I will be your administrator for this test and the rules are as followed:
- Rules and Regulations according to Rei.
- All basic elements up to your current rank are to be used.
- Custom jutsu(s) and Custom element(s) are disallowed.
- Kekkei Genkai are allowed.
- Terrain: Grassy plain with surrounding trees on the outskirts.
- Range: Mid.
I will be using my
You must be registered for see links
bio for this test. My three tomoe sharingan is already active.
Please post the link to the bio you will be using within your replying post and i will make the first move.
No one other than myself and Leeroy. G Zero may post here. If required, administrators/moderators and official senseis may input their opinion as well.
Best of luck. Don't forget to link me to your bio. Also, any arguing is to be done via VM. You will kick it off.
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
inwhich will cause you to become unbalanced and then in the resulting confusion as i carefully watch you i use:
(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.
followed by combining with it a lightning based technique
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
which then creates a electrically enhanced jet of water to soak and shock you into a temporary paralysis
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
inwhich will cause you to become unbalanced and then in the resulting confusion as i carefully watch you i use:
(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.
followed by combining with it a lightning based technique
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
which then creates a electrically enhanced jet of water to soak and shock you into a temporary paralysis
As the ground begins to shake, i quickly focus chakra into my feet to make it much easier for me to keep my balance, and as i see you prepare to use your water bullet, i focus wind chakra into my left fist and prepare to time my jutsu perfectly. The second you exhale your water technique, i punch my left fist to my left side, to send me dashing to the right, thereby avoiding your techniques.
Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.
As i'm out of danger i quickly perform 2 handseals, and thereby makes a great swamp appear right beneath you, (with you in the center of course) the swamp is deep enough to contain your height several times, and it's big enough for a larger house to stand in it. The swamp will appear without warning, and cause you to almost immediately get stuck in the swamp. I perform this jutsu almost immediately after my wind technique, and since you've just exhaled the water you'll have almost no time to react.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.
The second the swamp appears, i gather incredible amounts of chakra and exhales a gigantic blast of fire mixed with wind chakra. The blast will travel with incredible speed along the ground, and will scorch anything in it's path. As the fire makes contact with the swamp, it'll set it ablaze and create an intense inferno of fire, that'll transform the whole area into nothing but ash. If you're in the area of effect or is caught in the blast, you will be burned to nothing but dust.
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intelligent Hard Work and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
As the ground begins to shake, i quickly focus chakra into my feet to make it much easier for me to keep my balance, and as i see you prepare to use your water bullet, i focus wind chakra into my left fist and prepare to time my jutsu perfectly. The second you exhale your water technique, i punch my left fist to my left side, to send me dashing to the right, thereby avoiding your techniques.
Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.
As i'm out of danger i quickly perform 2 handseals, and thereby makes a great swamp appear right beneath you, (with you in the center of course) the swamp is deep enough to contain your height several times, and it's big enough for a larger house to stand in it. The swamp will appear without warning, and cause you to almost immediately get stuck in the swamp. I perform this jutsu almost immediately after my wind technique, and since you've just exhaled the water you'll have almost no time to react.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.
The second the swamp appears, i gather incredible amounts of chakra and exhales a gigantic blast of fire mixed with wind chakra. The blast will travel with incredible speed along the ground, and will scorch anything in it's path. As the fire makes contact with the swamp, it'll set it ablaze and create an intense inferno of fire, that'll transform the whole area into nothing but ash. If you're in the area of effect or is caught in the blast, you will be burned to nothing but dust.
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intelligent Hard Work and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
as your affected by the world shaking still it wouldnt cause you to lose balance but your other senses like sight will be disrupted so youd be sluggish and using the hurriance fist to dodge i then follow up quickly using the mastery of earth to rise up around you leaving one section open facing me to be aware of your every move
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern or dome, imprisoning the target.
creating the corridor so it traps you with only one exit towards me and i create all around inside spikes of earth
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
and following up from that using as rods to help increase the range to shock you using:
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
creating the bolts through the ground also and the lightning then begins jumping from all the earth spikes striking you and paralysing you
as your affected by the world shaking still it wouldnt cause you to lose balance but your other senses like sight will be disrupted so youd be sluggish and using the hurriance fist to dodge i then follow up quickly using the mastery of earth to rise up around you leaving one section open facing me to be aware of your every move
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern or dome, imprisoning the target.
creating the corridor so it traps you with only one exit towards me and i create all around inside spikes of earth
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
and following up from that using as rods to help increase the range to shock you using:
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
creating the bolts through the ground also and the lightning then begins jumping from all the earth spikes striking you and paralysing you
Immediately as the corridor begins to rise, i jump backwards through the rising wall of earth using my chakra to blend into the rocks. I quickly appear on the other side of the wall and take a small jump backwards. This, of course, happens before your lightning and before your spikes.
(Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique is similar to the Universal Assimilation Technique. It allows the user to move in and out of rock and earth. This jutsu can be used to avoid certain earth techniques.
As i take the small jump back, (after i've appeared on the other side) i perform a single handseal and exhales a gigantic bast of wind. The blast of wind will cause your whole corridor to be ripped out of it's very foundation, and thrown towards you along with a huge mass of wind. The great corridor will of course not remain whole, it will be smashed into a lot of great boulders, and along with the great wind that didn't even slow down for a second as it ripped the corridor up, it will race towards you with incredible speed and power.
As my wind blends with your earth, i throw 4 kunai's with explosive tags attached at the same time, into the great blast, the kunais will explode and set the entire wind technique ablaze. The great firestorm will turn the stone into lava, and continue towards you with even greater power, density and reach. The fire/lava/wind storm will completely obliterate you if it hits, because if it's high temperature and lethality in general.
Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Immediately after sending the great wind blast towards you, i perform a single handseal to make spike shoot up from behind you, and hit you in the back. You won't be able to hear them since the howling blast will be louder than anything else, and because of the great rumble it causes, you won't be able to feel them in the ground either, and since the great storm blocks your vision of me, you won't be able to see me perform the handseal either, even with your Sharingan since the strom is infused with my chakra. I perform this technique before i throw my kunai's, meaning that the strom will still be wind, this also means that if you counter my Atsugai here, you won't be prepared for it to turn into a gigantic firestorm.
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
Immediately as the corridor begins to rise, i jump backwards through the rising wall of earth using my chakra to blend into the rocks. I quickly appear on the other side of the wall and take a small jump backwards. This, of course, happens before your lightning and before your spikes.
(Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique is similar to the Universal Assimilation Technique. It allows the user to move in and out of rock and earth. This jutsu can be used to avoid certain earth techniques.
As i take the small jump back, (after i've appeared on the other side) i perform a single handseal and exhales a gigantic bast of wind. The blast of wind will cause your whole corridor to be ripped out of it's very foundation, and thrown towards you along with a huge mass of wind. The great corridor will of course not remain whole, it will be smashed into a lot of great boulders, and along with the great wind that didn't even slow down for a second as it ripped the corridor up, it will race towards you with incredible speed and power.
As my wind blends with your earth, i throw 4 kunai's with explosive tags attached at the same time, into the great blast, the kunais will explode and set the entire wind technique ablaze. The great firestorm will turn the stone into lava, and continue towards you with even greater power, density and reach. The fire/lava/wind storm will completely obliterate you if it hits, because if it's high temperature and lethality in general.
Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Immediately after sending the great wind blast towards you, i perform a single handseal to make spike shoot up from behind you, and hit you in the back. You won't be able to hear them since the howling blast will be louder than anything else, and because of the great rumble it causes, you won't be able to feel them in the ground either, and since the great storm blocks your vision of me, you won't be able to see me perform the handseal either, even with your Sharingan since the strom is infused with my chakra. I perform this technique before i throw my kunai's, meaning that the strom will still be wind, this also means that if you counter my Atsugai here, you won't be prepared for it to turn into a gigantic firestorm.
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
I watch as you pass through my corridor i then go underground being as i was preparing earth seal i can use to make a different earth technique and you not seing what im doing as the same with me i go underground
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.
traveling underground and being aware of your movement and you making the wind combo thinking im still in same place and you not being able to see me as you wind comes ripping through the corridor i am placing underneath you
(Doton: Jiraigen Kojimi no Jutsu) - Earth Release: Minefield Great Plain Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: (+10 per mine)
Description: Tobi will burrow underground and circles the opponent with 6 large mines, resulting in a larger scaled explosion if the enemy trigers them off ripping the terrain apart and leaving a large hole in the ground in the aftermath.
Note: Can only be used by Tobi/Madara
so several mines are beneath you and your now formed clones and i appear behind you and your clones and then throw explosive kunai around you and your clones feet to set up and cause a premature explosion
I watch as you pass through my corridor i then go underground being as i was preparing earth seal i can use to make a different earth technique and you not seing what im doing as the same with me i go underground
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.
traveling underground and being aware of your movement and you making the wind combo thinking im still in same place and you not being able to see me as you wind comes ripping through the corridor i am placing underneath you
(Doton: Jiraigen Kojimi no Jutsu) - Earth Release: Minefield Great Plain Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: (+10 per mine)
Description: Tobi will burrow underground and circles the opponent with 6 large mines, resulting in a larger scaled explosion if the enemy trigers them off ripping the terrain apart and leaving a large hole in the ground in the aftermath.
Note: Can only be used by Tobi/Madara
so several mines are beneath you and your now formed clones and i appear behind you and your clones and then throw explosive kunai around you and your clones feet to set up and cause a premature explosion
I haven't made any clones <.<
Am i the only one feeling like this battle ain't swingin' right?
As soon as i've finished my combo, i immediately put myself on high alert since nothing at all happens, and by using simple logic to come to the conclusion that i need to find you, i immediately work on a solution.
I scan the battlefield and the sky very quickly, i of course find out that you're neither of those places, which leaves only one place left, the ground. I don't move an inch while scanning the battlefield, i only move my eyes, and i keep my hands close together to maximise the speed i can counter with. The second you appear out of the ground and throws your kunai, i would naturally search for a quick way to defend myself, since you've been underground for a long time, and who knows what you've prepared.
I quickly coat my whole in stone and jumps backwards, a moment later your mines will be set of in an explosion that will leave a great hole in the ground after it. I use the momentum gained by the blast to push myself backwards, while relying completely on my armor to take the damage. These actions will happen in a matter of seconds, since my senses are on high alert, and the earth amor requires no handseals.
(Doton: Yoroi) - Earth Release: Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.
Immediately as i'm being pushed backwards by the great explosion i let my armor disappear. I forms a single handseal and quickly spits out a massive amount of water. I'm in a great dash backwards, by using the momentum of the blast and my own jump, so the whole water jutsu will be spit during my dash, and therefore cover a much larger area. I of course make a gigantic amount of water go directly towards you as a great wave, which will race towards you with great speed. The wave will crush you under it's massive weight if it hits.
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling out beneath the user lifting them up into the air. The user can also ride the wave, allowing traveling at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
As my dash end, i quickly create two shadow clones. One on each side of me.
K1
Me
K2
We're mid range away from you because of my dash, so it doesn't take that long.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
I haven't made any clones <.<
Am i the only one feeling like this battle ain't swingin' right?
As soon as i've finished my combo, i immediately put myself on high alert since nothing at all happens, and by using simple logic to come to the conclusion that i need to find you, i immediately work on a solution.
I scan the battlefield and the sky very quickly, i of course find out that you're neither of those places, which leaves only one place left, the ground. I don't move an inch while scanning the battlefield, i only move my eyes, and i keep my hands close together to maximise the speed i can counter with. The second you appear out of the ground and throws your kunai, i would naturally search for a quick way to defend myself, since you've been underground for a long time, and who knows what you've prepared.
I quickly coat my whole in stone and jumps backwards, a moment later your mines will be set of in an explosion that will leave a great hole in the ground after it. I use the momentum gained by the blast to push myself backwards, while relying completely on my armor to take the damage. These actions will happen in a matter of seconds, since my senses are on high alert, and the earth amor requires no handseals.
(Doton: Yoroi) - Earth Release: Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.
Immediately as i'm being pushed backwards by the great explosion i let my armor disappear. I forms a single handseal and quickly spits out a massive amount of water. I'm in a great dash backwards, by using the momentum of the blast and my own jump, so the whole water jutsu will be spit during my dash, and therefore cover a much larger area. I of course make a gigantic amount of water go directly towards you as a great wave, which will race towards you with great speed. The wave will crush you under it's massive weight if it hits.
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling out beneath the user lifting them up into the air. The user can also ride the wave, allowing traveling at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
As my dash end, i quickly create two shadow clones. One on each side of me.
K1
Me
K2
We're mid range away from you because of my dash, so it doesn't take that long.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
First off appologies for the clerical error on my part applying to the clones that werent there we shall ignore that U_U
now then here where it gets fun for me as your countering my explosions because of the closeness of your vicinity to such a large explosion the force of them would afflict your senses like any normal explotion in real life would making ur sense of hearing and eye sight bad and shocked whats known as shellshock so this will affect you and due to your earth armor that will add to the force being more effective on you because you weight so it like a drag and sluggish afflicting you further and as you release and expel your water i use:
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.
using madara's mastery of the earth style to quickly execute the attack that then comes at your water and mixes creating a real mudslide that will come at you as you land preventing your clones from being made as you would require to counter in the little time you have aswell as the afflictions of the previous event so as that is coming at you i then prepare the next assault of
(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
and again using the mastery to attempt to use this technique in conjunction with the mudslide so it will turn around dragging you in with the mudslide and causing you to be sucked into a similar situation as a mud plane on a beach with the sinking mud and trapping you and i finally follow up with a fire technique expelling with the uchiha's mastery of fire and madara's long age of experience
(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
and with the fire technique i set ablaze the area inwhich you are being trapped causing it to become a inferno to incinerate you
First off appologies for the clerical error on my part applying to the clones that werent there we shall ignore that U_U
now then here where it gets fun for me as your countering my explosions because of the closeness of your vicinity to such a large explosion the force of them would afflict your senses like any normal explotion in real life would making ur sense of hearing and eye sight bad and shocked whats known as shellshock so this will affect you and due to your earth armor that will add to the force being more effective on you because you weight so it like a drag and sluggish afflicting you further and as you release and expel your water i use:
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.
using madara's mastery of the earth style to quickly execute the attack that then comes at your water and mixes creating a real mudslide that will come at you as you land preventing your clones from being made as you would require to counter in the little time you have aswell as the afflictions of the previous event so as that is coming at you i then prepare the next assault of
(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
and again using the mastery to attempt to use this technique in conjunction with the mudslide so it will turn around dragging you in with the mudslide and causing you to be sucked into a similar situation as a mud plane on a beach with the sinking mud and trapping you and i finally follow up with a fire technique expelling with the uchiha's mastery of fire and madara's long age of experience
(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
and with the fire technique i set ablaze the area inwhich you are being trapped causing it to become a inferno to incinerate you
As the great mudslide comes towards me, i send gigantic amounts of earth chakra into the ground, which immediately cause two gigantic rock formations to clap up from the earth. One claps up in front of me, and the other behind you. Since one of them pops up in front of me, it will block that part of the mudslide, and cause me to stand unharmed of your jutsu. The mudslide has probably taken on the properties of a wave, so it will reform over time, but since the rock formations are incredibly huge, they will easily give me enough space to stand and move on, before the wave closes again. I perform this technique as soon as possible, which means that you won't have time to perform your Antlion, as you would need the time to counter my jutsu. The two rock formations will clap together as soon as they appear, and will crush everything between them.
(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
Since i have learned from my last mistake, i quickly gather lightning chakra in my hands and slam them to the ground, this causes a great amount of electric currents to race through the ground towards your last known position. The currents will travel incredibly quick, and split enough time to cover the whole area beaneath the newly formed mountain, and a part of the area around it.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
As the great mudslide comes towards me, i send gigantic amounts of earth chakra into the ground, which immediately cause two gigantic rock formations to clap up from the earth. One claps up in front of me, and the other behind you. Since one of them pops up in front of me, it will block that part of the mudslide, and cause me to stand unharmed of your jutsu. The mudslide has probably taken on the properties of a wave, so it will reform over time, but since the rock formations are incredibly huge, they will easily give me enough space to stand and move on, before the wave closes again. I perform this technique as soon as possible, which means that you won't have time to perform your Antlion, as you would need the time to counter my jutsu. The two rock formations will clap together as soon as they appear, and will crush everything between them.
(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
Since i have learned from my last mistake, i quickly gather lightning chakra in my hands and slam them to the ground, this causes a great amount of electric currents to race through the ground towards your last known position. The currents will travel incredibly quick, and split enough time to cover the whole area beaneath the newly formed mountain, and a part of the area around it.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
as the mountain of earth comes to try crush me i use
Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.
projecting me out the way to the side and as i land your just using ur lightning technique in which i then use:
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user summons a large amount of water from the ground, crushing it into the opponent. This technique can also be used for further techniques as a water supply.
causing it to appear right infront of you where it will absorb the lightning charging it as it gushes out towards you in which i manipulate further to use:
(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing a single hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.
causing it to strike you as your paralysed by the lightning infused water
as the mountain of earth comes to try crush me i use
Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.
projecting me out the way to the side and as i land your just using ur lightning technique in which i then use:
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user summons a large amount of water from the ground, crushing it into the opponent. This technique can also be used for further techniques as a water supply.
causing it to appear right infront of you where it will absorb the lightning charging it as it gushes out towards you in which i manipulate further to use:
(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing a single hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.
causing it to strike you as your paralysed by the lightning infused water
As you're being projected away i see my chance to strike so instead of performing my lightning technique i gather great amounts of earth chakra and performs 5 handseals the second before your body touches the ground a gigantic dragon made of earth and stone shoots out of the ground beneath you and swallows you whole the attack will leave you with almost no time to react and the massive force of the dragon hitting you will leave your body completely crushed since it erupts form the ground right beneath you you'll already be in it's mouth as it appears
(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
The seocnd the dragon appears, i form a single handseal and condenses some of the mud around and inside the dragon mouth, thereby causing multiple stone spears to shoot up through the dragons mouth and penetrate you. This will give the dragon greater reach, and will only take a second, so even if you normally would've been able to dodge my attack, this will give you even less time. The spears erupt from all around the dragons mouth, meaning that even if you avoid the dragon slightly, you'll still be hit by the spears. Since the dragon is chakra infused, you won't be able to see this technique coming, since i'm just sending extra chakra through the drgaon to perform my jutsu.
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
(Thanks Gats for that idea, though the spear thing is completely mine xd)
I quickly create 3 shadow clones as i see you getting completely crushed and stabbed.
K1
----K3
Me
K2
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
As you're being projected away i see my chance to strike so instead of performing my lightning technique i gather great amounts of earth chakra and performs 5 handseals the second before your body touches the ground a gigantic dragon made of earth and stone shoots out of the ground beneath you and swallows you whole the attack will leave you with almost no time to react and the massive force of the dragon hitting you will leave your body completely crushed since it erupts form the ground right beneath you you'll already be in it's mouth as it appears
(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
The seocnd the dragon appears, i form a single handseal and condenses some of the mud around and inside the dragon mouth, thereby causing multiple stone spears to shoot up through the dragons mouth and penetrate you. This will give the dragon greater reach, and will only take a second, so even if you normally would've been able to dodge my attack, this will give you even less time. The spears erupt from all around the dragons mouth, meaning that even if you avoid the dragon slightly, you'll still be hit by the spears. Since the dragon is chakra infused, you won't be able to see this technique coming, since i'm just sending extra chakra through the drgaon to perform my jutsu.
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
(Thanks Gats for that idea, though the spear thing is completely mine xd)
I quickly create 3 shadow clones as i see you getting completely crushed and stabbed.
K1
----K3
Me
K2
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
with my sharingan i am able to see things alot slower so i can react to the coming earth attack attempting to take me and i merely teleport out the way 5 meters infront of you
(Jikūkan Idō) - Space-Time Migration Technique
Rank: S
Type: Defence, Supplementary
Range: All Ranges
Chakra cost: 40
Damage points: N/A
Description: Madara uses his right sharingan to either teleport himself to a desired position, or absorb a thing he is in contact with. When he is teleporting or absorbing, he must be tangible and is thus open to attacks. When he is teleporting, he is also able to sense the opponents position during the teleportation. He must be in contact with the object he wants to absorb, and depending on the size of the object, it takes longer to absorb bigger objects. He is also able to teleport to another dimension where the terrain is merely a large amount of floating rectangular blocks which is said to be impossible to escape from without the use of space-time manipulation.
Note: Can only be used 4 times
now then that concludes our little test here good luck
with my sharingan i am able to see things alot slower so i can react to the coming earth attack attempting to take me and i merely teleport out the way 5 meters infront of you
(Jikūkan Idō) - Space-Time Migration Technique
Rank: S
Type: Defence, Supplementary
Range: All Ranges
Chakra cost: 40
Damage points: N/A
Description: Madara uses his right sharingan to either teleport himself to a desired position, or absorb a thing he is in contact with. When he is teleporting or absorbing, he must be tangible and is thus open to attacks. When he is teleporting, he is also able to sense the opponents position during the teleportation. He must be in contact with the object he wants to absorb, and depending on the size of the object, it takes longer to absorb bigger objects. He is also able to teleport to another dimension where the terrain is merely a large amount of floating rectangular blocks which is said to be impossible to escape from without the use of space-time manipulation.
Note: Can only be used 4 times
now then that concludes our little test here good luck