Bleeding Giant

Jᴀʏ

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Terrain
Plain field | Mid-Range [15m]
No pre-existing water source

Biography

Jounin - 1100 / 1100



Taek would begin the battle by performing a single battle releasing a dense smog that would be constantly released from his body for a portion of the battle.


(Kemuri: Jouki Fogu) Smoke Style: Steaming Fog
Type: Defensive | Supplementary
Rank: B
Range: Short - Long
Chakra: 20 (-10 to sustain smoke)
Damage: N/A
Description: A very useful smoke technique, that helps the user in multiple ways. The user will make one handseal. The user will then exert smoke from his body infused with the users chakra so the user is able to feel the presences of anybody in the smoke. The way this jutsu look is very similar to steam coming from the body but in a much heavier fashion. Causing smoke to spread up to long range of the user creating a very thick fog, even thicker than the hidden mist jutsu. This restricts the opponent from seeing further than 3 meters from their location. The smoke continues to emit from the users body and if the smoke was to be blown away by any means, the user can spend additional chakra points to emit additional amount of smoke to sustain the jutsu.

Note: Useable twice per battle (two-turn cooldown), with each use lasting three turns.
Note: Cant use any smoke jutsu above S rank while this technique is active
Note: The user is at risk of blowing away smoke with his own jutsus
 
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Punk Hazard

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At the sight of the smoke seeping from Taek's body, Constantine simply draws his wand from his coat. Once the smoke has surrounded Taek and begins to spread out further, the wizard would chant "Fuuinjutsu Mahou," waving his wand as he does so and releasing a barrier from his body that would span up to mid-range. The barrier and Constantine's wand movements would be hidden from Taek due to his own smoke, with the incantation done just low enough that Taek would be unable to hear it. At the same time as Constantine initiates the jutsu, he would draw an extremely thin senbon from his pouch, throwing it into the smoke and aiming at where Taek's neck would be. The senbon, too thin to be heard as it pierces through the air, would pierce into the middle of his neck and exit through the back, causing blood to pour from Taek's throat. The senbon would hit him as the smoke reaches three meters from Taek(thus before any of it gets to Constantine). The wizard would use his barrier to ensure his aim at Taek's body remains accurate.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".
 

Jᴀʏ

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At the sight of the smoke seeping from Taek's body, Constantine simply draws his wand from his coat. Once the smoke has surrounded Taek and begins to spread out further, the wizard would chant "Fuuinjutsu Mahou," waving his wand as he does so and releasing a barrier from his body that would span up to mid-range. The barrier and Constantine's wand movements would be hidden from Taek due to his own smoke, with the incantation done just low enough that Taek would be unable to hear it. At the same time as Constantine initiates the jutsu, he would draw an extremely thin senbon from his pouch, throwing it into the smoke and aiming at where Taek's neck would be. The senbon, too thin to be heard as it pierces through the air, would pierce into the middle of his neck and exit through the back, causing blood to pour from Taek's throat. The senbon would hit him as the smoke reaches three meters from Taek(thus before any of it gets to Constantine). The wizard would use his barrier to ensure his aim at Taek's body remains accurate.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".


As the senbon entered the smoke screen, Taek could see clearly them approach. In fact, within the smoke one isn't blind but their range of vision is limited. The same applied to Taek, as the senbon approached, the smoke would continue to expand to long range, in order to evade Taek would deflect the kunai. He would activate his Guard Point and his Blessing of Forgotten Kings defending himself in Sage Energy Aura and producing hole like appendages to blast away techniques and what not. Within the same time-frame Taek would launch a volley of explosive kunai upwards in an arc down onto the enemy that would explode on contact.

(Sennikka: Gādopointo) - Sage Transformation: Guard Point
Type: Supplementary/Defensive
Rank: A
Range: Self
Chakra: 30 (-5 to sustain)
Damage: 60
Description: The first of the four point transformation techniques, an alternative transformation to that of the Complete Sage Transformation technique. Through the user's latent ability to absorb and manipulate nature energy, the user of this technique will manipulate that energy to undergo a transformation. The transformation begins when the user forms a number of hole-like appendages throughout their body, the skin tone will darken as part of the aesthetic. Furthermore it would seem as if the user of this technique had gotten a boost in strength as they would look slightly larger, and more muscular, however this is not accompanied with a boost in physical strength, it only serves as an aesthetic. The hole-like appendages created through this transformation are capable of expelling blasts of highly potent blasts of nature energy neutral to all elements, similar to that of the chakra blast. However the blasts of nature energy serve no offensive ability, the technique is defensive in nature. Upon being attacked by a jutsu energy is released from the holes to counteract enemy techniques up to A rank. Energy is released from the holes passively in order to defend against, or "attack" enemy techniques, effectively destroying them. Should the technique be B rank or lower, the user has the option to utilize the forceful blast of chakra to boost the technique back towards the opponent, however this is only effective for tangible attacks, like earth or water, energy attacks like lightning or fire will simply be negated. Activation of this technique is instant, meaning it can be activated along the same time=frame as another technique however activating it will always take up a move.

Note: Can be used twice
Note: Can only be taught by Jᴀʏ
Note: Two turn cool-down before re-use
Note: No S-ranks or above the turn after activation
Note: This technique lasts three turns, unless the user decides to deactivate it or undergo a different transformation
Note: The nature energy released is neutral to all elements and visible

(Forgotton-ō no shukufuku) - Blesssing of Forgotton Kings
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to another entity's technique)
Description: This technique is in essence a defensive technique but can be used to increase the power of others techniques as well. It is based heavily around the Sage Transformation ability to imbue upon another being Natural Energy albeit a small, safe fraction of the user's total power. This Natural Energy does not combine with the allies' chakra flow, and only surrounds their body momentarily being taken out either by an incoming attack that makes contact with the Natural Energy or the release of a technique moving from around the allies body and onto the technique imbuing it with a layer of Natural Energy.

To activate this technique a Jugo clan member must make physical contact with another creature while under the affects of a partial transformation (if not already under the effects of a transformation this technique can instigate one) and through that contact infuse them with an unseen aura of Natural Energy encasing them in a protective cushion that will not in any way impede their movement. During this process the user needs to make contact with the ally and sustain contact during the molding of chakra, or until the aura is negated. It can also be used on summoning creatures to increase their durability and can be done in the same timeframe as a summoning technique as long as the user is making contact with the creatures. This process is very similar to the one Jugo performed to remove the Zetsu spores from Sasuke's body and also when he imbued upon Sasuke's Susanoo the power of Natural Energy.

Note: Can only be used thrice per battle.
Note: The defensive ability can be used on the user, but not the boosting ability.
Note: Aura lasts until released by use of a technique or the user and cannot be controlled by the ally.
Note: The aura can defend from A-rank elemental techniques of any nature, Natural Energy or Senjutsu.
Note: The aura can defend from S-rank raw chakra techniques or similar including weapon based ninjutsu and most forms of taijutsu including S-rank.
Note: Courtesy of Howard
 
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