Welcome Back Pervy ;)

-Yard-

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You know the rules etc
Mid range
Training field



I believe it's your turn to go first this time.
 

The Pervy Sage

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Jiraiya bio in sig.... scalf, all the seals.... ect...


Jiraiya: What are you doing here?
 

-Yard-

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Jiraiya bio in sig.... scalf, all the seals.... ect...


Jiraiya: What are you doing here?

I heard the legendary sannin, Jiraiya, was back, so I came for the challenge.
 

-Yard-

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Jiraiya: Fighting an old man? Really?

You may be an old man, but the tittle of "Legendary Sannin" will never age. It's not your age, but the power and skill you posses. I will fight you with everything I have, because of that...Jiraiya.


*I use*

(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.

*Shooting 3 dragon shaped fireballs at you. As they come at you, I use*

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.


*Making jaws of earth rise up around you and slam shut just as the fireballs would strike you, timing this attack perfectly so that both technique strike you in unison. This is because the fire has to travel to you, whereas the earth is manipulated around you making it faster so that they can strike in unison. I follow up with*


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


*Making a wall of earth rise behind you 5 meters away from you*
 

Wesobi

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*jumps infront of jiraiya and takes all the hits*

With my last breath I speak

Pappi... I hope... you... see... my ....worth now...

*dies* X_X
 

The Pervy Sage

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You may be an old man, but the tittle of "Legendary Sannin" will never age. It's not your age, but the power and skill you posses. I will fight you with everything I have, because of that...Jiraiya.


*I use*

(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.

*Shooting 3 dragon shaped fireballs at you. As they come at you, I use*

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.


*Making jaws of earth rise up around you and slam shut just as the fireballs would strike you, timing this attack perfectly so that both technique strike you in unison. This is because the fire has to travel to you, whereas the earth is manipulated around you making it faster so that they can strike in unison. I follow up with*


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


*Making a wall of earth rise behind you 5 meters away from you*

As you release your fire at me i activate one of the seals on my scalf:

(Igneel's atae) - Igneel's Gift
Type: Weapon
Rank: S
Range: N/a
Chakra cost: N/a
Damage Points: N/a
Description: Long ago, when Natsu was young and Igneel found him, Igneel gave this special scalf to Natsu. At the time Natsu didn't understand why, but now it's all he has left of his "Father". This scarf has several Kanji seals and formulas said to have been written by a Fire Dragon. Although the full extent of the scarfs power is still unknown, it has been shown that fire techniques used by someone wearing the scarf are slightly more powerful, bigger and faster. The scarf passively feeds on the users chakra to create an aura of fire chakra around him that reduces incoming fire by one rank. The users fire jutsu increase in size and gain +10 damage. Not only this, but the Scalf gives Natsu the determination to fight so that he can meet Igneel again and make him proud, much like Jiraiyas determination. This will increase his will power and will be able to continue to fight even while in pain, such as losing an arm. Natsu always wears this scalf.

Note: The aura reduces only the damage of Katon techniques, not elemental combinations with fire or fire related CE's or KG.

The scalf reduces the power of your fire technique by one rank, making it C rank. Not only this but Natsu is more resistant naturally to fire attacks as it says in my bio, so the rest of your fire jutsu is pretty useless. But as i use my scalfs ability, i use:

(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.

Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time

Wrapping my entire body in flames. (pretty cool for jiraiya ey?). As i do this your jaws will rise up, but i will just swing by arms out shattering the jaws with my fire which are actually stronger than the earth because of my scalf. So i'm wrapped in flames... your first to jutsu fail and as you try to release your 3rd jutsu i gather all the fire around me to use:

(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.

Note: can only make max of 2 blasts per use

Releasing the blast of fire forwards at you while holding myself in place.
 

-Yard-

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As you release your fire at me i activate one of the seals on my scalf:

(Igneel's atae) - Igneel's Gift
Type: Weapon
Rank: S
Range: N/a
Chakra cost: N/a
Damage Points: N/a
Description: Long ago, when Natsu was young and Igneel found him, Igneel gave this special scalf to Natsu. At the time Natsu didn't understand why, but now it's all he has left of his "Father". This scarf has several Kanji seals and formulas said to have been written by a Fire Dragon. Although the full extent of the scarfs power is still unknown, it has been shown that fire techniques used by someone wearing the scarf are slightly more powerful, bigger and faster. The scarf passively feeds on the users chakra to create an aura of fire chakra around him that reduces incoming fire by one rank. The users fire jutsu increase in size and gain +10 damage. Not only this, but the Scalf gives Natsu the determination to fight so that he can meet Igneel again and make him proud, much like Jiraiyas determination. This will increase his will power and will be able to continue to fight even while in pain, such as losing an arm. Natsu always wears this scalf.

Note: The aura reduces only the damage of Katon techniques, not elemental combinations with fire or fire related CE's or KG.

The scalf reduces the power of your fire technique by one rank, making it C rank. Not only this but Natsu is more resistant naturally to fire attacks as it says in my bio, so the rest of your fire jutsu is pretty useless. But as i use my scalfs ability, i use:

(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.

Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time

Wrapping my entire body in flames. (pretty cool for jiraiya ey?). As i do this your jaws will rise up, but i will just swing by arms out shattering the jaws with my fire which are actually stronger than the earth because of my scalf. So i'm wrapped in flames... your first to jutsu fail and as you try to release your 3rd jutsu i gather all the fire around me to use:

(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.

Note: can only make max of 2 blasts per use

Releasing the blast of fire forwards at you while holding myself in place.

*As the fire comes at me I use*


(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.


*Destroying the fire and coming at you. It creates a mist of steam that covers the battle field as well. The second I release it I use*


(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

*Creating water that gushes up around you and traps you in a sphere of water in the blink of an eye. I follow up with using*

(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.

*As my gushing water rises up around you, it increases in size and shocks you as it turns into a sphere of water. My sphere increases in size and +1 rank I believe. My water also negates your power of the dragon technique. My Sphere is left at C rank when it forms into a sphere.*
 

The Pervy Sage

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*As the fire comes at me I use*


(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.


*Destroying the fire and coming at you. It creates a mist of steam that covers the battle field as well. The second I release it I use*


(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

*Creating water that gushes up around you and traps you in a sphere of water in the blink of an eye. I follow up with using*

(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.

*As my gushing water rises up around you, it increases in size and shocks you as it turns into a sphere of water. My sphere increases in size and +1 rank I believe. My water also negates your power of the dragon technique. My Sphere is left at C rank when it forms into a sphere.*

As i watch your movements i see you release the water, as you do so i use:

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

In doing so i raise a thick pillar (8x8m) under me lifting me up. Your water would hit this leaving me uneffected. This would also push me up away from the water you are trying to bind me in ect. As i raise up, i yawn.
 

-Yard-

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As i watch your movements i see you release the water, as you do so i use:

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

In doing so i raise a thick pillar (8x8m) under me lifting me up. Your water would hit this leaving me uneffected. This would also push me up away from the water you are trying to bind me in ect. As i raise up, i yawn.

*Hears the sound of earth moving, so I figure you used earth to escape. I also don't hear my water gush up because of your wall. So I use*

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

*Sending an electrical current racing through the ground.*
 

The Pervy Sage

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*Hears the sound of earth moving, Doesn't hear any screams from the shocks, so I figure you used earth to escape. I also don't hear my water gush up because of your wall. So I use*

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

*Sending an electrical current racing through the ground.*

As you slam your hands on the ground, wouldn't you shock yourself because of the water you made? lol

Anyway, as you slam your hands on the ground, i begin to run forwards, and jumping off the pillar just as the lightning is about to hit it. As i do i release a jet of fire from my feet, pushing me forwards towards you using:

(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.

Note: can only make max of 2 blasts per use

As i do i throw 3 kunai at you with explosive tags attached

Jiraiya: What happened to everything you've got?
 

-Yard-

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As you slam your hands on the ground, wouldn't you shock yourself because of the water you made? lol

Anyway, as you slam your hands on the ground, i begin to run forwards, and jumping off the pillar just as the lightning is about to hit it. As i do i release a jet of fire from my feet, pushing me forwards towards you using:

(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.

Note: can only make max of 2 blasts per use

As i do i throw 3 kunai at you with explosive tags attached

Jiraiya: What happened to everything you've got?

The Water is a small amount that's 10 meters away.
The lightning technique

You must be registered for see images


And the water technique is also very small.


*As you come at me, as you're getting your kunai's I use*

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.


*I spit out a great amount of water at you, the steam has cleared by now. This creates a wave of water that hits you and crushes your body, I don't form the orb*


Warm ups can be fun you know?
 

The Pervy Sage

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The Water is a small amount that's 10 meters away.
The lightning technique

You must be registered for see images


And the water technique is also very small.


*As you come at me, as you're getting your kunai's I use*

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.


*I spit out a great amount of water at you, the steam has cleared by now. This creates a wave of water that hits you and crushes your body, I don't form the orb*


Warm ups can be fun you know?

As i see you release the water at me i use:

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

Activating the seal in my mouth which seals all the water into my mouth as i fly towards you. As i get to you with great speed i puch you in the face with a right hook.
 
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