Yard and Ryoku Screw up the battle arena.

-Yard-

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As the smoke clears I freefall dowards gaining momentum then I lean my upperbody upwards allowing myself to dash towards you with amazing speeds and I charge chakra into my arm while going directly for you and I use my wings to slow me down while I deliver a quick uppercut in the blink of an eye sending you up in the air.


(Shouryuken) - Rising Uppercut
Rank: C
Type: Offensive, Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the targets attack (physical based attacks),

*As you go to uppercut me, I knock your arm to the side (Your right, my left) using my wrist, connecting it to your mid forearm. In unison, I send my right fist to your face, as it get's an inch away I use*

(Jeet Kune Do: Ichi Inchi Panchi Gikou) Jeet Kune Do: One Inch Punch Technique
Type: Attack
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: The one inch punch is a skill which uses explosive power to generate tremendous amounts of impact force at extremely close distances. When performing this one inch punch the practitioner stands with his fist very close to the target, A quick movement of the wrist produces the force needed, the wrist is held with the knuckles facing out on a horizontal axis, the wrist is then moved up and a strike is produced with the bottom two knuckles.

Note: Must know Jeet Kun Do.
Note: Each punch counts as one of the users moves per turn.
Note: Must have mastered Jeet Kune Do.

*Sending my fist into your forehead. All this in the blink of an eye as my movements are done in unison*
 

Nagato..

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*As you go to uppercut me, I knock your arm to the side (Your right, my left) using my wrist, connecting it to your mid forearm. In unison, I send my right fist to your face, as it get's an inch away I use*

(Jeet Kune Do: Ichi Inchi Panchi Gikou) Jeet Kune Do: One Inch Punch Technique
Type: Attack
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: The one inch punch is a skill which uses explosive power to generate tremendous amounts of impact force at extremely close distances. When performing this one inch punch the practitioner stands with his fist very close to the target, A quick movement of the wrist produces the force needed, the wrist is held with the knuckles facing out on a horizontal axis, the wrist is then moved up and a strike is produced with the bottom two knuckles.

Note: Must know Jeet Kun Do.
Note: Each punch counts as one of the users moves per turn.
Note: Must have mastered Jeet Kune Do.

*Sending my fist into your forehead. All this in the blink of an eye as my movements are done in unison*


Having the same reaction time as you, the hand that you knocked away grabs hold of your wrist on contact and snaps it at the joints dislocating it using your own momentum against you, while my other hand rises forming a Dark Release Rasengan smashing it right into your hand and into your body shattering your ribs and chest cavity, sending you flying..

(Meiton: Chō Kasseiken) - Dark Release: Super Revival Fist
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu works in similar fashion to rasengan. by gathering dark chakra into the users hand, the user can create a dark orb with two dark rings around it (giving an atomic look). The user will then plow the orb into the opponent, resulting in the opponent being with tremendous bone shattering force.
 

-Yard-

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Having the same reaction time as you, the hand that you knocked away grabs hold of your wrist on contact and snaps it at the joints dislocating it using your own momentum against you, while my other hand rises forming a Dark Release Rasengan smashing it right into your hand and into your body shattering your ribs and chest cavity, sending you flying..

(Meiton: Chō Kasseiken) - Dark Release: Super Revival Fist
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu works in similar fashion to rasengan. by gathering dark chakra into the users hand, the user can create a dark orb with two dark rings around it (giving an atomic look). The user will then plow the orb into the opponent, resulting in the opponent being with tremendous bone shattering force.

*I track the movements of your hand as it goes to grab my wrist I use*

(Hayaton:Hayai Undoushinkei)Swift Release: Swift Reflexes
Rank: C
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user releases a quick burst of swift release chakra to a single limb to heighten their reflexes substantially for a few seconds.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.

*I instantly move my hand away from the arm trying to grab my wrist, to your arm that has the rasengan, I grab the forearm of that arm and slam the rasengan into your stomach in an instant*
 

Nagato..

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*I track the movements of your hand as it goes to grab my wrist I use*

(Hayaton:Hayai Undoushinkei)Swift Release: Swift Reflexes
Rank: C
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user releases a quick burst of swift release chakra to a single limb to heighten their reflexes substantially for a few seconds.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.

*I instantly move my hand away from the arm trying to grab my wrist, to your arm that has the rasengan, I grab the forearm of that arm and slam the rasengan into your stomach in an instant*


As I notice you grabbing my forearm, I have almost no time to defend so I take a step over to the side allowing me to turn my torso to the side missing my own attack as I disperse it and spit out a watery acid directly into your face, melting your skin.

(Suiton: Sui Mizu) - Water Style: Acid Water
Rank: A
Type: Attack
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.
 

-Yard-

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As I notice you grabbing my forearm, I have almost no time to defend so I take a step over to the side allowing me to turn my torso to the side missing my own attack as I disperse it and spit out a watery acid directly into your face, melting your skin.

(Suiton: Sui Mizu) - Water Style: Acid Water
Rank: A
Type: Attack
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.


*As you spit out the water, I react instantly using*


(Hayaton:Tatsumaki Haijo) Swift Release: Tornado Rejection
Rank: B
Type: Defensive
Range: Short
Chakra cost: 25
Damage points: 10
Description: The user grabs onto their enemy's arm or leg and spins at great speeds, releasing the enemy after spinning them several times, leaving them disorientied and skidding across the ground, eventually stoping 10meters away from the user.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.
-Can't be used to defend againest A rank or above taijutsu
-Only useable once per turn


*With your arm in my grasp I spin you around in hyper speed, using your body to defend me against the water by swinging you into it like a bat to a baseball, except I keep spinning at an incredibly high rotation and throw you 10 meters into the air by 10 meters. I then appear behind you in the air, your head facing to the ground, your body upside down, using*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.


*I grab your body like sasuke when he does his falcon drop, only thing is, the second I touch your body (Which is instantly) I use*


(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.


*Making your body incredibly heavy, making it so that you can't even move as a side effect to my real intention which is that your new added weight will cause you to slam into the ground with incredible force, breaking every bone in your body and leaving a small crater in the ground. I jump off at last second going into the air and landing 10 meters away. I land crouched down, breathing slightly heavy*

That was tough, but I'm afraid it's over.
 

Nagato..

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*As you spit out the water, I react instantly using*


(Hayaton:Tatsumaki Haijo) Swift Release: Tornado Rejection
Rank: B
Type: Defensive
Range: Short
Chakra cost: 25
Damage points: 10
Description: The user grabs onto their enemy's arm or leg and spins at great speeds, releasing the enemy after spinning them several times, leaving them disorientied and skidding across the ground, eventually stoping 10meters away from the user.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.
-Can't be used to defend againest A rank or above taijutsu
-Only useable once per turn


*With your arm in my grasp I spin you around in hyper speed, using your body to defend me against the water by swinging you into it like a bat to a baseball, except I keep spinning at an incredibly high rotation and throw you 10 meters into the air by 10 meters. I then appear behind you in the air, your head facing to the ground, your body upside down, using*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.


*I grab your body like sasuke when he does his falcon drop, only thing is, the second I touch your body (Which is instantly) I use*


(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.


*Making your body incredibly heavy, making it so that you can't even move as a side effect to my real intention which is that your new added weight will cause you to slam into the ground with incredible force, breaking every bone in your body and leaving a small crater in the ground. I jump off at last second going into the air and landing 10 meters away. I land crouched down, breathing slightly heavy*

That was tough, but I'm afraid it's over.


As we both start to begin the spinning motion, I react instantly by keeping hold of you rotating much faster than you, in the same direction at the same time releasing massive amounts of energy from my body that thrashes you inside my energy dome at high speeds similar to pressure damage.. When its over the battlefield has been completely destroyed..

(Meiton: Dākuenerugī no Supin) - Dark Energy Spin
Type: Attack/Supplementary
Rank: S
Range: Short-Mid (Depending on the speed and power of the spin)
Chakra Cost: 50
Damage: 80
Description: Much similar to the Hyuga clan rotation the user spins at top speed while emitting large amounts of dark release chakra around him creating a dark release dome. Because of the spinning it releases waves of dark energy chakra that thrashes everything in it's path(goes in all directions) at high speeds (the same speeds as pressure damage). When the technique ends the entire battlefield is left in ruins.

Note: Once Per Battle
Note: Takes one turn to prepare enough chakra.
Note: The thrashing originates from the user giving the opponent time to counter.
Note: No other Dark Release techniques this turn and the following one.
Note: Only two jutsus can be performed the next turn due to being disorientated from spinning so much.
Note: Must have permission to use by Madara.. & Nagato..

No my friend... Now its over U_U
 

-Yard-

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As we both start to begin the spinning motion, I react instantly by keeping hold of you rotating much faster than you, in the same direction at the same time releasing massive amounts of energy from my body that thrashes you inside my energy dome at high speeds similar to pressure damage.. When its over the battlefield has been completely destroyed..

(Meiton: Dākuenerugī no Supin) - Dark Energy Spin
Type: Attack/Supplementary
Rank: S
Range: Short-Mid (Depending on the speed and power of the spin)
Chakra Cost: 50
Damage: 80
Description: Much similar to the Hyuga clan rotation the user spins at top speed while emitting large amounts of dark release chakra around him creating a dark release dome. Because of the spinning it releases waves of dark energy chakra that thrashes everything in it's path(goes in all directions) at high speeds (the same speeds as pressure damage). When the technique ends the entire battlefield is left in ruins.

Note: Once Per Battle
Note: Takes one turn to prepare enough chakra.
Note: The thrashing originates from the user giving the opponent time to counter.
Note: No other Dark Release techniques this turn and the following one.
Note: Only two jutsus can be performed the next turn due to being disorientated from spinning so much.
Note: Must have permission to use by Madara.. & Nagato..

No my friend... Now its over U_U

*The instant you start to rotate and the chakra radiates from your body, my arm moves away from you at great speed and my carbon comes into action, with 2nd gate speed, it reacts instantly, protecting me like gaaras sand does, it shields me from your attack. My carbon has the ability to protect me from S rank jutsu once every 2 turns and moves at 2nd gate speed, so it's fast enough to react*

(Hayaton:Hayai Undoushinkei)Swift Release: Swift Reflexes
Rank: C
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user releases a quick burst of swift release chakra to a single limb to heighten their reflexes substantially for a few seconds.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.


*I am blown backwards, 10 meters away. My carbon in the air, floating with it looking ripped apart in a few places*

If it wasn't for my carbon, escaping that would have been near impossible. It looks like you really are going for the intent to kill.. I like that then. I'll get serious as well.

*I take off my weights gaining double my speed.*
 

Nagato..

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*The instant you start to rotate and the chakra radiates from your body, my arm moves away from you at great speed and my carbon comes into action, with 2nd gate speed, it reacts instantly, protecting me like gaaras sand does, it shields me from your attack. My carbon has the ability to protect me from S rank jutsu once every 2 turns and moves at 2nd gate speed, so it's fast enough to react*

(Hayaton:Hayai Undoushinkei)Swift Release: Swift Reflexes
Rank: C
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user releases a quick burst of swift release chakra to a single limb to heighten their reflexes substantially for a few seconds.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.


*I am blown backwards, 10 meters away. My carbon in the air, floating with it looking ripped apart in a few places*

If it wasn't for my carbon, escaping that would have been near impossible. It looks like you really are going for the intent to kill.. I like that then. I'll get serious as well.

*I take off my weights gaining double my speed.*


Lets end this Yard..

Runs towards you pulling out my sword..
 

-Yard-

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Lets end this Yard..

Runs towards you pulling out my sword..

*I Draw my Nunchaku, Enter movement of water as I use*


Genjutsu| Sunadokei - [Illusion Technique| Hourglass]
Rank: A
Type: Supplementary
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user does a three handseals and spreads his chakra through the air. Anybody in the area will then be affected by a genjutsu that causes them to see things either sped up or slowed down to a extreme. This drastically hampers the user ability to react and target the user or jutsu techniques aimed at them, as techniques will seemed to be launched at them in blinding speed or slowed to a halt so while the user sends techniques at the opponent they are launched slowly, when in actuality the user may have finished his technique and gone onto the next one thus harming the opponent.
(Last 2 turns)

*Making all movements that come from me, seem 10x faster. I then make 3inch wide blades form at the ends of my Nunchaku using carbon as well as it covers them, and I dash at you*

(Setsuju Nunchaku) Intercepting Nunchucks
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: N/A
Damage: N/A
Description: Due to the users advanced mastery over Jeet Kune Do, the user can already wield it with fast speeds, due to the built up momentum that Nunchucks have when being wielded/swung around. The user can attack much faster, with Jeet Kune Do already giving the ability to move his arms at a very fast pace, he could move the Nunchucks with incredible speed. Once he mastered them, he could swing them at speeds that could defend him from speeds that of rock lee without weights. Each strike from them had much more force of impact than a normal punch, being able to break bones with a strike from it as regular nunchucks already can.


Abilities:
- Can move the Nunchucks with great speed that can keep up with Lee without weights.
- The Nunchucks are unbreakable.

Notes:
- The Nunchucks movement is still trackable through normal eyesight.
- Can only be wielded by Yard.


(Shintai Hitoshii Mizu) Movement Of Water
Type: Attack/Supplementary
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.

Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.


*As I dash at you, I infuse my Nunchaku with swift release using*

(Hayaton: Senjigusuri Hayai) - Swift Release: Swift infusion
Type: Supplementary/ Offensive
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The user infuses a kunai with his Swift Chakra, letting it move much faster, as well as increasing its piercing power due to the sheer speed added.
Note: Can only be taught by Rexii
Note: Speed of the kunai is barely trackable by normal eyesight


*I charge at you with speeds of rock lee with/out weights. When I get to you, I slash my nunchaku into you with, speed of lee with/o weights, plus the speed of motion from my movement of water, plus the nunchaku being swift infused and due to the blades are made of carbon I use them to move my nunchaku at increased speed of + 2nd gate. I slash into you 100 times, slashing your throat and your ribs from the opening in your armor from the rasengan earlier. With my speed increased and the genjutsu making you think I'm 10x faster so that reacting to it is insanely hard*
 
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