Dún Scáith (267)

Drackos

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Dún Scáith

Found to the North of Dawnport, the Canopy was a stretch of the Cedar forest where light couldn't even reach the forest floor. It was a region so tightly packed and dense with trees that the top layer creates almost a perfectly continuous segment and blanket of leaves across. Since the Cataclysm the region has seemingly remained the same, though this is only on the surface. Much like the Foothold to the South, the Canopy was mysteriously replaced with a far more ancient, mysterious forest. Shadows cling to the trees in unnatural ways, hugging and molding unnaturally to every surface as though they were alive.

Unbeknownst to outsiders, they are. The region, now known as Dún Scáith, is home to the Shadow Clan, a race of Fae whose bodies are entirely black, flat and almost fluid like in appearance and capabilities. They once served a mighty warrior of Albion and the Tuath Dé, Scáthach, as her faithful shadows. Now they protect their master's castle, Dún Scáith itself, from intruders through whatever means necessary. With help from the forest itself and their unique biology the Shadow Clan assassinate would-be trespassers from the shadows. The castle is rumored to exist within the forests depths, but no matter how deep or how far one may venture, no single person has laid eyes on it, not from the air, nor does it seem to be buried beneath the earth.

As a part of the Fae Domain of Tírnan, any and all attempts to perform Jutsu and techniques that seek to directly influence, alter or draw from the land are met with immediate failure. These include altering the environment with Earth, Water and similar Elemental Releases, as well as the gathering of Natural Energy, for Modes like Sage Mode and Dokkodo.
 
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Alyx

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This post starts a mission utilizing the following element(s):

-Engage the Anima Touched Dead (S Rank)

Strolling into the landmark, Mirabelle would have landed onto the ground, nostrils flaring in annoyance as she opened her eyes and watched. It was quiet, which was to be expect for a continent that has not seen any human interference in possible centuries. It was a densely forested area, which caused the lower parts of the trees to be somewhat darker than normal due to the lack of sunlight piercing into the area. The Jinchuriki wondered what the hell her internal partner was rambling on about. “See? Nothing is here, now can you sto..” she tried to finish talking only to be silenced by the Nibi. “Something is here…” it tried to explain the feeling, but it was vague to even describe even to Mirabelle. She sighed, as she placed her hand out and presented it into the area, as a spark of emerald green light shone around. She was trying to see if anything was nearby but she couldn’t make it out until she heard something nearby. She turned with a curious look in her eyes, as she squinted – only to see something what appeared like blue and purpling. The sound of crackling resonated in the air, with the sound of lightning pulsing nearby. “What the ****..?” she questioned, only to see a humanoid figure nearby. “Grr…” the being growled in a low tone. It heard Mirabelle’s voice, prompting it to turn quickly but without warning, it immediately roared – releasing a spear of lightning from it’s mouth. “Shit!” Mirabelle shouted, as she flashed a card from her waist. This allowed a barrier of chakra to surround her, allowing it to absorb the technique easily as she infused an additional amount of chakra into the barrier. This would have taken the chakra from the technique to empower the next portion of her attack. An explosion of chakra was released, attempting to completely overwhelm it.

(Raiton: Gian) - Lightning Style: False Darkness (Anima Touch Dead)
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
(Dyueru Monsutāzu: Mirā Fōsu - ) Duel Monsters: Mirror Force (Mira)
Type: Supplementary/Defensive
Rank: A
Range:Short (Explosion is long)
Chakra: 30
Damage: (equivalent to Rank of absorbed technique)
Description: Trap Card: When the user touches this card, a white barrier encompasses the entirety of the short range around the user. This barrier known as Mirror Force, seals incoming techniques within its walls similar to Uchiha's return and then releases the attack in an outward explosion back towards the opponent. Due to the nature of this technique, the outward explosion would be equivalent in rank to the absorbed technique. After the technique is reflected back at the opponent, the barrier dissipates quickly. Mirror Force absorbed and reflect techniques up to and including S ranks. Note: Mirror Force can only be used three times per battle with a three turn cool down in between usages.
(Iryo Ninjutsu: Hijoushoku ) Medical Technique: Emergency Provisions (Mira)
Type: Supplementary
Rank: D - Rank
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: A basic application that demonstrates the superior chakra control traits of a medical ninja. Initially trained into understanding the essentials of chakra control - this technique seeks to emphasize on this to a certain degree. Passively activated, the user may use this technique to willingly allow an increment of +10 to be infused into a single technique of their choosing. This of course under normal circumstances would prove to be useless in battle - but in some situations such as with Fuinjutsu, Medical Ninjutsu or other abilities in general this proves to he highly beneficial. This can be used once per technique, capping at +10 chakra. This technique cannot be used in consecutive turns.

The humanoid creature didn’t stop it’s assault, as it immediately placed it’s hand out and quickly tossed a ball of lightning at the explosion. The two techniques clashed, with the empowered lightning completely overwhelming the technique which left Mirabelle on the defensive once more. “What is this thing…” she asked, but her attention became alerted at the approaching electrical explosion. Instead of wasting her time trying to directly counter – she took a chapter out from Madara’s book. She would have draw in the nearby natural energy, quickly ascending into Dokkodo, allowing her to quickly run backwards and to her left side outside the way of the explosion. This left her in long ranged, at first but the quickly rushed in towards the undead. It never lost sight of her, well sort of. The humanoid wildly swayed it’s hand out, releasing a powerful wave of powerful lightning. She was more well prepared this time, as she slashed her sword down physically touching the element. This caused it to shatter it completely, making it fall into complete uselessness. “Tell me, state your status!” she announced to the freakish beast. Now looking at it, it was a corpse. It’s flesh rotting yet…persevered the testament of time it seem. It was however using ninjutsu, implying it’s human origin to be from a former shinobi perhaps. It wasn’t long, the beast ran towards her directly to engage in the next phase of combat.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up (Anima Touch Dead)
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60 + 50 = 110
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
( Dokkōdō ) - The Alone Way (Mira)
Type: Mode
Rank: S
Range: Short
Chakra: 40 ( -10 per turn )
Damage: N/A ( +30/40 to Kenjutsu/Taijutsu )
Description: By taking a stance and channeling copious amounts of chakra while drawing in natural energy into their blade, the user enters a swordsmen state known as Dokkodo or the Alone Way. The chakra creates several markings across the user's lower jaw and neck, extending down both arms to fully cover the forearms and arms in scale-like platings as a chakra shroud that grants a large Vizard-like mask across their faces. The general appearance differs from user to user but these traits are shared. After activation, the user gains access to the exclusive art of Senjutsu utilized via Kenjutsu in two unique forms. The first form allows the user's techniques to carry the ability to cause a foe to become petrified 3 turns after being cut, the wound drawing in natural energy and prevents passive healing until healed by outside sources or the target is petrified, whichever comes sooner. The second form allows for techniques to carry the ability to corrode techniques and targets resistances, eating away at natural defenses when striking targets to weaken and prevent natural damage resistances. Should targets be hit by the corrosive Senkenjutsu, they will take the listed damage of the technique. In addition to this, when techniques land, the amount of chakra spent will be deducted from the object's damage resistance capabilities to cause it to plummet ( i.e. if an A rank Kenjutsu was used and lands and the target can shave 20 damage, 15 ( half of 30 chakra ) of it will be removed to leave 5 Damage Shaving ). Should their damage resistance drop to 0, it will remain there until being healed by outside sources.
Note: Can only be used 3 times each battle, each use lasting up to 8 turns. After ending, the user cannot use A rank and above physical techniques ( Tai/Ken, Jutsu with extended/detailed physical movements, etc ) for two turns and the effects of the 20% Torso Health drawbacks trigger. Each subsequent use adds 10% to the Torso Health drawbacks.
Note: Samurai and Ronin are capable of using Dokkodo techniques without entering the state though if they do, they experience a 10 damage increase compared to shinobi using the mode.
(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm (Anima Touch Dead)
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 + 50 = 130
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.
( Dokkōdō: Shiraha Nagashi ) - The Alone Way: White Blade Flow (Mira)
Type: Defensive
Rank: A - S (S)
Range: Short
Chakra: 30 - 40 (40)
Damage: N/A
Description: After entering Dakkodo, the user aims at incoming targets and slashes at the target with a Senjutsu enhanced melee attack. When the sword makes contact with the target, the released chakra quickly corrodes through the obstacle, weakening by exposing the obstacle's "shatter point". This is a point on the technique that the Senjutsu compromises, causing it to shatter in a glow of white glass-like shards, lending to the technique's name. It is capable of destroying solids and liquids of equal chakra or lower while dispersing energy as well.
Note: Can only be used with Dakkodo active. Ronin and Samurai are capable of utilizing outside of the mode.

Once it closed in, Mirabelle noticed it carrying a Chidori in its palm composed of purple and blue currents. She didn’t do much, as the being attempted to pierce her with the strike, she would have used her supreme speed to side step the blow. However, as she did – she quickly performed a downward slash, cutting through the flesh and bone of the undead. It was a solid cut, leaving the extended arm with the Chidori to collapse to the ground. “GAWWWHARAAHHH” the demonic entity groaned in pain. Mirabelle smirked, realizing she actually can damage it but as quickly as it took the blow, it turned its attention back towards her. “Oh crumbs…” she uttered, and without word the monster exploded. Well, not literally but figuratively – as a giant pillar of electrical blue and purple energy erupted from around it.

(Raiton: Chidori) - Lightning Release: One Thousand Birds (Anima Touch Dead)
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60 + 50 = 110
Description: The user must first perform the following sequence of hand seals Ox → Rabbit → Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Monkey and they will then focus lightning chakra into their hand to create a lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name, and allows the user to perform high grade cutting damage or high penetration piercing thrusts.
Note: Someone who mastered lightning release can perform chidori with just the Ox hand seal.
Note: Uchiha Sasuke and Kakashi Hatake bios can use the technique without handseals
( Dokkōdō: Kakusu Shinjitsu ) - The Alone Way: Hidden Truths (Mira)
Type: Offensive/Defensive
Rank: B - S
Range: Short - Mid
Chakra: 20 - 40
Damage: 40 - 80 (80 + 30 = 110)
Description: This technique is comparable to the Samurai Saber Technique in both its concept and execution. By channeling Senjutsu into the blade, the user becomes capable of creating crescents of natural energy sharpened to slice through metal and bone effortlessly. These crescents are capable of combating equal ranked Elemental Ninjutsu. Unlike Samurai Saber Technique, however, these cannot create chakra weapons to attack with, instead just creating slashes and strikes following the user's strike motion. They crescents can carry the effects of either form of Senkenjutsu.
(Raiton: Kyuuzou Furea) – Lightning Release: Surging Flare (Anima Touch Dead)
Rank: S
Type: Offensive/Supplementary
Range: Short (Long range vertical reach)
Chakra Cost: 40
Damage Points: 80 + 50 = 130
Description: The user after channeling their raiton chakra throughout every chakra point in their body and performing the handseal sequence of Dragon → Serpent → Tiger, throws both of their arms upwards to release the chakra as a vertical cylindrical column of lightning which surrounds their body and travels up towards the sky. The column encases the user's body as its released and can be altered to have up to a radius of five meters around the user. If the opponent comes into contact with the column, they are suddenly thrown upwards and overloaded with a dangerous amount of raiton chakra, leaving their body paralyzed for two turns. The raiton chakra released via this method is oppositely charged to that of natural lightning, allowing this technique to be used to discharge storm clouds and hence prevent any lightning strikes. As a result, this technique is exceedingly useful in negating the conditions required for Kirin.
Note: Can only be used twice per battle.
Note: No S-Rank or above Lightning in the user's next turn
Note: Deals 20 damage to the user.
Note: Courtesy of Negative Knight.

Mirabelle’s reaction to this was as perfect as one can get. Immediately as the burst of lightning started to spiral around the target, Mirabelle would have simply touched her blade against it once more. This allowed her to completely shatter the technique once again, but she didn’t leave any room afterwards for it instigate. As quickly as it shattered, she rushed in at her max speed – as she jumped into the air and performed a downward slash onto the corpse. This would effectively allowed her to slice through it clean, with a descending vertical slash it would cleave it down the center. The corpse would toss and turn from the pain of the impact…but after a few moments, it completely stopped. Mirabelle breathed in and out, as she attempted to regain her composure. “Just…what…” she tried to ask once more but was too tired to be bothered to speak. Instead, she remained in Dokkodo a she felt this wasn’t the only coming at her, there’s more of them lingering nearby and she needed to be prepared for the encounter ahead of time. “Let’s hunt…” she smiled, as she headed into another area of the Canopy, searching for these walking dead.

( Dokkōdō: Shiraha Nagashi ) - The Alone Way: White Blade Flow (Mira)
Type: Defensive
Rank: A - S
Range: Short
Chakra: 30 - 40 (40)
Damage: N/A
Description: After entering Dakkodo, the user aims at incoming targets and slashes at the target with a Senjutsu enhanced melee attack. When the sword makes contact with the target, the released chakra quickly corrodes through the obstacle, weakening by exposing the obstacle's "shatter point". This is a point on the technique that the Senjutsu compromises, causing it to shatter in a glow of white glass-like shards, lending to the technique's name. It is capable of destroying solids and liquids of equal chakra or lower while dispersing energy as well.
Note: Can only be used with Dakkodo active. Ronin and Samurai are capable of utilizing outside of the mode.
Sword art; Twilight Slash (Kenjutsu; Koukon Kirashuu) (Mira)
Rank; A
Range; Short-Very Long
Type; Attack
Chakra Cost; 30
Damage points; 60 (90)
Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used.

*Can only be used 4 times per battle

End of Mission~
Came from: https://animebase.me/threads/the-foothold-265.780837/post-22109488
 

Alyx

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This post starts a mission utilizing the following element(s):

-Engage the Anima Undead (S Rank)

After the confrontation with the undead, Mirabelle found herself in yet another interaction with them. The sheer sound of lightning crackling towards her right side tipped her off. “What’s with you freaks…!” she said out loud, her voice clearly cracking – though she wouldn’t falter. The undead quickly roared, clearly in a morbid and primal way as it launched forward towards her location. Its hand became shrouded in the Raikiri, however the freakish creature of nature had its technique coated in blue and purple lightning. As it thrusted its hand forward, Mirabelle didn’t hesitate as she quickly summoned the power of Void Artifact within her – drawing in the infusion and utilizing it to enhance herself. Once she does, she quickly fueled chakra into her sheathed sword – as she lightly drew it’s blade. “Burn o Blade of Heaven…IGNIA’S WRATH” she yelled, as the entire area around short range become completely enveloped in flames. This completely vaporized the surrounding terrain, burning it into an absolute crisp. In reality, the creature grunted as it quickly surged it’s body with lightning and moved backwards out of the path. This caused it to retreat into mid-range, the Raikiri still active over it’s hand. Mirabelle wasn’t sure what to make of it, but she knew one thing for sure – she needed make things a lot more harder for the undead to approach her.

(Raiton: Raikiri) - Lightning Release: Lightning Blade (Anima Touch Dead)
Type: Offensive
Rank: S
Range: Short (Long if applied to a projectile weapon)
Chakra: 40
Damage: 80 (130)
Description: The Lightning Cutter is an enhanced and concentrated form of the Chidori with the same effects and drawbacks that is done performing the Ox → Rabbit → Monkey hand seals. According to Might Guy, it gained its name after Kakashi split a bolt of lightning with it. Because the Chidori is already powerful on its own, the Lightning Cutter requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Cutter is much more focused. Kakashi has shown different ways of forming and using the Lightning Cutter, unique to him. For example, he demonstrated the ability to imbue a projectile weapon, such as a kunai, with his Lightning Cutter, granting the technique long-range capabilities by throwing the kunai towards his target. In this instance, the kunai was capable of piercing through multiple large rocks with ease, without any loss of momentum or change in trajectory.
Note: Kakashi biographies can use the technique without hand seals.
Note: Only Kakashi biographies can apply the technique to a kunai and use it as a projectile attack.
(Mukō: Fuyu no Shukufuku) – Void: Winter’s Blessing (Mirabelle)
Type: Void Infused Artifact
Rank: A
Range: Self
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact Accumulator that is activated passively; upon activation the user instantly gains a single Void Infusion. It can be activated twice per battle, once every four turns.
(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void (Mirabelle)
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next four offensive techniques by 20 damage.
(Kenjutsu/Katon: Kingu no ikari)-King's wrath (Mira)
Type: Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80 (130)
Description: In this jutsu the user concentrates his Katon chakra into his sword and in a split second in which the user touches his sword hilt and draws it a little from its sheath the area all around the user erupts into voluptuous quantities of flames upto short range. The heat emanated by these flames is so hot that it chars away anything upto short range and melts all ice(below A rank) and evaporates all water (Below B rank) to short range from the user. The user of this jutsu is not affected by flames in a similar way as raikiri does not affect the person who creates it.
-Can be used thrice in a battle.
-Requires mastery of katon and kenjutsu.
-No effects beyond short range
( Raiton: Ōbādoraibu ) - Lightning Release: Overdrive (Anima Touch Dead)
Type: Supplementary
Rank: B
Range: Short
Chakra: 20 (-10 per turn)
Damage: N/A
Description: By utilising Lightning Release, the user can speed up the signals that are sent from the brain to the muscles to increase the user's striking speed. The technique also gives the user cutting capabilities from barehanded attacks. When in use this, allows the user to gain an increase of speed and Taijutsu, doubling his speed and increasing his Tai by 20 damage for 3 turns.

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As the area cleared up from the sea of flames, Mirabelle’s eyes became fixated on the being once more. It was apparent these things aren’t sentient enough to speak, or at least that was her assumption. It stood there, clearly a rotting coprse but some sort of energy pulsed through it. It really made Mirabelle become uneasy – but never the less she quickly sheathed her sword, all the while the senjutsu continued to flow into it as she summoned her bow from her palm seal once more. As she did, she took several arrows from her quiver and amounted them onto the bow. As she drew it back, she quickly launched the arrows into an arch, sending them into the general direction of the corpse. These actions alone made it quite easy, as this didn’t require any sort of chakra on her end – as she flowed her alcoholic chakra into the air – quickly allowing a wave of the liquid to form. This would slowly fill the short range vicinity of herself, as the wave moved quickly and fast towards the opponent. The beast roared, controlling the lightning it already had in his hand, and casually gave a dismissive wave. This allowed for a giant storm of electrical energy to pulse outwards, quickly dispatching the opposing techniques with ease, while completely become neutralized by the alcoholic wave. Mirabelle snared, as she realized this wasn’t going to be an easy task at all…but her confidence didn’t leave quite yet. As a matter of fact, she figured now would be a good time to try out newer skills.

(Mayonaka ) Midnight
Type: Weapon
Rank: S
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: Mayonaka is a powerful bow that was handcrafted by Mirabelle Nariyuki. Her desire to create a weapon that suites her combat prowess as an archer allowed her to create this weapon. Through the assistance of her mentor, Paradox, a very cryptic weapons master – she was able to finally establish and create a bow that surpassed any of her previous weaponry. The bow itself is rather basic in design – being a sleek black coloration, having a somewhat glass like finish to it . The quiver associated with the bow rests on her hip usually but can be used in any fashion she desired such as on her back. The bow’s design is strong enough to resist one S rank attack or two A ranks before shattering to another technique afterwards. The bow itself is highly focused with its design of combining fuinjutsu and archery into one. These can be found below, with some of it revolving the bow itself and the quiver tied in.

Against the Fleeing Light (N/A) – Considered the most basic ability of the bow, is passive in nature and doesn’t require a move slot. Located on the bow and within the quiver are two seals, modified version of the “Lightning Blade Creation Seal”. Upon the user taking an arrow out from the quiver, it is immediately replaced with another in order to keep the user’s arsenal of arrows continuously filled. This allows the user to summon forth any kind of arrow she has access towards, though the quiver itself utilizes unique arrows as well. These unique arrows are adaptive by nature – meaning that they are capable of transforming into any kind of arrow the user might need in combat. This includes special arrows for custom fighting styles etc those allowing for the user to complete have access to their arsenal to the fullest capacity. This also extends to techniques that create chakra based arrows, causing adaptive arrows to absorb the chakra nature of the user and transforming into the needed arrow while the bow itself acts as the chakra bow or even turning into other types of bows for other styles if any is needed to be formed. The other seal is located on the bow itself, allowing the user to seal and unseal the bow into the palm if needed or to put away when not in use or to avoid someone trying to steal it. This doesn’t cost a move as well, though most at least be within ten meters of the weapon to do so.

Stellar Predator (N/A) – The secondary and final passive of the bow, located on the golden accents of the bow. This is an empowerment, with a seal that is passively activated each time the user utilizes a technique or skill from the bow. The seal passively siphons an additional amount of chakra from the user (+10) in order to enhance the strength of the bow and arrow. This acts as a means to increase the damage of these techniques by +1 rank or +20 DMG for techniques S rank and above in power.

Bolts of Downfall (D – S) – The first active ability of the bow, in which utilizes a seal marked “energize”. Upon preparing to fire an arrow, the user can activate this seal – which causes an elemental nature or other nature transformation the user has access towards to be released. The seal then infuses the bow with said elemental nature, creating a coating around it. Once the arrow is released it soars through the skies at the intended target. The coating causes the arrow to gain the elemental properties of the chosen nature, that when striking them will react in a way the element normally does (such as fire burning the opponent, lightning shocking the opponent) etc. This can also be applied to Custom Elements or Advanced Elements. D to B rank can be used any amount of times per battle, while A rank can only be used thrice and S rank twice. A rank causes this technique to go on cooldown for two turns before utilizing it again while S rank causes this same cooldown but for three turns instead. Stellar Predator's damage increase doesn’t apply to this ability. These arrows are fired up to long range, with the coatings being applied at a short range.

Gaze of the Deep (A) - The second active ability of the bow, the user is capable of activating a seal marked as “protection ” on the bow . By activating the seal, a spherical barrier of chakra will immediately form around the user (up to short range). This barrier is laced with sealing scrip all around it, that once foreign chakra comes into contact with it – the barrier forcefully seals the technique into the seal. Once this is done, the barrier collapses afterwards. This ability can only seal chakra/techniques up to A rank (30 Chakra) but cannot be used on living creatures unless it’s a chakra made familiar. Can only be used thrice per battle, with a cool down of three turns.
(Hogeki) - Bombardment (Mirabelle)
Type: Offensive
Rank: C - A
Range: Short - Mid
Chakra: N/A
Damage: 30 - 60 (60 + 40 = 100)
Description: A slightly more advanced aspect of Bukijutsu entails shooting weapons, by physically launching ammunition the user is capable of firing them in arcs or in a linear fashion. These fired weapons travel quite quickly, depending on the user's own base speed. Unlike the lower ranked variation of this, the user fires a tremendous amount of weapons using this ability, enough to cover entire ranges with weapons and as such requires a sufficient amount of ammunition.
(Shuton: Suiyo Saigai) – Alcohol Release: The Drunken Disaster (Mirabelle)
Type: Offensive, Defensive, Supplementary
Rank: D – S
Range: Short – Long
Chakra: 10 – 40
Damage: 20 – 80 (80 + 20 = 100)
Description: Through manipulation of their Alcohol chakra the user will release, from any point on their body or through the moisture in the air around them in short-range, various amounts of alcohol and shape it as he or she wishes. This is the most basic application of Alcohol Release which allows the user to create various basic fluid constructs such as shields, swords, walls, pillars, waves, and spheres. Like all other forms of Alcohol it can be ignited to cause a wildly different type of damage or simply applied for supplementary purposes. Drunken Disaster adheres to certain restrictions depending on the rank applied. Intoxication occurs when the alcohol enters the opponent’s blood stream through open wounds, injection, or ingestion. S-Rank applications of this technique can be used three (3) times per battle and can only be used once every two (2) turns, and unable to use any alcohol techniques above A-rank the following turn. The intoxicating effects of Drunken Disaster vary depending on the rank applied and are listed below.

D-Rank applications of this technique offer no intoxicating abilities aside from cosmetic intoxication.

C-Rank applications of this technique offer intoxication spanning over three turns. In the first turn the opponent will suffer no negative effects. In the second turn the opponent will be unable to mold chakra for forbidden ranked techniques and unable to perform complex taijutsu (above A-Rank). In the third turn the opponent will be unable to perform complex taijutsu (above A-Rank).

B-Rank applications offer intoxication spanning over four turns. In the first turn the opponent will be unable to perform forbidden ranked techniques. In the second turn the opponent will be unable to perform techniques S-Rank and above while also unable to perform complex taijutsu (above A-Rank). In the third turn the opponent will be unable to perform techniques S-Rank and above, and unable to perform advanced taijutsu (above B-Rank). In the fourth turn the opponent will be unable to perform forbidden ranked techniques.

A-Rank applications offer intoxication spanning over four turns. In the first turn the opponent will be unable to perform forbidden ranked techniques. In the second turn the opponent will be unable to perform S-Rank and above techniques and unable to perform complex taijutsu (above A-Rank). In the third turn the opponent will be unable to perform A-Rank and above techniques and unable to perform advanced taijutsu (above B-Rank). In the fourth turn the opponent will be unable to perform S-Rank and above techniques and also unable to perform complex taijutsu (above A-Rank).

S-Rank applications offer intoxication spanning over five turns. In the first turn the opponent will be unable to perform forbidden ranked techniques. In the second turn the opponent will be unable to perform S-Rank techniques, increase the difficulty of their hand seals significantly (2x longer), and will be unable to perform complex taijutsu (above A-Rank). In the third turn of intoxication the opponent will be unable to mold chakra for A-Rank and above techniques, be unable to weave hand seals, and will be unable to perform C-Rank and above taijutsu, as well as rendered unable to discern subtle genjutsu from reality. In the fourth the opponent will be unable to mold chakra for S-Rank and above techniques, increase the difficulty of their hand seals significantly (2x longer), and unable to perform complex taijutsu (above A-Rank). In the fifth turn of intoxication the opponent will be unable to perform forbidden ranked techniques.
(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm (Anima Touch Dead)
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 (130)
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

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Mirabelle bit her thumb, allowing the blood to run down her palm as she quickly made the needed seal. As she did, she allowed a small incantation to be released from her lips. “O great land of armaments…hear my cry…become my infinite arsenal for that is who I am!” with the connection established, she would have eight portals spiraling around her positioning – as she quickly yoinked from the distant land a lance of sorts. As it appeared in her hand, she quickly dashed towards the undead, as so did it. As quickly as they approached one another, Mirabelle was clearly outpacing it as she firstly thrusted the weapon forward towards the opponent but the creature aimed a Chidori into the strike, making her attempt for nothing but her own reflexes allowed her to attempt to deal with it here. Created a clone of herself, while using her enhanced speed to jump into the air horizontally over the corpse beast. The impact caused a burst of flames to erupt from the clone, damaging the damn thing. As she was in the air, she took out several weapons from her portal as she started to toss them at high speeds. Despite this, the Anima Dead simply rushed away from it’s positioning towards Mirabelle’s right side, using its increased speed. It would then release an spear of lightning from it’s mouth, aimed directly at Mirabelle’s head.

(Kingusugureivu ♕ Busōko) Kingsglaive ♔ Armiger Arsenal
Type: Supplementary/ Offensive/ Defensive
Rank: B-Rank
Range: Short (Portal Creation/ Orbit) Short - Long (Projectile)
Chakra: 20 (Activation) 5 (Per Turn Active)
Damage: 5 - 40 (Depending on the severity of an injury)
Description: The user starts by performing the Seal of Confrontation, drawing blood, channeling Chakra into their hand(s) and performs the Summoning Jutsu for a "Pact" they have with a distant, isolate Land engulfed in boundless armaments. However, instead of Summoning the weapons themselves, the user creates small Space/ Time Portals (similar to the kind formed in "(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop"), after which they use Shape Manipulation to mould the shape of these portals, making their general shape identical to that of the weapon the user wishes to Summon. This is done due to the sheer scope of the available arsenal, requiring the user to shape the portal to take the same shape as the visualized weapon, with only that weapon capable of "fitting" through that portal, like cutting a key for a lock. Since these portals are composed entirely of the user's Chakra, they are practically weightless, and their positioning can be controlled by the user at will, allowing the user complete control over their "arsenal" in this state. The number of Portals the user can maintain at any given time is limited to a max of 8, with the user able to freely manipulate the number of portals active at no additional cost. Because of it's massive scope, the user can draw from a virtually infinite arsenal, summoning different styles of weapons from the same type of weapon (For example, in regards to summoning a sword, one has options such as a long-sword, broadsword, rapier, falchion, katana, ninjato, etc, for this one type of weapon, with this example applying to all forms of weapon types). Once the user has selected and summoned their weapons, and have their "arsenal" orbiting their person, they can start to utilize these weapons in combat. Once the portals are directly interacted with, the corresponding weapon is automatically pulled through whether that's into the user's hand, or to deflect incoming projectiles, etc. In the case of the user directly wielding the weapon, this allows them to use the weapon as though they were physically carrying and transporting it, however, as soon as the weapons leave the user's hand/ control, or leave a Short Range radius of the user, the Summoning is immediately undone, reverts the weapon to it's previous state, and returns to orbiting the user with the rest of their arsenal. The only exceptions to this rule are projectiles utilized by ranged weaponry, for example arrows fired from a bow, which are naturally unaffected by this limited range. Finally the user can change the weapons they have with this technique by "visualizing" a different weapon and moulding the portal to fit that weapon, allowing them to switch between various weapons for radical changes in their combat style, however this can only be done on weapons that are not being directly interacted with.

Note: This Jutsu can remain active so long as the user has the Chakra to sustain it. Once deactivated, this technique cannot be used for 2 turns.
Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.
(Suiryoku) - Thrust (Mira)
Type: Offensive
Rank: D - B
Range: Short
Chakra: N/A
Damage: 20 - 40 (40)
Description: One of the simplest moves in Bukijutsu, the user will thrust their weapon at the opponent with a rapid motion, striking them very quickly. Due to the speed of a thrust in comparison to a slash it moves slightly faster than the user's speed, adding a plus two speed modifier to the attack
(Raiton: Chidori) - Lightning Release: One Thousand Birds (Mira)
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user must first perform the following sequence of hand seals Ox → Rabbit → Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Monkey and they will then focus lightning chakra into their hand to create a lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name, and allows the user to perform high grade cutting damage or high penetration piercing thrusts.
Note: Someone who mastered lightning release can perform chidori with just the Ox hand seal.
Note: Uchiha Sasuke and Kakashi Hatake bios can use the technique without handseals
(Ninpo : Hane mawaru eafurōkabā) - Ninja Art : Gambol Shroud (Mira)
Type : Offensive / Defensive / Supplementary
Rank : A
Range : Short
Chakra Cost : 30
Damage Points : 60 (80)
Description :
The User releases a burst of chakra from around there body and moves in a certain direction, whether it be forward, upwards, backwards or to the side the chakra will remain where they once stood manifesting into an element to carry different effects. The Shroud of Chakra basically stays there and takes the hit whilst the user moves out the way, though the effects could be different and be advantageous especially in close range.
Raw Shadow
A Supplementary / Defensive use, the user will release a burst of chakra and move away from it. The Chakra will notmanifest into the elemental affinity and will retain the shape of the user's body producing a sort of copy like the shadow clone but it has a tiny amount of chakra to carry some sort of form. The Body can be used to take a hit or as a temporary platform as it can also be formed whilst airborne
Burning Shadow
Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Fire whilst retaining the shape of the user's body, though it would explode at the user's will causing the opponent (and the user if not careful) to be blown away. The explosion as a 2 meter radius and isn't fatal, it will cause minor cuts and burns over the victim if they are caught by it.
Petrified Shadow
Good to use when the opponent is attacking you in close combat, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Earth whilst retaining the shape of the user's body a stone statue will be left behind as a defence. However it can also be used when the opponent tries to attack with a weapon or with their limbs, the earth manifesting around said weapon or limb to trap them as you make your next attack.
Liquid Shadow
Good to use when the opponent is moving towards you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of water whilst retaining the shape of the user's body, the water can either be sticky or not leaving behind a small water source or trapping a target if they manage to walk into the liquid.
Shocking Shadow
Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Lightning whilst retaining the shape of the user's body, the lightning will branch off from the left behind body to any target within short range and will shock them with lightning damage.

Restrictions
- Can't be use another ability in the same turn as a different one
- Usable 4 times a battle
- Requires a turn cool down after each use.
( Nageru ) - Throw (Mira)
Type: Offensive
Rank: D - B
Range: Short - Mid
Chakra: N/A
Damage: 20 - 40
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed.
(Raiton: Gian) - Lightning Style: False Darkness (Anima Dead)
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80 (130)
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

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Mirabelle however would take one final stand against the undead, as she desummoned her bow and quickly rushed at the enemy with her sword unsheathed; her eyes filled with unyielding determination. As she did, she coated her blade with her chakra, coursing it through herself and making the technique into no longer be locked to a stance. As she did this, she was within the first prayer of the Command Arts, something she hasn’t used in quite a long time. As the enemy unleashed his next attack, she quickly body flickered away to her left side, having landed on the ground before. As she did, she swung her sword down – allowing for the fragments to be released as shockwaves, to which the creature attempted to avoid but in reality she expected this. The shockwaves was spread apart enough so even if it ran, the blades outpaced it with their immense speed, cutting them down easily. This would have finally finished the creature off once and for all, as she inhaled and exhaled, exerting so much chakra for her final attacks.

Another one dead…” she thought to herself, waiting for another one to appear.

(Kamei Gigei: Saisho no Inori: Hikaru Aki Hasira) Command Art: First Prayer: Shining Autumn Pillar
Rank: A
Type: Offense/Supplementary/Defense
Range: Self
Chakra: 30
Damage: N/A
Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their speed and strength by 25%. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it, allowing the user to protect themselves and then counter-attack. The method of blocking attacks is based upon the concept of an immovable pillar.
*The First Prayer can only shield the user from attacks of an equal or lower rank.
*Blocking an attack counts against one of the three allotted moves in a turn.
(Kamei Gigei: Fukutsu no Inori: Gokumonken) Command Art: Prayer of Fortitude: Prison Gate Sword
Rank:B
Type: Supplementary/Defense
Range: Self
Chakra: 20
Damage: N/A
Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique turns it into a full on “Mode”, covering the entirety of the user’s body and thoroughly saturating it with the same effect; This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn.
*Cannot be used unless the First Prayer is active.
*Remains active until the First Prayer wears off.
*Can only be used twice in a battle.
*Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense.
( Chiratsuki Kaihi ) - Flicker Evasion
Type: Defensive/Supplementary
Rank: B
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: A skill usable by all Dokkodo users to move at high speeds to dodge, attack, or defend from techniques. The ability pertains to movement on the battlefield, meaning running, walking, jumping, dashing, etc. This allows the user to move at max speed to avoid obstacles or to attack with great speed.
Note: Can only be used with Dokkodo active. Ronin and Samurai are capable of utilizing outside of the mode but once per turn.
(Kamei Gigei: Rekkyōdan) Command Art: Violent Mirror Severing
Type: Offensive
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80 + 30 = 110
Description: A technique based upon the premises of two of Keotsu's other Command Arts - his signature shockwave Kougenjin, and a Prayer technique known as Zekkyōdan, Rekkyōdan aims to push the principles of these attacks to their absolute limits. The user will gather chakra around their blade, coating in it a glass like layer; swinging the blade breaks the high tension layer of chakra and projects it forward, like the fragments of a broken mirror. The user can control the spread over the shattered attack, allowing it to cover either wide area to affect multiple opponents, or focus it into a tight cone to strike an individual adversary. No matter the scope of the area covered by the attack, though, the technique always launches 80 individual shockwaves. Like all Command Art shockwaves, Rekkyōdan can cut through any material the blade used to launch it can cut, meaning a sufficiently sharp blade could cut through nearly any material, and like Kougenjin it moves a twice the normal rate of traditional shockwaves.
*Note: Can be used up to three times per turn, with a cooldown of turns equal to the number of times it was used.
*Note: Launches 80 shockwaves with a single use.

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Mission End.
 

Alyx

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This post starts a mission utilizing the following element(s):

-Engage the Anima Undead (S Rank)
Alas with through her troubles, Mirabelle managed to find another undead being. "Hmm..." she thought, as she waited for it approach her.

Challenging Anima Touch Dead NPC (Being played by @Lili-Chwan )
 
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Previous post.

This post marks the beginning of my mission using these storyboard elements:
- Scout potential threats (3).


Musashi entered a dark forest, a bit away from the Beachhead. The canopy was thick, blocking much - practically all - of the light of day from reaching the forest floor, such that she had to ignite a lantern just to be able to see, though her sensitivity to souls helped her as well, being aware of the movement of life around her.

Large vines dropped down from out of sight, some an ashy grey in and gave off an unearthly air that did not quite sit well with Musashi, though she could not place why.

Deciding her skills would be better suited elsewhere, as other individuals had skill sets that would be more helpful in fortifying the new base of operations for those coming to the new continent, she aimed to seek out anything that might cause trouble.

Large animals that might become aggressive with all the new commotion, any unsavory individuals who might be looking to take advantage of the commotion and chaos caused by the construction of a new city, or -though unlikely - Oni. Despite what little she knew of them, given the nature of the continent she felt, or at least hoped, that surely they wouldn't be here.

Then again, its possible that they originated from here, but even some of the speculation from others given to her made that seem unlikely.

Musashi's honed senses were remarkably useful as she traversed the darkened forest. There was definitely large fauna here, and she did actually have to scare off a bear. Though she doubted it would be a threat to the city itself, she didn't want the animal to get too curious to a person who might wander too far away.

The forest itself felt like it would be something to be wary of: the dark, thick forest would mean anyone could rapidly become lost...not unlike what Musashi was doing, truth be told. But, given her wanderlust and general good fortune, the fact that she was becoming hopelessly lost wasn't crossing her mind. Especially as she was doing her best to make a map of the terrain as she went.

After all, could you really be lost in uncharted lands? It wasn't becoming lost - it was exploring!

Still, though, it would make locating anyone difficult, and become too easy to venture too far in and lose one's bearings. The presence of wildlife in the area only complicated the issue, as less experienced travelers might panic and venture even further off course. And given the density of the foliage in the area, while Musashi did not doubt there was plenty of water in the area, she had yet to locate a river, which would normally provide at least a somewhat trust worthy landmark for navigation purposes.

All these things she was recording, and intended to share when she returned to the burgeoning city, but something caught her eye, even through the intense darkness - perhaps, because of the intense darkness.

A bright flash in the distance, and Musashi could sense a soul in the distance. A trap? Ambush? Or something more dangerous?

She wasn't sure - but either way, it was something to investigate. Grasping her blade in hand, she took off, heading in the direction of the flare of light, and the soul.
 
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Previous post.


Coming from:https://animebase.me/threads/canopy-ol-mirabelle-vs-the-anima.781899/post-22109845

Mirabelle crashes on the ground; tired from her last fight

End of Mission
Musashi came rushing through the forest, upon a devastated area. Her soul sensing noticed that one "aberration" of sorts had vanished, and only a single soul remained, a figure, laying upon the ground it seemed in a damaged state.

There was obvious signs of combat in the area, and the smell of ozone and scorched plant-life. A lightning strike? No, Lightning Ninjutsu? Musashi wasn't sure. She kept her guard up, but without being able to see anyone else in the area, approached the down figure, ready to move to battle if this person was potentially a threat to the burgeoning city.

"Heya, you alright there?" she asked, bending over the downed woman.


End of Mission.
 

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Previous post.



Musashi came rushing through the forest, upon a devastated area. Her soul sensing noticed that one "aberration" of sorts had vanished, and only a single soul remained, a figure, laying upon the ground it seemed in a damaged state.

There was obvious signs of combat in the area, and the smell of ozone and scorched plant-life. A lightning strike? No, Lightning Ninjutsu? Musashi wasn't sure. She kept her guard up, but without being able to see anyone else in the area, approached the down figure, ready to move to battle if this person was potentially a threat to the burgeoning city.

"Heya, you alright there?" she asked, bending over the downed woman.


End of Mission.
Mirabelle’s body was cold, though not due to the touch of death washing upon her…no it was the sense of bitterness. She had allowed herself to fight so eagerly against the undead, she had forgotten the timer she had in sustaining her mode. The usage of Gale Slash also left her muscles aching, begging to be put at perpetual rest. She laid out flat of the forest floor, eyes closed but alive and conscious. The rummaging of the foliage gave away to something approaching, though she could barley catch herself. “Don’t…” she muttered, but it wasn’t until the voice of a woman entered her ear canals. It was probably someone from camp or Emiya playing the same prank on her. To verify this; she allowed a sample of her wind chakra to blow as a gentle breeze across the forest. It did confirm that this wasn’t Emiya at all, but alas she crept her hand towards her chest. It became infused with an ample amount of chakra as she completely healed herself up from the self inflicted damage. Once she was finished, she stopped and finally managed to get up, her muscles still sore. She noticed the appearance of a woman, about roughly the same age as her or maybe even younger possibly.
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Uh, sorry…I’m fine…now at least” she thought, taking from her pouch a flask containing some alcohol. The immediate rush swelled her mouth, causing her to become intoxicated quite easily at the flavorful nature of whisky. She dropped back to the ground, looming into the skies. “ What brings you. *hiccup* out here? Camp built completely yet? *hiccup*

( Iryō Ninjutsu: Shōsen Jutsu ) - Medical Technique: Mystic Palm Technique
Type: Supplementary
Rank: S
Range: Short
Chakra: N/A (2x the amount of damage healed, 200 max)
Damage: N/A
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by focusing chakra onto their hands, forming an aura of greenish chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or remove with poisons or toxins, though it can heal damage by them. Additionally, perhaps its more severe drawback is the chakra cost, which is much higher than any other medical technique. For each damage point the user of the technique wishes to heal, he needs to spend twice as much chakra. Basically, for x amount of damage the user needs to spend 2x amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant.
Note: Can be used on up to 2 targets.
Note: Can only be used by Medical Ninja.
(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary
Rank: N/A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which employs the use of prepared bottles of alcohol of varying size on their person. The bottles are roughly the half the size of a test tube but can vary to a certain extent; their convenient size allows the user to store a sizable number, much like the storage of kunai and shuriken. These bottles have numerous applications; they can be used for future Alcohol Release techniques, makeshift bombs in combinations with sources of heat, such as Fire Release and explosive tags, a disinfectant for wounds, or simple to drink or force feed others. The smaller bottles can be tied to kunai, shuriken, and other projectiles allowing them to be thrown at long distances and used in conjunction with explosive tags. Ingesting Alcohol of such high purity carries negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea and severe throat irritation. In the following turn the Alcohol will temporarily intoxicate the victim effectively hindering and stopping their ability to mold chakra for Forbidden ranked techniques; during this time the nausea and throat irritation persists. In the following turn the victim will be relieved of these symptoms and become able to mold chakra normally. The user must state in their biography that they carry these bottles.
 
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Mirabelle’s body was cold, though not due to the touch of death washing upon her…no it was the sense of bitterness. She had allowed herself to fight so eagerly against the undead, she had forgotten the timer she had in sustaining her mode. The usage of Gale Slash also left her muscles aching, begging to be put at perpetual rest. She laid out flat of the forest floor, eyes closed but alive and conscious. The rummaging of the foliage gave away to something approaching, though she could barley catch herself. “Don’t…” she muttered, but it wasn’t until the voice of a woman entered her ear canals. It was probably someone from camp or Emiya playing the same prank on her. To verify this; she allowed a sample of her wind chakra to blow as a gentle breeze across the forest. It did confirm that this wasn’t Emiya at all, but alas she crept her hand towards her chest. It became infused with an ample amount of chakra as she completely healed herself up from the self inflicted damage. Once she was finished, she stopped and finally managed to get up, her muscles still sore. She noticed the appearance of a woman, about roughly the same age as her or maybe even younger possibly.
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Uh, sorry…I’m fine…now at least” she thought, taking from her pouch a flask containing some alcohol. The immediate rush swelled her mouth, causing her to become intoxicated quite easily at the flavorful nature of whisky. She dropped back to the ground, looming into the skies. “ What brings you. *hiccup* out here? Camp built completely yet? *hiccup*

( Iryō Ninjutsu: Shōsen Jutsu ) - Medical Technique: Mystic Palm Technique
Type: Supplementary
Rank: S
Range: Short
Chakra: N/A (2x the amount of damage healed, 200 max)
Damage: N/A
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by focusing chakra onto their hands, forming an aura of greenish chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or remove with poisons or toxins, though it can heal damage by them. Additionally, perhaps its more severe drawback is the chakra cost, which is much higher than any other medical technique. For each damage point the user of the technique wishes to heal, he needs to spend twice as much chakra. Basically, for x amount of damage the user needs to spend 2x amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant.
Note: Can be used on up to 2 targets.
Note: Can only be used by Medical Ninja.
(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary
Rank: N/A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which employs the use of prepared bottles of alcohol of varying size on their person. The bottles are roughly the half the size of a test tube but can vary to a certain extent; their convenient size allows the user to store a sizable number, much like the storage of kunai and shuriken. These bottles have numerous applications; they can be used for future Alcohol Release techniques, makeshift bombs in combinations with sources of heat, such as Fire Release and explosive tags, a disinfectant for wounds, or simple to drink or force feed others. The smaller bottles can be tied to kunai, shuriken, and other projectiles allowing them to be thrown at long distances and used in conjunction with explosive tags. Ingesting Alcohol of such high purity carries negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea and severe throat irritation. In the following turn the Alcohol will temporarily intoxicate the victim effectively hindering and stopping their ability to mold chakra for Forbidden ranked techniques; during this time the nausea and throat irritation persists. In the following turn the victim will be relieved of these symptoms and become able to mold chakra normally. The user must state in their biography that they carry these bottles.
Musashi watched as the woman, laid out on the forest floor, created a soft glow from one of her hands. Medical Ninjutsu, tending to her physical wounds with chakra. A really useful skill to have, but not one Musashi could make use of. Then, almost immediately hitting a flask - that, Musashi thought, was surely not medical treatment.

But the woman confirmed she seemed to be alright - and judging by the surroundings and her almost nonchalance in healing herself, if there had been a scuffle here, she seemed to have come about on top.

"Huh? Oh, yeah! All those Shinobi coming in, they had the fortifications built up in no time, it's crazy! Walls, houses, all kinds of stuff, springing up in no time. A swordswoman like me couldn't do much more than move some lumber, but, man is it crazy what Ninjutsu can accomplish, even in the mundane. They've got some networks set up - did you know you can transport through some sort of portal to major marketplaces!? Its amazing!"

Musashi caught herself gushing on, and slightly composed herself. "Ehehe, sorry. As for me, since I wasn't much use there, I figured I'd wander about and get the lay of the land, you know? This is supposed to be uncharted territory, no? So, I figured I could squeeze in an adventure or two and record the lay of the land as I go!"
 

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Musashi watched as the woman, laid out on the forest floor, created a soft glow from one of her hands. Medical Ninjutsu, tending to her physical wounds with chakra. A really useful skill to have, but not one Musashi could make use of. Then, almost immediately hitting a flask - that, Musashi thought, was surely not medical treatment.

But the woman confirmed she seemed to be alright - and judging by the surroundings and her almost nonchalance in healing herself, if there had been a scuffle here, she seemed to have come about on top.

"Huh? Oh, yeah! All those Shinobi coming in, they had the fortifications built up in no time, it's crazy! Walls, houses, all kinds of stuff, springing up in no time. A swordswoman like me couldn't do much more than move some lumber, but, man is it crazy what Ninjutsu can accomplish, even in the mundane. They've got some networks set up - did you know you can transport through some sort of portal to major marketplaces!? Its amazing!"

Musashi caught herself gushing on, and slightly composed herself. "Ehehe, sorry. As for me, since I wasn't much use there, I figured I'd wander about and get the lay of the land, you know? This is supposed to be uncharted territory, no? So, I figured I could squeeze in an adventure or two and record the lay of the land as I go!"
Mirabelle sat there, in complete and under silence. The flask remained within her mouth, listening to Musahsi but unbothered to care. “I see I see…*hiccup*” she uttered, clearly the intoxication fully setting into place. However the maiden was too busy to be worried now about the finer details. She was truly happy in the moment and without a care in the world. At least not fully, as she turned to Musashi and removed the bottle from her mouth. “Yea yea…ninjas are quite the unique bunch…its times like this I try to wonder what life would be like without ninjutsu…” she yawned, but wasn’t fully tired. “Well, just be careful…these lands has not seen human interaction from what I can only *hiccup* been…forever” she tried to muster up enough strength in her vocal cords to speak normally. The sheer burn and irritation she suffered from taking another swig left her groaning from the pain. “Oh…right…have a drink with me! I got plenty to sha*hiccup*re…” she tossed a flask towards Musashi.

She was pleased to hear that the Champions of Humanity managed to craft the base of operations in an appropriate manner. Mirabelle took a deep breath, her body feeling freed up for the first time in a long time. "I wonder how Consort Yu is..." she wondered, thinking about her old friend and former love interest.
 
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Mirabelle sat there, in complete and under silence. The flask remained within her mouth, listening to Musahsi but unbothered to care. “I see I see…*hiccup*” she uttered, clearly the intoxication fully setting into place. However the maiden was too busy to be worried now about the finer details. She was truly happy in the moment and without a care in the world. At least not fully, as she turned to Musashi and removed the bottle from her mouth. “Yea yea…ninjas are quite the unique bunch…its times like this I try to wonder what life would be like without ninjutsu…” she yawned, but wasn’t fully tired. “Well, just be careful…these lands has not seen human interaction from what I can only *hiccup* been…forever” she tried to muster up enough strength in her vocal cords to speak normally. The sheer burn and irritation she suffered from taking another swig left her groaning from the pain. “Oh…right…have a drink with me! I got plenty to sha*hiccup*re…” she tossed a flask towards Musashi.

She was pleased to hear that the Champions of Humanity managed to craft the base of operations in an appropriate manner. Mirabelle took a deep breath, her body feeling freed up for the first time in a long time. "I wonder how Consort Yu is..." she wondered, thinking about her old friend and former love interest.
Musashi caught the flask, the woman having become visibly intoxicated in an incredible short time. She sniffed the flask, and noticed its pungent aroma - not bad, just strong. Whiskey? Musashi more enjoyed sake, but really wasn't a picky drinker - really, it depended on the food it was served alongside!

But, regardless. Could this destruction have been the result of a drunken rampage? Somehow Musashi doubted that.

Musashi took a small sip, to be polite, and almost coughed as she did so - it was rough. She wasn't sure if it was high quality or not, but it could definitely stand to be smoother, with a burn like that. The pungent alcohol was apparent in the flask.

"Whew!" managed Musashi through a forced cough, "that's strong stuff. Here, can you stand?" Musashi said, extending a hand to get the woman off the ground. "I haven't run into anything dangerous yet, maybe a boar or two, but nothing major. What happened here?"
 

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Musashi caught the flask, the woman having become visibly intoxicated in an incredible short time. She sniffed the flask, and noticed its pungent aroma - not bad, just strong. Whiskey? Musashi more enjoyed sake, but really wasn't a picky drinker - really, it depended on the food it was served alongside!

But, regardless. Could this destruction have been the result of a drunken rampage? Somehow Musashi doubted that.

Musashi took a small sip, to be polite, and almost coughed as she did so - it was rough. She wasn't sure if it was high quality or not, but it could definitely stand to be smoother, with a burn like that. The pungent alcohol was apparent in the flask.

"Whew!" managed Musashi through a forced cough, "that's strong stuff. Here, can you stand?" Musashi said, extending a hand to get the woman off the ground. "I haven't run into anything dangerous yet, maybe a boar or two, but nothing major. What happened here?"
Mirabelle reached her hand out, grabbing onto Musashi’s own as she is lifted towards the ground. The intoxication starting to wear off – Mirabelle takes another swig, prolonging and renewing its effects. “Ugh well…I sensed something was off about this place *hiccup* but in truth, I was attacked by some undead. They seemed weird though…capable of using Lightning Release in various coloration…its some weird shit…” she said to her. She sighed, as she looked around her and then to the bottle. “I had to fight em off for a bit but seems the area is cleared. I’m also trying to draw a map but its not exactly easy…I was thinking about getting an aerial view but the forestry is so damn dense…” she complained. Mirabelle then took the flask and placed it back into her pouch as she had enough for now. “Ahh sorry, name’s Mirabelle but you can just call me Mira for short…” she said eyeing Musashi.

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Now that she got a proper look at her, she seemed pretty geared for a fight at a moment’s notice but also…Mirabelle smirked a bit as she whimsically placed an illusion on her ‘touching’ her ass and cleavage. “Just a little friendly hello, if you don’t mind” she winked and laughed in a drunk burst of hysterical wonders. She placed her hand to her mouth however, as she placed on finger in the air. “Craaaapaaaaaaaaaaaaa” she turned, as rainbows and kittens leaked out her mouth.


Genjutsu: Tsuyoi Haji no Odaku Ko no Hitotsu | Illusionary Arts: The Mighty Grab of the Perverted Old One
Type: Supplementary
Rank: C-Rank
Range: Short-Mid
Chakra: 15
Damage: N/A
Description:
The user gazes upon his enemy intensely and makes him experience the sensation of being grabbed and squeezed in a specific region of the body, preferably the butt. This distracts the enemy and can even make a shy enemy blush. Although it doesn't do any damage, one must be careful to use this on a woman as it often leads to uncontrollable rage or, in some cases, marriage. To enhance it, the user can wink an eye and use some random dirty pick-up line to further augment its perverted effect.

Note: Can only be taught by Scorps
Note2: Requires direct dirty eye contact and complete lack of shame from the user
 
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Mirabelle reached her hand out, grabbing onto Musashi’s own as she is lifted towards the ground. The intoxication starting to wear off – Mirabelle takes another swig, prolonging and renewing its effects. “Ugh well…I sensed something was off about this place *hiccup* but in truth, I was attacked by some undead. They seemed weird though…capable of using Lightning Release in various coloration…its some weird shit…” she said to her. She sighed, as she looked around her and then to the bottle. “I had to fight em off for a bit but seems the area is cleared. I’m also trying to draw a map but its not exactly easy…I was thinking about getting an aerial view but the forestry is so damn dense…” she complained. Mirabelle then took the flask and placed it back into her pouch as she had enough for now. “Ahh sorry, name’s Mirabelle but you can just call me Mira for short…” she said eyeing Musashi.

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Now that she got a proper look at her, she seemed pretty geared for a fight at a moment’s notice but also…Mirabelle smirked a bit as she whimsically placed an illusion on her ‘touching’ her ass and cleavage. “Just a little friendly hello, if you don’t mind” she winked and laughed in a drunk burst of hysterical wonders. She placed her hand to her mouth however, as she placed on finger in the air. “Craaaapaaaaaaaaaaaaa” she turned, as rainbows and kittens leaked out her mouth.


Genjutsu: Tsuyoi Haji no Odaku Ko no Hitotsu | Illusionary Arts: The Mighty Grab of the Perverted Old One
Type: Supplementary
Rank: C-Rank
Range: Short-Mid
Chakra: 15
Damage: N/A
Description:
The user gazes upon his enemy intensely and makes him experience the sensation of being grabbed and squeezed in a specific region of the body, preferably the butt. This distracts the enemy and can even make a shy enemy blush. Although it doesn't do any damage, one must be careful to use this on a woman as it often leads to uncontrollable rage or, in some cases, marriage. To enhance it, the user can wink an eye and use some random dirty pick-up line to further augment its perverted effect.

Note: Can only be taught by Scorps
Note2: Requires direct dirty eye contact and complete lack of shame from the user
Musashi grimaced as she helped the woman up - that liquor was stout.

"Whoa, undead? You mean like...zombies, or like, vengeful spirits out to haunt you because you stole a god's offering? Not that I'd know anything about that. And lightning techniques! I swear I read some book somewhere about reanimation using lightning, but its been a bit..." Musashi trailed off, thinking aloud, her airheadedness coming through inadvertently.

"And yeah, the forest here is something else. I'm more trying to plot the topography, but its easier said than done.

"And I'm Musashi - Musashi Miyamoto -oh!" eeped Musashi as Mira got a bit handsy.

Before Musashi could respond, the drunken response seemed to be vindicated, as Mira's stomach contents outed themselves.

"You sure you're alright? Especially if stuff is attacking you? I was originally going to keep venturing on - and I'm pretty confident in my ability to defend myself - but you don't seem to be in much of a state to fight right now, much less travel."

Musashi smiled softly, "You can travel with me, if you'd like, or I can escort you back to town?"
 

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Musashi grimaced as she helped the woman up - that liquor was stout.

"Whoa, undead? You mean like...zombies, or like, vengeful spirits out to haunt you because you stole a god's offering? Not that I'd know anything about that. And lightning techniques! I swear I read some book somewhere about reanimation using lightning, but its been a bit..." Musashi trailed off, thinking aloud, her airheadedness coming through inadvertently.

"And yeah, the forest here is something else. I'm more trying to plot the topography, but its easier said than done.

"And I'm Musashi - Musashi Miyamoto -oh!" eeped Musashi as Mira got a bit handsy.

Before Musashi could respond, the drunken response seemed to be vindicated, as Mira's stomach contents outed themselves.

"You sure you're alright? Especially if stuff is attacking you? I was originally going to keep venturing on - and I'm pretty confident in my ability to defend myself - but you don't seem to be in much of a state to fight right now, much less travel."

Musashi smiled softly, "You can travel with me, if you'd like, or I can escort you back to town?"
As Mirabelle managed to regain composure now, she leaned back to stretch and loosen her muscles. “Ah yea, I can take care of myself honestly” she turned and looked at Musahi. “Ah well, I plan on exploring more, so why not look more out” she said, thinking of how she came here. She’s been mapping thing out in her mind, as she then turned to the North Western direction. “We can push forward in that direction, maybe we can find something we aren’t supposed to see” she questioned to Musashi.
 
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As Mirabelle managed to regain composure now, she leaned back to stretch and loosen her muscles. “Ah yea, I can take care of myself honestly” she turned and looked at Musahi. “Ah well, I plan on exploring more, so why not look more out” she said, thinking of how she came here. She’s been mapping thing out in her mind, as she then turned to the North Western direction. “We can push forward in that direction, maybe we can find something we aren’t supposed to see” she questioned to Musashi.
Musashi was glad to see that the woman had recovered quickly, and the liquor seemed to be fading with its effects on Musashi.

Starting to walk, Musashi asked, “Something we’re not supposed to see? I thought this was uncharted territory? Do you know something about this place?”

The forest was thick, and Musashi’s soul sensitivity had yet to detect many people. Was there another settlement here?

Leaving Landmark for Research Instillation (268).
 

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"Don't say anything" the Nibi mentally warned Mirabelle, the latter of whom already knew this. "Let's just say...its a hunch. This place...is not uncharted, more like abandoned. It's very clear humans once roamed here...but never the less...what happened to them is yet to been seen I'd say"

Mirabelle would walk with Musashi, heading out.

LLM
 

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Coming from #265, the Foothold.




As he leapt from treetop to treetop, one canopy to the next, it was improbable, but somehow the tops of the trees became thicker the further away from shore he got. His footing less sure, each step becoming less and less confident as more and more foliage obscured his vision between his foot and it's hold, until each leap was a game of chance. It's not like a fall from a tree could kill him, Gods know he'd been through worse, but it would certainly make for an unpleasant experience, not to mention any unsavory fauna that may be lurking beneath waiting for such an opportune moment. so Shirō searched for an opening, however brief, and descended.

Finding even the faintest thinning in the canopy was an ordeal in and of itself, but Shirō found his way through, safely descending beneath the crown of the forest, and into the darkness below. Surprisingly it was very similar, denser, but familiar. Aside from the surprising lack of insects, the only major change in the locale were the addition of vines, a notable absence from the forests to the south. Apart from some appearing sickly and void of life, ashen in their color their presence was otherwise of little worth, only being an addition to the otherwise already strangling presence of the forest itself. Once more back to the methodical tedium of leaping from one overgrown tree to the next, it was slow, but Emiya had begun to grow complacent once more, and fate ever eager to readdress the balance, intervened intent on keeping him on his toes. As his footing seemed unsure, Emiya found he'd lazily stepped on one of the vines choking the life out of the forest, it's chalky ashen countenance looking as sickly and lifeless as the rest of them, that is until more than a passing breeze of stimuli was enacted upon it, namely Shirō's foot pressing down upon it. In a flash of familiar purple, the root expelled an unknown force causing a ripple-like distortion to pulse outward from the point of impact, affecting the root, the tree it had clung to, the air itself, and Emiya. It was a strange yet familiar sensation of reality bending, though in his case Shirō was typically the one in control of it. Finding himself immediately ejected from the root, he hit the next tree over with a great deal of force before falling to the ground below. Landing with a mighty thud, he couldn't even muster the strength to grow angry. He simply repeated a mantra from his days moonlighting as an assassin with Kiritsugu he'd come to take to heart.

"Suffering builds character. Suffering builds character. Suffering builds character."

From his new vantage point on the forest floor Shirō could make out that the viness were not seemingly borne of the trees, but rather were more akin to an invasive species. They appeared to disappear into the ground itself, and from there there was no telling how far or deep they spread. One thing was certain however, the purple glow that saw fit to excise him from the treetops was absolutely of the same shade of the Void Tree. Whether the vines were a product of it or not, the hue of purple was the same, that much he could say with certainty. As he stood back up and began to gather himself once more, dusting himself off from his fall, he took stock of his surroundings. Thankfully things seemed less active in this part of the forest, violent reality-warping vines aside, so he wouldn't need to contend with murderous mosquitos or overgrown puppies. With a strained stretch, Emiya returned to his travels, humbled once more by this new locale.




Leaving Landmark. Heading to #268, Research Installation.
 

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This post begins a mission utilzing the following element(s):
- Engage the Anima Touch Dead (S Rank)

Jounin ranked Health Points & Speed
Their bodies crackle with a blue and purple lightning making them exceedingly dangerous to touch physically.
They are able to use Lightning Release; though rather than the normal Lightning color their techniques are purple and blue.
Their Lightning Release is bolstered by an additional 50 damage. Damage received by it can only be healed at a 50% rate, requiring the user output double the healing needed to recover from it.

Her immediate departure from her new friend’s side left a rather sour taste in her mouth, as she was only starting to get to know Musashi a little bit more. The desire to create and manifest companionship has always been something Mirabelle appreciated to the utmost. Strolling into the area once more, her eyes darted from left to right - almost frantically looking for something that honestly, only the Nibi seem to be aware of. It was an exhausting feeling to say the least, but this time…something was odd about the Canopy. It was almost as if…the world around them wasn’t the same anymore. It reminded her of the clearing earlier with the cracks visible in the literal air. “Well, something really is off here and I can’t even begin to imagine what…” she questioned out loud to no one in particular. It was only a moment later, the bushes started to rustle as she turned in a hurry. “What the ****?” she said, and almost without warning one of the previous undead beings seemed to have arrived once more.

However it wasnt from the brush in front of her, it was directly beneath the surface of the terrain, it’s hand already cloaked in a powerful shroud of electricity. It would pierce into Mirabelle’s right leg with the Chidori, as she winced in pain. “AHHHHH!” she called out, but as she tried to use it - she realized something was off. She wasn’t able to use Fire Release, no matter how much she tried to conjure it. She tapped into Blue Fire…nothing else. She quickly jumped back, as the undead tried to reach out to her but as she stumbled onto her left leg, the landing was still painful. “Ugh, he got me good…” she said, looking at the injury. She sighed, as she quickly flooded her body with Yang Release Chakra, empowering herself with increased power and even starting to heal the wound, or at least that’s what she thought. It wasn’t healing as she intended, at least not to her eyes. Something about the impact from it’s strike left her leg still completely messed up. “Well…that’s great…” she cursed underneath her breath - but quickly she would have decided what to do now, as she placed her hand out to try and use an elemental attack but alas, she wasn’t able to. “How the hell…” she thought for a moment, realizing that something really odd now.

She wasn’t able to use any of her elemental natures, and with this powerful undead before her - she realized how crucial this is. The anima undead growled, quickly asserting more dominance towards the woman, as it quickly rushed at her with the intent on killing her. As it approached her - Mirabelle gritted her teeth, as she silently observed it - to which it would have released a powerful wave of electricity - to which Mirabelle noted was coming at her with full speed. She would hold her ground, as her body was already shrouded with hundreds of microscopic chakra blades, as she thrusts her hand forward. This allowed some of the chakra blades to bleed into the chakra of the electricity - completely shattering it down into nothingness, leaving her unharmed. The undead wouldn’t let up, as it quickly moved into firing a spear of chakra from its mouth. Mirabelle would front flip while gathering the winds of the world around her, allowing to become shaped into a giant ape. The chakraless wind was empowered quickly allowing her to essentially overpower the approaching technique, as the ape’s body quickly cuts it down the middle in a sense (140 vs 130, leaving 100).

Mirabelle’s ape managed to surpass it, with the arm now reaching out to grab the undead. She managed to do so, crushing it into the grip of the ape, dealing 100 DMG, but alas the undead wasn’t about to just give up so easily either - as it attempted one final strike, releasing yet another beam of electricity from it’s mouth, aimed directly at Mirabelle’s body. It would strike the ape, weakening from the interaction, but Mirabelle was prepared - as she had disabled Power of the Sun, which then allowed her to quickly release a steel ball from a wrist seal, tossing it into the direction of the attack. Once she did, she infused an additional amount of chakra into the technique - essentially increasing its sealing capabilities - as it quickly absorbed the technique. As it did, she would have ran back as the “Spin” expanded and completely released the undead’s technique back towards it - leaving it unable to completely do anything against her.

Once more in victory, her wound didn’t heal easily at all - leaving her wondering just what in the hell are these undead. Despite the battle being over, Mirabelle wasn't able to tell if the undead was truly beaten or not. As such, she would have arrived near it - her legs still drenched in blood, as she did a "knife" hand strike, as she thrusted it into the chest of the undead. There was no response from it, and as such she would have placed her hand out from its chest, quickly taking a breath of relief once more to tend to her wound. As she did, she would have used her medical based chakra ninjutsu no instead to deal with the healing, as green chakra started to radiate over the sight of the wound. This was a far more aggressive form of injury than she realized. Some of the wound was healed up, but it still wasn't fully healed - much to her annoyance. "**** it!" she screamed in annoyance as she wondered just what the hell are these things. She would then take out a scroll, placing it over the undead and sealing it into the scroll for further research into it.

Undead Techniques (In Order of Usage)

(Raiton: Chidori) - Lightning Release: One Thousand Birds
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user must first perform the following sequence of hand seals Ox → Rabbit → Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Monkey and they will then focus lightning chakra into their hand to create a lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name, and allows the user to perform high grade cutting damage or high penetration piercing thrusts.
Note: Someone who mastered lightning release can perform chidori with just the Ox hand seal.
Note: Uchiha Sasuke and Kakashi Hatake bios can use the technique without handseals

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

(Raiton: Gian) - Lightning Style: False Darkness x2
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Mirabelle’s Techniques (In Order of Usage)
(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Tabi no Katana nashi)Journey of the Swordless
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-15 per turn)
Damage: +20 to All Kenjutsu/Taijutsu based Techniques.
Description: Journey of the Swordless is a technique which is always active for those who practice the art of Kyotoryu. Being active from the very beginning of battle, Journey of the Swordless is classified as a passive technique to all those who wish to utilize it. While most Kyotoryu techniques do not require this, Journey of the Swordless is meant to enhance the users Kyotoryu techniques to their maximum, by sacrificing a real sword in the process.

To start, the user coats their entire body in a tiny, razor sharp layer of chakra, which looks very similar to the Medical Scalpel technique, to activate this technique. Once active, the user become a human blade, as all their strikes carry the same cutting potential as any regular sword, by being enhanced by their razor sharp chakra. Another benefit to this technique, is that the razor sharp chakra around the users body allows them to bypass wind resistances, allowing their strikes to also be much faster than when performing techniques with an actual sword. Another benefit of this, is that due to the wind resistance being removed from their strikes, while also gaining speed, all the users kenjutsu gain additional damage, by having any wind resistance removed, the strikes carry more weight, striking much harder and with more maneuverability than one could perform with a regular sword. However, the damage bonus is further increased when utilized with Kyotoryu techniques, as these techniques are specifically created for the fight style, adding Journey of the Swordless on top further empowers them, allowing the unique movements of Kyotoryu fighting style to be even more deadly than usual.

However, while this technique seems strong, the largest drawback is the user loses their ability to hold a sword. The chakra around the users body will destroy any sword hilt it comes into contact with. Even with indestructible blades, the hilt of the sword will be rejected, forcefully pushed out of the users hand if he tried to wield a bladed weapon. This is only the case for swords however, other objects, like Staffs, can be wielded, but any techniques requiring a Staff will Not gain any benefits from this technique.

Restrictions:
Must be posted in the users bio if they wish have it passive from the start of battle. Chakra cost can be paid to activate it during battle.
Once activated, the users Arms, Legs, Head, and even torso become a replacement for any Technique that requires a sword.
Due to the nature of the chakra, the user cannot wear any armor, nor can the user wield a sword of any description. However the user is able to wield non bladed weapons, but those weapons will gain no bonus' from this technique.
Any jutsu the user users, such as Earth Armor, will have its defenses Reduced by -20 if used over top of this technique. However, this only applies to techniques that attach to the users body, techniques such as Susanoo, will be unaffected.
This technique can be used by Samurai, following all the same restrictions as regular uses. However, as the user cannot wear armor with this technique active, it cannot be used with Bushido, however SSS and Iaido can be used in conjunction

(Kyotoryu Himitsu No Ato: Naibu Nensho)Kyotoryu Secret Art: Internal Combustion
Type: Offensive
Rank: D-S
Range: Short
Chakra: 10-40
Damage: 20-80
Description: Kyotoru Secret Art: Internal Combustion, is a technique used to not only attack jutsu from the inside out, but also attack the opponent from the inside out. For this jutsu to be used, however, Journey of the Swordless must be active previously, as that technique is required for this jutsu to be executed. Once activated, this technique has 2 components to it, while both acting primarily in the same fashion, each one has a different outcome when used on a jutsu and when used on an opponent directly.

Firstly, when used on jutsu: When this technique is used on an enemy jutsu, the user will strike forwards, as he does this, he will release a portion of the chakra shrouding his body with Journey of the Swordless, and launch it forward into the enemy jutsu. As the chakra enters the technique, having been released from the user, it will explode, causing a chain reaction of razor sharp chakra, which will expand inside the enemy jutsu, slashing it to pieces and dispelling it as the uncontrolled chakra from Journey of the Swordless runs rampant, destroying the jutsu from the inside out. This portion can disperse jutsu of the same rank, as the chakra is not clashing with the jutsu, instead, it is invading the jutsu, and destroying it from the inside out, removing strength and weakness. However, this is rank based, so jutsu with a higher chakra limit than Internal combustion will be unaffected. This only works on techniques up to 40 chakra.

Secondly, When used directly on an opponent: When this jutsu is used directly on someone, it behaves slightly differently, than when it does collides with a jutsu. Instead of the chakra interacting with the chakra in a jutsu, it instead, acts more like a hail of razor blades inside the opponents body. As the user strikes forwards, he will release the chakra around their body part, sending it forward at the opponent. As the chakra makes contact, it will create a small incision in the opponent, a tiny cut, as the chakra enters the opponents body. The moment said chakra enters the opponents body, no longer under control of the user, it will explode outwards, like a Hail storm of razor blades, slashing the opponents internal organs and bones to ribbons, before exploding out the back of the opponent, like a concussive blast. How this differs is, instead of attacking the chakra, it attacks the opponents flesh directly, acting like a barrage of sword slashes, targeting the internal organs, and ripping them to shreds as if being chopped by a sharp knife. This version is just as fast as a regular sword would be piercing someones body, the internal damage and external damage to the person back happening almost instantly after the chakra is injected into them.

Restrictions:
D-C can be used any amount of time, B rank 4 times, A rank 3 Times with a one turn cool down between usages, S rank 2 times, with a two turn cool down in between usages.
Requires Journey of the Swordless to be active.
After S rank usage, No S-rank or above Kyotoryu Techniques can be used in the following turn.

(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next four offensive techniques by 20 damage

(Hachibushu: Chishi-sei no Augus ) - Eight Deva Guardians: Lethality of Augus
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short (With Mid Range Reach)
Chakra: 40 (-15 per turn)
Damage: N/A (80 if used to attack) (140)
Description: Lethality of Augus is an Eight Deva Guardians technique which pushes the style to its limits. Mainly focusing on the Kinnara sub-style of Eight Deva Guardians, which resolves around full body rotations such as spins, flips, rolls etc. Lethality of Augus initiates with the user rotating their body in nearly any manner giving the technique flexibility in how its used. Once the user rotates their body, they manipulate the currents of air generated by this spinning and shapes it into an primate of choosing, such as an gorilla, orangutan etc. This causes a beast of neutral air to enclose the user at its base forming over the user's body as a shield of incredible size rivaling the size of the Konoha Ryujin technique which the entire style is based off of. This shield is extremely quick to form defending the user from techniques of the same strength. The brute force of this shield can used offensively in close quarter scenarios crushing opponent's under its might and force. Much like Konoha Ryujin, this primate creation can be maintained and sustained at the cost of 15 extra chakra points per turn. This allows the user to control the primate of choice as a giant extension of themselves using its size to reach into Mid range dealing 80 damage if the hit lands. Attacking with the Lethality of Augus costs a move per turn. While maintained, Lethality of Augus still retains its defensive properties but limits the user's offensive options. While encapsulated by Lethality of Augus, the user loses the ability to use Elemental Ninjutsu, however the user still has access to other Eight Deva Guardian and Taijutsu techniques by using the the limbs of Lethality of Augus to swipe through the air to produce the air currents or using its legs or arms to use Taijutsu techniques on the user's command. Lethality of Augus can be used twice per event lasting 4 turns each usage. Once Lethality of Augus is destroyed or deactivated, the user cannot use S rank or higher Eight Deva Guardians techniques for three turns. If not used in maintained usage, this technique can only be used two times per twice per battle with a three turn cool down in between usages.

(Sutīru Bōru Ran: Rībaffu Ōbādoraibu ) Steel Ball Run: Rebuff Overdrive
Type: Defensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60 (60 + 150 = 210)
Description: The user will release one of their Steel Balls outwards, imbued with a special Spin known as Rebuff Overdrive. Initially, this Spin will appear as a small distortion around the Steel Ball, emitting outwards by a few inches as though surrounded by a mild gust of wind. Upon reaching within short-range of the target/enemy, the Spin will expand outwards, rapidly growing into a powerful maelstrom barrier that ravages everything within the short-range area of the Steel Ball. Should the Steel Ball bet met with an incoming jutsu, the Spin will likewise expand, imparting a powerful sealing effect that absorbs the opposing technique should it be of equal rank or below into the Steel Ball, with the Spin once again shrinking. Upon reaching the target, as the barrier expands, the sealed technique will be released as well alongside the Spin, spread out throughout the area in what would appear to be an explosion made out of the absorbed technique as its power is added to the initial Spin's.

Note: Can only be used three times per battle, requiring a one turn cooldown
Note: Should Rebuff Overdrive absorb a technique, the cooldown increases to two turns
Note: No Fuuinjutsu or Steel Ball Run techniques above A-rank in the same turn, and none above S-rank in the next turn


( Iryō Ninjutsu: Shōsen Jutsu ) - Medical Technique: Mystic Palm Technique
Type: Supplementary
Rank: S
Range: Short
Chakra: N/A (2x the amount of damage healed, 200 max)
Damage: N/A
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by focusing chakra onto their hands, forming an aura of greenish chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or remove with poisons or toxins, though it can heal damage by them. Additionally, perhaps its more severe drawback is the chakra cost, which is much higher than any other medical technique. For each damage point the user of the technique wishes to heal, he needs to spend twice as much chakra. Basically, for x amount of damage the user needs to spend 2x amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant.
Note: Can be used on up to 2 targets.
Note: Can only be used by Medical Ninja.

( Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.
 
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Alyx

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After the brief rest, Mirabelle would have awakened in the foliage of the terrain, as the leaves danced in the gentle breeze. It was almost quiet for her liking - but alas, she would have looked at her wound and realized it managed to heal up nicely afterwards. With a sigh, she got out from the terrain and looked within to her partner. “Ya done?” she asked in a clearly irritated tone. Without much of a response; Mirabelle got onto her feet and without talking anymore decided to retreat from the Outer Lands for now. She needed to get a new grip on her powers, some of which she only recently managed to discover.

LLM
 
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