Unofficial
Rei's Rules & Regulations
All that you know
No Stealing of any kind
No Kai, Sub
We start out in Mid Range
Terrain:A river between us and surrounding area is plain
I quickly use the stream in front of us as a water source and doing a single hand seal and I quickly manipulate that water source and send a dragon of water towards your direction then I quickly take out the bow and 2 arrows and shoot them simultaneously which approach you in an arc pattern so that you cannot focus on them due to the water dragon after that I quickly manipulate that water source again and create a large wave of water and direct it towards you with all might and quickly charge that wave with electricity and thus increase it's brute power.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox β Monkey β Hare β Rat β Boar β Bird β Ox β Horse β Bird β Rat β Tiger β Dog β Tiger β Snake β Ox β Ram β Snake β Boar β Ram β Rat β Yang Water β Monkey β Bird β Dragon β Bird β Ox β Horse β Ram β Tiger β Snake β Rat β Monkey β Hare β Boar β Dragon β Ram β Rat β Ox β Monkey β Bird β Yang Water β Rat β Boar β Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use
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(Suiton: Kyojin Nami Shougeki) β Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source
(Raiton: Kangekiha) β Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
I quickly use the stream in front of us as a water source and doing a single hand seal and I quickly manipulate that water source and send a dragon of water towards your direction then I quickly take out the bow and 2 arrows and shoot them simultaneously which approach you in an arc pattern so that you cannot focus on them due to the water dragon after that I quickly manipulate that water source again and create a large wave of water and direct it towards you with all might and quickly charge that wave with electricity and thus increase it's brute power.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox β Monkey β Hare β Rat β Boar β Bird β Ox β Horse β Bird β Rat β Tiger β Dog β Tiger β Snake β Ox β Ram β Snake β Boar β Ram β Rat β Yang Water β Monkey β Bird β Dragon β Bird β Ox β Horse β Ram β Tiger β Snake β Rat β Monkey β Hare β Boar β Dragon β Ram β Rat β Ox β Monkey β Bird β Yang Water β Rat β Boar β Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use
.
(Suiton: Kyojin Nami Shougeki) β Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source
(Raiton: Kangekiha) β Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
As the water turns into a dragon and begins to snake out of the river, I make a single handseal and turn the entire water source, including the dragon, Into Ice. The Dragon then turns around and opens its mouth, roaring and biting down on you.
Ice: Water lover huh? Me too.
(Hyouton: touketsu souhou) Ice Release: Frozen Touch
Rank-S
Range-Short/Mid
Type-Supplementary
Chakra-40
Damage-N/A
Description-
After making one sign the user focuses his chakra into the air around a water source, causing it to almost instantly freeze by dropping the temperature inside of the molecules of the surrounding air causing the heat in the water to be pulled out of the water and into the air by conduction(much like the formation of demonic ice mirrors)
*Can Only Be used By Ice Users*
*Can Only Be Used Three Times*
(Hyoton: KΕri no Risheipu)-Ice Release: Ice Reshape
Type: Supplementary
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user manipulates the chakra in ice that they created and begins manipulating it so that the ice will change shape according to the users will. The user selects a single point in the ice to be the 'center point' of the reformation. The only ice that can be manipulated is ice within 10 meters from this point. If more ice is attached, it is possible for this jutsu to have the ice being effected to break away from the non-effected ice. Because this isn't adding ice to the object, the mass must stay the same, although the shape is changeable.
Note: Can only be used on ice created by the user.
Note: This jutsu cannot be used to create momentum within the ice. Once the ice is reshaped, it's momentum is the same as it was before this jutsu occurred.
Note: Can only be used 4 times per match.
As I see a giant dragon heading my way I quickly release a strong and wide size of fire wall towards it and completely melt it and also covert the frozen lake again into a water source by again providing it the heat required to stay in that state then I quickly do a single hand seal and and release a strong and fast jet of water from my towards your direction.
(Katon: GΕka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.
As I see a giant dragon heading my way I quickly release a strong and wide size of fire wall towards it and completely melt it and also covert the frozen lake again into a water source by again providing it the heat required to stay in that state then I quickly do a single hand seal and and release a strong and fast jet of water from my towards your direction.
(Katon: GΕka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.
Ice: You are already losing with this approach. Be a little less obvious. Like me ^_^
*As I watch you begin to release fire, I quickly raise a pillar of Ice that encases you as you release the last of the fire jutsu, leaving you with no air as you just exhaled your last breath with the fire, quickly preventing movement and leaving you defenseless*
(Hyouton: HyΕrΕ no Jutsu) Ice Release: Ice Prison Technique
Rank: C
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will rise up what seems like a jagged pillar of ice from the ground, encasing their opponent and freezing them in place. The user can also use this on themselves, encasing themselves in ice to defend them from jutsu. Being an ice user, however, the user will still be able to move their arms and legs fluently while in the ice.
Due to the fire jutsu you are using, you will not be able to see me or the ice forming below you, and the jutsu is fairly fast, so by the time you are stricken with it, it'll be too late to escape. Unless you have a very handy fire custom that requires no seals
Now.
*sits and stares at block of ice* Ice: I'll take him out of it before he gets to hypothermia.....or suffocates
The moment I finish up with my fire jutsu and start to fell the chill because of your ice technique I do single handed handseal and my body starts to emit red color aura but inn reality I encase my selves with fire which melts down the ice in matter of few seconds.
Katon:kasai sukin|fire style:fire skin|
Type: Defence
Rank:A
Range:short
Chakra:30
Damage:60
Description:After the user performs a single handseal he channels his entire body with katon chakra and,the user coats himself with the katon chakra making him impervious to all katon jutsu's of A-rank and below
Note:
can only be taught by igneel
can only be used 2 times in battle
The moment I finish up with my fire jutsu and start to fell the chill because of your ice technique I do single handed handseal and my body starts to emit red color aura but inn reality I encase my selves with fire which melts down the ice in matter of few seconds.
Katon:kasai sukin|fire style:fire skin|
Type: Defence
Rank:A
Range:short
Chakra:30
Damage:60
Description:After the user performs a single handseal he channels his entire body with katon chakra and,the user coats himself with the katon chakra making him impervious to all katon jutsu's of A-rank and below
Note:
can only be taught by igneel
can only be used 2 times in battle
*Upon watching you break free from the Ice pillar I begin taking you seriously, and begin running towards you while an entire cluster of ice needles forms in front of me and in a circle all the way around you, crashing into you as i reach the bank of the river seperating us, and I jump over, while forming another seal that causes a rapid influx of ice spikes to erupt from beneath you, skwering you rapidly, and once I land on the opposite side I make sure to keep an eye on you to watch for any seals*
(Hyouton Hijutsu: Sensatsu SuishΕ no Shi) β Secret Ice Release: Flying Needles of Death and Destruction
Rank: B
Type: Offensive
Range: Short β Mid
Chakra cost: 20
Damage points: 40
Description: A stronger version of the original Flying Needles of Death gathers large amounts of Needles from the air and surrounding environment into more than a thousand needles. He then directs the needles to a specific target, and leaps back to avoid damage to himself. The difference is that these needles are literally icicle spikes, and after damaging the target the icicle spikes melt into a light cold rain.
( Hissatsu HyΕsΕ ) Certain-Kill Ice Spears
Rank: B
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.
As I See a sphere of Ice needles heading my way I without any hesitations I do a single hand seal and wait for the correct time and when the needles are about to reach the shore of the river I form a large shark out of that water source which engulfs you needle and continue towards you while you are in a running position giving you very less time to react.
(Suiton: DaikΕdan no Jutsu) β Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short β Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger β Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
As I See a sphere of Ice needles heading my way I without any hesitations I do a single hand seal and wait for the correct time and when the needles are about to reach the shore of the river I form a large shark out of that water source which engulfs you needle and continue towards you while you are in a running position giving you very less time to react.
(Suiton: DaikΕdan no Jutsu) β Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short β Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger β Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
Without any hesitation I form an ice rasengan, touching the shark with it as I fly through the air, and since it was previously cooled by the needles it ate, it literally shatters as the rasengan smashes it to bits and I continue towards you, now short range.
Elemental Rasengan
Rank:S
Type:Attack/Defence
Range:Short
Chakra Cost:N/A
Damage Points:N/A
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects.
Note:Must know rasengan
Ice:Real men can go short range and do battle
I then take a single kunai out and await a move from you
Ice:Just kidding. Just needed to be closer to you. Pahahaha
*as the words escape my mouth, the area surrounding us gets blanketed with smoke, causing irritation to your eyes and lungs, preventing you from using techniques that require you to breathe in air. You then quickly feel your body being restricted as you gasp for air keeping you from making seals*
(Senpuku Kemuri Kangoku no jutsu) β Blinding Smoke Screen Technique
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: 80
Description: While fighting the enemy and wanting to flee from battle of hide, Kigiri can make an extremely thick smokescreen which immediately makes the enemy cough and blinds them. The user can then attack at free will.
Note: Can only be used by Kigiri or Smoke users
*(Enmaku RΕ no Jutsu) - Binding Smoke Prison Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user can manipulate their smoke to wrap around the opponent with a minimal level of physical power and prevent them from moving.
Note: Can only be used by a smoke user.
As I began to see a cloud of smoke heading my way I in take out my sword a release a vortex of which surrounds me and I am unaffected with your smoke effects and even you prison is not able to bind as there is no smoke around me and also slowly starts move towards your direction then I send my chakra in the sky and make a special type of rain to happen which bound your movement completely
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
(Secchakuzai no Kouu) - Rain of Glue
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: When user makes it rain and then changes the compounds of the water(materials in the air).Then makes the rain sticky which binds the opponent in place for 2 turns.this jutsu lasts for 2 turns.