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Baba Yaga

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Bio: (Updates: Jonin)
 

Baba Yaga

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Allen had ventured into the world again for conquest. Before him, the universe had presented a peculiarly familiar fellow.

Allen begins by drawing out a plain katana from his left hip and letting it fall blade first into the ground. As he does this he addresses the man before him. You look someone I think I knew As the blade strikes the ground it effortlessly submerges and abruptly emerges few seconds later piercing through the opponent's left foot.

:: (Genjutsu: Piasuhōru) - Illusionary Arts: Piercing Hollows ::
Type: Offensive/Supplementary
Rank: B
Range: Long
Chakra: 20
Damage: 40
Description: The user takes out his sword and holds it pointing downwards momentarily before dropping it. When the sword is dropped, a genjutsu is effected where the opponent sees the sword stick into the ground(or water or whatever terrain) and fully submerge in it. A couple of seconds later, the sword emerges from the ground piercing through his foot. The opponent takes mental damage and cannot move from the spot due to the illusion.
Useable 3x.

After placing his opponent under an illusion, Allen molds chakra in his mouth and shoots a bolt of lightning aimed at his opponent's torso. He keeps his eye on the opponent at all times, anticipating a counter of sorts.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
 

Urda

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Allen had ventured into the world again for conquest. Before him, the universe had presented a peculiarly familiar fellow.

Allen begins by drawing out a plain katana from his left hip and letting it fall blade first into the ground. As he does this he addresses the man before him. You look someone I think I knew As the blade strikes the ground it effortlessly submerges and abruptly emerges few seconds later piercing through the opponent's left foot.

:: (Genjutsu: Piasuhōru) - Illusionary Arts: Piercing Hollows ::
Type: Offensive/Supplementary
Rank: B
Range: Long
Chakra: 20
Damage: 40
Description: The user takes out his sword and holds it pointing downwards momentarily before dropping it. When the sword is dropped, a genjutsu is effected where the opponent sees the sword stick into the ground(or water or whatever terrain) and fully submerge in it. A couple of seconds later, the sword emerges from the ground piercing through his foot. The opponent takes mental damage and cannot move from the spot due to the illusion.
Useable 3x.

After placing his opponent under an illusion, Allen molds chakra in his mouth and shoots a bolt of lightning aimed at his opponent's torso. He keeps his eye on the opponent at all times, anticipating a counter of sorts.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
"I doubt that" Yuuto casually said while observing that man who places his sword instead of drawing it to attack. Odd, he thought. He watches as the sword is plunged into the ground and then submerges into the floor, seconds later, emerging under his foot, piercing it. It baffled him, which he soon took notice that it was not chakra infused, rather suspect it was Genjutsu - as the sword moved like a phantom untethered to this world. He attempts to wiggle his leg to remove the sword, but he could not move like he was paralyzed. A sword doing that much damage and that amount of time in an instant was unimaginable; it only happens over time, which confirm it was Genjutsu. Using willpower and Ninjutsu, numerous chakra-like butterfly's envelope on his entire body, disrupting his chakra flow, breaking the Genjutsu.

Yuuto focuses on his opponent who was discharging a lightning-shape spear from his mouth. He had no time to send his butterfly's in time; which prompt him to he discontinue the Ninjutsu opt for Fire Style. He kneaded fire chakra, spewing a large fireball from his mouth to clash against the Lightning Style, which slightly dimish its power. The large fireball proceeded towards the opponent and as it approaches, it burst into a maelstrom, engulfing them in the flames.


(Ninpou: Akiko) - Ninja Art: Sparkle Bright Autumn
Type: Offensive, Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: Akiko is a ninjutsu that carries chakra at a distance and breaks through deterrents. The user gathers chakra and accumulates it around their entire body mass-producing butterfly-like raw chakra. These numerous butterflies materialize into solid form and are spawn from the user's body and guided freely by their will to travel over the field and strike the target. A large number of butterflies can also be used to spread around the area and float to mask the user's movements, additionally serving as a shield against close-quarter combat.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
 

Baba Yaga

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"I doubt that" Yuuto casually said while observing that man who places his sword instead of drawing it to attack. Odd, he thought. He watches as the sword is plunged into the ground and then submerges into the floor, seconds later, emerging under his foot, piercing it. It baffled him, which he soon took notice that it was not chakra infused, rather suspect it was Genjutsu - as the sword moved like a phantom untethered to this world. He attempts to wiggle his leg to remove the sword, but he could not move like he was paralyzed. A sword doing that much damage and that amount of time in an instant was unimaginable; it only happens over time, which confirm it was Genjutsu. Using willpower and Ninjutsu, numerous chakra-like butterfly's envelope on his entire body, disrupting his chakra flow, breaking the Genjutsu.

Yuuto focuses on his opponent who was discharging a lightning-shape spear from his mouth. He had no time to send his butterfly's in time; which prompt him to he discontinue the Ninjutsu opt for Fire Style. He kneaded fire chakra, spewing a large fireball from his mouth to clash against the Lightning Style, which slightly dimish its power. The large fireball proceeded towards the opponent and as it approaches, it burst into a maelstrom, engulfing them in the flames.


(Ninpou: Akiko) - Ninja Art: Sparkle Bright Autumn
Type: Offensive, Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: Akiko is a ninjutsu that carries chakra at a distance and breaks through deterrents. The user gathers chakra and accumulates it around their entire body mass-producing butterfly-like raw chakra. These numerous butterflies materialize into solid form and are spawn from the user's body and guided freely by their will to travel over the field and strike the target. A large number of butterflies can also be used to spread around the area and float to mask the user's movements, additionally serving as a shield against close-quarter combat.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
Oh... That almost got me excited

Allen takes note as his opponent directs a large fireball towards him. As the fireball clashes with the previous lightning, Allen takes advantage of the size of his opponent's jutsu and while the opponent's view is hampered by the large fireball, Allen swiftly swipes in the direction the fireball was coming from before breaking into a trot in the same direction. When he swipes, Allen pushes the air in front of him sending an extremely fast paw shaped shockwave of compressed air forward. Due to its immense speed, the shockwave would rabidly rip through the fireball and continue to decimate Allen's opponent, only stopping once it gets to long range. As the shockwave travels through the fireball, the fireball implodes abruptly as the pressure carried by the shockwave displaces the surrounding air and suffocates it.

Paw Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: C-S A
Type: Offensive
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave of compressed air towards their opponent. Depending on the chakra imbued into the paw, the shockwave can do damage ranging from concussive to lethal damage. The shockwave is extremely fast and can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage. Alternatively, the user can instead of repeling, create a paw bubble upto mid-range from himself and through the use of inverse repel, call it back to his paw at immense speed. The same affects also would occur interms of things standing in its way. However, at the end, it is absorbed back into the users paw.
~ S-rank level can be used 3 times per battle for normal Bartholomews while 4x for Legends
~ When S-rank level is used, the user can not use paw jutsu for the following turn

As opponent appears to Allen again as the large fireball dies out, Allen who is still moving forward, retrieves a single explosive tagged kunai, making sure it touches his paw as he does so, and launches it at his opponent's torso. When retrieving the kunai he fortifies it with a unique absorbent barrier.

Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Rank: C-S Rank A
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.

After launching the explosive kunai Allen swipes his hand again, this time removing the friction in a 180 degree region in front of him up to 15m from where he is (which is now approx 6m from opponent). He pauses briefly after this in anticipation of his opponent's reaction.

Paw Arts: Train Wreck - Nykyu No Mi: Toren Keigei
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Despite the bulkiness of the founder of the clan, he is able to move as light as a feather. The trick behind this prowess is nothing but the paw's power to repel. A simple jutsu developed by the bartholomew to execute simple but swift movement. Using the repulsion power of the paws, a bartholomew is able to move or perhaps, cover a fair distance in a very miniscle amount of time, a feat way past the ability of a normal ninja. There are three variants of this art:

First Pilgrim
The first variation of the Bartholomew movement jutsu is a simple but rather delicate process which requires high level of skill and balance. The Bartholomew would focus chakra into his paw(s) and repel the air before them upto 15meters around a 90-180 degrees area originating from the user. The repulsion can not be blocked nor negated as it does not interact with anything but the surrounding air friction. Upon repulsion, he would have removed the entire air resistance/friction in the affected area for a very short period of time. By running within the affected area, a bartholomew member would be running without limits thus his speed increases 2 folds. Due to the area affected by this being narrow, the Bartholomew may be limited interms of movement, depending on how he wants to move. The removal of air friction however is temporary and only last for 2 turns before everything returns to normal. The affected area can only be utilized by Bartholomews that have received training in the art. This ability requires the user to spend chakra equivalent to A-rank and it can only be used once every 3 turns. A Bartholomew legend could use it once every 2 turns. Can be used 3x per battle for normal bartholomew while a legend is able to utilise this 4x per battle.


Second Pilgrim
The second variation of Bartholomew movement jutsu deemed as near instantenous due to its speed.
The Bartholomew focuses chakra into his paw and repels himself to a desired location upto a 200m distance if he so wishes. Unlike the first variant, the Bartholomew is not actually running but rather pushing himself at near instatenous speed. Just like (Paw Arts: Repel), upon repulsion, the bartholomew vanishes from view and appears at his destination in a near intanteneous manner. This ability requires the user to spend chakra worth of S-rank and can only be trained and used when a bartholomew have attained a legend title. This ability can only be used twice per battle with a 2 turn rest inbetween usage.

Last Pilgrim
The last variation of Bartholomew movement jutsu. This is normally used by the Bartholomew legends to traverse between very long distance e:g miles, without having to walk or go through traveling hassle. The Bartholomew focuses chakra into his paw and repels himself in the direction he wishes. Upon repulsion, he vanishes out of sight and moves at immense speed while he is coated in a rather tough paw bubble. The bartholomew encapsulated in the bubble, traverse through a space a little above the atmosphere, i.e: The troposhpere. Upon reaching the destination, the bubble containing the bartholomew descends and crashes on the ground leaving a fair crater in the shape of a bubble, though the user within the bubble would not be harmed in any manner. The bartholomew is able to use this to transport his comrade through long distance if he wishes. This ability is S-rank and can only be used once every 4 turns. This ability can be used only for oneself, allies or techniques/objects and can not be used to transport enemy ninja away from a position.

NOTE: When First Pilgrim is used, the user can't use paw arts above S-rank in the same turn
NOTE: When Second Pilgrim is used, the user can't use S-rank and above in the same turn. In the next turn, he won't be able to use paw arts above S-rank
NOTE: When Last Pilgrim is used, the user can't use any paw arts for 2 turns
NOTE: Second and Last Pilgrim can only be used by Bartholomew legends.
NOTE: Paw Arts used in the first pilgrim also are influenced by the no friction zone and thus their speed is increased two folds.
 

Urda

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Oh... That almost got me excited

Allen takes note as his opponent directs a large fireball towards him. As the fireball clashes with the previous lightning, Allen takes advantage of the size of his opponent's jutsu and while the opponent's view is hampered by the large fireball, Allen swiftly swipes in the direction the fireball was coming from before breaking into a trot in the same direction. When he swipes, Allen pushes the air in front of him sending an extremely fast paw shaped shockwave of compressed air forward. Due to its immense speed, the shockwave would rabidly rip through the fireball and continue to decimate Allen's opponent, only stopping once it gets to long range. As the shockwave travels through the fireball, the fireball implodes abruptly as the pressure carried by the shockwave displaces the surrounding air and suffocates it.

Paw Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: C-S A
Type: Offensive
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave of compressed air towards their opponent. Depending on the chakra imbued into the paw, the shockwave can do damage ranging from concussive to lethal damage. The shockwave is extremely fast and can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage. Alternatively, the user can instead of repeling, create a paw bubble upto mid-range from himself and through the use of inverse repel, call it back to his paw at immense speed. The same affects also would occur interms of things standing in its way. However, at the end, it is absorbed back into the users paw.
~ S-rank level can be used 3 times per battle for normal Bartholomews while 4x for Legends
~ When S-rank level is used, the user can not use paw jutsu for the following turn

As opponent appears to Allen again as the large fireball dies out, Allen who is still moving forward, retrieves a single explosive tagged kunai, making sure it touches his paw as he does so, and launches it at his opponent's torso. When retrieving the kunai he fortifies it with a unique absorbent barrier.

Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Rank: C-S Rank A
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.

After launching the explosive kunai Allen swipes his hand again, this time removing the friction in a 180 degree region in front of him up to 15m from where he is (which is now approx 6m from opponent). He pauses briefly after this in anticipation of his opponent's reaction.

Paw Arts: Train Wreck - Nykyu No Mi: Toren Keigei
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Despite the bulkiness of the founder of the clan, he is able to move as light as a feather. The trick behind this prowess is nothing but the paw's power to repel. A simple jutsu developed by the bartholomew to execute simple but swift movement. Using the repulsion power of the paws, a bartholomew is able to move or perhaps, cover a fair distance in a very miniscle amount of time, a feat way past the ability of a normal ninja. There are three variants of this art:

First Pilgrim
The first variation of the Bartholomew movement jutsu is a simple but rather delicate process which requires high level of skill and balance. The Bartholomew would focus chakra into his paw(s) and repel the air before them upto 15meters around a 90-180 degrees area originating from the user. The repulsion can not be blocked nor negated as it does not interact with anything but the surrounding air friction. Upon repulsion, he would have removed the entire air resistance/friction in the affected area for a very short period of time. By running within the affected area, a bartholomew member would be running without limits thus his speed increases 2 folds. Due to the area affected by this being narrow, the Bartholomew may be limited interms of movement, depending on how he wants to move. The removal of air friction however is temporary and only last for 2 turns before everything returns to normal. The affected area can only be utilized by Bartholomews that have received training in the art. This ability requires the user to spend chakra equivalent to A-rank and it can only be used once every 3 turns. A Bartholomew legend could use it once every 2 turns. Can be used 3x per battle for normal bartholomew while a legend is able to utilise this 4x per battle.


Second Pilgrim
The second variation of Bartholomew movement jutsu deemed as near instantenous due to its speed.
The Bartholomew focuses chakra into his paw and repels himself to a desired location upto a 200m distance if he so wishes. Unlike the first variant, the Bartholomew is not actually running but rather pushing himself at near instatenous speed. Just like (Paw Arts: Repel), upon repulsion, the bartholomew vanishes from view and appears at his destination in a near intanteneous manner. This ability requires the user to spend chakra worth of S-rank and can only be trained and used when a bartholomew have attained a legend title. This ability can only be used twice per battle with a 2 turn rest inbetween usage.

Last Pilgrim
The last variation of Bartholomew movement jutsu. This is normally used by the Bartholomew legends to traverse between very long distance e:g miles, without having to walk or go through traveling hassle. The Bartholomew focuses chakra into his paw and repels himself in the direction he wishes. Upon repulsion, he vanishes out of sight and moves at immense speed while he is coated in a rather tough paw bubble. The bartholomew encapsulated in the bubble, traverse through a space a little above the atmosphere, i.e: The troposhpere. Upon reaching the destination, the bubble containing the bartholomew descends and crashes on the ground leaving a fair crater in the shape of a bubble, though the user within the bubble would not be harmed in any manner. The bartholomew is able to use this to transport his comrade through long distance if he wishes. This ability is S-rank and can only be used once every 4 turns. This ability can be used only for oneself, allies or techniques/objects and can not be used to transport enemy ninja away from a position.

NOTE: When First Pilgrim is used, the user can't use paw arts above S-rank in the same turn
NOTE: When Second Pilgrim is used, the user can't use S-rank and above in the same turn. In the next turn, he won't be able to use paw arts above S-rank
NOTE: When Last Pilgrim is used, the user can't use any paw arts for 2 turns
NOTE: Second and Last Pilgrim can only be used by Bartholomew legends.
NOTE: Paw Arts used in the first pilgrim also are influenced by the no friction zone and thus their speed is increased two folds.
The fireball released previously block his line of sight. He was cautious to advance. It was not until a shockwave burst through his fireball and span towards him. Immediately, he weaves the Ram sign and breathes a powerful blast of a gust of wind that travels and spans with tremendous speed, overcoming the pressure. The winds would continue forward without losing its momentum and damage his opponent position in front of him.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram hand seal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 

Baba Yaga

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The fireball released previously block his line of sight. He was cautious to advance. It was not until a shockwave burst through his fireball and span towards him. Immediately, he weaves the Ram sign and breathes a powerful blast of a gust of wind that travels and spans with tremendous speed, overcoming the pressure. The winds would continue forward without losing its momentum and damage his opponent position in front of him.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram hand seal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Gotta check something with you real quick
 
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