As most of you are aware, Versuvio has updated the community on the future of Narutobase, detailing that this is the end of an era. What this means is that while the forums will not change, the overall site itself will. Some have already taken place, the removal of all manga and anime episodes hosted as well as the main page. Others, such as a domain name and more, are still to come. Because of these changes, it will allow the site to reopen registration, allow for more members to join and be able to find the site easier. To sum it up, more activity.
For the RP, this translates into more members to potentially join. I, as well as some of staff, see this as a way to clean some rules up and a chance to change some systems to both accommodate current members and potential new ones. After a night of discussions, I wanted to bring these possible changes up with the community as you will be the ones using them so I wanted to let you guys know early before anything is decided on concretely.
Some of the ideas I suggested are below with a short spoiler explaining the idea and aim of each. As always, feedback is encouraged and welcome if constructive. Bashing without constructive criticism will result in action being taken. That said, the suggestions are below in the spoiler (key points are bolded)
For the RP, this translates into more members to potentially join. I, as well as some of staff, see this as a way to clean some rules up and a chance to change some systems to both accommodate current members and potential new ones. After a night of discussions, I wanted to bring these possible changes up with the community as you will be the ones using them so I wanted to let you guys know early before anything is decided on concretely.
Some of the ideas I suggested are below with a short spoiler explaining the idea and aim of each. As always, feedback is encouraged and welcome if constructive. Bashing without constructive criticism will result in action being taken. That said, the suggestions are below in the spoiler (key points are bolded)
• 3 Ninja Paths for bios to use.
• Point System, similar to Call of Duty Black Ops were your abilities add up to points
• Damage system revamp
• Meaningful stats that can be used
• Specialty edits to reflect the first 2 suggestions
• Removal of Canon bios and opening of their abilities
•Customs Reevaluation
This is one of the easier suggestions to point out. Each Ninja generally falls under 1 of 3 main types: Gen, Nin or Tai Paths. The idea is to have bios follow a set path which allows you a degree of abilities to utilize. Nin allows you more elemental fields, Genjutsu allows for higher ranked Gens and Tai allows for higher ranked Tai. Specific paths offer specific abilities at their height. An example I used to demonstrate these were Kurenai, Kakashi and Might Guy (Keep in mind these are examples and not set in stone)
Kakashi, in the series, has 3 elements, some Tai and Gen knowledge but elements and his Doujutsu is where he shines. As a Nin Path, he'd be able to have 3 elements, and likely Gen and Tai at C or B rank.
Kurenai, in the series, has Genjutsu mastered to where she could cast a good genjutsu on an Uchiha member. She'd have Gen mastered and Tai at C or B rank and 1-2 elements
Might Guy is the opposite and had a Uchiha shook of his Tai as well as having high feats. He'd have Tai mastered and 1-2 elements with Gen at C or B rank.
As you see, the paths would allow your bio to actually be more specialized in what you do and while everyone loses access to every element, this change being universal means no one person benefits from this than another (the case of canon bios will be addressed below).
Kakashi, in the series, has 3 elements, some Tai and Gen knowledge but elements and his Doujutsu is where he shines. As a Nin Path, he'd be able to have 3 elements, and likely Gen and Tai at C or B rank.
Kurenai, in the series, has Genjutsu mastered to where she could cast a good genjutsu on an Uchiha member. She'd have Gen mastered and Tai at C or B rank and 1-2 elements
Might Guy is the opposite and had a Uchiha shook of his Tai as well as having high feats. He'd have Tai mastered and 1-2 elements with Gen at C or B rank.
As you see, the paths would allow your bio to actually be more specialized in what you do and while everyone loses access to every element, this change being universal means no one person benefits from this than another (the case of canon bios will be addressed below).
• Point System, similar to Call of Duty Black Ops were your abilities add up to points
This one is more risky, but has a bigger payout imo; by implementing a point system, it allows users to mix and match abilities even more than the current rules allow. Every KG/HA/AE, AN, Mode, and Universal ability would have a set point value and bios can have a certain allowed number of Bio points to use. By mixing and matching abilities, you are able to hit different combinations. Because this system would replace the KG+AN+Mode based one or the Dual Ability path, you gain the chance to have more on a bio than currently. But, as this would work in tandem with the previous suggestion, some abilities would be restricted based on your Ninja Path (i.e. MS requiring Gen Path, EIG requiring Tai, etc). Basic abilities will not have any set price BUT you could drop one you don't wish to have for more available points, such as a Tai Path bio dropping Gen to allow for enough points to have SHB and EIG. Set values and limits are still in discussion.
• Damage system revamp
One of the easier changes, I think we can all agree that damage has been difficult to deal with over the years. Even now, we have a guide that's difficult to use or agree on. I suggest redoing damage to where it follows a logical progression system; S rank vs A rank will yield the resulting difference and not an A rank. This will require damage values to potentially change and damage rules to use an actual subtraction system to make more sense. 80 vs 60 would yield a 20 damage attack continuing. Because of this, customs will have to change (noted below).
• Meaningful stats that can be used
This may be a personal wish, but I'd prefer the RP to remove ambiguously judged things that could differ based on who checks it. Such as "how many handseals can 1 perform before my Taijutsu attack lands if I'm 6 meters away?" Or "how fast is this jutsu moving? It just says lightning speed". This would allow us to remove a need for a lot of checks because we'd know what we can and can't do speed wise. We currently have a lot of stats in place: Tracking, Speed, Chakra, and Health all vary based on your rank and trainings. I feel as if Handseal speed could be added to this and, again in tandem with the first two suggestions, a Ninjutsu, Taijutsu and Genjutsu stat. These stats could determine how many elements or how high the rank you can use for a field. A stat system could fully work with the first two suggestions or a modified version working with one or both those suggestions could occur, but it's a change I'd personally like to see.
• Specialty edits to reflect the first 2 suggestions
Easy to understand, slight changes to how specialties work. The Primary ones could be applied to the Paths you choose while the secondary and unique ones stay as are. Increase the number available for each, and make more variable ones.
• Removal of Canon bios and opening of their abilities
another self explanatory idea, though I should say first I'm not against the allowing of canon bios. However, I know some are (and some want them to stay). So, this is more of a question for everyone: should they remain as is or in limited form
•Customs Reevaluation
Perhaps the biggest piece here for some, lemme say now NO ONE WILL LOSE THEIR CUSTOMS UNLESS THEY WANT TO. With that said, because damage will,change and other rules may as well, you may find yourself with a bunch of outdated customs or ones that no longer are usable or applicable or w.e. So, the idea is to soft reboot the custom system. What this means is a closing of all threads and "opening" of all concepts previously restricted to some people, such as Acid Release or Butterfly contract. This will allow those old CE and Contracts to become more available as everyone current custom counter is reset at 0.
HOWEVER, you retain the rights to your ideas; if you wish to resubmit previously approved customs of yours, a thread to do so will be made and ideally checked first. If you wish to forgo a custom or idea, simple do not resubmit it and it will become "dropped". If someone else submits it, you have the right to have it declined or give permission.
In line with this, I wish to raise Custom limits while limiting the chances to mule customs for others. I have no set plan for this, but it's an idea I have still.
HOWEVER, you retain the rights to your ideas; if you wish to resubmit previously approved customs of yours, a thread to do so will be made and ideally checked first. If you wish to forgo a custom or idea, simple do not resubmit it and it will become "dropped". If someone else submits it, you have the right to have it declined or give permission.
In line with this, I wish to raise Custom limits while limiting the chances to mule customs for others. I have no set plan for this, but it's an idea I have still.