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Open challenge
You can figure out the rest
You can figure out the rest
Let's do a unofficial fight if you're down. Wanna test some things out. Don't stomp me too bad.
Mid Range distance (10 meters)
Terrain: Valley of the End
Post your bio and choose who moves 1st.
Menma Bio
Tools and all in bio.
Tempted to say no? Don't run scared now.I was tempted say no, but as unofficial, i can just not reply lmao.
Zeref bio, you already been facing it, but it's updated with yin and all that shit now. Ah your racist bio, gotcha.
Zeref for this fight is going to use carbon as Primary/source-less/apex for his speciality.
https://animebase.me/threads/the-dark-mage-zeref-v2.767884/
Tobirama stands next to Zeref as his edo human path, pierced from head to toe with the black rods. The link they had was truly unique. Allowing them to act in perfect tandem. Before the fight, Zeref had given his gun to tobirama to use, while he kept his own sword. Now it was time to try some new combinations out. Both Zeref and Tobirama Jumped off the head of hashirama heading towards Madara's head with their opponent on. As they leapt off they did their own things:
Zeref:
Zeref would use his affinity to cause carbon to form out of the air all around you, taking the form of countless needles. These leave no room for you to move or escape as they pierce your skin all over, like a mass impaling of acupuncture. This would form out the ground under your feet, as well as the air all around, the gap between your legs, all fun. But there was something unique about this, this carbon was infused with the hungry ghost technique:
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Rank: D-S
Type: Attack/Defence
Range: short - long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is the basic application of carbon release where the user will gather carbon in the air, the ground or create it from their own chakra (spitting it out ect) to form structures of carbon. This can be anything from weapons, to walls, to spikes, domes, anything inanimate which they can use as projectiles as well. For example the user could create a kunai of carbon and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user they will need to be A rank. To use the A rank version and higher, the user will need to perform 1 handseal. This can also be used to reshape current carbon the user controls which they can use to attack with again, in a similar way to earth release but on a unique level. Due to the control required, the user is not able to form microscopic carbon, the carbon they gather will be around the same size of a small pebble and so always visible to normal ninja. B rank and below carbon structures can be made with arm movements or a single handseal. A rank can only be used once per turn. S rank can be used 3 times per battle, with two turns in between uses and no carbon above B rank in following turn.
(Inton: Gaki no Jutsu) - Yin Release: Hungry Ghost Technique
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50)
Damage: N/A
Description: Hungry Ghost is a spiritual parasite created through the user’s Yin Release chakra. When using an elemental jutsu, the user will form the ram hand seal to seal the hungry ghost within their technique. Sealing the hungry ghost inside one’s technique happens within the same timeframe as their elemental technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, weakening it by one rank. Once the hungry ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to eat away at the enemy’s chakra every time they use techniques (all techniques reduce in rank and power by 1 degree). Once the Hungry Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Hungry Ghost last for 4 turns.
Note: Can only be used 5 times per battle and cannot be used on the same target more than twice.
Note: Surges or Barriers that utilize Yin, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Hungry Ghost.
Note: Yin Release master can apply this technique to advanced elements and CE
Note: Hungry Ghost can only be used on S-rank techniques and below.
Go on, enter SM O_<
Tobirama:
Tobi would leap off the statue heading towards the man with Zeref, one meter to his side. As they jumped he'd have his 5 marked kunai in hand (can be found in bio) he dropped one on the head of the statue, then as he came down he threw the other three out infront of him. One aimed to hit the man dead on, one going 2m to his left, one going 2m to his right. (all these are just free form as they are premarked kunai). As Zeref forms the spikes, Tobirama at the exact same time would cause the ground under you (legit just assuming you're on the ground) to start shaking causing you to lose your balance and be thrown off the moment all the carbon forms impaling you:
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
Just so you're aware, you currently have no idea which is the real me due to my Servitora ninja tool.