Lilith Vs Rexii

ReXii

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Reis R&R blah blah
Everything goes
No stealing
Killing is fine
Terrain: Random field in a random place (Mid range)

Hmm that seems like it i guess
Soul in sig
First move is yours as the challenger xd
 

Lili-Chwan

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Tia Dalma in sig.

I quickly use:

(Meromeroton: Nemuri Tanpopo ) Perfume Release: Slumberous Dandelions
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: After 3 handseals, the user is able to materialize several portions, all in 1 area, of a very clear and translucent liquid in a patch of roughly around 4 meters radius on the ground, which manifest themselves as countless of seed filled dandelions. The perfume dandelions softly spread out through the area and turn into ponds, allowing only the perfume in the air. The perfume's scent carries a powerful sleeping genjutsu. As the opponent feels his eyes getting heavier and his movements getting sluggish, they will see young women with angelical appearance caressing and massaging them. The opponent quickly falls asleep for 2 turns.
*Physical Effects: Powerful Soporific and Tranquilizer*
*Illusionary Effects: Angelical Maidens*
*Can only be used once every 3 turns*

Summoning a path of soporific perfume, right under your feet. And then I shoot a kunai with a paperbomb, aiming to hit your neck and explode right after
 

ReXii

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Watching you carefully as the battle begins i notice a strange liquid appear at me fight the scent begins making me drowsy so i believe this to be some form of sleeping potion or something similar, With this in mind i instantly jump start my body with swift chakra pushing my reflexes to there absolute limit as i seemingly teleport in front of your eyes reappearing far to the left still mid range making a few seals and releasing a huge ball of fire towards you in the shape of a dragons head.
*The chakra jump start would be enough to break the genjutsu as its like a chakra infusion similar to CM activation or seal activations i believe*

(Hayaton: Hayai Ishiki Jutsu)- Swift Release: Swift Senses Technique
Type: Supplement
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user jump starts their senses with swift chakra to extreme limits, the result of which being a sensation where ordinary movements appear sluggish and dull and hyper speed movements appear as normal ones, though normally if a user's senses surpass their speed of movement they wouldn't be able to take action as their super speed senses outpace ordinary movements but when this technique is used during other swift release jutsu like "shadow less flight" as example it enables them to maneuver at their high speeds for very brief windows. This technique allows a swift user to be capable of tracking movements of shadow-less flight's speed.

Notes:
- Lasts 3 turns
- This jutsu doesn't increase the users speed, only senses.
- this jutsu can be used to speed read/ track movements at inhuman levels.
- Can only be used once per battle.
- Must have a swift bio.
- No wind or lightning jutsus can be used in the same turn as activation.

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

(Katon: Gouryuuka No Jutsu) - Fire Release: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Tiger hand seal, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.
 

Lili-Chwan

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Watching you carefully as the battle begins i notice a strange liquid appear at me fight the scent begins making me drowsy so i believe this to be some form of sleeping potion or something similar, With this in mind i instantly jump start my body with swift chakra pushing my reflexes to there absolute limit as i seemingly teleport in front of your eyes reappearing far to the left still mid range making a few seals and releasing a huge ball of fire towards you in the shape of a dragons head.
*The chakra jump start would be enough to break the genjutsu as its like a chakra infusion similar to CM activation or seal activations i believe*

(Hayaton: Hayai Ishiki Jutsu)- Swift Release: Swift Senses Technique
Type: Supplement
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user jump starts their senses with swift chakra to extreme limits, the result of which being a sensation where ordinary movements appear sluggish and dull and hyper speed movements appear as normal ones, though normally if a user's senses surpass their speed of movement they wouldn't be able to take action as their super speed senses outpace ordinary movements but when this technique is used during other swift release jutsu like "shadow less flight" as example it enables them to maneuver at their high speeds for very brief windows. This technique allows a swift user to be capable of tracking movements of shadow-less flight's speed.

Notes:
- Lasts 3 turns
- This jutsu doesn't increase the users speed, only senses.
- this jutsu can be used to speed read/ track movements at inhuman levels.
- Can only be used once per battle.
- Must have a swift bio.
- No wind or lightning jutsus can be used in the same turn as activation.

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

(Katon: Gouryuuka No Jutsu) - Fire Release: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Tiger hand seal, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.
As soon as you move, with the aid of Sanada Yukimura, I quickly sense your new position, and turn to you again. When you use the fireball, I quickly erupt a wall between us, half way.

(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

The wall quickly turns to mud, softening the impact of the fireball, further adding to the already inherit strength of the Earth element. The fireball stops at the cost of the earth jutsu, which breaks apart by the form of multiple chunks of rock, mud, and molten rock. But soon after I erupted it, I quickly followed with:

(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

As the earth jutsu is destroyed, the lightning jutsu shoots towards it, causing the ground to splinter as it carries the debris, culminating in the earth wall, which blows towards you an infusion of molten mud, loose lightning and sharp and blunt rocks, spread out against your general area, while the core of the destruction is aimed towards you directly.

Quickly then, I use:

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Lowering the ground behind me drastically, leaving me on top of a wide patch 7 meters radius, and then a hole 20 meters deep and several meters wide, making sure that one cannot simply jump through, even with swift. The path is opened straight in front of me, limiting the area you can use to walk/run/swift your way towards me, invariably having to face the debris wave in order to "teleport" to me.
 

ReXii

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Watching as your defensive wall raises i reach in to my pocket drawing a scroll that i drop to the ground slamming my hands on and summoning the condor boss that fuses with me allowing me to "grow" a set of wings, Once we are fused i simply fly off the ground high in to the air avoiding your attacks making a single handseal and releasing an enormous wall of fire towards you.

"I heard rumours about liliths gaping chasm...That must be it!!" xd

(Kchuysei: Joutei Sendo) Summoning: Lord Sendo:
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100 (20 per-turn when Fused)
Damage Points: N/A
Description: The user pulls out a small scroll places his hand on it. This summons Joutei Sendo the Lord of the Condors. Joutei Sendo has the unique ability to fuse on it's Summoners back, when fused it appears that the user has wings. This lets the user fly at fast speeds and make it easier to use Raiton Jutsu Joutei Sendo can also use up to S-rank Raiton techniques.
Note:
-This Summoning can only be in play for 4-turns.
-This Summoning can only be Summoned by someone with the Condor Contract.
-This Summoning can only be Summoned once per battle.
-The Summoning can only use a total of 4 Raiton techniques.
-When fused Raiton Jutsu need one less hand seal.
-Every jutsu used by the summon counts in the user's 3 jutsu per turn.
-Can only be fused for 3 turns

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
 

Lili-Chwan

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Watching as your defensive wall raises i reach in to my pocket drawing a scroll that i drop to the ground slamming my hands on and summoning the condor boss that fuses with me allowing me to "grow" a set of wings, Once we are fused i simply fly off the ground high in to the air avoiding your attacks making a single handseal and releasing an enormous wall of fire towards you.

"I heard rumours about liliths gaping chasm...That must be it!!" xd

(Kchuysei: Joutei Sendo) Summoning: Lord Sendo:
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100 (20 per-turn when Fused)
Damage Points: N/A
Description: The user pulls out a small scroll places his hand on it. This summons Joutei Sendo the Lord of the Condors. Joutei Sendo has the unique ability to fuse on it's Summoners back, when fused it appears that the user has wings. This lets the user fly at fast speeds and make it easier to use Raiton Jutsu Joutei Sendo can also use up to S-rank Raiton techniques.
Note:
-This Summoning can only be in play for 4-turns.
-This Summoning can only be Summoned by someone with the Condor Contract.
-This Summoning can only be Summoned once per battle.
-The Summoning can only use a total of 4 Raiton techniques.
-When fused Raiton Jutsu need one less hand seal.
-Every jutsu used by the summon counts in the user's 3 jutsu per turn.
-Can only be fused for 3 turns

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
As soon as you make the horse handseal and make the motion of preforming a fire jutsu, I insert one quick handseal, casting a genjutsu.

(Genjutsu: Saru no Sobaeru) Illusion Technique: Prankster Monkey
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user preforms 1 handseal, casting a genjutsu that affects the opponents' brain, making him loose control over his own techniques, by exaggerating on the proportions of said technique. For example, if the person goes to spit a fireball, the stream that is spat is bigger than usual, burning the face and anything near it. Or when the person runs electricity through his the body, loss of control makes it short-circuit and shock the body. Or when the user encases him/herself in earth, the earth constricts around the body, harming and preventing breathing. This does not serve to augment the damage of the technique, if the opponent manages to fulfill the technique, it just makes it backfire. This genjutsu doesn't work on every technique nor on every situation, the user must balance the usage of this technique with situations where increasing the technique would make it backfire. Only one jutsu is affected by the technique, the following ones will not be.
*The genjutsu will only affect people from the same rank and bellow. Sharingan users or other Genjutsu specialists will be able to affect one rank above*

When you go to release all the massive built up of fire, it backfires on you, exploding when you go to spit it out. The explosion blows you and your summon backwards, burning your front severely. If by any reason the genjutsu doesn't work, as the fire is coming towards me, I quickly use:

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

Meeting the fire with a tremendous amount of water, causing it to loose strength and dissipate. Given the rank of both techniques and the angle of their movement, the inherit strength and momentum of the fire jutsu wouldn't allow the water to reach you, knocking you out of the air, but it would also prevent the fire and the water from reach me.
 

ReXii

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The second the fire backfires hitting me the genjutsu is broken from the pain i quickly make a seal substituting myself with a small stone on the ground to your right appearing to have vanished with the fire i instead emerge next to you.

"Bitch move lilith....Bitch move" xd

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created.

Once i have appeared next to you i grab your arm spinning you at huge speeds and then slamming you into the ground painfully.

(Hayaton:Tatsumaki Haijo) Swift Release: Tornado Rejection
Rank: B
Type: Defensive
Range: Short
Chakra cost: 25
Damage points: 10
Description: The user grabs onto their enemy's arm or leg and spins at great speeds, releasing the enemy after spinning them several times, leaving them disorientied and skidding across the ground, eventually stoping 10meters away from the user.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.
-Can't be used to defend againest A rank or above taijutsu
-Only useable once per turn
 

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The second the fire backfires hitting me the genjutsu is broken from the pain i quickly make a seal substituting myself with a small stone on the ground to your right appearing to have vanished with the fire i instead emerge next to you.

"Bitch move lilith....Bitch move" xd

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created.

Once i have appeared next to you i grab your arm spinning you at huge speeds and then slamming you into the ground painfully.

(Hayaton:Tatsumaki Haijo) Swift Release: Tornado Rejection
Rank: B
Type: Defensive
Range: Short
Chakra cost: 25
Damage points: 10
Description: The user grabs onto their enemy's arm or leg and spins at great speeds, releasing the enemy after spinning them several times, leaving them disorientied and skidding across the ground, eventually stoping 10meters away from the user.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.
-Can't be used to defend againest A rank or above taijutsu
-Only useable once per turn
When you grab me, I stun your whole arm up to your stomach and neck, paralyzing you in place. Nothing escapes the sensing powers of Sanada Yukimura.

(Raiton: Harinezumi no Mayowasu ) Lightning Release: Deceiving Porcupine
Rank: A
Range: Physical Touch
Chakra Cost: 30
Damage Points: 60
Description: The user is able to expell lightning chakra from up to 3 adjacent Chakra Points, and insert it on the opponent's Nervous System. This technique works best if the user releases the lightning from the finger's chakra points, and the chakra power has the ability to paralize the opponent's muscles completly. If expelled from any other chakra point, the user can only paralize the arm or leg touched. (This doesn't apply to Gentle Fist users).
*Lasts 1 turn*
*Can only be used twice*

Then I quickly grab your wrist with the same hand (right), taking control of your main arteries and nerves, and pivot over my right foot. In that motion, I keep your paralyzed arm stretched and in front of me, and use the left hand to press your shoulder, twisting your arm and bending you halfway.
 

ReXii

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The second you grip my wrist i release a burst of swift chakra to my right leg sweeping your out from under you and delivering 10 knees to your spinal columm with such speed that they blur together appearing to be one single knee, This would of course wind you and cause pretty severe pain causing you to relinquish your grip of me and the swift chakra released through my body would allow me to do this quickly enough so that your paralyzing technique is only partially in effect

(Hayaton:Hayai Undoushinkei)Swift Release: Swift Reflexes
Rank: C
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user releases a quick burst of swift release chakra to a single limb to heighten their reflexes substantially for a few seconds.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.

(Hayaton: Shinsuu Fi-to Hitokeri) Swift Release: 10 Feet Kick
Rank: A
Type: Offensive
Range: Short
Chakra cost:30
Damage Points: 60
Description: The user releases Swift release chakra into their legs to increase the speed of their kicks substantially for a few seconds, allowing the user to throw 10 kicks but in a burst of speed so that it appears to only look like one kick was thrown.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio
-Only useable once per turn

The knees have the effect of knocking you higher in to the air instead of hitting the ground at which point i use shadowless flight to flicker above you in the air then slam a knee in to your chest with my full weight slamming you in to the ground below as i land on your sternum pinning you down.

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.
 

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The second you grip my wrist i release a burst of swift chakra to my right leg sweeping your out from under you and delivering 10 knees to your spinal columm with such speed that they blur together appearing to be one single knee, This would of course wind you and cause pretty severe pain causing you to relinquish your grip of me and the swift chakra released through my body would allow me to do this quickly enough so that your paralyzing technique is only partially in effect

(Hayaton:Hayai Undoushinkei)Swift Release: Swift Reflexes
Rank: C
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user releases a quick burst of swift release chakra to a single limb to heighten their reflexes substantially for a few seconds.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.

(Hayaton: Shinsuu Fi-to Hitokeri) Swift Release: 10 Feet Kick
Rank: A
Type: Offensive
Range: Short
Chakra cost:30
Damage Points: 60
Description: The user releases Swift release chakra into their legs to increase the speed of their kicks substantially for a few seconds, allowing the user to throw 10 kicks but in a burst of speed so that it appears to only look like one kick was thrown.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio
-Only useable once per turn

The knees have the effect of knocking you higher in to the air instead of hitting the ground at which point i use shadowless flight to flicker above you in the air then slam a knee in to your chest with my full weight slamming you in to the ground below as i land on your sternum pinning you down.

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.
As you sweep me, I quickly charge chakra on my sword and summon 2 shields made of chakra:

(Seirei Toku) - Spirit Shield -
Rank: A
Type: Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user points Sanada Yukimura downwards and focuses chakra in it. The chakra is released and forms a large, round Greek falanx shield of chakra in front of the user. The shield is strong enough to protect against any jutsu's of the same rank and below. The user can make multiple of them to protect his back, his sides and his head, but not under his feet.

Protecting me from the following kicks and following stomp to the sternum. At which point I slam both fist on the side of your thigh, smashing the nerves and tendons, paralyzing your whole leg up to your waist, giving you incredible pain in return.

But to you, it feels as if I burst through the leg, blasting it to smithereens. Consequence of a genjutsu, which enhances the physical pain I provoked.

Genkotsu Namakemono: Sono Bukotsu Zou No Sochi | Lazy Fist: The Clumsy Stomp of The Elephant
Type: Attack
Rank: S-Rank
Range: Short
Chakra: 40
Damage: 80
Description:
One of the most dangerous moves in Lazy Fist but also one of the simplest. The user focus a big amount of chakra on his palms, fingers, fists, feet, elbows or knees and hits the opponent up to 6 times. This disturbs the enemy's chakra flow and produces a deep, strong S-Rank illusion. This painful illusion makes the enemy feel an intense pain, as if the hit area was completly crushed. The enemy may even faint from the agonizing pain if he doesn't release the genjutsu. If the enemy looks or tries to feel the affected area he'll see/feel as if it was indeed completely crushed, making it hard to decipher/see through the illusion.

Note: Requires Lazy Fist training
Note2: Can only be taught by Scorps
Note3: Impact stance can be used without limit but, if connected, illusion only works twice
Note4: Requires Genjutsu Mastery

Pushing you to the cliff
 

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Watching carefully as your knocked in to the air i notice my knees collide with some sort of strange energy shield thinking quickly i flicker in to the air slowing myself slightly to appear as though im going to continue dropping my knee in to your sternum however at the last possibile second before my knee reaches you i flicker again to the bottom of your legs grabbing you by the feet and spinning like a pinwheel with swift release speeds throwing you down to the ground below causing a crater to be formed from the impact.

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

(Hayaton:Tatsumaki Haijo) Swift Release: Tornado Rejection
Rank: B
Type: Defensive
Range: Short
Chakra cost: 25
Damage points: 10
Description: The user grabs onto their enemy's arm or leg and spins at great speeds, releasing the enemy after spinning them several times, leaving them disorientied and skidding across the ground, eventually stoping 10meters away from the user.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.
-Can't be used to defend againest A rank or above taijutsu
-Only useable once per turn

Once you hit the ground i flicker down stopping several feet away from you

"Nice defence you have there so what other tricks has that sword got??" *Chuckles*
 

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Watching carefully as your knocked in to the air i notice my knees collide with some sort of strange energy shield thinking quickly i flicker in to the air slowing myself slightly to appear as though im going to continue dropping my knee in to your sternum however at the last possibile second before my knee reaches you i flicker again to the bottom of your legs grabbing you by the feet and spinning like a pinwheel with swift release speeds throwing you down to the ground below causing a crater to be formed from the impact.

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

(Hayaton:Tatsumaki Haijo) Swift Release: Tornado Rejection
Rank: B
Type: Defensive
Range: Short
Chakra cost: 25
Damage points: 10
Description: The user grabs onto their enemy's arm or leg and spins at great speeds, releasing the enemy after spinning them several times, leaving them disorientied and skidding across the ground, eventually stoping 10meters away from the user.
-Only taught by Professor Sarutobi.
-Can only be used by a swift user bio.
-Can't be used to defend againest A rank or above taijutsu
-Only useable once per turn

Once you hit the ground i flicker down stopping several feet away from you

"Nice defence you have there so what other tricks has that sword got??" *Chuckles*
Instead of creating a crater, when I'm about to hit the ground, I spread my earth chakra, diving through it like water.

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

Taking advantage of the momentum, I allow myself to go through the ground and then out, into the 20 meter's deep chasm. Even if it breaks some of the momentum, it happens fasts. But as soon as I see myself in the open, I like together 5 handseals, casting a genjutsu on you.

( Genjutsu: Mahou no Kei Chikin ) Illusion Technique: The Voodoo of the Headless Chicken
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: Requires 5 handseals. This jutsu acts as the opposite of False Surrounding (Kokohin). Instead of manipulating the opponent's perception of his/her surroundings, it changes the perception of his/her body by removing or adding organs/objects. This allows the user to remove limbs/organs, to prevent certain actions to be taken, such as ripping one's eyes to make the opponent blind, removing one's lungs to make the user pass out from lack of air, removing one's legs to prevent the target from running etc, or add certain objects/organs, such as blades to one's stomach, or adding stitches to one's mouth, silencing them.
*Can only be used 3 times per battle*
*Opponent needs to find a way to counter or release the genjutsu in his countering turn when the illusion pertains to "removal" of organs or he'll lose conscience from the pain and mental strain*

And I quickly remove both legs and arms, leaving you useless on the ground. At that point, even if you mean to scream, you find your lips sewed tight, your eyelids following after. At that point, I fall on the water released before, breaking the fall as I dive underwater. Controlling my fall ever since I left the ground patch, I invert the dive and swim up, spending no more than a few instants underwater, before I get back on the surface, walking on top of it. While underwater, I use:

(Masshuru-Muton: Mori no Jusshi ) Mushroom Style: Fingers of Pan
Rank: B-A
Range: Short-Mid
Chakra Cost: 20-30
Damage Points: 40-60
Description: The user is able to release a large net of fungus, from her hands or from the ground which can withstand the impact of huge boulders of rock and cease their movement. The user can decide to preform this jutsu to trap the opponent. The net will form any structure the user wants, being it a hand, a shield, pillars, etc.
*Can only be used once every 2 turns*

Grabbing you in place and decaying your flesh, preventing you from making handseals.
 

ReXii

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Watching carefully as you plummet towards the earth i notice instead of colliding with it you merge causing no damage to the ground although i realize with your momentum your likely dropping through the earth in to the chasm below us so instantly i cause the entire chasm to collapse inwards from top to bottom raining hundreds of lumps of rock downwards as you emerge in mid air surrounded by the said rocks that will drag you down in to the water below.

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

Well im all for delicious irony xd
 
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Lili-Chwan

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Watching carefully as you plummet towards the earth i notice instead of colliding with it you merge causing no damage to the ground although i realize with your momentum your likely dropping through the earth in to the chasm below us so instantly i cause the entire chasm to collapse inwards from top to bottom raining hundreds of lumps of rock downwards as you emerge in mid air surrounded by the said rocks that will drag you down in to the water below.

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

Well im all for delicious irony xd
When I emerge from the sides of the patch, the walls peel off, threating to crush me and drag me
to the depths of the water. Without hesitation, I attach myself to some of the closest rocks, using chakra, and then spring myself out of the range of the falling rocks, where, in mid-air, I summon a large redish and bluish parrot, accompanied by a hammer.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

Since I spring myself from the rock, I break my momentum slightly, allowing the parrot to pick me up when at the least threatening position. After he catches me, the parrot throws the hammer with tremendous power against the peeled, unbalanced patch you're in, causing it to collapse, bringing you down to the 20 meter fall bellow you.

But as soon as I'm on the parrot's back, I finally use the genjutsu:

( Genjutsu: Mahou no Kei Chikin ) Illusion Technique: The Voodoo of the Headless Chicken
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: Requires 5 handseals. This jutsu acts as the opposite of False Surrounding (Kokohin). Instead of manipulating the opponent's perception of his/her surroundings, it changes the perception of his/her body by removing or adding organs/objects. This allows the user to remove limbs/organs, to prevent certain actions to be taken, such as ripping one's eyes to make the opponent blind, removing one's lungs to make the user pass out from lack of air, removing one's legs to prevent the target from running etc, or add certain objects/organs, such as blades to one's stomach, or adding stitches to one's mouth, silencing them.
*Can only be used 3 times per battle*
*Opponent needs to find a way to counter or release the genjutsu in his countering turn when the illusion pertains to "removal" of organs or he'll lose conscience from the pain and mental strain*

Removing both legs and arms, leaving you useless as you fall. Unable to speak for your lips are sewed together, unable to see, for your eyelids are sewed shut.
 

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I peer in to the hole to see if you have been crushed yet to which i notice you jumping from rocks like a monkey and then summoning a large parrot to support yourself in the air, The second the parrot is summoned i clasp my hands in a triangle formation releasing an enormous water pulse in to the chasm that completely fills the hole as it flys towards you with tremendous speed.

(Suiton: Mizu Myaku) Water Release: Water Pulse

Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40 (+20 Continuous)
Damage Points: 80
Description: The user creates a triangular shape with his/her hands and blows small amounts of water to pulse through the triangle and from further on, the water extends into a large triangle of water and at a long-range, can even knock over a summoning such as 'Gamabunta'. This can be shot out successivly once the first pulse has been executed but at the cost of excessive chakra with each additional pulse.
~ Can only be used twice per battle
 

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I peer in to the hole to see if you have been crushed yet to which i notice you jumping from rocks like a monkey and then summoning a large parrot to support yourself in the air, The second the parrot is summoned i clasp my hands in a triangle formation releasing an enormous water pulse in to the chasm that completely fills the hole as it flys towards you with tremendous speed.

(Suiton: Mizu Myaku) Water Release: Water Pulse

Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40 (+20 Continuous)
Damage Points: 80
Description: The user creates a triangular shape with his/her hands and blows small amounts of water to pulse through the triangle and from further on, the water extends into a large triangle of water and at a long-range, can even knock over a summoning such as 'Gamabunta'. This can be shot out successivly once the first pulse has been executed but at the cost of excessive chakra with each additional pulse.
~ Can only be used twice per battle
You shoot the triangle of water towards me, a large dust cloud envelops me.

(Oumu Kuchiyose no Jutsu: Vitória Régia ) Parrot Summoning Technique: Vitória Régia
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Vitória Régia is a large blue macaw with incredible beauty. She is a very bright and fun macaw, who loves to Samba and party. She wears a beautiful Victoria Amazonica, a large white water lily, from where she gets the name, on her head. She has Water affinity, and is able to swim fastly, underwater. She holds the Naiá, the Moon Dagger on her belly, which is a bright silver katana with the power to suck absorb water on it's blade. A cut from it will drain large amounts of water, constant contact will result on the mummification of the enemy. The weapon can absorb up to 1 S rank water jutsus, 2 A ranks, 3 B ranks and all C and D ranked jutsus per battle.
She is Lili-chwan's personal summon, and has travelled from Altorio, thus she is able to stay with Lili all the battle without cost.

*Without Vitória, there's no Naiá*
*Any summoner apart from Lili-Chwan can only summon her once per battle, for 4 turns*
*After the sword absorbs the water, the user can shoot it out again, but only after the battle ends

Then the water is seen being sucked into the cloud, as it disappears, revealing Vitoria with Naia on her mouth, as it successfully sealed the water. She then flies in the air, with me following shortly after. With a flock of her wings, multiple hardened feathers are shot towards you, aiming to impale your body all over.

(Oumu no Jutsu: Hane Shuriken) Parrot Style: Throwing Feathers
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This techniques stands as the parrots ability to shoot their wing's feathers towards their opponents, as sharp thrown projectiles. Depending on the size, chakra reservations and overall characteristic of the feathers, this technique can have lesser or greater damage. A Parrot summoner can create feathers on their hands and then throw them, as if they are kunais, for they acquire steel-like properties during the duration of the throw, or charge them with chakra for greater effects. The smaller parrots have feathers that pack the same damage as shaving razors. Normal parrots and human summoners have feathers from the size of small daggers, and pack the same damage. The larger feathers would have a size and damage ability equivalent to Zabuza's sword.

At the same time, from a different direction, the parrot I'm riding mirrors her, performing the same jutsu, with much bigger feathers.
 

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Continuing to perv away at the battle before me i notice my water pulse begin to get swallowed by some sort of strange dust cloud noticing a parrot emerge afterwards i instantly cause an ice cube to form around lili causing her to plummet back in to the chasm as the cube fills with water.

(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.

Once the cube is formed i quickly leap from the ground summoning my condor that uses its steel like wings to deflect the feathers if you still intend to use them after falling down the chasm again.

(Kchuysei: Hagetaka Suchi-Ru) Summoning: Hagetaka Steel:
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A (+40 Senbon)
Description: The user does the nessecary handseals for the summoning. This summoning calls upon "Hagetaka Suchi-Ru" (Meaning Condor of Steel). Hagetaka Suchi-Ru is One in 3 Condor Giants know as the "Hagetaka San" (Meaning Condor Trio) She is big enough to hold 2 People on Her back. Hagetaka Suchi-Ru fether's are made of a dense still like substance this protects her from most Teijutsu, She can also Shoot her fethers like Senbon at fast speeds, the rain of senbon equal that of an B-Rank technique.
Note:
-Can only be in play for 3-turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-Senbon counts as a move.
 

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Continuing to perv away at the battle before me i notice my water pulse begin to get swallowed by some sort of strange dust cloud noticing a parrot emerge afterwards i instantly cause an ice cube to form around lili causing her to plummet back in to the chasm as the cube fills with water.

(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.

Once the cube is formed i quickly leap from the ground summoning my condor that uses its steel like wings to deflect the feathers if you still intend to use them after falling down the chasm again.

(Kchuysei: Hagetaka Suchi-Ru) Summoning: Hagetaka Steel:
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A (+40 Senbon)
Description: The user does the nessecary handseals for the summoning. This summoning calls upon "Hagetaka Suchi-Ru" (Meaning Condor of Steel). Hagetaka Suchi-Ru is One in 3 Condor Giants know as the "Hagetaka San" (Meaning Condor Trio) She is big enough to hold 2 People on Her back. Hagetaka Suchi-Ru fether's are made of a dense still like substance this protects her from most Teijutsu, She can also Shoot her fethers like Senbon at fast speeds, the rain of senbon equal that of an B-Rank technique.
Note:
-Can only be in play for 3-turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-Senbon counts as a move.
When the cube forms around me, I quickly use:

(Tenkyuu) - Celestial Spheres -
Rank: S
Type: Defence
Range: Short
Chakra cost: 40 (+5 each turn)
Damage points: N/A
Description: The user focuses his chakra into Sanada Yukimura which then starts to release the chakra from the blade. The chakra forms two robs that hoover around the user. On command these orbs can destroy an incoming attack, neutralizing it without visible damage.

*Can only be used once per battle*
*The two orbs can be sacrificied at once to stop one forbidden-rank jutsu*
*This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the two orbs have been sacrificied, the jutsu ends*
*Sanada Yukimura can't sense any chakra as long as the jutsu is active*

vanishing it before I fall. Afterwards, I send it to your condor, when you've already jumped, vanishing it and letting you plummet into the ground. Much to my amusement.

Victoria then relaunches her feathers:

(Oumu no Jutsu: Hane Shuriken) Parrot Style: Throwing Feathers
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This techniques stands as the parrots ability to shoot their wing's feathers towards their opponents, as sharp thrown projectiles. Depending on the size, chakra reservations and overall characteristic of the feathers, this technique can have lesser or greater damage. A Parrot summoner can create feathers on their hands and then throw them, as if they are kunais, for they acquire steel-like properties during the duration of the throw, or charge them with chakra for greater effects. The smaller parrots have feathers that pack the same damage as shaving razors. Normal parrots and human summoners have feathers from the size of small daggers, and pack the same damage. The larger feathers would have a size and damage ability equivalent to Zabuza's sword.
 

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Noticing you absorb my ice cube technique in mid air from your bird without a moments hesitation i use

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

Causing a large tornado to form above you dropping down on to you and your bird from above causing heavy damage.
 
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