[Nin] White Karma Seal [Mode]

Arthorius

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Alright, post your bio with karma approved and tell me what you know about white karma. The ability is bio bound so whatever bio you have it on, it is locked to that. So if you drop the bio you have to buy karma again, hence why I made you wait.

I let the other people I'm training bypass that because the interim period was nearly over and I didn't want them to lose out on a full arc or lose all their nw stuff by changing mid arc.
 
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For character lore; seal is granted by Hei.

Karma: Otsu seal to make a vessel for their reincarnation. This vessel has to be compatible with the Otsu that put the seal on them. The seal converts/rewrite their DNA to an Otsu so when the Otsu is killed by whatever means they can be reincarnate through the vessel's body. The Otsu can also take over the body of the vessel at certain times whenever the DNA rewrite hasn't fully taken place. The karma when used by the vessel gives them enhanced strength, durability, absorb all forms of chakra, speed, and gains space time Ninjutsu.

White Karma: Otsu seal to make a vessel for their reincarnation; however vessel wasn't compatible but still was able to have the karma seal on their body. The wielder can then carry on the Otsu will; if no reincarnation occurred.
 

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That is correct for the most part, much of the karma hasn't been completely explained in the manga yet, so there are some gaps in the knowledge that can be shared so do be prepared for what could be drastic changes in the future if you keep this ability.

In regards to who gave you the seal, it can't be Hei. Every white Karma in the roleplay is granted by a character called Chikataro, which is how we access Nesaku. Chikataro is an npc made for the purpose of white karma existing but stuff may be done with him at a later date, you're not allowed to reference him in any way outside of saying thats how you got karma nothing that would be considered using him as a character in stories especially combat stuff.

In regards to it not being a compatible vessel, while that's true in codes case, it probably isn't true overall. Most likely the otsutsuki could choose to pass on their power but not their soul/spirit/essence if they wanted, resulting in a white karma. However most of them have been unlikely to do that of their own volition, isshiki only did out of spite mostly it seemed. Since he was done for anyway.

With that all said, we can start by looking at the mode itself.

( Shiroki Kāma ) - White Karma
Type: Mode
Rank: S
Range: Short
Chakra: 80 for level 1, 100 for level 2.
Damage: ( Varies depending on Level )
Description: Kāma, a seal that normally serves as a compressed backup of an Ōtsutsuki that they can embed in the body of a chosen recipient to transform into should they sustain fatal injuries, is capable of being placed on entities that are not considered proper vessels. Such individuals are unable to serve as a receptacle for the Ōtsutsuki's soul and thus cannot be used for the process of reincarnation, but retain its other traits, gaining tremendous power and abilities. When activated, this White Kāma significantly enhances the user's physical abilities and power as well as allows the usage of Kāma Rift as well as Nesaku. They can also make use of Kāma to absorb enemy's attacks like ninjutsu and large-scale explosions. Unlike the normal seal, this variant only has 2 levels, differentiated between the power gain and the manifestion of a horn that grows across their head similar to a headband but spiked in the middle, extending over the top of the head towards the spine.
  • Level 1: The lowest level, this version simply creates black markings across the user's body, and increases all of their Ninjutsu and Taijutsu by +20. This level also allows the user to cause explosions of built up chakra and allows the user the ability to absorb Ninjutsu containing up to 40 chakra regardless of rank up to 3 times ( once per turn ). The user gains a doubled speed boost as well as a durability capable of reducing 20 damage from techniques. He also becomes capable of healing 10 damage per turn.
  • Level 2: This level, containing the same markings as before but with them now stretching up the arm and allowing the user to grow a small horn, likewise allows the user to increase their physical attacks and Ninjutsu by +30. Their Kāma now allows the user the ability to absorb any Ninjutsu of 50 chakra and below regardless of rank up to 3 times ( once per turn ) and the use of Kāma Rift. The user gains a 3x speed boost as well as a durability capable of reducing 30 damage from techniques. He also becomes capable of healing 15 damage per turn.
Note: Kāma cannot absorb non-chakra based physical matter, such as non chakra based viruses or natural existing water from a river being manipulated, thus becoming a vulnerability towards such attacks and weapons.
Note: Only Custom Characters with Kāma can use this.
Note: Can only be activated a max of 3 times. Level 1 lasts up to 5 turns while Level 2 can only be used a max of 4 turns. Collectively, this technique can only last a max of 7 turns each use before timing out.
Note: After absorption, the user is only able to use 2 jutsu the next turn.

This is the white karma, analyze it for me and ask some questions that you have, I'm sure you can think of a few.
 
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That is correct for the most part, much of the karma hasn't been completely explained in the manga yet, so there are some gaps in the knowledge that can be shared so do be prepared for what could be drastic changes in the future if you keep this ability.

In regards to who gave you the seal, it can't be Hei. Every white Karma in the roleplay is granted by a character called Chikataro, which is how we access Nesaku. Chikataro is an npc made for the purpose of white karma existing but stuff may be done with him at a later date, you're not allowed to reference him in any way outside of saying thats how you got karma nothing that would be considered using him as a character in stories especially combat stuff.

In regards to it not being a compatible vessel, while that's true in codes case, it probably isn't true overall. Most likely the otsutsuki could choose to pass on their power but not their soul/spirit/essence if they wanted, resulting in a white karma. However most of them have been unlikely to do that of their own volition, isshiki only did out of spite mostly it seemed. Since he was done for anyway.

With that all said, we can start by looking at the mode itself.

( Shiroki Kāma ) - White Karma
Type: Mode
Rank: S
Range: Short
Chakra: 80 for level 1, 100 for level 2.
Damage: ( Varies depending on Level )
Description: Kāma, a seal that normally serves as a compressed backup of an Ōtsutsuki that they can embed in the body of a chosen recipient to transform into should they sustain fatal injuries, is capable of being placed on entities that are not considered proper vessels. Such individuals are unable to serve as a receptacle for the Ōtsutsuki's soul and thus cannot be used for the process of reincarnation, but retain its other traits, gaining tremendous power and abilities. When activated, this White Kāma significantly enhances the user's physical abilities and power as well as allows the usage of Kāma Rift as well as Nesaku. They can also make use of Kāma to absorb enemy's attacks like ninjutsu and large-scale explosions. Unlike the normal seal, this variant only has 2 levels, differentiated between the power gain and the manifestion of a horn that grows across their head similar to a headband but spiked in the middle, extending over the top of the head towards the spine.
  • Level 1: The lowest level, this version simply creates black markings across the user's body, and increases all of their Ninjutsu and Taijutsu by +20. This level also allows the user to cause explosions of built up chakra and allows the user the ability to absorb Ninjutsu containing up to 40 chakra regardless of rank up to 3 times ( once per turn ). The user gains a doubled speed boost as well as a durability capable of reducing 20 damage from techniques. He also becomes capable of healing 10 damage per turn.
  • Level 2: This level, containing the same markings as before but with them now stretching up the arm and allowing the user to grow a small horn, likewise allows the user to increase their physical attacks and Ninjutsu by +30. Their Kāma now allows the user the ability to absorb any Ninjutsu of 50 chakra and below regardless of rank up to 3 times ( once per turn ) and the use of Kāma Rift. The user gains a 3x speed boost as well as a durability capable of reducing 30 damage from techniques. He also becomes capable of healing 15 damage per turn.
Note: Kāma cannot absorb non-chakra based physical matter, such as non chakra based viruses or natural existing water from a river being manipulated, thus becoming a vulnerability towards such attacks and weapons.
Note: Only Custom Characters with Kāma can use this.
Note: Can only be activated a max of 3 times. Level 1 lasts up to 5 turns while Level 2 can only be used a max of 4 turns. Collectively, this technique can only last a max of 7 turns each use before timing out.
Note: After absorption, the user is only able to use 2 jutsu the next turn.

This is the white karma, analyze it for me and ask some questions that you have, I'm sure you can think of a few.
White Karma Seal - Level has Tai and Nin boasted by 20 DMG. Gives the user twice the speed of their base. Enables the user to tank 20 DMG while a passive healing of 10 per turn. Key ability of this level is that one can absorb 40 Chakra Ninjutsu as long as it’s made of chakra and not actually manipulating existing natural substance. Done three times and once per turn the user’s moves. Level two, has improved version of the first as it enables 30 DMG for ninjutsu/ Taijutsu, furthermore, now they can in-take 50 chakra for ninjutsu. Now they can move 3x their base speed, along with durability up to 30 DMG, with an additional increase of healing now at 15 per turn. With the same restrictions as before as to how many times it can be used. This stage enables one the infamous Rift space-time ability.

Karma seal in total can be used three times, each stage lasting a set amounts. Once one in-takes a jutsu, a jutsu move slot is lost for the next turn.

Q: I see it’s not a passive release. The rift is where I question its limits but I’ll cross that bridge when we get there. My question is; “Can this absorb Susanoo/ Summoning Ninjutsu that happens in range to them?”

Q: the activation is also a chakra surge?
 
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White Karma Seal - Level has Tai and Nin boasted by 20 DMG. Gives the user twice the speed of their base. Enables the user to tank 20 DMG while a passive healing of 10 per turn. Key ability of this level is that one can absorb 40 Chakra Ninjutsu as long as it’s made of chakra and not actually manipulating existing natural substance. Done three times and once per turn the user’s moves. Level two, has improved version of the first as it enables 30 DMG for ninjutsu/ Taijutsu, furthermore, now they can in-take 50 chakra for ninjutsu. Now they can move 3x their base speed, along with durability up to 30 DMG, with an additional increase of healing now at 15 per turn. With the same restrictions as before as to how many times it can be used. This stage enables one the infamous Rift space-time ability.

Karma seal in total can be used three times, each stage lasting a set amounts. Once one in-takes a jutsu, a jutsu move slot is lost for the next turn.

Q: I see it’s not a passive release. The rift is where I question its limits but I’ll cross that bridge when we get there. My question is; “Can this absorb Susanoo/ Summoning Ninjutsu that happens in range to them?”

Q: the activation is also a chakra surge?
The activation is a surge yes, it could also absorb Susanoo theoretically, though I'm interested to know how you could possibly absorb summoning ninjutsu? Like what are you absorbing exactly? The animal would be a no since it's a living breathing thing, the actual act of summoning is instantaneous so you couldn't possibly absorb the space/time continuum or anything. So I'm gonna say no unless you meant something else?
 

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The activation is a surge yes, it could also absorb Susanoo theoretically, though I'm interested to know how you could possibly absorb summoning ninjutsu? Like what are you absorbing exactly? The animal would be a no since it's a living breathing thing, the actual act of summoning is instantaneous so you couldn't possibly absorb the space/time continuum or anything. So I'm gonna say no unless you meant something else?
The contact of physical Fuinjutsu should be within reason that you can negate the initial stage of it. :3
 

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The contact of physical Fuinjutsu should be within reason that you can negate the initial stage of it. :3
No you can't absorb sealing script, technical problems aside this would be a massive timeframe breach in 9/10 situations.
Now for the unique ability gifted by the Otsutsuki who implanted white karma on us all, break down how you think it works ask any questions etc.

( Kāma: Nesaku ) - Karma: Nesaku
Type: Offensive
Rank: B - Forbidden
Range: Short - Long
Chakra: 20 - 50 /Equal to Jutsu absorbed
Damage: 60 - 110/Equal to Jutsu absorbed
Description: Nesaku is an ability derived from the original Ōtsutsuki who created the White Kāma mark the user has. Nesaku refers to a powerful special red, glowing, malleable energy reminiscent of Chakre Creation Tools that the user can manipulate from his body with Kāma active. While this energy does not require hand seals, it does require large movements and not small finger flicks. This special energy, while having no unique properties outside of strong damage, has special interactions with Natural Energy, neutralizing the petrification related effects of either form of Senjutsu as well as being considered neutral to it.
In addition to this, the user is capable of releasing the chakra he has absorbed via Kāma as a Nesaku replica. This replica functions similar to the original and deals damage equal to that of the jutsu he absorbed, unable to boost it's damage. In the event multiple Jutsu have been absorbed, the Nesaku will be released as a blast of equal power to the strongest jutsu absorbed with one blast being produced per jutsu absorbed.
Note: Requires Kāma to be active.
Note: Can only be used by custom bios with White Kāma active.
Note: S rank and higher usage can only be used 4 times in Level 1 and 3 times in Level 2.
 

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No you can't absorb sealing script, technical problems aside this would be a massive timeframe breach in 9/10 situations.
Now for the unique ability gifted by the Otsutsuki who implanted white karma on us all, break down how you think it works ask any questions etc.

( Kāma: Nesaku ) - Karma: Nesaku
Type: Offensive
Rank: B - Forbidden
Range: Short - Long
Chakra: 20 - 50 /Equal to Jutsu absorbed
Damage: 60 - 110/Equal to Jutsu absorbed
Description: Nesaku is an ability derived from the original Ōtsutsuki who created the White Kāma mark the user has. Nesaku refers to a powerful special red, glowing, malleable energy reminiscent of Chakre Creation Tools that the user can manipulate from his body with Kāma active. While this energy does not require hand seals, it does require large movements and not small finger flicks. This special energy, while having no unique properties outside of strong damage, has special interactions with Natural Energy, neutralizing the petrification related effects of either form of Senjutsu as well as being considered neutral to it.
In addition to this, the user is capable of releasing the chakra he has absorbed via Kāma as a Nesaku replica. This replica functions similar to the original and deals damage equal to that of the jutsu he absorbed, unable to boost it's damage. In the event multiple Jutsu have been absorbed, the Nesaku will be released as a blast of equal power to the strongest jutsu absorbed with one blast being produced per jutsu absorbed.
Note: Requires Kāma to be active.
Note: Can only be used by custom bios with White Kāma active.
Note: S rank and higher usage can only be used 4 times in Level 1 and 3 times in Level 2.
While the Kama is active, the user simply makes jesters or body movements to summon this chakra from their body. It’s has special interaction as in it being stronger to NE. Overall, it’s chakra that can also be absorbed by dark release, but further more this ability allows one to take their opponent’s jutsu and use a stronger version of it against them (due to the new chakra mix). Level of the Kama release enable the user to use multiple times of it.

Q: if one surges this power as a form of Taijutsu, it could stack with LWs, riiight, RIGHT!

Q: can we make customs with this energy?
 
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While the Kama is active, the user simply makes jesters or body movements to summon this chakra from their body. It’s has special interaction as in it being stronger to NE. Overall, it’s chakra that can also be absorbed by dark release, but further more this ability allows one to take their opponent’s jutsu and use a stronger version of it against them (due to the new chakra mix). Level of the Kama release enable the user to use multiple times of it.

Q: if one surges this power as a form of Taijutsu, it could stack with LWs, riiight, RIGHT!

Q: can we make customs with this energy?
I don't know about summoning jesters, never found them very funny myself. What exactly are you asking with question one, because it sounds absolutely insane but I'll give you the benefit of the doubt that maybe I'm missing something. Reiterate.

Question two is a no, no customs based on white karma period.
 
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I don't know about summoning jesters, never found them very funny myself. What exactly are you asking with question one, because it sounds absolutely insane but I'll give you the benefit of the doubt that maybe I'm missing something. Reiterate.

Question two is a no, no customs based on white karma period.
Happy thanksgiving btw,

for instance; “while the opponent is standing still, I’d drop my leg weights bolting towards them with my Kama active, teleport to their right flank. Quickly doing a roundhouse kick towards their head as then Nesaku is released upon my ankle.”

This action should reasonably be augmented by the LW dmg boost… :3

“I can’t believe you never enjoyed jesters…”
 

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Happy thanksgiving btw,

for instance; “while the opponent is standing still, I’d drop my leg weights bolting towards them with my Kama active, teleport to their right flank. Quickly doing a roundhouse kick towards their head as then Nesaku is released upon my ankle.”

This action should reasonably be augmented by the LW dmg boost… :3

“I can’t believe you never enjoyed jesters…”
Oh, no it doesn't work like that, Nesaku isn't an augmentation of Taijutsu and vice versa. You're performing a complimentary action to attack them with the energy not combining the two. Honestly that isn't even just for Nesaku, pretty much no technique works the way you're thinking.

Also happy thanksgiving, next up we have unison, which is an augmentation technique.

( Kāma: Tsurane ) - Karma: Unison
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 ( + Equal to Chakra absorbed )
Damage: N/A ( +20/40 )
Description: While activating their Kāma, the user channels chakra into another person as they perform a Jutsu, increasing the size by 5 meters and explosive power of their respective Jutsu by an additional 20 damage. Should both users be Kāma wielders, one user is able to channel previously absorbed chakra into the released Jutsu, greatly increasing it's damage and doubles the size increase to 10 meters while boosting the technique significantly.
Note: Can only be used three times and requires either direct contact or targets to be within a meter of one another if both have a Karma seal. Clones cannot use this on the user or vice versa to gain the higher boost, only the lower ranking level will be used.
 
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