John Constantine

Punk Hazard

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Name:John Constantine
Nickname: N/A
Gender: Male
Age: 15
Clan: Kisei[Year 1|Ravenclaw]

Looks: Blonde-haired and blue-eyed, John has looks rather befitting the average boy of his age. With a slim build, he has a soft face and is fair-skinned, his hair often sitting in a moppy mess atop his head. Often described as though he just woke up, John has a sleepy look to his eyes, despite his intuition. He can commonly be seen dressed in a black suit with a white shirt, complete with a loose black tie and a beige trenchcoat.

Personality:
The first trait many notice about John is his sharp tongue. Despite his young age, he is an incredibly bright boy, having an intuition and a quick wit well-beyond his years. This however, is the result of a rather volatile past rendering John a cynical, detached young man. He has trouble forming and maintaining meaningful relationships with others. Despite this, John displays moments of compassion and a side to him akin to a humanitarian at times below his weathered and sometimes selfish perosnality.​



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Village of Birth: Hogsmeade
Village of Alliance: Akatsuki​


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Ninja Rank: Sannin
Specialty:Water Release, Earth Release, Taijutsu, Gamma Fist
Elements:

Water ReleaseComplete
Fire ReleaseComplete
Wind ReleaseComplete
Lightning ReleaseComplete
Earth ReleaseComplete
Corium ReleaseComplete
Burning Ice ReleaseComplete
MahouTraining
Your ninjutsu:

TaijutsuComplete
KenjutsuComplete
GenjutsuComplete
NinjutsuComplete
FuuinjutsuCompleteNumerous CFS Complete
[TR]
Sound NinjutsuComplete


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History: John was born in Hogsmeade. His mother, Mary Anne, died giving birth to John and his stillborn twin brother because an earlier abortion—forced on her by John's father, Thomas—had weakened her womb. Because he was unable to accept responsibility for his wife's death, Thomas blamed John and the pair grew up with a deep dislike for one another. Whilst in the womb, John strangled his twin brother with his own umbilical cord.

In their childhood, John and his older sister Cheryl lived briefly with their aunt and uncle in Kirigakure to escape from their father's alcoholism and subsequent imprisonment for stealing a female neighbour's underwear. They moved back to Hogsmeade when their father was released. John's bloodline and ancestry were known as the Laughing Magicians, legendary wizards who were infamous for bluffing and trickery. This ancestry later drives John Constantine to partake in his lineage and practice magic, enrolling at Hogwarts in his teenage years to escape his father's abuse.​


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Fuuinjutsu: While he specializes primarily in Water Release, Sound Ninjutsu, and Mahou, John is adept at nearly all forms of Shinobi combat, including the field of Fuuinjutsu. He possesses on his body numerous seals meant to aid him during battle.

(Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (80 chakra for double usage)
Damage: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)

(Fuuinjutsu: Boukun no Ryoudo) – Sealing Technique: Tyrant’s Dominion

Type: Supplementary
Rank: B
Range: N/A (+1 Range to Technique Applied to)
Chakra Cost: N/A (+20 to the Technique Used Prior to This)
Damage Points: N/A
Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one degree (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.

Note: Can only be used three times per battle
Note: Must have a one turn cool down the least between each usage
Note: Seal must be place within user's bio
Note: Can only be taught by Venom

(Fuuin: Hakari no Doragon) — Sealing Technique: Scales of the Dragon
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra Cost: N/A (-40 on Activation)
Damage Points: N/A
Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power.

Note: Can only be used twice per battle
Note: User still takes half the damage
Note: Only applies to Taijutsu techniques
Note: No S-Rank or above Fūin in that turn or next

(Fūinjutsu: Maiyā no bando) - Sealing Arts: Mayer s Band
Type: Defensive/Supplementary
Rank: D-S
Range: Short
Chakra Cost: (equivalent to the amount of opposing tech)
Damage: N/A
Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy.
NOTES
►Activates 3x per battle
►Has a one turn cool down
►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next
►Seal must be placed in biography
►Can only be taught by ZandaT


(Fuuinjutsu: Goto) - Sealing Arts: Burglary
Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A (+20)
Description: The user will release an jutsu from their body or from away their body, while lacing the jutsu with a unique seal. The seal has a property of absorbing characteristics of an opponents jutsu when clashing against the users jutsu. This will weaken the opponent's jutsu by 20 CP and the 20 CP will be transferred to the users technique. However, this doesn't just simply improve in power, rather it steals byproducts that relate to the element and combines it with the users technique. E.g. if the seal absorbs properties of fire, specifically it will absorb either its heat, ash, or gas (this is for the user to decide) and whatever is chosen will coincide in aiding the users jutsu, so this can include heating up an earth or water jutsu, inflaming a fire jutsu to larger size, or make a lightning jutsu violently explode. This works logically with just about any elemental jutsu element, KG and CE included. Lastly, to reiterate, even when the users technique is up by 20 damage, this doesn't mean they will not still clash with the opponents technique, but the clash will be weakened (from the opponent's perspective) and this also follows elemental strength and weakness. In a lot of cases, this can also enhance the size of the jutsu, especially when two of the same elements clash. The process of attaching the seal is performing jutsus from the body through a seal (either on the tongue, or limbs) or slamming their hands on the ground and channeling seal simultaneously with the jutsu. Does not work with techniques that come out of thin air.

Note: Can only be taught by Joker. This does not work with water (unless absorbing the water jutsu of the opponent) mainly so it doesn't clash with Noni's Davy's Devilish Devouring technique. Can only work with S-Rank jutsus and can only absorb S-Rank and below jutsus. Can only be used three times. Can not be used in consecutive turns. Cannot be stacked with infusions.

Befitting his natural affinity for Water Release and preference for Defense Against the Dark Arts, John possesses a Wand constructed from Holly and Unicorn Tail Hair.

Theme Song and Background Music:​
[video=youtube;MleFMuxwXIA]https://www.youtube.com/watch?v=MleFMuxwXIA[/video]​


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RuckenTM

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It sucks. People need to stop calling sound an "release" like it's an element. It's not! Hmph, what else to complain about...

Jokes aside. Why the rush to making your bio? Going somewhere? :3

 

Punk Hazard

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It sucks. People need to stop calling sound an "release" like it's an element. It's not! Hmph, what else to complain about...

Jokes aside. Why the rush to making your bio? Going somewhere? :3

Arara, this is an older template so it still carried the same older scheme. Thanks though, caught a few other things that needed fixing thanks to this.

And no, this is an early stage John. Wouldn't make sense to have him as a 40-year-old man until I finish training.
 

~Naruto&Itachi~

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Awards
Thought this was going to be about the tv show....or maybe even a movie.....clicked on the thread so fast just to see it was a bio....smh my head
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