[Doton] Crimson & Xan

Mephistopheles

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Goodie ^_^

(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

Focus your earth chakra everywhere in your body and create an armour of rock that encases your body. Remember that you're now weak against lightning :p
 

Kurisutina

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Okay! O_O

*I focus my Doton layer in an immensely condensed layer around me. I then focus my chakra into the ground and begin to pull in the rocks and stones from the ground. The rocks and stones layer my body, except for my head. I then continually pull in more rocks and stones while condensing them. The rocks form a highly condensed layer that protects me from attacks.*
 

Mephistopheles

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Good. ^_^

(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Rank: S rank
Type: Offensive/Defensive
Range: short
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.

Focus your earth chakra and perform the 'Snake' handseal. Then release a body of earth that will petrify anything or anyone that comes in contact with him. When something is petrified, it's weight is increased as well.
 

Kurisutina

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Okay!

*I focus my Doton chakra into my single handseal, Snake. I then harness my Doton chakra into my hand as I touch a tree that is precariously placed on a cliffside. As I do, I use the molded chakra and expel my Doton chakra through the tree. As the chakra reaches the tree, a heavy layer of Doton chakra forms onto the tree and forms the tree into a stone-like substance that increases it weight immensely and causes it to fold over and fall off the cliff-side.*
 

Mephistopheles

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Goodie

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique

Focus your earth chakra and spit out an even bigger Stone Golem than before. Make sure it has more stamina and more brutal strength.
 

Kurisutina

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Goodie

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique

Focus your earth chakra and spit out an even bigger Stone Golem than before. Make sure it has more stamina and more brutal strength.

Last one! ^^

*I focus my doton chakra into my throat and create an immense pocket of chakra and form multiple other pockets with it. The pockets are then shaped into a body of a monstrous golem that is created from my Doton chakra. I then make the neccesary handesals for the jutsu and release the chakra in a rocky form in which the golem will have a powerful form that is created. The golem takes on the shape of a 12 foot golem that is equipped with a large head and monstrous teeth. The golem after being expelled, takes a bite out of the target and tears it apart easily.*

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Mephistopheles

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Very good! That means you've learned every doton move.
Now, as final test:

Make two combos of three moves or more with at least two earth jutsus (and jutsus of other element if needed).
Then pick one of the earth jutsus and describe in your own words what it is and how you used it.

Make me proud ^_^
 

Kurisutina

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Very good! That means you've learned every doton move.
Now, as final test:

Make two combos of three moves or more with at least two earth jutsus (and jutsus of other element if needed).
Then pick one of the earth jutsus and describe in your own words what it is and how you used it.

Make me proud ^_^

I will!

*I enter the field and perform two handseals, Boar -> Tiger. As I do, I channel my Doton chakra throughout the field in front of me and create an immense swamp with a depth that can cause a large summoning to be immobilised and suffocated as they sink into the swamp. I leave the back of the field un-muddied however.*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

*I then manipulate my Doton chakra into the back of the field and create immense spikes that appear as a flurry from my sides and from the back of the swamp, but primarily in the back to prevent you from escaping out of the swamp.*

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

*I then use my Raiton chakra as I slap my hands together. Electricity crackles around my hands as I send an electrical current around the swamp and into the large spikes. As the lightning appears out of the spikes, the electricity jumps out of them like lightning tendrils that stab at you.*

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

How did I do senpai! ^^

Swamp of the Underworld:

I use it as a way to get the opponent to stay off the ground and have them go to the air because there is no way to avoid it without having to escape to the air. Also, this jutsu often pushes the opponent back into long-range and I can use long-range jutsu to cut them off of their path of movement.​
 
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Mephistopheles

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I will!

*I enter the field and perform two handseals, Boar -> Tiger. As I do, I channel my Doton chakra throughout the field in front of me and create an immense swamp with a depth that can cause a large summoning to be immobilised and suffocated as they sink into the swamp. I leave the back of the field un-muddied however.*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

*I then manipulate my Doton chakra into the back of the field and create immense spikes that appear as a flurry from my sides and from the back of the swamp, but primarily in the back to prevent you from escaping out of the swamp.*

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

*I then use my Raiton chakra as I slap my hands together. Electricity crackles around my hands as I send an electrical current around the swamp and into the large spikes. As the lightning appears out of the spikes, the electricity jumps out of them like lightning tendrils that stab at you.*

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

How did I do senpai! ^^

Swamp of the Underworld:

I use it as a way to get the opponent to stay off the ground and have them go to the air because there is no way to avoid it without having to escape to the air. Also, this jutsu often pushes the opponent back into long-range and I can use long-range jutsu to cut them off of their path of movement.​
Seems good to me ^_^
But I miss one combo, since I asked for two :p
 

Kurisutina

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Seems good to me ^_^
But I miss one combo, since I asked for two :p

Oh right!

Combo #2! ^-^

*I enter the field and summon a rift that releases a large amount of mud on top of you. The mud spouts on top of you and immobilises you.*

(Doton: Doro Kakou) – Earth Release: Mud Fall
(Doton: Doro Kakou) – Earth Release: Mud Fall
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

*As the mud pours on top of you, I use this moment to shoot large chunks of rocks at you.*

(Doton: Yōdo Ranfunka no Jutsu) - Earth Release: Molten Earth Wild Eruption Technique
(Doton: Yōdo Ranfunka no Jutsu) - Earth Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will send chunks of rock at the opponent and then using a fire style technique and cause them to explode on contact with the enemy.

*Once launched, I make a single handseal and overlap my hands as I breathe out a huge dust cloud that picks up the chunks of rocks, increasing their speed, and the mud from the previous jutsu. Now I have a large wind dust cloud with chunks of rocks, mud, and a heavy cutting wind force coming at you.*

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing a single hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.
 
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