Xanthe Teaches Katon [Reborn]

Reborn

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>_O *Predicts their trajectories.* Make sure they are unpredictable. Again!

Yes senpai

*I create the six seals again, and channle my chakra up from my core through my body*

*Alright now think, spontanious, unpredictable*

*As my fire chakra travels up through my body, I begin to exhale, while throwing several shuriken at the same time and I release a barrage of wild fireballs, with the shuriken hidden in them. The fireballs travel throughout the area in no specified direction or pattern, all being sent at random locations directed by my chakra*
 

Kurisutina

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Yes senpai

*I create the six seals again, and channle my chakra up from my core through my body*

*Alright now think, spontanious, unpredictable*

*As my fire chakra travels up through my body, I begin to exhale, while throwing several shuriken at the same time and I release a barrage of wild fireballs, with the shuriken hidden in them. The fireballs travel throughout the area in no specified direction or pattern, all being sent at random locations directed by my chakra*

*Your shuriken travel in their normal trajectory.* o.o >_O again.
 

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*Your shuriken travel in their normal trajectory.* o.o >_O again.

Oops...>_<

Again damn it! *smacking my face*

*I make the seals again, while channling my fire chakra through my body. I take out more shuriken and as I release the flames, I release the shuriken within the flame balls, adding my chakra into both sects in conjunction with each other, the flames and the shuriken, launching the volly in an unspecified direction, controlled by my will and chakra*

*panting from excessive use* is that better, senpai?
 
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Kurisutina

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Oops...>_<

Again damn it! *smacking my face*

*I make the seals again, while channling my fire chakra through my body. I take out more shuriken and as I release the flames, I release the shuriken within the flame balls, adding my chakra into both sects in conjunction with each other, the flames and the shuriken, launching the volly in an unspecified direction, controlled by my will and chakra*

*panting from excessive use* is that better, senpai?

Good. You can take a small break now because we have something special ;)

Quiz time! How would you use each jutsu in battle? How is each jutsu versatile in battle? What restricts the usage of each jutsu in battle? How would you counter each jutsu?

(Katon: Shōkasou) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique.

(Katon: Gokakyu no Jutsu) - Fire Release: Fireball Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake β†’ Ram β†’ Monkey β†’ Boar β†’ Horse β†’ Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.

(Katon: Kimuchi Amura) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

(Katon: Hibashiri) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Godly Wind from the Mountains to release a massive inferno.

(Katon: Ryuka no Jutsu) - Fire Release: Dragon Flame Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will bind a target with a cord of wire and by performing the required hand seals after placing the cord of wire in their mouth Snake β†’ Dragon β†’ Rabbit β†’ Tiger breathes fire along the cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

(Katon: Karyudan) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user first performs the Tiger hand seal and uses this jutsu is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the mudballs fired by the latter technique, making it more devastating.

(Katon: Hosenka no Jutsu) - Fire Style: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs the required hand seals Rat β†’ Tiger β†’ Dog β†’ Ox β†’ Rabbit β†’ Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.
 

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Good. You can take a small break now because we have something special ;)

Quiz time! How would you use each jutsu in battle? How is each jutsu versatile in battle? What restricts the usage of each jutsu in battle? How would you counter each jutsu?

(Katon: Shōkasou) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique.

(Katon: Gokakyu no Jutsu) - Fire Release: Fireball Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake β†’ Ram β†’ Monkey β†’ Boar β†’ Horse β†’ Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.

(Katon: Kimuchi Amura) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

(Katon: Hibashiri) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Godly Wind from the Mountains to release a massive inferno.

(Katon: Ryuka no Jutsu) - Fire Release: Dragon Flame Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will bind a target with a cord of wire and by performing the required hand seals after placing the cord of wire in their mouth Snake β†’ Dragon β†’ Rabbit β†’ Tiger breathes fire along the cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

(Katon: Karyudan) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user first performs the Tiger hand seal and uses this jutsu is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the mudballs fired by the latter technique, making it more devastating.

(Katon: Hosenka no Jutsu) - Fire Style: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs the required hand seals Rat β†’ Tiger β†’ Dog β†’ Ox β†’ Rabbit β†’ Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

Well for this first technique, this would be good to use on your opponent to cause fatiuge, as the heat will dehydrate and exhauste them. The jutsu can also casues substancial burns to your opponent. I would say this jutsu comes with the restriction that it has a short range meaning you'll need to be close for it to be effective, also, this justu seems to lack killing potential imo seeing as the description of the jutsu seems to display the affect it has on your opponent, rendering them unconscious, however if they were rendered as such, it would leave preforming the next move all the easier and hopfully it'll be one to finish the job...if you're going for the kill.

The next jutsu is like the small fire technique, however much much larger and covers a wider range. With this technique I see it as being a great diversionary tactic, the ball is big enough where it would require your opponent to move out of the way a fair distance, if they couldn't properly counter it with another jutsu, not to mention it may block their vision of you for a brief moment, giving you the opprotunity to make your next move, which will be even more effective under the cover of that jutsu. You could create a clone and hide yourself possibly or simply use the time to follow up with a counter. This jutsu is rather slow though, as seen when Itachi preformed it, and doesn't cover that great a range. The hand seals required is also enough to leave an oppening, especially against certian opponents.

First and foremost this next technique is a protection. Defense is just as important as offense. With this jutsu you can deflect projectiles by burning them as they come close or within contact. What's even greater about this technique is that if you combine it with a wind technique, you broden it's range and if your opponent is within close enough vacinity you could push the flames, being directed at this point by the wind jutsu, toward your opponent and you have your defense turn into an offense. Again, these techniques are short ranged. You also have the necessity of adding another jutsu, which means another jutsu used in that turn in order for this one to be max effective. Also the adding of another jutsu leaves you open for that phase where your opponent can exploit the fact that your vision is blocked from them as well, which may very well be their intention. Also for larger projectiles this justu wouldn't make the best means of defense.

You have another strong collaboration type technique with this jutsu, running fire allows you to send flames towards your opponent to burn them and this has a better range then most fire jutsu. You can surround your opponent in a fairly large ring of fire as well and force them to deal with that while your preparing another jutsu, also you have the ability to combine this with Wind Release: Devine winds, which will create flaming tornados. However this jutsu's best use would be for that very puprose, combining it with Devine winds, meaning you'll be using more time to preform that technique, leaving your opponent time to evade, or counter and take on the offensive.

I really like the Dragon Flame Technique because of the fact you get to send a stream of fire along wires, it just seems cool. This technique seems like it would be a finisher technique or at least a very hindering and high damage causing technique. You'll get your opponent trapped within a cord and send the fire along the wire and boom as soon as it gets to them, they're lit up. A perfect technique to use out of the blue in surprise, having a clone or summon distract your opponent while you're hidden, already giving you the element of surprise and out of nowhere you trap them in the wire and use this jutsu. There's always the problem of getting them secured in the wires though. This jutsu's use is for when you trap your opponent and you send the stream of fire directed by the wire, however that's harder to do with certian people. This jutsu is more or less, useless without first trapping your opponent, and then there's always the problem of the substitution jutsu, although it can only be used once in this RP, if used it's still making you waste your time and chakra with this technique.

Creating several lava balls that can burn through the skin and bone with relative ease? Who doesn't love that. This is a straight forward barrage attack, used to keep your opponent on his/her toes and blazing them hard with this technique. A direct hit anywhere with just one of these mud shots, will cause sering pain and major hinderance if in places like the legs, or the arms, hindering your motor movements, reflexes, etc...however without the Mud dragon bullets, you're SOL with this technique. So until I learn that I can't really use this tech.

Lastly the phoenix sage fire technique, this will definately keep your opponent on their toes. You have your chakra controling where the flame balls are going, specifiying no primary direction for any of them, they're all randomly fired and in different places and since controled by your chakra, your opponent may evade one coming at them but another one will be waiting for them in the position they go to making it like the jutsu said, very difficult to dodge. Great for diversions and preparing yourself for another technique...however the range is still relatively short.
 

Kurisutina

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Well for this first technique, this would be good to use on your opponent to cause fatiuge, as the heat will dehydrate and exhauste them. The jutsu can also casues substancial burns to your opponent. I would say this jutsu comes with the restriction that it has a short range meaning you'll need to be close for it to be effective, also, this justu seems to lack killing potential imo seeing as the description of the jutsu seems to display the affect it has on your opponent, rendering them unconscious, however if they were rendered as such, it would leave preforming the next move all the easier and hopfully it'll be one to finish the job...if you're going for the kill.

The next jutsu is like the small fire technique, however much much larger and covers a wider range. With this technique I see it as being a great diversionary tactic, the ball is big enough where it would require your opponent to move out of the way a fair distance, if they couldn't properly counter it with another jutsu, not to mention it may block their vision of you for a brief moment, giving you the opprotunity to make your next move, which will be even more effective under the cover of that jutsu. You could create a clone and hide yourself possibly or simply use the time to follow up with a counter. This jutsu is rather slow though, as seen when Itachi preformed it, and doesn't cover that great a range. The hand seals required is also enough to leave an oppening, especially against certian opponents.

First and foremost this next technique is a protection. Defense is just as important as offense. With this jutsu you can deflect projectiles by burning them as they come close or within contact. What's even greater about this technique is that if you combine it with a wind technique, you broden it's range and if your opponent is within close enough vacinity you could push the flames, being directed at this point by the wind jutsu, toward your opponent and you have your defense turn into an offense. Again, these techniques are short ranged. You also have the necessity of adding another jutsu, which means another jutsu used in that turn in order for this one to be max effective. Also the adding of another jutsu leaves you open for that phase where your opponent can exploit the fact that your vision is blocked from them as well, which may very well be their intention. Also for larger projectiles this justu wouldn't make the best means of defense.

You have another strong collaboration type technique with this jutsu, running fire allows you to send flames towards your opponent to burn them and this has a better range then most fire jutsu. You can surround your opponent in a fairly large ring of fire as well and force them to deal with that while your preparing another jutsu, also you have the ability to combine this with Wind Release: Devine winds, which will create flaming tornados. However this jutsu's best use would be for that very puprose, combining it with Devine winds, meaning you'll be using more time to preform that technique, leaving your opponent time to evade, or counter and take on the offensive.

I really like the Dragon Flame Technique because of the fact you get to send a stream of fire along wires, it just seems cool. This technique seems like it would be a finisher technique or at least a very hindering and high damage causing technique. You'll get your opponent trapped within a cord and send the fire along the wire and boom as soon as it gets to them, they're lit up. A perfect technique to use out of the blue in surprise, having a clone or summon distract your opponent while you're hidden, already giving you the element of surprise and out of nowhere you trap them in the wire and use this jutsu. There's always the problem of getting them secured in the wires though. This jutsu's use is for when you trap your opponent and you send the stream of fire directed by the wire, however that's harder to do with certian people. This jutsu is more or less, useless without first trapping your opponent, and then there's always the problem of the substitution jutsu, although it can only be used once in this RP, if used it's still making you waste your time and chakra with this technique.

Creating several lava balls that can burn through the skin and bone with relative ease? Who doesn't love that. This is a straight forward barrage attack, used to keep your opponent on his/her toes and blazing them hard with this technique. A direct hit anywhere with just one of these mud shots, will cause sering pain and major hinderance if in places like the legs, or the arms, hindering your motor movements, reflexes, etc...however without the Mud dragon bullets, you're SOL with this technique. So until I learn that I can't really use this tech.

Lastly the phoenix sage fire technique, this will definately keep your opponent on their toes. You have your chakra controling where the flame balls are going, specifiying no primary direction for any of them, they're all randomly fired and in different places and since controled by your chakra, your opponent may evade one coming at them but another one will be waiting for them in the position they go to making it like the jutsu said, very difficult to dodge. Great for diversions and preparing yourself for another technique...however the range is still relatively short.

Excellent o.o Believe it or not but I skimmed through most of it.

(Katon: Karyu Endan) - Fire Release: Dragon Flame Bomb
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Ram β†’ Horse β†’ Snake β†’ Dragon β†’ Rat β†’ Ox β†’ Tiger hand seals and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skilful shinobi. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.

This jutsu allows you to perform the necessary hand seals and then knead your chakra into the air and breathe out a powerful flame that will be formed into a dragon. You will then divide the flames of the dragon and form two claws on the left and right sides that will attack the opponent and the mouth of the dragon attacking the opponent. This provides an attack that attacks from 3 different flanks and can burn the enemy to ash in seconds.
 

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Excellent o.o Believe it or not but I skimmed through most of it.



This jutsu allows you to perform the necessary hand seals and then knead your chakra into the air and breathe out a powerful flame that will be formed into a dragon. You will then divide the flames of the dragon and form two claws on the left and right sides that will attack the opponent and the mouth of the dragon attacking the opponent. This provides an attack that attacks from 3 different flanks and can burn the enemy to ash in seconds.

If you actually did read it all, I would've been like O.O he actually read it. I forget how much I write, I used to have wall of texts when I posted...I've improved since thenxd I've never been a master like Caliburn thoughxd

Hitsuji, Uma, Mi, Tatsu, Ne, Ushi, Tora

*I make the seven seals as quickly as I exhale a large breathe, shooting out a great deal of fire and I mold my chakra to have it take form of a Dragon as soon as it begins to proceed, I then channle my chakra into the large infernos and motion part of the fire on the left and right sides, molding them into large blazing claws of chakra and I send the great beast outwards as far as I can (mid ranged)*
 

Kurisutina

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If you actually did read it all, I would've been like O.O he actually read it. I forget how much I write, I used to have wall of texts when I posted...I've improved since thenxd I've never been a master like Caliburn thoughxd

Hitsuji, Uma, Mi, Tatsu, Ne, Ushi, Tora

*I make the seven seals as quickly as I exhale a large breathe, shooting out a great deal of fire and I mold my chakra to have it take form of a Dragon as soon as it begins to proceed, I then channle my chakra into the large infernos and motion part of the fire on the left and right sides, molding them into large blazing claws of chakra and I send the great beast outwards as far as I can (mid ranged)*

Excellent. What possible escape routes are there when attempting to avoid this jutsu?
 

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Excellent. What possible escape routes are there when attempting to avoid this jutsu?

Possibly underground, with the hiding like a mole jutsu or the head hunter jutsu (wait is the head hunter jutsu the technique you preform after you go underground or is it all in one, you go underground and then travel to get your opponent...or am I missing the ball completely?)
 

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Possibly underground, with the hiding like a mole jutsu or the head hunter jutsu (wait is the head hunter jutsu the technique you preform after you go underground or is it all in one, you go underground and then travel to get your opponent...or am I missing the ball completely?)

There are 3 ways, underground, back into long-range, and into the air. The Double Suicide Technique is the one you are thinking of and you have to be underground before performing it. Moving on.

(Katon: Bakuhatsu Enhogan) – Fire Release: Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

This jutsu allows you to form large sparks from your hands that are expanded with your chakra and released from your hands. The sparks are large in size and when they make contact with an object, they won't cause them to burn but rather create a small explosion of fire which can't set them on fire.
 

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There are 3 ways, underground, back into long-range, and into the air. The Double Suicide Technique is the one you are thinking of and you have to be underground before performing it. Moving on.



This jutsu allows you to form large sparks from your hands that are expanded with your chakra and released from your hands. The sparks are large in size and when they make contact with an object, they won't cause them to burn but rather create a small explosion of fire which can't set them on fire.

Sorry for the late reply, I'm doing hw.

*I channle my chakra into my hands, focusing in on the high tempature burning sparks. With a sudden large burst chakra, I launch out an expanded large spark from each of my hands, causing them to make a small but effective explosion on a tree in front of me*
 

Kurisutina

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Sorry for the late reply, I'm doing hw.

*I channle my chakra into my hands, focusing in on the high tempature burning sparks. With a sudden large burst chakra, I launch out an expanded large spark from each of my hands, causing them to make a small but effective explosion on a tree in front of me*

Good.

(Katon: Hiendan) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fire Ball technique.

Stronger version of the Great Fire Ball technique you have recently learned, same hand seals.
 

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Good.



Stronger version of the Great Fire Ball technique you have recently learned, same hand seals.

Alright, lets give it a go...Mi, Hitsuji, Saru, I, Uma, Tora

*I create the six hand seals and I inhale deeply and focus on channling my chakra upward through my body. As my chakra channles up through my body, I focus on a greater amount then before. I ready to release and I release a large ball of fire in s fast burst, exhaling my chakra in one sudden burst instead of continuosly exhaling, creating a large, quick ball of fire*
 

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Alright, lets give it a go...Mi, Hitsuji, Saru, I, Uma, Tora

*I create the six hand seals and I inhale deeply and focus on channling my chakra upward through my body. As my chakra channles up through my body, I focus on a greater amount then before. I ready to release and I release a large ball of fire in s fast burst, exhaling my chakra in one sudden burst instead of continuosly exhaling, creating a large, quick ball of fire*

Excellent.

(Katon: Goenkyu) - Fire Style: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing the Horse β†’ Tiger hand seals exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

This jutsu is similar to the last one but you will be performing the Horse and Tiger hand seal and release a much larger fire ball that will expand as a giant fireball upon impact with an object.
 

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Excellent.



This jutsu is similar to the last one but you will be performing the Horse and Tiger hand seal and release a much larger fire ball that will expand as a giant fireball upon impact with an object.

Sorry senpai, had martial arts practice tonight :p

Uma, Tora

*As I make the hand seals I inhale and focus my chakra upward from my center through my body. Channling as much chakra as possible, I exhale a enourmous ammout of fire constructed into a great meteor ball of fire out in front of me*
 

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Sorry senpai, had martial arts practice tonight :p

Uma, Tora

*As I make the hand seals I inhale and focus my chakra upward from my center through my body. Channling as much chakra as possible, I exhale a enourmous ammout of fire constructed into a great meteor ball of fire out in front of me*

Make it expand o.o
 

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Make it expand o.o

Alrighty, Uma, Tora

*I channle my chakra from my core through my body and as I exhale an enourmous amount blazing flame, I shape it into a great meteor ball. The great meteor ball of fire, travels a distance and I make the flames expand as they reach the maximum range, creating a large blaze*
 

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Alrighty, Uma, Tora

*I channle my chakra from my core through my body and as I exhale an enourmous amount blazing flame, I shape it into a great meteor ball. The great meteor ball of fire, travels a distance and I make the flames expand as they reach the maximum range, creating a large blaze*

Excellent.

(Katon: Gouenka)-Fire Style: Fire Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user spits three fireballs that combine in mid-air into one giant fireball.

This jutsu is fairly basic. You will release 3 similar fire balls that are sent in a triangle formation and they will combine in the middle of the triangle formation in order to form a large fireball.
 

Reborn

Kage in the Making πŸ‘‘
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Excellent.



This jutsu is fairly basic. You will release 3 similar fire balls that are sent in a triangle formation and they will combine in the middle of the triangle formation in order to form a large fireball.

Alrighty then, lets try it.

*I channle my chakra through my body as I inhale and I spit out three fireballs to my; left, upper center, and right sides in front of me in a triangular fasion, as the balls travel in mid air, they get closer in mid air and they form together as they touch in the center, creating a large blazing fireball*
 

Kurisutina

Kage in the Making πŸ‘‘
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Alrighty then, lets try it.

*I channle my chakra through my body as I inhale and I spit out three fireballs to my; left, upper center, and right sides in front of me in a triangular fasion, as the balls travel in mid air, they get closer in mid air and they form together as they touch in the center, creating a large blazing fireball*

How do they get closer to each other? o.o
 
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