ZoroOp is too lazy to create the thread

sG Taka

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Rei's R & R
No CJ
No CE
No Killing
No Subs
No Summons (ZoroOP)

Range: Mid-Range
Terrain:
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~Unofficial~
 
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XZA

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+rep for title
 

Zoro..

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You said I start. Ameyuri bio
Ameyuri: Stupid little cocky brat thinks she can beat me
Ameyuri says that as she walks onto the field.

I throw 2 wind infused kunai's straight at you and 2 tagged kunai's. As they leave my hands I stomp on the ground while moving my earth chakra around you creating two giant slabs of earth which will close together and crush you. Timing these attacks perfectly I also create a dozen of rock spikes behind you so if you jump back you get impaled. The timing on this attack is the kunai's leave my hands and as soon as theyre close enough I summon two slabs. And then followed up by the spikes so you cant dodge any of the attacks.


Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.



Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.



Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

 

sG Taka

Jōnin Strategist 🧠
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You said I start. Ameyuri bio
Ameyuri: Stupid little cocky brat thinks she can beat me
Ameyuri says that as she walks onto the field.

I throw 2 wind infused kunai's straight at you and 2 tagged kunai's. As they leave my hands I stomp on the ground while moving my earth chakra around you creating two giant slabs of earth which will close together and crush you. Timing these attacks perfectly I also create a dozen of rock spikes behind you so if you jump back you get impaled. The timing on this attack is the kunai's leave my hands and as soon as theyre close enough I summon two slabs. And then followed up by the spikes so you cant dodge any of the attacks.


Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.



Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.



Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target


I'm not in my good days..​

Misaka: Humph..should have made the first move myself.

As I see two shurikens along with two tagged kunais leave your hand, I quickly, in a rapid fashion gather water chakra in my mouth and then shoot out multiple spherical projectiles that will both outnumber and neutralize your incoming projectiles.

(Suiton: Suigandan) - Water Style: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: The user gathers water in his/her mouth and then shoots out multiple spherical projectiles.

Once done, I quickly move forward as I see pieces of the ground closing in on me. After I'm clear from your earth jutsus, since you said you had spikes behind me and to my sides, I perform:

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

Once it's headed over to you, I take the chance and perform:

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

Blinding us both.

You need to take care of both the incoming water projectiles and the shock wave while being blinded by the mist.
 
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Zoro..

Sannin of the Scrolls 📜
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I'm not in my good days..​

Misaka: Humph..should have made the first move myself.

As I see two shurikens along with two tagged kunais leave your hand, I quickly, in a rapid fashion gather water chakra in my mouth and then shoot out multiple spherical projectiles that will both outnumber and neutralize your incoming projectiles.

(Suiton: Suigandan) - Water Style: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: The user gathers water in his/her mouth and then shoots out multiple spherical projectiles.

Once done, I quickly move forward as I see pieces of the ground closing in on me. After I'm clear from your earth jutsus, since you said you had spikes behind me and to my sides, I perform:

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

Once it's headed over to you, I take the chance and perform:

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

Blinding us both.

You need to take care of both the incoming water projectiles and the shock wave while being blinded by the mist.

As I see you creating exhaling the water and blocking my kunai's I cancel my other two techniques knowing what is about to happen. As you surge forward I quickly clap my hands. A gale of wind comes out as you exhale your water technique. They neutralize eachother in mid air. As they collide I notice you doing your hidden mist technique. As you do so I quickly create a water clone once you cant see me and then I go hid underground as my water clone throws 4 tagged kunai's towards your former location. Of course you see none of the last few moves.

Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.



Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques.



Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

 
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