- Joined
- Jan 5, 2012
- Messages
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- Reaction score
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Theme Song and Background Music:
“It's your blood next. Then I will make this world BURN!”
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“It's your blood next. Then I will make this world BURN!”
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Basic Information
Name: Jack of Blades
Nickname: The One and Truly
Gender: Male
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Age: Unknown
Clan: N/A
Appearance: Jack sports a menacing mask and armor, cloaked with a red hood that cover his upper body.
Personality: Evil. Manipulative. Sadistic.
Village Info
Land of Birth:
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WSE Clan: N/A
Rank
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Chakra: 1200
Health: 160
Attribute Points: 25
Mind: 7 (+1 bonus)
Ninja Rank: Jonin
Specialties: Apex Hand Seal Specialist (Dust)
Elements:
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Earth
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Water
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Lightning
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Wind
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Fire白い砂 Pantheonic Dust
塵遁 Dust
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PhosphorusYour ninjutsu:
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Sword Arts
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Body Arts
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NB Body Arts
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Illusionary Arts
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Ninja Arts
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Sealing Arts
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Medical Ninja Arts(Jinton: Genkai Hakuri no Jutsu) - Detachment of the Primitive World Technique
Type: Offensive
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: The user first performs a short sequence of handseals: Rat → Boar → Snake, then creates a basic 3D-shaped construct via Dust Release between the palms of their hands. A small sphere is located at its centre. The structure expands rapidly in size when being propelled towards the designated target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius. This results in the destruction of everything and anyone caught within, as they are pulverised into minute particles of dust. The technique isn't limited to just affecting physical matter; it can also affect chakra-based defenses. But the resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure..
Cuboid Structure: A form manipulating the Dust Release structure into a very generic three-dimensional cube. While the cube's surface area is rank-dependent, its shape also enables localized destruction and entrapment. Unlike the other shape alternatives, this form is always limited to just short-range when used.
Conical Structure: A form manipulating the Dust Release structure into a simplistic three-dimensional cone. While the cone's base diameter is rank-dependent, its base is always located in front of the user's hands with the pointed end poised at the desired target. It has an intermediary reach, extending up to mid-range.
Cylindrical Structure: A form manipulating the Dust Release structure into a basic three-dimensional cylinder. While the cylinder's diameter is rank-dependent, it is unique amongst shapes in extending up to long-range.
Note: The surface area of the cube form is 1m² at C-rank, 3m² at B-rank, 5m² at A-rank, 15m² at S-rank.
Note: The diameter of the cone and the cylinder is 1m at C-rank, 2m at B-rank, 4m at A-rank, 8m at S-rank.
Note: Only useable by Mū and Ōnoki bios. Clones are unable to use it.
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: The user first performs a short sequence of handseals: Rat → Boar → Snake, then creates a basic 3D-shaped construct via Dust Release between the palms of their hands. A small sphere is located at its centre. The structure expands rapidly in size when being propelled towards the designated target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius. This results in the destruction of everything and anyone caught within, as they are pulverised into minute particles of dust. The technique isn't limited to just affecting physical matter; it can also affect chakra-based defenses. But the resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure..
Cuboid Structure: A form manipulating the Dust Release structure into a very generic three-dimensional cube. While the cube's surface area is rank-dependent, its shape also enables localized destruction and entrapment. Unlike the other shape alternatives, this form is always limited to just short-range when used.
Conical Structure: A form manipulating the Dust Release structure into a simplistic three-dimensional cone. While the cone's base diameter is rank-dependent, its base is always located in front of the user's hands with the pointed end poised at the desired target. It has an intermediary reach, extending up to mid-range.
Cylindrical Structure: A form manipulating the Dust Release structure into a basic three-dimensional cylinder. While the cylinder's diameter is rank-dependent, it is unique amongst shapes in extending up to long-range.
Note: The surface area of the cube form is 1m² at C-rank, 3m² at B-rank, 5m² at A-rank, 15m² at S-rank.
Note: The diameter of the cone and the cylinder is 1m at C-rank, 2m at B-rank, 4m at A-rank, 8m at S-rank.
Note: Only useable by Mū and Ōnoki bios. Clones are unable to use it.
Type: Supplementary/Offense/Defense
Rank: D-S
Range: Short-Long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is the most fundamental technique of the Pantheonic Dust element, the core foundation for how it functions. By focusing considerable amounts of chakra, the user is capable of creating a limitless amount of constructs, the detail and complexity only limited by their imagination and the amount of chakra they put forth. The structures include (and are not limited to) things like walls, swords, spheres, buildings, pillars, furniture, and more (these constructs are relatively basic in the sense that this technique can't be used to create sentient animals and things of that nature). These creations can be used defensively, in order to intercept attacks coming towards the user, offensively, creating swords, spikes and the like in order to pierce or ensnare the opponent, and supplementary, forming structures to benefit the user and his allies without affecting the opponent in any shape or form . Pantheonic Dust itself can be made with three methods, the first is from the body. By surging chakra through their person, the user is fully capable of creating a plethora of tools from their limbs, mouth, and the like. The Earth, this is done by using their chakra to grind the Earth into fine grain minerals that can be controlled with chakra (this can also be done with any Earthen based structures as well), and finally, through pre-existing PD structures the user has created prior. The size and strength of these creations fully depends on the rank of the version used, D-Rank structures obviously cannot exceed the size of your average A-Rank and so on. The Dust's elemental S/Ws apply as well, should the Dust come in contact with water or any liquid, it'll take on it's properties while retaining it's original shape and size (if the liquid was hot, the Gel will now be corrosive to the touch, capable of burning the opponent if they come in contact with it. If the liquid was cold, the Gel becomes more solid in nature, the coldness increasing it's density into something akin to solid rock).
Note: The S-Rank version can only be used three times with two turns between uses, and that and the A-Rank application require a handseal
Note: A rank variation can be used once per turn.
Note: If the S rank variant is used, no Pantheonic Dust Jutsu above A rank in the following turn.
Rank: D-S
Range: Short-Long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is the most fundamental technique of the Pantheonic Dust element, the core foundation for how it functions. By focusing considerable amounts of chakra, the user is capable of creating a limitless amount of constructs, the detail and complexity only limited by their imagination and the amount of chakra they put forth. The structures include (and are not limited to) things like walls, swords, spheres, buildings, pillars, furniture, and more (these constructs are relatively basic in the sense that this technique can't be used to create sentient animals and things of that nature). These creations can be used defensively, in order to intercept attacks coming towards the user, offensively, creating swords, spikes and the like in order to pierce or ensnare the opponent, and supplementary, forming structures to benefit the user and his allies without affecting the opponent in any shape or form . Pantheonic Dust itself can be made with three methods, the first is from the body. By surging chakra through their person, the user is fully capable of creating a plethora of tools from their limbs, mouth, and the like. The Earth, this is done by using their chakra to grind the Earth into fine grain minerals that can be controlled with chakra (this can also be done with any Earthen based structures as well), and finally, through pre-existing PD structures the user has created prior. The size and strength of these creations fully depends on the rank of the version used, D-Rank structures obviously cannot exceed the size of your average A-Rank and so on. The Dust's elemental S/Ws apply as well, should the Dust come in contact with water or any liquid, it'll take on it's properties while retaining it's original shape and size (if the liquid was hot, the Gel will now be corrosive to the touch, capable of burning the opponent if they come in contact with it. If the liquid was cold, the Gel becomes more solid in nature, the coldness increasing it's density into something akin to solid rock).
Note: The S-Rank version can only be used three times with two turns between uses, and that and the A-Rank application require a handseal
Note: A rank variation can be used once per turn.
Note: If the S rank variant is used, no Pantheonic Dust Jutsu above A rank in the following turn.
Type: Supplementary
Rank: B
Range: Short
Chakra: 20 (+5 per turn active)
Damage: N/A
Description: Similar to the Hiding with Camouflage Technique, Mu reflects light around him to hide his presence. Using Water chakra and vapor, he seemingly erases his presence, causing him to have neither a physical form nor detectable chakra while the technique is active. This makes him untrackable by any chakra, visual, or physical means. Mū's mastery of this technique helped earn him the moniker "Non-Person"
Note: Lasts 4 turns each use.
Note: Only useable by Mū bios.
Rank: B
Range: Short
Chakra: 20 (+5 per turn active)
Damage: N/A
Description: Similar to the Hiding with Camouflage Technique, Mu reflects light around him to hide his presence. Using Water chakra and vapor, he seemingly erases his presence, causing him to have neither a physical form nor detectable chakra while the technique is active. This makes him untrackable by any chakra, visual, or physical means. Mū's mastery of this technique helped earn him the moniker "Non-Person"
Note: Lasts 4 turns each use.
Note: Only useable by Mū bios.
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: This technique allows the user to literally split their body into two exact and entirely independent duplicates. Unlike Clone techniques that appear to be similar, the ability is a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains completely unaffected and as neither can be regarded as the original, the duplicates cannot be dispelled like normal clones. However, after splitting Mū's power is halved; they can only use Dust release when they are merged into one body.
Note: Can only create a single duplicate and both halves can only use up to S-rank techniques.
Note: Can only be used by Mū bios.
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: This technique allows the user to literally split their body into two exact and entirely independent duplicates. Unlike Clone techniques that appear to be similar, the ability is a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains completely unaffected and as neither can be regarded as the original, the duplicates cannot be dispelled like normal clones. However, after splitting Mū's power is halved; they can only use Dust release when they are merged into one body.
Note: Can only create a single duplicate and both halves can only use up to S-rank techniques.
Note: Can only be used by Mū bios.
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30 (+10 per turn)
Damage: N/A
Description: Through the use of Light Weight Rock Jutsu, the user significantly lightens his body, causing him to be able to fly at the same speed as he runs. Should he place his hand on others, he is able to grant them the ability of flight as well, though for a shorter time than for him.
Note: Only useable by Ishikawa, Mū, and Ōnoki bios.
Note: Lasts up to 4 turns for others.
Rank: A
Range: Short-Long
Chakra: 30 (+10 per turn)
Damage: N/A
Description: Through the use of Light Weight Rock Jutsu, the user significantly lightens his body, causing him to be able to fly at the same speed as he runs. Should he place his hand on others, he is able to grant them the ability of flight as well, though for a shorter time than for him.
Note: Only useable by Ishikawa, Mū, and Ōnoki bios.
Note: Lasts up to 4 turns for others.
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
Background Info
History:
Blight
Little is known about Jack's past. It is said that he was born within Dragon's Rest, and raised by a group of bandits. He now roams the lands, a specter hiding in plain sight, seeking to conquer all through the use of his fabled Dust Release.
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Little is known about Jack's past. It is said that he was born within Dragon's Rest, and raised by a group of bandits. He now roams the lands, a specter hiding in plain sight, seeking to conquer all through the use of his fabled Dust Release.
Other
Scientific Tools: N/A
Artifacts: N/A
Tools:
Medical Tools:
All basic med tools
Basic Ninja Tools:
Jack carries all essential ninja tools within various compartments in his armor and person.
Sword/Armor/Mask:
Jack wields a sword called the Sword of Aeons. His armor and mask are made out of basic material that allow for protection against simple projectiles.
Picture:
Battles
Won: 0
Lost: 0
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Battles
Won: 0
Lost: 0
Dropping Corvo. Skin of Mu (won here).
Biography Approved
Checked by Red-Robin
Checked by Red-Robin
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