath and the poison starts to work on the system instantly.
If "Smokescreen" or "Hidden Mist" Jutsu is in effect, this attack is unavoidable.
to surround you in deadly gas
well you were on the ground and i made my tenkiri as i descended then warped and hit you from behind...If you appear behind me, wouldn't you still be getting hit by the tsunami since I will have been at ground level by the time you teleport or you would've landed after you hit me? :/
Anyway...just as you extend your arm to pierce me, I throw a seal on your leg and get hit by the wind strike. Then right as you are about to release the gas, I use (you see it coming don't you. We were wihin range for me to execute this technique when you appeared behind me [because I am very good at sensing chakra])...I use...
(Suiton:Soujuu Bodi Mizu no Jutsu)- Water Style: Control Body of Water Technique
Type: Attack
Rank: S
Range: Long
Chakra Cost: 40
Damage: N/A (depends on what you do)
Description: By taking control of the water in a person's body (must place a seal on the opponent) the user can control the opponents entire body since they are made up of 80% water. The opponent can be used to attack another opponent, block incoming attacks or to cause damage to them. This attack becomes active the moment the seal is placed.
Note: Lasts only 1 turn
stopping you comepletely and putting your body in my control. Now I finish you with...
(Suiton: Soujuu Bodi Bakuhatsu)-Water Style: Control Body Explosion
Type: Attack
Rank:Forrbidden
Range:N/A
Chakra Cost:60
Damage:90
Description: The user, once they have possesion of the opponent's body by using Control Body of Water technique, controls all the water in the enemy's body and expands it, causing it to explode. This attack can destroy multiple body parts but causes strain of 10 damage to the user. Must have Control Body of Water Technique active. This attack is unavoidable and unblockable (as it is internal) but uses large amounts of chakra and causes 10 damage to the user.
Note: (Can only be used once per battle)
to crush your entire body (no kaguya defenses work on this, I asked BiBi)
and if that doesn't beat you, I use...
(Raiton: Ame no Kyohaku)- Lightning Element: Rain of the Stars
Type: Attack
Rank:S
Range:Long
Chakra Cost:40
Damage:80
Description: The user summons a storm that rains down of thousands of lightning bolts that explode in an electric surge around the opponent. This attack has a very wide range.
while you are still under my command after the control body explosion.
Well, I can sense chakra so I expected the attack, and I don't really have to turn around to throw the seal. But I see, we'll call it a draw for the sake of no argument ~_Owell you were on the ground and i made my tenkiri as i descended then warped and hit you from behind...
ok... fair enough...
i hit you with my Tenkiri... (that should be enough for a kill)
then you got me with the seal... i dont understand how you had an angle to use it...
Plus reaction time would be... not there... i moved pretty much as fast as yondaime...
much faster than shunshin... its more like teleportation really...
but ok ill say you got me...
(correction though... my kaguya defenses wont work for now... but it will after my operation with bishamon)
so after you hit me with your body explode thingy... (oww btw)
i use this
(Honeton: Hone Kousei) - Bone Release: Bone Rebirth Technique
Rank: Kekkei Genkai, Forbidden
Type: Supplementary
Chakra: 50
Damage: 80 from the burst of spikes (10 to user)
Description: Much like the Oral Rebirth technique…
Using all of the bones in their body, the user creates a large cocoon out of bone and sheds the shell of their former self to be completely “reborn” inside the cocoon. The user emerges from the bone cocoon with a large Burst of bone spikes in all directions which hit with great force. This technique is good for recovering from serious or otherwise life-threatening injury.
*The cocoon is impenetrable by any means*
*User can not use Bone techniques for 2 turns afterwards.*
*Can only be used 2 times in any battle*
I stay in the cocoon...
I recommend we call the fight here...
otherwise it will just turn into an argument...
Great Fight Though...
Draw?
lol well all my bones form a cocoon around me and then i regenerate inside...Well, I can sense chakra so I expected the attack, and I don't really have to turn around to throw the seal. But I see, we'll call it a draw for the sake of no argument ~_O
But the tenkiri wouldn't kill me since I haven't taken any damage to this point O.O (just making a point)............>_>
The whole oral rebirth thing, XD I Didn't see that coming
Advertisement: Join the Kaguya Clan. We Make Orochimaru's oral rebirth look like a band-aid. And with it, we can restore every single human body bone and organ with a single cocoon. Join NOW!! ^^
Lol.
Wait, O_O do you have bone left in your body after the body explosion? O.O Just curious XD
Nice match, you've gotten better than last time. (I should come up with an oral rebirth)
O__O