[Ye Olde Tournament Round 1] Ushiro vs Typhon

Ushiro

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The Rules
Must have been on Narutobase for at the minimum, a year.
Killing is allowed, however it doesn't count
Stealing is up to the participants
Terrain is made by the thread maker
You have a window of 5 days to reply to your thread, or you're disqualified
CJs are allowed, and by default CEs are. If both participants agree, then CEs can be disabled
If you are to argue, you have to alert your opponent before going to a higher power.​

We will be fighting here mid range from each other with the river at my left, your right.
You must be registered for see images
I'm using my Ushiro Nara bio in my sig. Post your bio and make the first move. Good luck :) Oh yeah, i rather not have stealing allowed too.
 

Typhon

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I'm using my Bacchus Hyuuga bio. Good luck. ^_^

_________________________________________

Upon seeing you I activate my Byakugan.

I make two hand seals and slam my palms on the ground, inserting the nozzles of my wrist launchers into the soil. From your perspective this looks just like a typical earth technique motion, but a moment later a geyser of smoke erupts from beneath you blasting you into the air.

(Ninjutsu: Yomi Haiki) | Ninja Arts: Underworld Exhaust
Type: Attack
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user forms two hand seals and slams their palms on the ground. This motion can easily be misconstrued as the initiation of an earth technique, however what the user is doing is inserting the nozzle of their wrist launcher into the earth. They then release that smoke into the earth and have it burst out of the ground underneath the target, damaging their legs and launching them into the air.
-Can be used four times per battle.
-Requires wrist launchers.

I immediately control the smoke to wrap around your body, binding your arms to your body and your legs together.

(Enmaku Rō no Jutsu) - Binding Smoke Prison Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user can manipulate their smoke to wrap around the opponent with a minimal level of physical power and prevent them from moving.
Note: Can only be used by a smoke user.

With you bound I make a hand seal and gather the wind around you into a sphere of needles. With my right arm extended I close my hand causing the needles to collapse on you, cutting you extensively all over.

(Fuuton: Pin Kusshon) | Wind Style: Pin Cushion
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user preforms three hand seals and raises their open palm towards a target gathering the wind around them into a sphere of dozens of wind needles. Once the needles are formed the user closes the hand causing the needles to all collapse onto the target delivering dozens of cuts. This technique can be used on two targets simultaneously by doubling the hand seals and using both arms.
-Can be used twice per battle.
-Counts as two moves if used on two targets.
-No S rank wind the following turn.
 

Ushiro

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I'm using my Bacchus Hyuuga bio. Good luck. ^_^

_________________________________________

Upon seeing you I activate my Byakugan.

I make two hand seals and slam my palms on the ground, inserting the nozzles of my wrist launchers into the soil. From your perspective this looks just like a typical earth technique motion, but a moment later a geyser of smoke erupts from beneath you blasting you into the air.

(Ninjutsu: Yomi Haiki) | Ninja Arts: Underworld Exhaust
Type: Attack
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user forms two hand seals and slams their palms on the ground. This motion can easily be misconstrued as the initiation of an earth technique, however what the user is doing is inserting the nozzle of their wrist launcher into the earth. They then release that smoke into the earth and have it burst out of the ground underneath the target, damaging their legs and launching them into the air.
-Can be used four times per battle.
-Requires wrist launchers.

I immediately control the smoke to wrap around your body, binding your arms to your body and your legs together.

(Enmaku Rō no Jutsu) - Binding Smoke Prison Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user can manipulate their smoke to wrap around the opponent with a minimal level of physical power and prevent them from moving.
Note: Can only be used by a smoke user.

With you bound I make a hand seal and gather the wind around you into a sphere of needles. With my right arm extended I close my hand causing the needles to collapse on you, cutting you extensively all over.

(Fuuton: Pin Kusshon) | Wind Style: Pin Cushion
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user preforms three hand seals and raises their open palm towards a target gathering the wind around them into a sphere of dozens of wind needles. Once the needles are formed the user closes the hand causing the needles to all collapse onto the target delivering dozens of cuts. This technique can be used on two targets simultaneously by doubling the hand seals and using both arms.
-Can be used twice per battle.
-Counts as two moves if used on two targets.
-No S rank wind the following turn.
I see you slam your palms on the ground i am expecting some kind of attack from below so i manifest two pairs of wings on my back made of wind and fly into the air to my right diagonally. The wind that is released upon creating of my wings pushes me upwards and allows me to avoid the smoke while keeping it at bay.

[Fūton: uyoku enzeru] - Wind Release: Take Flight
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage: 60
Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.
- 4 times per battle.
- as long as this technique is active the user cannot use any fire based techniques
- Can Only be used by ~Crow~
As you point your arm at me i clap my hands together and cause a huge amount of water to materialize around me in the form of three powerful waves pushing outwards that destroys your sphere of needles.

Naiagara no Mizu | The Waters of Niagara
Rank: A
Type: Defensive/Supplementary/Offensive
Range: Short/Long
Chakra cost: 30
Damage points: N/A
Description: The user claps his hands together while releasing a large amount of water chakra into the immediate vicinity; this causes a great body of water to materialize out of nowhere. The water materializes in three large waves that appear in a very quick succession right after each other. The materialized water appears very close to the user, and all the waves are, even upon materialization, pushing outwards with great force. This can be compared to a pulse of water that is pushed outwards.
-Can only be used 3 times per battle.
-Once the water is sent toward a target, it's impossible to change its direction.
-This is an advanced version of: (Suiton: Suishouha) - Water Style: Water Shock wave.
-Can only be taught by Zero Kelvin.
I then form a single handseal and use the excess water from my technique to form a giant wolf-like beast. It charges towards you and sends a torrent of water at you with its claws as i swiftly circle you in the air about 7 meters above the ground.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating water water and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns
 

Typhon

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As you take flight I abandon the remainder of my move and make two hand seals. An ember materializes right on your wings, and instantly ignites them, burning your back and sending you falling to the ground with your back on fire.

Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember
Type: Offensive/Supplementary/Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu)
Description:
User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu.

As you're falling I slam my palms on the ground raising up two massive slabs of earth which crush you between them.

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
 

Ushiro

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As you take flight I abandon the remainder of my move and make two hand seals. An ember materializes right on your wings, and instantly ignites them, burning your back and sending you falling to the ground with your back on fire.

Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember
Type: Offensive/Supplementary/Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu)
Description:
User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu.

As you're falling I slam my palms on the ground raising up two massive slabs of earth which crush you between them.

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
Noticing my wings suddenly catch on fire i disperse them and douse the fire on me with a simple water technique.

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
Meanwhile i bite the thumb of my other hand and wipe blood on my summoning tattoo. By thrusting my hand below me i summon the giant locust Kokyū flying under me.

(Sōdaina Inago wa Kokyū) - Summoning Technique: Grand Locust Kokyū
Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Kokyū, a giant locust the size of Gamahiro who rules all locusts. He has pale white eyes and a steel-hard shell that is dark red in color and carries a flame-resistant pouch full of potent explosives. He has an affinity for the wind element and can create a powerful S-rank tornado that draws objects into his mouth making it possible for him to consume entire forests and even buildings that are broken to pieces in the tornado (only usable twice and counts as one of the user's moves). He can perform wind jutsu that the user knows up to S-rank that do not require handseals and it is possible for him to clone himself like Katsuyu by spitting into multiple forms but counting towards on of the users 3 moves per turn.
-Can only be summoned once
-Lasts for 5 turns
-All techniques used by him count as one of the summoner's moves
-Must have signed the locusts contract
I then generate a huge dragon-like blade from my left hand that i use to cleave through the rock section to my left and then the one on my right with great destructive force.

raiton : doragon-ken- lightning style: dragon blade
Rank: S
Type: Attack/Defense
Range: short-long
Chakra Cost: 40 ( - 15 for each turn its in use )
Damage Points: 80
Description: by charging the user's lightning chakra, he shall focus it in an blade like huge dragon shaped lightning from his hand " like an dragon chidori spear " but it can be moved like huge link to so that its flicks able if the user want to, and can make huge damages to the opponent , and perfect against others earth jutsus.
~ can only be user 1 times in a battle ..
~ cant stay more then two turns
~ - 10 for each time its in use for the user's health " because it injures his hand
 
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Typhon

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I don't think your move works.

1. You won't notice the flames until they already burn you. Your attention is on me and the flames originate behind you, and will ignite the wings almost instantly.

2. At about the time you notice the flames and begin to react, I'm already beginning my earth technique. You wouldn't have time to use the hands of water, summon your locust and then use an S-rank lightning tech.

I'll have someone check it.
 

Emperor

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Although I do not agree that Ushiro would not have sensed the fire ( the sudden heat burning on his back from when his wings caught flame would have been enough ) I do agree, however, that he would not have the time to douse the flames, summon a locust, make a blade, and then cleave through the rocks before they smashed him into essentially messy soup.

Winner, Typhon.
 
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