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B A S I C ∾ I N F O R M A T I O N
Name: Ruruta
Nickname: The Bane of Bantorra
Gender: Male
Age: Looks Young
Clan: Hayabusa
L O O K S
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Ruruta is extremely pale. His Hayabusa heritage gives him white hair, eyeballs which are dark grey and light pupils. He wears two pairs of plain silver earrings and has a tattoo on his left shoulder, spanning across his chest and back. He wears light-colour drapes and black sandals. However, when he is not using his powers, his hair becomes black and his eyeballs turn white, while his pupils remain the same. Ruruta wears a crucifix around his neck which shows his priestly background.
P E R S O N A L I T Y
Ruruta is calm and hard working and would be willing to work hard and undergo extreme pain to gain strength to defeat the stronger adversaries. He is capable of great love, and remained loyal to his friends' wishes. He always tries to give/them happiness, even if it meant destroying the world. In that sense, he has an extremely narrow mindset.
V I L L A G E ∾ I N F O R M A T I O N
Village of Birth: Hayabusa Village
WSE Clan: The Prophesy
R A N K & C H A K R A ∾ I N F O R M A T I O N
Ninja Rank: Holy Sage of Purity
Specialty: Combat Specialist| Increased Tracking Specialist | Apex Speed Specialist | Yin | Vector Cobra
E L E M E N T S
Earth
Wind
Water
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Lightning
Fire
Yin
Yang
Harmattan
Soapstone
Chloroform
S K I L L S
Neidan
Taijutsu
Genjutsu
Ninjutsu
Kenjutsu
NB Taijutsu
Fuuinjutsu | Adv Fuin
Kinjutsu | Med Kin
Medjutsu
Leg Wieghts
Eight Inner Gates
S U M M O N S
Snakes & Arts
Slugs & Arts
C U S T O M ∾ F I G H T I N G ∾ S T Y L E S
Vector Cobra
Way of the Barriers
Titanomachy
B A C K G R O U N D ∾ I N F O R M A T I O N
Ruruta was born from the union of a Priest and royalty of the Hayabusa clan. Both parents died while he was young thus his heritage and background was unknown even to him. However, he began to discover himself having being drawn to others which he later knew to be of the same heritage as he himself. He was introduced to the leader of the clan who welcomed him and promised him to help him solve the mystery which is Ruruta's background. While living with the Hayabusa, Ruruta was able to learn basic knowledge about the clan.
O T H E R
A veteran of the hand-to-hand combat, Ruruta is very skilled with taijutsu – a true specialist. He has impressive speed and reflexes, but his most prominent ability is his enhanced taijutsu damage which allows for devastating attacks thus he has a +10 passive boost for all Taijutsu techniques and +10 passive boost to Kenjutsu. His abilities allow him to attack first in a battle take down many a foes with his Taijutsu prowess alone. He has increased tracking (2x) and also an apex speed specialist.
Ruruta is a Yin specialist thus is able to use genjutsu kai without hand seals due to his natural affinity for genjutsu. As well, because of his heightened spiritual prowess, he is able to sense and detect genjutsu (up to A-Rank) as well as be aware of spiritual entities around him.
Ruruta has assorted weapons and tools in his inventory. Particularly he is able to retrieve most of them from under his sleeves through a retraction mechanism. He can retrieve several black keys, A long ninja wire, 4 smoke bombs, 4 flash bombs, Sealing tags and scrolls, and Exploding tags. His specialty weapon is called Eli
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description:
There are so many holy relics in the old times, one which was Eli. It was said that Eli fell with the fallen angels but nonetheless, its purpose was never well utilised. However, Eli embodies a seal that secretly absorbs chakra from its past wielders for years until the time for its true purpose is brought to light. Eli is a special golden crucifix that is worn around the neck. It is able to passively morph into a skin tight elastic underwear vestment. Eli has special affinity for lightning nature, seeing that large amount of chakra has been stored within it for a very long time; with this affinity, wielding Eli passively boosts the wielder's lightning related techniques by +20 damage up to A-rank (if offensive) or by one rank (excluding S-ranks) if defensive. Apart from the general ability above, special abilities comes with different forms of Eli.
Crucifix
Eli can only be used offensively while in crucifix form and can be wielded either when it is worn around the neck or held on the hand. The ability of the crucifix is that it is able to form lightning animal familiars, forming them by collecting negative electric charge in the air. These familiars are able to move/act on their own, though they can only be created at least short range away from their target. Familiars can only take the form of animals and depending on type of animal, they exhibits the physical trait accordingly. Their size depends on their rank, where S-rank could reach a size slightly smaller than that of a boss summon. S-rank familiars can only be made once every 2 turns. In the case more than one familiar is made at the same time, their individual power is divided accordingly to the single chakra leeched from the user. E.g: making 2 familiars at the same time while leeching 30 chakra from the user would make each familiars to be B-rank.
Vestment
Eli is mostly used defensively and supplementarily while in this form. The first ability is physical enhancement which is the supplementary aspect of the vestment. Eli passively responds to body movement and muscle contractions to react. This would make Eli flush lightning chakra to the point of movement for the duration of the movement. This works in two ways; the lightning chakra would enhance taijutsu when a punch is thrown in a special way that lightning explosion occurs at the point of impact. By releasing a dense unstable lightning chakra to the moving limb, when the taijutsu is executed, it causes an electric explosive aftermath that can reach up to short-range though directed away from the user, causing extra damage of +20. The other way this explosive lightning works is through body movement. A typical example is when the user begins his movement to run, Eli would quickly respond to the initial muscle contraction of the limbs and send constant unstable lightning chakra to the sole of the feet, so that with every step, a sharp explosion is directed into the ground, causing the user to move faster and take wider steps that before. This would equally increase running and jumping speed 2 folds. For this ability(1st and second), Eli would leech 10 chakra from the user every time its used. For the running/jumping aspect, the 10 chakra is deducted for moving from a position to when the user stops moving. Both of these supplementary usages can only be performed twice per battle. The defensive ability of the vestment is experienced when the user is directly hit by a target or technique. This is an S-rank ability and can only be done once per battle. Eli would instantly respond to slight inward distortion of the user's body and release lightning chakra into the object causing the distortion. If the object is physical in nature, the lightning would serve to pulverize it completely by breaking through its physical lattice similar to how lightning tears through the earth. Mind you, this defense would only be truly effective is the cause of the distortion is S-rank and below though elemental strength and weakness still holds.
NOTE
If anyone apart from Kirei tries to wield Eli, it would electrocute them instantly.
Can only be taught by Priest.
Ruruta having created Vector Cobra, has the ultimate knowledge of how it works thus giving him maximum chakra control. He has dark gray vector tattoos all over his body.
Ruruta is a medical shinobi capable of utilizing the strongest and the most special of techniques. He also has certain seals that allow , upon activation, to utilize the techniques. His medical prowess is said to be extremely strong as he utilizes med jutsu considered to be at the pinnacle.
He has several medical pills, poison and poison tags, medical scrolls and the Arc of Covenant relic which aid him against evil forces
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20(X2 if used to augment the relics)
Damage: N/A
Description:
To use the Relics of Helena, the user must have a unique sealing mark while each has its own duty. The sealing script is in the form of a small crucifix tattoo on the user's back. The relic's aim is to further advance passive medical jutsu, either by using them alternatively or by taking them to another level. However, some of this improved medical practices would now require some chakra to be spent if they don't require chakra before. Rudimentary medical practices which are passive in nature are the "Power of Resistance", "Diagnosis", "Extraction", "Blood Coagulation" and "Cleanse". however this particular relic only works for Power of Resistance.
Arc of Abstinence is a sealing script that is in the form of a small crucifix seal. It is represented by kanji for "resist" and thus it augments one's power of resistance. Basic power of resistance requires no chakra input but with the addition of chakra sealed within the seal of abstinence, power of resistance is taken to another level. The newly advanced power of resistance not only maintains its primary duties, it goes further to augmenting the user's anatomy from more factors that's affects him. It also goes beyond the anatomy and add power of resistance to the user's mind and body seals. The default "power of resistance" must be in use before the seal can be activated and like the default, the seal is passively activated albeit one would spend chakra this time but only to activate the seal.
Anatomy
In addition to getting a boost to one's natural resistance to disease, poison, toxins, acids, alkaline substances, etc and because this is done by an invisible warm barrier(shield) around one's body, the seal flushes sealed medical chakra into the user's chakra network, which is used solely to increase the density and power of the resistance aura around the user's anatomy. The user uses this premise and create a tougher and advanced form of non-physical shield, though now would not only shield the user's body as a whole but would shield every cells on his body. This makes it able to withstand higher level bio hazards more potent than those originally mentioned, even to some extent, stop the decay(natural) of tissues and cells(cosmetic). This would also make the cells resistance to radioactive decay. Elaborately, this means, one's resistance to the effects now are enhanced and would even shield the user if it were enemy techniques, though the only thing that won't affect the user is the effects(venom, disease, bioharzards, etc) within the technique, the user is still susceptible to anything else like heat, shock, force, sharpness, impact etc., that might come with the technique.
Mind
The arc of abstinence not only works for the anatomy which is the physical, but also works for the spiritual thus at the same time, it also creates a shield around ones mind. This also increases one's mind resistance to foreign intrusion. The mind would resist any form of mind reading, control, false emotion implant and emotional effect arising from infusion of foreign chakra. This however does not resist genjutsu but would resist residual effect from genjutsu which affects the mind, like pain, fear, perception of time, etc. This means it can resist residual effect from S-rank and below genjutsu only and cannot resist effects from MS level genjutsu in any form. The user's chakra also is influenced by the power of resistance, however, it only resist external phenomenon from siphoning away or sealing off the user's chakra, unless the user has something to do with it or with the user's consent. By spending "double" the chakra when activating arc of abstinence, the power of resistance would extend to the Relics of Helena. Spending double the chakra would make the relics be able to resist any form of seal corrupting technique(so far the techniques don't harm the medium on which the seals are placed), thus the reason why double chakra is spent, as half of the total chakra is focused on fortifying the relics.
NOTE
Though the seal is merely supplementary and cause no harm in any way, they have their drawbacks due to the user's advanced exertion of medical fuinjutsu, using normal fuinjutsu while the relics are in use costs +10 more chakra if they are A-rank and above.
Ruruta has a wrist band on each hand. They contain contract seals for summoning Slugs(left) and Snakes(right). Kirei clothing is laced with 2 sealing scripts across the shoulders, one on each side, used to summon weapons and tools using "Lightning blade creation technique". He also has in his inventory, 2 scrolls that contains assorted weapon and 2 empty large scrolls should he have a need to seal some other things and small empty scroll.
(Seijutsu-Raiton/Fuinjutsu:Shokku Terapi) Holy Art- Lightning/Fuinjutsu: Shock Therapy
Type: Supplementary
Rank: A
Range: Close
Chakra: 30
Damage: 0
Description: This jutsu requires the user to have a pair of unique tattoo seals on his chest where his heart is located. The seal activates whenever the user goes unconcious but still alive. Upon activation, the seal discharges subtle lightning current/shock throughout the body and a controlled on the heart. Sorta works like a defibrillation machine. This causes depolarisation of the heart muscles and re-establishes normal conduction of the heart’s electrical impulse to the brain makes normal neural activities to resume and the user once again gains conciousness.
NOTE: Only usable 2x per battle
NOTE: No Fuin and Raiton above S-rank the next turn
NOTE: Can not be used to get out of genjutsu, unless the genjutsu actually causes the user to go in a state of unconsciousness (for example: sleep, or heavy pain which causes the effect if stated in the description of the genjutsu)
Fuinjutsu: Arakune no Okubyō - Sealing Art: The Cowardice of Arachne
Type: Supplementary/Defensive
Rank: A
Range: Close
Chakra: N/A (-5 when the user forcibly moves it from a spot)
Damage: N/A
Description: The use has a fuin tattoo in form of a large spider on his body which passively can move around the body of the user like a tattoo moving around a body. The spider has nothing much to do than sensing and responding whenever a foreign seal(which is not of the user) is marked/placed on the user. The spider moves immediately towards the foreign seal and devours it and becomes bigger in size. This specifically is meant to destroy the source of a sealing jutsu(like marks and tags) placed on the user only, instead of negating the effect of the seal itself. By sealing the external sealing source within himself via devouring, Arachne is able to neutralize a sealing technique.
NOTE: Arachne leeches the user's chakra for it to devour sealing marks. The rank of the foreign fuin seals determines the amount of chakra Arachne leeches. 20 if the seal is B-rank and 30 if the seal is A-rank in nature.
NOTE: Can devour a single fuin sealing marks/tag. However the user can sacrifice 20 chakra to repair/refresh Arachne's sealing ability. Refreshing Arachne can be done 2x per battle
NOTE: Must be mentioned on bio about Arachne passive ability as Arachne is a tattoo that is drawn on the body before hand
NOTE: By default, it is drawn on the user's back. But the user can spend 5 chakra to change its position. This is different to when he moves in fear of a foreign body which is passive
Ruruta has the command seal on the back of his left hand. Should the need arises, he is able to shift the sustenance of a body amour or transformation to the seal.
(Fuinjutsu: Kamei no Gokuin) - Sealing Technique: Command Seal
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal that look like one of the symbols below (see spoiler) on either of their hands that will lie dormant until passively activated. The seal only works on jutsu that transform or are donned on the user's body and can only be activated whenever one of these techniques are in use. On activation of the seal, the seal become linked to any jutsu present on the user's body and serve as link between it and the user thus making the seal be the one sustaining the jutsu for as long as the seal remains un-destroyed. This does not however add any power to the jutsu in question as the jutsu can still be negated like normal. The only work of the seal is to make the jutsu remain if not destroyed though as long as the user is able to sacrifice his chakra sustaining the seal itself. The seal passively leeches 20% chakra per turn of the jutsu it is sustaining from the user, meaning if the seal is sustaining an A-rank earth armor, then the seal leeches 20% of 30 chakra per turn to keep sustaining the armor. The seal does not work on basic weapons or body armor, but can work on techniques that forms or mimics them. Works well with techniques like the hardening technique, lightning plasma ball, chakra cloak, etc. Also since the fuin is now the one sustaining the jutsu, the user now have access to use another jutsu/element if the jutsu in question restricts it beforehand. In escence this seal allows the user to keep the armor and focus on other chakras for the duration.
Note: Can only be used on S-rank and below and it doesn't extend the duration of techniques (e.g. Plasma Ball would still last only last 3 turns)
Note: Can only be used once per battle
Note: Can not work on modes
Ruruta further fortifies the seals on his body by infusing them with lightning chakra.
[Fuuinjutsu: Sukuripucha Shussekenteki Kishi] - Sealing Technique: Scripture of the Templars
Type: Defensive/Supplementary
Rank: C
Range: Short
Chakra: N/A (+15 chakra to all of the user's seals)
Damage: N/A
Description: This is a passive ability that is applied to all of the user's seals that are always active or lie dormant on the user's body prior to a battle (essentially seals stated in one's biography). The sealing script of the Fuuinjutsu seals will be infused with one of the basic five elemental chakras to reinforce, strengthen and enhance them so to make their destruction or corruption more difficult. The seals will now respect elemental strengths and weaknesses of the chosen element and will possess the strength of the chosen element up to their own rank. They will also be infused with 15 more chakra than normal and this chakra cost will be expended whenever the seals triggered or are activated. This technique doesn't make Fuuinjutsu techniques stronger or enhance them in any way, it simply makes the seals on the user's body/clothes/person harder to tamper with or destroy. If the seal's rank is boosted on activation, the strength of the sealing script will now reflect it's new rank.
Alternatively, this technique can be passively applied to seals created in battle rather than those already placed on the user's biography. By infusing one of the five basic elemental chakras into the seal, the user can enhance and fortify the sealing script in the same way as the seals applied to the user's bio. It will now follow elemental strengths and
weaknesses of the chosen element and will possess the power of it up to it's own rank. The seal will also be infused with 15 more chakra than normal, which is the cost of applying this jutsu to this technique. This technique doesn't make Fuuinjutsu techniques stronger or enhance them in any way, it simply makes the created seal(s) harder to tamper with or destroy.
In regards to being tampered with it or cancelled, both variants follow the elemental strengths and weaknesses of the chosen element and will require non-elemental techniques (Ninjutsu, Fuuinjutsu, etc) one rank higher than
the seal in question for it to be successfully corrupted (e.g. S- Rank Fuuinjutsu required to tamper with an A-Rank elemental seal).
Notes:
Can only be taught by Venom
Must be stated in the user's biography
Must be posted at the beginning of a battle
Must be referenced every time the alternative use is used
Cant be used on the opponent
Kemono no Shinjō, Zero - Creed of the Beast, Zero (Acid and Venom)
Type: Supplementary
Rank: B
Range: N/A
Chakra: N/A
Damage: N/A
Description: Due to fighting alongside his summoning for a very long time, the user had come to interact freely with his summoning, making both parties have a special bond and favoring them in every way. The summonings too also return the favor. This is a special seal that is marked "zero" on the back of the user's hand. A total of two seal can be had, one on each hand and this can only occur when the user has summonings that meet the criteria for the sealing technique. The seal is specifically meant to be a storage/reservoir for something from the summoning of the user which the user himself can not control given to the user to seal in large quantity in an infinite container. A typical example is the Toads of Myobokuzan has abundance of oil and they would give the user to store. What a summoning may give varies and depends on their inate abilities. For example, snakes donates their venom in liquid form, summoning with gaseous toxins would donate theirs. However this seal is only meant to store and summon the substance and can not be manipulated further with this jutsu. The substance is only meant to be used or be a supplement to another jutsu (would be made separately). Summonings eligible for this feats are those that has something that is quite exclusive to them like ink, bubble, oil, toxins/venom etc they possess in liquid and gas form only.
NOTE: User only stores and summon but not able to create the substance by themselves
NOTE: Must be placed on the bio if the user has the required summoning. Up to two separate substances can be stored in the seals, one from each summoning and one in each seal. If the user has only one summoning with the requirement, then he only has one seal. Only one of the seals can be in use per match. If more than one summoning can be used(in special cases) per match, then both seals can be used.
NOTE: Summoning the stored substance is passive as it can only be used with other jutsus which would be submitted
NOTE: Must have Fuinjutsu Mastery
Shinseina Kifu: Beruzebubu no Yokubō - Sacred Endowment: de Avaritia Beelzebub
Type: Supplementary
Rank: B
Range: Self
Chakra: N/A
Damage: N/A
Description
A passive seal that links the user and his techniques, balancing his physical with the spiritual. This seal would passively drain the user's chakra when a particular condition of unbalance jutsu usage is met. The seal tries to balance the appropriate amount of jutsu damage within a jutsu by adding the equivalent chakra, should the jutsu be unbalanced. This means whenever the user uses a technique with a damage threshold that is not equal with the chakra within the jutsu, the seal would siphon the amount of chakra needed to balance the equation from the user. For example: If the user has an A-rank jutsu with +10 damage, this brings the damage of the jutsu to 70 damage. The seal would respond accordingly, taking 5 of the user's chakra and adding it to the jutsu to make the chakra/damage ratio be balanced. This additional chakra would bring the jutsu to be a bit off its rank value thus unable to be sealed by fuinjutsu or techniques aimed to absorb/seal the particular rank. For example, a fuijutsu technique aimed to seal an A-rank technique with 30 chakra value would be unable to seal a technique used with this seal due to the chakra threshold exceeding 30. This does not automatically bring the jutsu to the next rank but if the chakra threshold reaches those of higher rank, then it would require a fuinjutsu technique that can seal those rank to seal the technique. For example, an A-rank jutsu with 40 chakra threshold can only be sealed if the fuin tech can seal S-rank, etc. The addition of chakra does not increase the damage further as this seal is purely supplementary, it only balances the chakra according to the damage. The seal is located at the center of the user's lower abdomen and though requires the user's will to suppress/pause. Meaning the user can decide which jutsu the seal does not affect. Automatically without the user's will, it would affect the user's techniques that meets the requirement. Unfortunately, this does not work with techniques above S rank.
Ruruta possesses a range of scientific tools on himself
Archive | Akaivu
Type: Tool
Rank: A
Range: N/A
Chakra: N/A (-30 for active usage)
Damage: N/A
Description:
Archive is a smart device worn as a wrist watch. However this is due to technology improvement. It's prototype is a super computer which is quite big and not easy to move about. Archive is simply a massive brain and a reservoir for information. Having a microprocessor exceeding 100s of TeraHertz, an infinite memory space via an embedded fuinjutsu seal and an inbuilt holographic system which makes Archive display high resolution holographic images from its memory as a way of displaying it's output. Archive is also connected to the internet that it constantly and continually draw new information into itself and thus is quite updated all the time.
Archive's usefulness is the ability for the user to be able to draw information from it at any time in a freeform manner. This is quite easy as the user needs just touch a button or speak as Archive is built with biosensors and a voice recognition feature that only recognizes the programmed user. Like an electronic data card, The user is able to retrieve any ninja data, group/affiliation data landmark info and map, hospital and police records, bingo book, advertised upcoming events and tournaments . Retrieving a Ninja's data is done by searching through its extremely wide database and instantly locating the data and displaying it via a hologram.
There are two ways that Archive gets and updates it's information. For the passive acquisition of info, automatically, Archive would download any ninja's data information that are freely advertised or publicized. For example; Bounties and Wanted Ninja have their name and known information placed in universal Bingo Books. Archive can only get information if the user happens to make acquaintance with such ninjas or the user happens to traditionally gather intel which he can then give Archive to store. The Ninja World Map would automatically be in Archive's database but the landmark description and topology/inhabitants can only be stored when the user has passed through the landmark during his travels. Major landmarks like the Witchhood Arena and The NW Market would have their full detailed information within Archive though. If any ninja has his data already in Archive or a particular object/landmark has its information within Archive , Archive would upon mid-range proximity to them , match their appearance with those in it's database and immediately display their data for the user to see and this is done even without the user's consent.
Hakumaku - Thin Films
Type: Tool
Rank: S
Range: Short
Chakra: N/A
Damage: N/A (+20 to Taijutsu)
Description:
Thin films are transparent semi conducting devices in the shape of flat hexagonal plates that are apparently very thin as their name implies. The films are by default laid on the the user skin and due to their thinness, able to blend with the user skin like a second skin without showing any visibility that it is present. The only time one would know and be aware of the thin films is when the user's skin is hit directly and a flash streak of cocoon like pattern appears on the user's skin at the area of strike. Being a second skin, the thin films would not hinder the user from secreting anything from his body (e.g: sweat, substance, jutsu etc) however, the films has their own usefulness. While on the skin, they prevent any kind of foreign substance from sticking to the skin of the user, albeit the user has total control of this should he willingly want something foreign to stick to him. On the same note, same applies to slippery surfaces. The thin films would also allow the user to interact with slippery surfaces as if there is friction inbetween the slippery surface and the skin. This is done by increasing it's own natural viscosity to suit the current condition. Thin films due to its semi conducting make up, akin to a capacitor, would continually absorb any electricity/lightning current up-to 30 chakra per absorption, storing the current into itself and allows the user to collect the electricity around their fist and feet to augment their taijutsu damage with electricity of up to 10 chakra from the thin films per use and at the cost of a move though in the same timeframe as the taijutsu in question. Lastly, the thin films are able to reflect any light in a focus or unfocused manner, amplifying it so that it causes a quick, bright but intense flash of light, able to momentarily blind the target. Blindness lasts for a turn and the flash can only be used up to 4 times.
( Kemuri Senkōdama ) - Smoke-Flash Bombs
Type: Tool
Rank: N/A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: User can have up to 3 max while Cyborgs have up to 6.
( Mikagami Dorōn ) - Mirror Drone
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 Initial Cost (-10 per turn)
Damage: N/A
Description: This Scientific Ninja Tool is a disk-shaped drone that can be controlled remotely with chakra to fly and attack. The user can have up to four in his possession, which he can use to fire Jutsu Bullets from, that are strong enough to render a target unconscious and move at comparable speed to Lightning jutsu. These drones are able to be used up to long range, or one landamark adjacent to the user's location.
Note: User can only have 2 max, taking one of his Tools slots. Cyborg bios can have up to 4, counting as 1 slot.
Note: Once deployed, Mirror Drones last up to 10 turns before their chakra runs out, requiring a break of the same amount of time before they can be used. Cyborg bios have double the using time for half the charging time ( only 5 turns to recharge battery).
( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.
T H E M E ∾ S O N G & B A C K G R O U N D ∾ M U S I C
B A T T L E S
Won: None
Lost: None
Dropping: Kotomine Kirie
I have Yin and Yang in my inventory.
Credits to L for allowing me to use his template.
APPROVED BY SASORI
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