[Official] Eyes of hatred

Python

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Ill be using Vincent though the posted not the approved one.

All out
The Uchiha hideout (Where Sasuke vs Itachi)
range - Mid ranged
post your bio and lets begin
 

The Pervy Sage

Sage of Senjutsu
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Magnus Uchiha

Magnus is approved, the one above is the amended abilities. Removed AF for SM.

You can start. My creation is sat on my right shoulder. My sword on my back.
 

Python

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Vincent was amazed to hear rumours of another of his clan alive. Though they were a little clan, it was a very distinct possibility that others did manage to slip through the cracks. The inner turmoil within him boiled, though he was calm of mind. He didn't know how strong this mysterious Uchiha was.

Though as they drew closer inside their ancestral home, he would have a friend on his shoulder. "So the conveyed rumours are true, or are you just an imposter wishing to eliminate me?" Vincent would ready himself, being cautious, as it had been a very long time since he had any confrontation not that like was. 'Allow me to show my heritage,' Vincent thought to himself. His eyes would swirl into his Three-Tomoe Sharingan. Vincent at the same time in tandem would be gathering his nature energy, mixing it into his chakra network, allowing him to achieve Imperfect Sage Mode. He decided to flex his power as maybe it would goad, or if this man was prideful, make him show some of his arsenal or abilities.

Vincent gathered his chakra and slammed his hand on the ground. This would summon Gamahiro above Magnus. As the massive puff of smoke appeared, Gamahiro would grab both his katana's and smash them both down onto Magnus and his creation. This would obliterate the ground around him short-range, elevating and leaving different heights of the terrain around Magnus, making it harder to move full speed through it. Vincent would lower his gaze to just below the opponent's chin, enabling him to read and predict his movements with ease with his visual prowess.

Vincent would then gather his Wind Chakra, shaping it and projecting it outwards. This would take the form of an large tiger running at Magnus. This was intangible like wind and would aim to smash into Magnus's torso, crippling and hardening at the last second before impact, giving Magnus very little time to react.


( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Fukanzen Sennin Modo ) - Imperfect Sage Mode
Type: Mode
Rank: S
Range: N/a
Chakra: N/A ( -10 turn to sustain )
Damage: N/A (Active +20 Damage to all Ninjutsu and Taijutsu up to S-Rank)
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is able to reduce 20 damage from damage for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x2. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required (Effective on Genjutsu up to B rank). Lastly, the user gains access to contract-specific anatomical features and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.


(Kuchiyose: Yatai Kuzushi no Jutsu) – Summoning: Food Cart Destroyer Technique
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user summons Gamahiro above the target, crushing whatever is beneath him when he falls to the ground.

Note: Must know Toad Summoning contract and counts as summoning Gamahiro into the field.

(Kuchiyose no Jutsu: Gamahiro) Summoning Technique: Gamahiro(reference)
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Gamahiro is a gigantic toad warrior, rivaling the size of Gamaken and Gamabunta. Although little is known of his personality, as he isn't too keen to speaking, he embodies the true essence of a warrior. Sometimes summoned above an enemy to crush it to death, his main abilities are his prowess in close combat and his mastery in wielding his twin katanas (strapped on his back). A master of Taijutsu (mainly variations of Strong Fist) and Kenjutsu (mainly dual wielding Kenjutsu), he is a very dangerous close combat warrior. With strength and agility that rivals Gamaken's, he's generally dispicted as one of the top warriors amongst the toads of Myobokuzan, a fitting condition that is further proven by his immunity to all B-Rank and below ninjutsu. Like most toads, he can use Oil techniques. A trait unique to him is that from the large toads, Gamahiro is the only one so far seen summoned using the (Kuchiyose: Yatai Kuzushi no Jutsu) Summoning Technique: Food Cart Destroyer to crush an enemy.

Note: Requires signing of Toad Contract
Note: can only be summoned once

Wind release- Phantom Tiger
Type: Offensive|Defensive
Rank: S
Range: Short - Long
Chakra: 40 ( +10 to solidify)
Damage: 80 (+10 if solidified)
Description: The user focuses there wind chakra from around there body in front of them projecting there wind chakra forwards which takes the form of a large tiger running towards the opponent, the tigers head has the height of a common shinobi in proportion with its body giving you an idea of the tigers actual size, the tiger holds the intangible properties of wind, being nearly invisible all except for a faint greenish hue which creates the tigers outline and is able to seperate itself in order to move around solid structures and reform itself on the other side of the technique, additionally the user is able to perform a single hand-seal solidifying the winds at any moment he or she chooses which creates a bludgeoning and cutting force when it strikes the opponent, this makes the tiger appear to be a type of spectre, appearing suddenly and then fading away once again.

The wind tiger whiles intangible can combat intangible elements such as lightning, fire as well as other intangible techniques respecting strengths and weakness and if ramming the opponent in this intangible state causes moderate amount of cuts as it passes through the opponent, if ramming the opponent in its solidified form the tiger deals a massive amount of cuts plus a large bludgeoning ripping force as it rams the opponent and will also effect solid elements such as earth, water and others solid techniques.

The user spends an extra + 10 chakra in order to solidify the winds which only lasts a mere instant before returning to its original intangible state, the tiger is able to act on its own accord using the chakra the user previously spent as a fuel to maintain itself thus allowing it to move around the opponents defence if necessary. Additionally the tiger is able to let off a mighty roar of devastating cutting winds which holds A rank power however can only use this roar a limited number of times in order to maintain its own form.

Note - Costs a move to solidify the Phantasmal Tiger
Note - Can only be used twice per battle
Note - The Phantasmal Tiger lasts 3 turns
Note - The Tigers roar is an A rank ability with a range of short - mid which can only be used twice and counts towards one of the users allotted moves
Note: No S-Rank or above Wind on the turn the tiger is created

Stats
Mind 5
Body 6+1
Spirit 5
Agility 8 base speed 16
Dextrity 4 10x(2.5x3)=55
Vitality 0
 

The Pervy Sage

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Vincent was amazed to hear rumours of another of his clan alive. Though they were a little clan, it was a very distinct possibility that others did manage to slip through the cracks. The inner turmoil within him boiled, though he was calm of mind. He didn't know how strong this mysterious Uchiha was.

Though as they drew closer inside their ancestral home, he would have a friend on his shoulder. "So the conveyed rumours are true, or are you just an imposter wishing to eliminate me?" Vincent would ready himself, being cautious, as it had been a very long time since he had any confrontation not that like was. 'Allow me to show my heritage,' Vincent thought to himself. His eyes would swirl into his Three-Tomoe Sharingan. Vincent at the same time in tandem would be gathering his nature energy, mixing it into his chakra network, allowing him to achieve Imperfect Sage Mode. He decided to flex his power as maybe it would goad, or if this man was prideful, make him show some of his arsenal or abilities.

Vincent gathered his chakra and slammed his hand on the ground. This would summon Gamahiro above Magnus. As the massive puff of smoke appeared, Gamahiro would grab both his katana's and smash them both down onto Magnus and his creation. This would obliterate the ground around him short-range, elevating and leaving different heights of the terrain around Magnus, making it harder to move full speed through it. Vincent would lower his gaze to just below the opponent's chin, enabling him to read and predict his movements with ease with his visual prowess.

Vincent would then gather his Wind Chakra, shaping it and projecting it outwards. This would take the form of an large tiger running at Magnus. This was intangible like wind and would aim to smash into Magnus's torso, crippling and hardening at the last second before impact, giving Magnus very little time to react.


( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Fukanzen Sennin Modo ) - Imperfect Sage Mode
Type: Mode
Rank: S
Range: N/a
Chakra: N/A ( -10 turn to sustain )
Damage: N/A (Active +20 Damage to all Ninjutsu and Taijutsu up to S-Rank)
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is able to reduce 20 damage from damage for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x2. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required (Effective on Genjutsu up to B rank). Lastly, the user gains access to contract-specific anatomical features and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.


(Kuchiyose: Yatai Kuzushi no Jutsu) – Summoning: Food Cart Destroyer Technique
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user summons Gamahiro above the target, crushing whatever is beneath him when he falls to the ground.

Note: Must know Toad Summoning contract and counts as summoning Gamahiro into the field.

(Kuchiyose no Jutsu: Gamahiro) Summoning Technique: Gamahiro(reference)
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Gamahiro is a gigantic toad warrior, rivaling the size of Gamaken and Gamabunta. Although little is known of his personality, as he isn't too keen to speaking, he embodies the true essence of a warrior. Sometimes summoned above an enemy to crush it to death, his main abilities are his prowess in close combat and his mastery in wielding his twin katanas (strapped on his back). A master of Taijutsu (mainly variations of Strong Fist) and Kenjutsu (mainly dual wielding Kenjutsu), he is a very dangerous close combat warrior. With strength and agility that rivals Gamaken's, he's generally dispicted as one of the top warriors amongst the toads of Myobokuzan, a fitting condition that is further proven by his immunity to all B-Rank and below ninjutsu. Like most toads, he can use Oil techniques. A trait unique to him is that from the large toads, Gamahiro is the only one so far seen summoned using the (Kuchiyose: Yatai Kuzushi no Jutsu) Summoning Technique: Food Cart Destroyer to crush an enemy.

Note: Requires signing of Toad Contract
Note: can only be summoned once

Wind release- Phantom Tiger
Type: Offensive|Defensive
Rank: S
Range: Short - Long
Chakra: 40 ( +10 to solidify)
Damage: 80 (+10 if solidified)
Description: The user focuses there wind chakra from around there body in front of them projecting there wind chakra forwards which takes the form of a large tiger running towards the opponent, the tigers head has the height of a common shinobi in proportion with its body giving you an idea of the tigers actual size, the tiger holds the intangible properties of wind, being nearly invisible all except for a faint greenish hue which creates the tigers outline and is able to seperate itself in order to move around solid structures and reform itself on the other side of the technique, additionally the user is able to perform a single hand-seal solidifying the winds at any moment he or she chooses which creates a bludgeoning and cutting force when it strikes the opponent, this makes the tiger appear to be a type of spectre, appearing suddenly and then fading away once again.

The wind tiger whiles intangible can combat intangible elements such as lightning, fire as well as other intangible techniques respecting strengths and weakness and if ramming the opponent in this intangible state causes moderate amount of cuts as it passes through the opponent, if ramming the opponent in its solidified form the tiger deals a massive amount of cuts plus a large bludgeoning ripping force as it rams the opponent and will also effect solid elements such as earth, water and others solid techniques.

The user spends an extra + 10 chakra in order to solidify the winds which only lasts a mere instant before returning to its original intangible state, the tiger is able to act on its own accord using the chakra the user previously spent as a fuel to maintain itself thus allowing it to move around the opponents defence if necessary. Additionally the tiger is able to let off a mighty roar of devastating cutting winds which holds A rank power however can only use this roar a limited number of times in order to maintain its own form.

Note - Costs a move to solidify the Phantasmal Tiger
Note - Can only be used twice per battle
Note - The Phantasmal Tiger lasts 3 turns
Note - The Tigers roar is an A rank ability with a range of short - mid which can only be used twice and counts towards one of the users allotted moves
Note: No S-Rank or above Wind on the turn the tiger is created

Stats
Mind 5
Body 6+1
Spirit 5
Agility 8 base speed 16
Dextrity 4 10x(2.5x3)=55
Vitality 0
Well well well. Look what the past dragged in. A sorry excuse for his clan. It's no wonder they fell in one night when this is what they were producing. A sorry excuse for the legendary bloodline. A slightly twisted smirk spread across Magnus's face knowing that it would be one less Uchiha to soil their legend.

With his sensing he could feel the build up of chakra as his foe's eyes spiraled red. So he'd seen enough trauma in his life to attain this level? Well at least he fit the theme. With that, Magnus embraced his own legacy, as his eyes spiraled red mimicking his foe. As his foe's appearance changed to reveal that he was even more of a failure when it came to sage mode, Magnus burst forwards drawing his blade slashing at his foe (ff dodge I guess). If his foe continued to summon, his chest would be cut cleanly open with a diagonally downwards slash from his right shoulder to his left him. Magnus drawing his blade and slashing with his right hand.


( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Surasshu) - Slash
Type: Offensive
Rank: D - B
Range: Short
Chakra: N/A
Damage: 20 - 40+20=60
Description: One of the simplest moves in Bukijutsu, the user will begin by using one of their weapons to deliver a simple attack by swinging the weapon in an arc. The user is free to do variations of angles with this technique, allowing attacks from unpredictable locations. This technique works with weapons of all types including sharp and blunt.
 

Python

Sannin of the Scrolls 📜
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Vincent would be prepping when all of sudden his foes eyes swirled the same 3Tomoe pattern as he, seemed this man had experienced enough pain and trauma to attain this power stepped in the annuals of time. Though just a fast as lighting Magnus would charge Vincent. Vincent being able to see and predict Magnus's movement, allowing Vincent ample time to make the decision to revert his plan. Thinking quick on his feet he formulated a plan. Being able to sense, Magnus and creation's charka passively and his visual prowess allowing him to predict and perceive movement far advance then any other shinobi.

As Magnus engaged Vincent due to his heightened speed and reflex's, Vincent would perceive the slash and the arc Magnus was thinking of doing. Just as Magnus swung Vincent would Dodge and arc around Magnus (freeform dodge) and appear behind Magnus 1 meter and would sprint at him. Bending his right knee to jump at Magnus delivering a uppercut with his left hand. Angel would grin hoping he surprised this arrogant fool. The uppercut would be aimed at the back of Magnus's spine, partially the spinal cord and vertebrae around it. The blow would send Magnus up into the air a few feet away.

Vincent then grow his left palm grow in size rapidly As Magnus fell back to the ground from his momentum, Vincent aimed to mobilise on this and thrusted, with his palm held straight fully unfolded. as it started to expand; It would smash Magnus sending him hurling back 10 meters and now spreading the distance mid range between them. Magnus would be severly damaged if the blow collided with him ; The added weight and thickness of Vincent skin would make it feel like he been smashed by a sledgehammer "Your feisty seems your arrogance blinds you, or maybe you abilities have made you reckless whom knows?" Vincent would utter with distain towards Magnus.


(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40+20++10=70
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.


( Baika No Jutsu ) - Multi-Size Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20 ( -5 chakra per turn )
Damage Points: N/A ( +20 to Taijutsu/CQC Bukijutsu )
Description: This is the trademark ability of the Akimichi clan. When performed, the Akimichi grows in size, proportionately growing up to 2 times their normal size, increasing their weight and strength and thus making their physical attacks more powerful. Clothes they're wearing will change in size to accomodate them, as will certain weaponry, such as the bo. Such a significant change in size places a great burden on the user's body. In keeping with this, users typically are not seen maintaining the Multi-Size Technique for long periods of time.
Note: Only Akimichi Clan members can use this jutsu.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30+20+20+10=80
Description: The user strikes the opponent with a forwarding palm thrust.



Stats
Mind 5
Body 6+1
Spirit 5
Agility 8 base speed 16x2=32
Dextrity 4 10x(2.5x3)=55
Vitality 0
 
Last edited:

The Pervy Sage

Sage of Senjutsu
Immortal
Joined
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Messages
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2,978
Vincent would be prepping when all of sudden his foes eyes swirled the same 3Tomoe pattern as he, seemed this man had experienced enough pain and trauma to attain this power stepped in the annuals of time. Though just a fast as lighting Magnus would charge Vincent. Vincent being able to see and predict Magnus's movement, allowing Vincent ample time to make the decision to revert his plan. Thinking quick on his feet he formulated a plan. Being able to sense, Magnus and creation's charka passively and his visual prowess allowing him to predict and perceive movement far advance then any other shinobi.

As Magnus engaged Vincent due to his heightened speed and reflex's, Vincent would perceive the slash and the arc Magnus was thinking of doing. Just as Magnus swung Vincent would Dodge and arc around Magnus (freeform dodge) and appear behind Magnus 1 meter and would sprint at him. Bending his right knee to jump at Magnus delivering a uppercut with his left hand. Angel would grin hoping he surprised this arrogant fool. The uppercut would be aimed at the back of Magnus's spine, partially the spinal cord and vertebrae around it. The blow would send Magnus up into the air a few feet away.

Vincent then grow his left palm grow in size rapidly As Magnus fell back to the ground from his momentum, Vincent aimed to mobilise on this and thrusted, with his palm held straight fully unfolded. as it started to expand; It would smash Magnus sending him hurling back 10 meters and now spreading the distance mid range between them. Magnus would be severly damaged if the blow collided with him ; The added weight and thickness of Vincent skin would make it feel like he been smashed by a sledgehammer "Your feisty seems your arrogance blinds you, or maybe you abilities have made you reckless whom knows?" Vincent would utter with distain towards Magnus.


(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40+20++10=70
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.


( Baika No Jutsu ) - Multi-Size Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20 ( -5 chakra per turn )
Damage Points: N/A ( +20 to Taijutsu/CQC Bukijutsu )
Description: This is the trademark ability of the Akimichi clan. When performed, the Akimichi grows in size, proportionately growing up to 2 times their normal size, increasing their weight and strength and thus making their physical attacks more powerful. Clothes they're wearing will change in size to accomodate them, as will certain weaponry, such as the bo. Such a significant change in size places a great burden on the user's body. In keeping with this, users typically are not seen maintaining the Multi-Size Technique for long periods of time.
Note: Only Akimichi Clan members can use this jutsu.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30+20+20+10=80
Description: The user strikes the opponent with a forwarding palm thrust.



Stats
Mind 5
Body 6+1
Spirit 5
Agility 8 base speed 16x2=32
Dextrity 4 10x(2.5x3)=55
Vitality 0

How far could this once great clan fall for one like this to think speed would allow they to suddenly win? Did they really think their hands would be enough to change the tide of this battle? Magnus would teach him what finesse truly meant. Though his body currently slower, his tracking was not. He could not only track his foe's physical movements through his visual prowess, he could feel the very flow of chakra within them through his YY sensing. As his foe ran behind him to strike, with his foe striking out, three things happened at the same time. Magnus's body would turn to smoke. This smoke would burst into an erruption all around to mid range. This smoke would be imbued with molten ash. All three techniques happen as one, allowing Magnus to move to mid range once more to face his foe. The ash would burn his foe. The smoke would remove any advantage this sorry excuse of an uchiha thought he could gain. The best part was, the smoke contained his chakra too, making it nearly impossible for his foe to detect his current location.


( Kemuri no Katachi ) - Body of Smoke
Type: Supplementary
Rank: A - S
Range: Short - Long
Chakra: 30 - 40
Damage: N/A
Description: A technique very much similar to the Hozuki Clan's Hydrification Technique, the user is able to transform themselves into a smoke-like state by channeling chakra throughout their body. In this form, the user becomes immune to all Taijutsu, Kenjutsu, and gas-related techniques unless they are elementally based. They can also manipulate the appropriate chakra for smoke, fire, and any of their own gas-related techniques. The user has complete control over the density of their smoke-like state, allowing them to solidify up to two appendages at once in order to wield standard shinobi tools for freeform combat and basic Ninjutsu/Kenjutsu purposes. This also allows them to use their own body as a source for smoke ninjutsu. However, the user is subject to smoke's weaknesses and strengths. A simple B-Rank Wind jutsu can knock them out of this form, forcing them back to their original body for sometime before they are able to transform themselves once again. As such, this technique forces the user to employ careful, yet effective strategies when it is in effect.
Note: User may not use any subsequent speed boost in this form and will stay rooted to the ground.
Note: If knocked out of this form, user may not return to it for two turns.
Note: Only useable by bios that've learned Smoke Ninjutsu; S-rank is exclusive to those with the Smoke Screen specialty

[Haí no shuraudo] - Ashen Shroud
Rank: B
Type: Supplementary
Range: Short-Long
Chakra: 20 (+10 to smoke jutsu)
Damage: N/A [+20 to Smoke Ninjutsu]
Description: With the capability of fire and the capability of utilizing smoke ninjutsu, the user will infuse his fire chakra into existing smoke and/or smoke techniques, or infuse it into smoke techniques that they are currently making [same timeframe]. This will generate smoldering ash within the smoke, it not only burns, it also makes it even harder to breath, as it increases the heat and general damage output, increasing the rank of the smoke by +1 and increasing the damage by 20. This makes the smoke thicker and harder to see through, giving it a darker color.
Note: Can be used 4 times per fight.
Note: Can only be used on a jutsu once.


[Boido Funka] - Void Eruption
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra: 30
Damage: 60+20+15=95
Description: This technique allows the user to, when turning their body into smoke, the user will release a larger quantity of chakra into their technique, happening in the same time frame. This will cause the user to go off in a form of a large smoke bomb, as they are turning into smoke, releasing a blast of smoke that reaches all around to mid range. The smoke which covers the entire battlefield, is thick and restricts people's visual prowess, while also making it difficult to breath [Those who stay within the smoke suffocates within two turns, passing out]. The user can use this as they turn their body to smoke or once they are already in that form.

Additionally, as the smoke body and the outwards burst of smoke to cover the field happens, the user is capable of moving through the smoke, allowing themselves to hide and move freely, to evade incoming attacks, by still being in smoke form. The user can use this to travel up to mid range in any direction. The user can retain their body of smoke form after using this or reform at an time.
Note:
  • When used in conjunction with Body of Smoke, it is done in the same timeframe
  • Can be used three times per fight
 

Python

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Vincent saw his foe building chakra. 'An attack or defense?' he wondered. As Vincent performed the strike, Magnus would burst into smoke. Vincent's Sharingan was able to perceive this, predicting what the smoke entailed: molten ash or some sort of intense heat, Vincent deduced.

"Shit!" Vincent gathered chakra as the smoke burst outwards. He quickly wove the Ram hand seal. The smoke hit him, and Vincent took the full molten ash burn, though he free-form dodged backward mere moments after the smoke collided, burning his torso, arms, and legs.

Vincent's body, scorched and burnt, (would shave 20 dmg), released a massive series of wind currents from his palms. This quickly formed a rage of wind around the battlefield, blowing the smoke away from Vincent and his epicenter so the molten ash no longer burned him. Vincent manipulated the wind by controlling the air currents, causing them to swirl and rage, dissipating the smoke and gathering small debris 20-30 meters away. Due to the vast, swirling, constantly flowing winds, Magnus would be reduced to nothing if he didn't get out of his smoke form (which Vincent was unaware of). This made it impossible for the smoke to resettle and be taken off the ground. Vincent manipulated the wind so it swirled away from him, spanning a full 360 degrees throughout the battlefield to 20 meters away, giving Vincent a wind-free zone of 10 meters from his position.

'He must be in the smoke. I can see distinct bits of his chakra within, and he's not in any of the clearings I can see in between the smoke,' he thought, coughing and letting out a quick gruff of pain. 'That stings. I was foolish jumping into the fray like that.'

Vincent calculated very fast while toughing through the pain and took a stab in the dark, aiming for a wide-spread attack to catch Magnus no matter where he was. Vincent selected an omnidirectional technique, quickly weaving four hand seals. He gathered a fireball compressed in his hand and slammed his hands together, his rage boiling.

"You fr-ied m...me," he struggled to speak as he clapped his hands above his head. Vincent's expression shifted, becoming more serious and malicious. "Al-low me... to re-tu-u-urn that fa-vour," he finally managed to string the words together.

As Vincent clapped, he sent a massive blast of fire outwards in a dome shape. This covered 15 meters, also setting ablaze his previous wind technique and lighting everything on fire, turning the battlefield into a fiery inferno. Vincent still had his 10-meter grace zone where no wind resided, thus preventing ignition. 'This was his full-scale wide jutsu. If he's hiding above ground, this technique would clip him,' Vincent hoped, pulling a face of desperation as he had come off far worse in the last engagement. Vincent remained vigilant, scouting the battlefield with his Sharingan.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (+15 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.

Note: Lasts 3 turns or until released.

Katon: Ai No Sono Kaen)Fire Style: Eye of the flame
Type: Offensive
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage: 80+20=100
Description: The user will make 4 handseals and gather all their Katon chakra into the palms of their hands in a compressed ball , they will then clap their hands together above their head and send a blast of fire all around them in one huge dome shape wave. The jutsu emits extreme heat from the fact that its katon and also because the katon chakra is compressed before it is released and is hence capable of burning down large trees, scorching boulders and even evaporating very small ponds and streams that get caught in the blast
Note: Can only be used twice per battle.
Note: This jutsu counts as 2 of the 3 per turn
Note: No katon of A rank or higher on the next turn.
Note: must wait one turn before using this jutsu again.
Note: If used twice, no katon on the next turn after used twice

charka 960-10-5=945
sage charka 240-40-40-20=140
speed 32
tracking 55
HP 160-75=85 (now i may need correcting on this, but i got 10 durability and the attack is split between torso,arms,legs so i work it out as 95-10-20=65, 160-65=95, dmg would be split 33.33 between the 3.
  • 70% Health remaining - Should an attack reduce the user’s health this low, it will cause further trouble with hand seals. The victim will be unable to use more than 5 handseals overall per turn.
  • 70% Health remaining - Should an attack reduce the user’s health this low, it will cause them to lose access to their Free Dodge every turn, instead triggering every other turn.
  • 70% Health remaining - Should an attack reduce the user’s health this low, it will cause one to lose 5 tracking every 2 turns. i work it out as these HP drawbacks)
 
Last edited:

The Pervy Sage

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Vincent saw his foe building chakra. 'An attack or defense?' he wondered. As Vincent performed the strike, Magnus would burst into smoke. Vincent's Sharingan was able to perceive this, predicting what the smoke entailed: molten ash or some sort of intense heat, Vincent deduced.

"Shit!" Vincent gathered chakra as the smoke burst outwards. He quickly wove the Ram hand seal. The smoke hit him, and Vincent took the full molten ash burn, though he free-form dodged backward mere moments after the smoke collided, burning his torso, arms, and legs.

Vincent's body, scorched and burnt, (would shave 20 dmg), released a massive series of wind currents from his palms. This quickly formed a rage of wind around the battlefield, blowing the smoke away from Vincent and his epicenter so the molten ash no longer burned him. Vincent manipulated the wind by controlling the air currents, causing them to swirl and rage, dissipating the smoke and gathering small debris 20-30 meters away. Due to the vast, swirling, constantly flowing winds, Magnus would be reduced to nothing if he didn't get out of his smoke form (which Vincent was unaware of). This made it impossible for the smoke to resettle and be taken off the ground. Vincent manipulated the wind so it swirled away from him, spanning a full 360 degrees throughout the battlefield to 20 meters away, giving Vincent a wind-free zone of 10 meters from his position.

'He must be in the smoke. I can see distinct bits of his chakra within, and he's not in any of the clearings I can see in between the smoke,' he thought, coughing and letting out a quick gruff of pain. 'That stings. I was foolish jumping into the fray like that.'

Vincent calculated very fast while toughing through the pain and took a stab in the dark, aiming for a wide-spread attack to catch Magnus no matter where he was. Vincent selected an omnidirectional technique, quickly weaving four hand seals. He gathered a fireball compressed in his hand and slammed his hands together, his rage boiling.

"You fr-ied m...me," he struggled to speak as he clapped his hands above his head. Vincent's expression shifted, becoming more serious and malicious. "Al-low me... to re-tu-u-urn that fa-vour," he finally managed to string the words together.

As Vincent clapped, he sent a massive blast of fire outwards in a dome shape. This covered 15 meters, also setting ablaze his previous wind technique and lighting everything on fire, turning the battlefield into a fiery inferno. Vincent still had his 10-meter grace zone where no wind resided, thus preventing ignition. 'This was his full-scale wide jutsu. If he's hiding above ground, this technique would clip him,' Vincent hoped, pulling a face of desperation as he had come off far worse in the last engagement. Vincent remained vigilant, scouting the battlefield with his Sharingan.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (+15 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.

Note: Lasts 3 turns or until released.

Katon: Ai No Sono Kaen)Fire Style: Eye of the flame
Type: Offensive
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage: 80+20=100
Description: The user will make 4 handseals and gather all their Katon chakra into the palms of their hands in a compressed ball , they will then clap their hands together above their head and send a blast of fire all around them in one huge dome shape wave. The jutsu emits extreme heat from the fact that its katon and also because the katon chakra is compressed before it is released and is hence capable of burning down large trees, scorching boulders and even evaporating very small ponds and streams that get caught in the blast
Note: Can only be used twice per battle.
Note: This jutsu counts as 2 of the 3 per turn
Note: No katon of A rank or higher on the next turn.
Note: must wait one turn before using this jutsu again.
Note: If used twice, no katon on the next turn after used twice

charka 960-10-5=945
sage charka 240-40-40-20=140
speed 32
tracking 55
HP 160-75=85 (now i may need correcting on this, but i got 10 durability and the attack is split between torso,arms,legs so i work it out as 95-10-20=65, 160-65=95, dmg would be split 33.33 between the 3.
  • 70% Health remaining - Should an attack reduce the user’s health this low, it will cause further trouble with hand seals. The victim will be unable to use more than 5 handseals overall per turn.
  • 70% Health remaining - Should an attack reduce the user’s health this low, it will cause them to lose access to their Free Dodge every turn, instead triggering every other turn.
  • 70% Health remaining - Should an attack reduce the user’s health this low, it will cause one to lose 5 tracking every 2 turns. i work it out as these HP drawbacks)

What a completely useless Uchiha. Caught in such a simple trap showed just how out of their depth they were. Magnus knew his smoke's weakness. He knew that most would either try to escape his smoke or try to push it away. Especially after they had suffered such burns from it. Now it was time to show them that their attempts were futile. Leaving the smoke and returning to his normal form before the smoke is completely formed. Magnus passively extended the handle of his blade before swinging it unleashing a large of fire towards his foe. This wall of flames would be empowered by his specialties and his weapon. Not only this, but these flames would be blinding to his foe. The flames would burst through the smoke/ash striking his foe.


[Yaru: Night] - Reference
Rank: S
Type: Weapon
Range: short - long
Chakra Cost: (-5 per turn)
Damage Points: N/a
Description: Yoru is a black blade forged by a great smith who infused it with yang release making it sentient. Yoru is an ornately decorated and very long blade with a total length of at least 6 feet. On the hilt of this blade is a cross guard, though the bars between the blade and the hilt are much longer than average. The blade itself is pitch-black with a very strong sheen, a single-edged long sword with a slight curve at the end of the blade. Overall, Yoru looks like a large black cross. Though the blight was forged in such a way to remain light.

It was forged with a large portion of yang chakra giving it it's own sentience. With this the sword came to life in its own unique way, it was still a sword, solid like steel, sharp enough to slash flesh, but it was more than just that. Yaru could bend it's shape completely, sliding around like a snake having it's own form of movement while still being a blade, much like how Samehada can bend it's shape and still be sharp with it's scales. Though, it's intent wasn't always pure, having used to have a white handle, he served many owners, though those he deemed unworthy he would kill, staining his handle until it was blood red. This sword held a few unique powers:

  • Being able to absorb and store chakra he can also sense chakra within short range of it knowing the difference between each one, the type and who it belonged to. It can sense anything that has a life force. It can absorb jutsu be releasing a black aura around it, this aura will negate jutsu and absorb the chakra into the blade storing it which it can then be used to cast jutsu with that require sword, rather than using the user's charka. The sword slashes as the aura spreads out acting like a vacuum drawing in the chakra causing jutsu to dissipate. This can only be used 3 times costing a move each time. This vacuum can reach up to short range (5m), it can absorb a maximum of 60 chakra per use though only store up to 100 chakra at a time in total. Anything with more than 40 chakra will fail to be absorbed. Two turns between uses. Counts as a move per usage.
  • Being infused with Yang, it is granted a form of great vitality, durability and strength. Due to this, it's kenjutsu techniques are passively increased by 20 damage, this would include any jutsu that require the sword to be used as a medium, flowing through it. Freeform attacks are excluded from this boost.
  • The sword would have a mental link with it's owner sharing what he could see and the chakra it sensed.
  • The sword handle has a unique ability where the user can extent it to form a spear, allowing the user to fight with extra range and use it for jutsu requiring a spear/Bisento. This can be done passively
[Yari no Michi | Dairoku no katachi,-ha] - The Way of the Bisento: Sixth form, Wave
Type: Offensive/ Defensive/ Supplementary
Rank: A-Rank/ S-Rank
Range: Short - Mid
Chakra: 30/ 40
Damage: 60/ 80+20+15=115 (Neutral to water)
Description: This Sixth form is based on the teachings of releasing a burst of elemental Chakra in the form of a wave. The user will swing their bisento around or thrust or which ever motion needed for the strike, while focusing their Chakra through to the point of impact where the el;elemental Chakra will burst outwards that pushes forwards up to 10 meters. This burst of chakra will be one of the basic 5 elements and follow the strength and weaknesses for that element. If used directly on an opponent the burst of Chakra will cause damage and effects corsponding to the element chosen (eg, lightning for paralysis, burns from fire, cuts from wind, physical damage like breaking bones from earth, blunt damage from water. To use the S-Rank variant, the user will follow the same process, but as they are about to connect, they will release a burst of Chakra from the back of the bi bsento at the same time to increase it's driving force and speed increasing the power of the initial strike.

Note: A-Rank can be used 3 times per battle, while S-Rank can be used 1 time per battle. A-Rank usages require a 1 turn cool down between uses, while the S-Rank usage requires a 2 turn cooldown between usages, S-Rank requires both hands for control, and no Jutsu above A rank in the following turn that require the use of the element chosen.

(Nanatsu Shukenja Kaen) Seven Sovereign Flames
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Created by a group of Fire Style Masters who used their emotions to influence their Chakra, the Seven Sovereign Flames are not considered traditional Jutsu in the sense that the user simply gathers Chakra, adds various changes to Shape and Nature, then performs it against their opponent in Battle. Rather, they are the purest form of "Supplementary Enhancement" for all techniques that the user knows that fall under the Basic 5 Element of Fire. The user takes their skill in the manipulation of the Fire Element and combines it with their powerful, sometimes overwhelming, emotions, with the result being seven new types of Fire, each with their own special properties, all derived directly from the emotions infused into them. The Seven Masters all created their Sovereign Flames after succumbing to the reprecussions of their own emotions. One was consumed with hatred and rage, and hurt the one he loved, while another gave up something precious to them, and was consumed with overwhelming grief and sadness. After their own traumatizing experiences, and eventual personal revalations, they all came to understand and accept the flaws in their own emotional states, and used their understanding of these emotions to further their skills in Fire Release, revealing their true colors as it were. The concept of emotions influencing Chakra has been referenced in the series on a few occasions. One of the best examples of this is Karin Uzumaki, a powerful Sensor-Type Ninja with a unique and extremely detailed form of Sensory perception. Using her Sensory abilities Karin once described both Naruto and Sasuke's Chakra at around the same time in the series claiming Naruto's was "bright and warm", while Sasuke's was "dark and cold", which coincided with both of their emotions during the Five Kage Summit Arc. Karin's description of the nature of both Naruto and Sasuke's Chakra supports the concept that one's Chakra is tightly interwoven with the current state of the users emotions, with this Jutsu using different emotions to directly affect and alter the user's Fire Release Chakra in unique and interesting ways.

The Seven Sovereign Flames are directly applied to one's biography, under the Specialties section as an extension of the Fire Element, thus requiring any user of this Jutsu to specialize in the Fire Element. Within this extension of their Fire Element specialty, the user must specify one of the Seven Sovereign Flames, which becomes their "personal" Sovereign Flame, which they naturally embody, allowing the user to imbue their entire Fire Release arsenal into that Sovereign Flame, each with their own unique properties (All of which are explained below). Only one user of this Jutsu can specialize in any given Sovereign Flame at a time, meaning two users cannot embody the same Flame at the same time. The Sovereign Flame that the user specializes in will always be available to the them at the start of a battle (in addition to base/ regular Fire Style), at no additional chakra cost. Additionally, while the Sovereign Flames have their own unique properties, they are all still considered, for all intents and purposes, Fire Style Ninjutsu, and always follow the Elemental interactions and guidelines for regular Fire Style, regardless of any unique or alternative properties they possess. Finally, the effects of the Sovereign Flames scale with the Rank, size, overall power, etc of the Jutsu they are infused into, just like any regular form of Elemental Ninjutsu, with higher ranking Jutsu logically dealing more severe effects upon contact with a target, object or surface.

Alisa's Bliss
- The end result from the overbearing joy that she brought into the world, Alisa created this Sovereign Flame. The user must also know and understand their own joy to access this vibrant Sovereign Flame, which is linked directly to the user's happiness. As she was never one to enjoy fights, Alisa's Bliss has no blatanlty offensive properties, creating a yellow flame that grants one's Fire Style with the ability to blind all within Short Range of a Jutsu imbued with this Sovereign Flame, similar in nature to a flashbomb.

Note: This Jutsu must be stated in the user's biography, and posted at the beginning of every battle.
Note: Chosen flame must be stated in the user's bio.
Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.
 

Python

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Vincent coughed, a little blood leaking onto his mouth. This foolish creature was going to get his reckoning. Vincent still couldn't see Magnus but was at a mid-range distance from the smoke. From falling back earlier, then dashing backward another five meters, the distance between Vincent and the smoke was now 15 meters.

Suddenly, a bright light burst through the smoke, momentarily blinding Vincent. However, he could still sense chakra. Even if he couldn't differentiate Magnus within the smoke due to the chakra permeating it, he was aware of any chakra around him, which was enough for his skills to work with. Wounded, he began gathering his chakra, deciding it was time for the Boss Toad. First, though, he needed to put out the oncoming smoke and flames.

Gathering the rest of his chakra, he expelled a large quantity of water. This was aimed to flood the battlefield toward the direction of Vincent's previous position, which was 10 meters from his current location (with a long range of 15 meters). This was a bid to force a response from his opponent instead of letting him cower and hide in the smoke. 'I've got to get Ma and Pa here. If I take a few more hits like that, I'm not long for this world,' Vincent thought, his face pained in a grimace.

Trying to anticipate Magnus's move, Vincent noted that his opponent had only showcased this smoke ability, which wasn't much to work with regarding his weakness. Vincent decided to grow as well, just in case Magnus emerged. This would allow him to strike or hit him with ninjutsu, depending on the situation that came to pass.

(Senpo Suiton: Mizuame Teppō) Sage Arts Water Release: Starch Syrup Gun
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80+20=100
Description:
The user kneads chakra along with natural energy and then converts it into large amount of high-viscosity water within their mouth, before spitting it outward with an incredible amount of force. The force of this technique combined with its monstrous volume gives it the capability to quickly cover a wide area and span throughout a large range.
Note: Can only be used by Toads who can use Senjutsu or signers of the Toad contract


(Kuchiyose no Jutsu: Nidaisengama ) Summoning Technique: The Two Great Sage Toads
Type: Supplementary
Rank: S
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description: One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals

( Baika No Jutsu ) - Multi-Size Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20 ( -5 chakra per turn )
Damage Points: N/A ( +20 to Taijutsu/CQC Bukijutsu )
Description: This is the trademark ability of the Akimichi clan. When performed, the Akimichi grows in size, proportionately growing up to 2 times their normal size, increasing their weight and strength and thus making their physical attacks more powerful. Clothes they're wearing will change in size to accomodate them, as will certain weaponry, such as the bo. Such a significant change in size places a great burden on the user's body. In keeping with this, users typically are not seen maintaining the Multi-Size Technique for long periods of time.
 

The Pervy Sage

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Vincent coughed, a little blood leaking onto his mouth. This foolish creature was going to get his reckoning. Vincent still couldn't see Magnus but was at a mid-range distance from the smoke. From falling back earlier, then dashing backward another five meters, the distance between Vincent and the smoke was now 15 meters.

Suddenly, a bright light burst through the smoke, momentarily blinding Vincent. However, he could still sense chakra. Even if he couldn't differentiate Magnus within the smoke due to the chakra permeating it, he was aware of any chakra around him, which was enough for his skills to work with. Wounded, he began gathering his chakra, deciding it was time for the Boss Toad. First, though, he needed to put out the oncoming smoke and flames.

Gathering the rest of his chakra, he expelled a large quantity of water. This was aimed to flood the battlefield toward the direction of Vincent's previous position, which was 10 meters from his current location (with a long range of 15 meters). This was a bid to force a response from his opponent instead of letting him cower and hide in the smoke. 'I've got to get Ma and Pa here. If I take a few more hits like that, I'm not long for this world,' Vincent thought, his face pained in a grimace.

Trying to anticipate Magnus's move, Vincent noted that his opponent had only showcased this smoke ability, which wasn't much to work with regarding his weakness. Vincent decided to grow as well, just in case Magnus emerged. This would allow him to strike or hit him with ninjutsu, depending on the situation that came to pass.

(Senpo Suiton: Mizuame Teppō) Sage Arts Water Release: Starch Syrup Gun
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80+20=100
Description:
The user kneads chakra along with natural energy and then converts it into large amount of high-viscosity water within their mouth, before spitting it outward with an incredible amount of force. The force of this technique combined with its monstrous volume gives it the capability to quickly cover a wide area and span throughout a large range.
Note: Can only be used by Toads who can use Senjutsu or signers of the Toad contract


(Kuchiyose no Jutsu: Nidaisengama ) Summoning Technique: The Two Great Sage Toads
Type: Supplementary
Rank: S
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description: One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals

( Baika No Jutsu ) - Multi-Size Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20 ( -5 chakra per turn )
Damage Points: N/A ( +20 to Taijutsu/CQC Bukijutsu )
Description: This is the trademark ability of the Akimichi clan. When performed, the Akimichi grows in size, proportionately growing up to 2 times their normal size, increasing their weight and strength and thus making their physical attacks more powerful. Clothes they're wearing will change in size to accomodate them, as will certain weaponry, such as the bo. Such a significant change in size places a great burden on the user's body. In keeping with this, users typically are not seen maintaining the Multi-Size Technique for long periods of time.

It was like playing with a toddler who thought they could fight. Magnus amused himself at this thought. Sensing the build up of water natured chakra through his YY sensory, knew his foe could sense his elemental attack. How did he know? His foe had been blinded and still knew to use water to try and defend from the fire. The thing was, Magnus had honed his flames to no longer be weak to water.

With a devilish smile, Magnus rushed forwards towards his foe as his eyes passively spiraled to form his EMS. With this the incomplete form of Susanoo surrounded him, protecting him from the water with ease. As it did, in it's formation, it struck forwards with one of its blades (S rank) bringing it down from above on his foe.

(Insert some math, like your wind, hit fire, left over fire hits water etc... 115-60=55. Your water 100-55 remaining fire = 45. Susanoo taking the hit and recovering)

( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye - Passive
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.


( Doujutsu: Susano'o ) - Eye Technique: Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: A gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully. This Susanoo takes the form of a Dragon Knight humanoid, with a helm resembling a dragon's head.

Standard:
In its initial form (requires EMS), the user's Susanoo has S-rank durability and for combat. It is armed with two hand and a half blades proportional to Susanoo itself. Each strike from the blades deals 80 damage counting as one of the user's move per turn.

Complete Body:

Two turns after it initially manifests, the user stabilises their chakra and hence induces their Susanoo to advance to its final form. In its final form, Susanoo acquires new traits, including dragon like wings for flight and ethereal plated armour like a knight of old with two horns formed form it's helm. Once stabilised, the Complete Body form can protect its user from all but the strongest of attacks (100 damage). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used.

Note: Counts as a move each turn it is active; moreover, Tsukuyomi, Izanagi, and Izanami cannot be used.
Note: Susanoo is usable twice and lasts up to six turns, with a three-turn cooldown after EMS is deactivated.
 

Python

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Vincent was in utter disarray he was blinded, wounded, most of all his intergrity and pride have a a large chunk taken out of each. Sensing a large build of charka (The flames go to mid range so Vincent being long range would be safe) Vincent would gather his own charka and while being blind, felt a surge of raw evil power swirl the battlefield. He heard stories from his parents and fellowclan members if once hatred and trauma, though this was all conjecture in his head he had no solid evidence or proof just a massive surge and an evil feeling. He had planned to strike but, he decided to now strike on a whim purely through his sensing and literally striking blind. As he felt the massive mass of charka be formed on the battlefield he made a conjecture it was an attack and decided to take the defensive initiative. He would reverse summon into the great fire toad's belly. The stomach of the toad would wrap around Magnus's limbs and neck (If susasno was inside the toad, im assuming so urm dont know if the size of it would shred the toad open xD but im assuming the gap at the base of the susano can be an entry point for the stomach flesh to bind Magnus, much like Gaara did to Madara with his sand)

Vincent would gather his charka and release as full surge throughout his body and would release a massive abudance of oil, this was cause massive tidal waves to be pushed away from the user and span all directions, this would at least challenge Magnus's protection (Vincent is still blind and unaware) Pain and bruised Vincent's ego hurt most of all this was a pityful display by him and now he was pushed to be desperate.

(Kuchiyose: Assai Gama Ibukuru) – Summoning: Crushing Toad Stomach
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and captures and isolates the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.

(Tsunami O Nenshō) Burning Tidal Wave
Type: Offensive
Rank: Forbidden
Range: Short - Mid
Chakra cost: 50
Damage points: 90 (-20 to the user)
Description: A powerful technique where the user utilizes a vast amount of their chakra to create surge of chakra that rushes through their body and is released out in omnidirectional tidal wave of oil. When the oil is released it does not touch the user at any moment. The amount of oil that is released from the body in this surge quickly adds to a enormous proportions that creates enormous waves of oil covering the field while pushing anything and all away from the user. When the tidal waves of oil are released from the body, it is ignited creating massive waves of flaming oil that will stick and burn the enemy until nothing is left of them. The user sustain minor first degree burns upon using this across their body.
Note:
- No Fire the following two turns
- Usable only once
- No Jutsu above S-rank the next turn
- Must have signed and mastered the Toad Contract
 

The Pervy Sage

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Vincent was in utter disarray he was blinded, wounded, most of all his intergrity and pride have a a large chunk taken out of each. Sensing a large build of charka (The flames go to mid range so Vincent being long range would be safe) Vincent would gather his own charka and while being blind, felt a surge of raw evil power swirl the battlefield. He heard stories from his parents and fellowclan members if once hatred and trauma, though this was all conjecture in his head he had no solid evidence or proof just a massive surge and an evil feeling. He had planned to strike but, he decided to now strike on a whim purely through his sensing and literally striking blind. As he felt the massive mass of charka be formed on the battlefield he made a conjecture it was an attack and decided to take the defensive initiative. He would reverse summon into the great fire toad's belly. The stomach of the toad would wrap around Magnus's limbs and neck (If susasno was inside the toad, im assuming so urm dont know if the size of it would shred the toad open xD but im assuming the gap at the base of the susano can be an entry point for the stomach flesh to bind Magnus, much like Gaara did to Madara with his sand)

Vincent would gather his charka and release as full surge throughout his body and would release a massive abudance of oil, this was cause massive tidal waves to be pushed away from the user and span all directions, this would at least challenge Magnus's protection (Vincent is still blind and unaware) Pain and bruised Vincent's ego hurt most of all this was a pityful display by him and now he was pushed to be desperate.

(Kuchiyose: Assai Gama Ibukuru) – Summoning: Crushing Toad Stomach
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and captures and isolates the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.

(Tsunami O Nenshō) Burning Tidal Wave
Type: Offensive
Rank: Forbidden
Range: Short - Mid
Chakra cost: 50
Damage points: 90 (-20 to the user)
Description: A powerful technique where the user utilizes a vast amount of their chakra to create surge of chakra that rushes through their body and is released out in omnidirectional tidal wave of oil. When the oil is released it does not touch the user at any moment. The amount of oil that is released from the body in this surge quickly adds to a enormous proportions that creates enormous waves of oil covering the field while pushing anything and all away from the user. When the tidal waves of oil are released from the body, it is ignited creating massive waves of flaming oil that will stick and burn the enemy until nothing is left of them. The user sustain minor first degree burns upon using this across their body.
Note:
- No Fire the following two turns
- Usable only once
- No Jutsu above S-rank the next turn
- Must have signed and mastered the Toad Contract
100m susanoo... summoned into this poor toad. Where, lets face it, the biggest toad is Gamabunta who is 100m. Unlucky. Lets assume this works.


Magnus is pulled into the belly of some ugly ass beast. He knows the toad jutsu well enough to know what this clown had tried. Kinda wild on their part. Magnus muses. He was going to nuke this entire thing, but there was no need. It seemed his foe hated the toad as Magnus felt a huge wave of chakra surging out from them in all directions. Upon hitting the toad, it would disperse freeing Magnus completely. Kinda fun how things work out. This would work out. (Going off damage interactions. Your 90 damage tech, hits the 60 defensive flesh wall, leaving 30 damage to continue towards Susanoo). Magnus just stays in his susanoo laughing and continues to swing at his foe with the giant blade. Magnus would be unharmed.


( Doujutsu: Susano'o ) - Eye Technique: Tempestuous God of Valor - reference
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: A gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully. This Susanoo takes the form of a Dragon Knight humanoid, with a helm resembling a dragon's head.

Standard:
In its initial form (requires EMS), the user's Susanoo has S-rank durability and for combat. It is armed with two hand and a half blades proportional to Susanoo itself. Each strike from the blades deals 80 damage counting as one of the user's move per turn.

Complete Body:

Two turns after it initially manifests, the user stabilises their chakra and hence induces their Susanoo to advance to its final form. In its final form, Susanoo acquires new traits, including dragon like wings for flight and ethereal plated armour like a knight of old with two horns formed form it's helm. Once stabilised, the Complete Body form can protect its user from all but the strongest of attacks (100 damage). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used.

Note: Counts as a move each turn it is active; moreover, Tsukuyomi, Izanagi, and Izanami cannot be used.
Note: Susanoo is usable twice and lasts up to six turns, with a three-turn cooldown after EMS is deactivated.
 

Bellion

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I was asked to check this, and I'll keep it brief since this is just for the kumi. In regards to the fight, Pervy wasn't troubled throughout the fight, and maintained control with minimal effort. No mistakes on his end either. As for Python, I don't need to tell you that final move doesn't work since it was already discussed.
#StopToadAbuse

Winner: Pervy Sage.
 

Python

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that fucking #Toad Abuse is not sticking LMAOOO
 
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