- Joined
- Oct 2, 2008
- Messages
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I want to revive my Rat Sage Arts. First I will need a contract.
Rat Contract Summons (Mythical)
1. Rat King (Boss Summon)
- Size: Colossal, towering humanoid form made of swarming rats bound by chakra.
- Appearance: A shifting mass of rats forming a giant crowned figure, with glowing eyes and a cloak of writhing fur. Its claws drip with chakra, and its body constantly reforms as smaller rats scurry over it.
- Abilities:
- Swarm Dominion: Commands hordes of chakra rats to overwhelm, scout, or form constructs.
- Plague Chakra (Unique): Radiates a toxic chakra haze that drains stamina and disorients enemies.
- Swarm Endurance: Physical damage disperses through its swarm body, reducing direct harm.
- Whisker Sense: Detects vibrations and chakra movements in the area.
- Role: Battlefield Control / Sage Empowerment — centerpiece summon tied to Rat Sage Arts. Dominates through attrition, disruption, and swarm tactics rather than brute force.
2. Burrowfang (Ambusher)
- Size: Large, wolf-sized rat.
- Appearance: Lean and muscular with jagged claws and dirt-caked fur. Its teeth glow faintly with earth chakra.
- Abilities:
- Earth Tunneling: Digs rapidly through terrain, creating tunnels and collapsing them under enemies.
- Ambush Strike: Bursts from underground to slash with enhanced claws.
- Escape Route: Creates safe tunnels for allies to retreat or reposition.
- Role: Mobility / Ambush Specialist — battlefield re-shaper that excels at guerrilla tactics.
3. Plaguebearer (Debuffer)
- Size: Medium, boar-sized rat.
- Appearance: Skeletal and gaunt with patches of mangy fur, constantly seeping dark chakra mist. Its eyes glow sickly green.
- Abilities:
- Chakra Plague Cloud: Releases a weakening haze that saps stamina and suppresses chakra control.
- Contagion Fang: Bites spread chakra sickness that lingers over time.
- Aura Extension: Its haze amplifies when near Rat King or Rat Sage Mode, creating layered zones of debilitation.
- Role: Debuffer / Support — weakens large groups and disrupts chakra flow.
4. Spinegnaw (Defender/Artillery)
- Size: Large, bear-sized rat.
- Appearance: Covered in hardened bone-like spines and plating. Its back bristles with jagged quills, and its mace-like tail crackles faintly with chakra.
- Abilities:
- Bone Quill Barrage: Launches hardened spines like senbon, piercing armor at mid-range.
- Fortress Hide: Its carapace absorbs heavy damage, making it difficult to bring down.
- Tail Smash: Uses its jagged tail to knock back enemies or collapse unstable terrain.
- Role: Tank / Artillery — frontline defender that doubles as a mid-range pressure unit.
5. Whisperfang (Scout/Assassin)
- Size: Small, cat-sized rat.
- Appearance: Sleek, nearly hairless, with faintly glowing whiskers and translucent skin showing chakra veins.
- Abilities:
- Silent Step: Moves nearly soundless, ideal for stealth missions.
- Sensory Link: Summoner can see/hear directly through Whisperfang, enabling recon.
- Vein Fang: Bites inject chakra-disrupting venom, weakening jutsu control.
- Role: Recon / Assassin — spy and infiltrator, great for scouting or disabling enemy shinobi mid-combat.
Rat Contract Summary
- Contract Type: Mythical
- Summons (5 Max): Rat King, Burrowfang, Plaguebearer, Spinegnaw, Whisperfang
- Contract Ninjutsu Slots: 8
- Abilities:
- Basic (3): Whisker Sense, Gnawing Persistence, Swarm Endurance
- Unique (1): Plague Chakra
