Seems it was best I had Korra rest a bit. The way she downed the dumplings shows how famished she was.
Priest stands once again And we are back to barrier fuinjutsu. Priest brings out a tag, places it on the ground and focus chakra to erect a similar barrier to the one Korra had previously erected through the clap of her hands. This barrier however, is bigger and is a complete sphere. You can also move it from on spot to another. After that, Priest slams his hands on the ground, errecting another barrier but this time, around Korra. The barrier is pink in color and it would release a strong force that pins Korra into the ground. The barrier is also a stronger version of what Korra already know. After the performance, Priest releases the barrier and pass a scroll to Korra, containing how to perform the techniques he just made.
Now your turn Korra.
Priest unleashes 2 of his clones towards Korra. One of them becomes invisible, while the other attacks directly. The invisible one would cycle and approach Korra from behind.
(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a
more advanced version of the (Kekkai: Tengai Hojin) -
Barrier: Dome Method Formation technique and that can be
used to surround an area and allows the user to monitor a
certain area covering from the sky to underneath the ground
creating a sphere. The user will create a tag with the 許可
(Kyoka) Kanji and place it on the ground, doing the
confrontation hand seal afterwards to activate it. After the
barrier is erected, the user, if inside it, will be able to detect
any enemy inside it, even if he hiding his presence. After
that, anyone who enters or leaves the barrier is instantly
detected as well as anything that moves inside it. Techniques
that mask the users presence are ineffective at avoiding
detection as the barrier focuses on movement and
displacement of matter, not solely on chakra detection. The
barrier can also be moved according to the requirements of
the user by moving the tag.
Note: Can only be used twice.
(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per
turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite
Embraces and is used basically in the same manner. The
user will do the Tiger → Dog → Horse → Dragon → Boar
hand seals and slam his hands on the ground, creating a
bigger barrier than the original technique but similar in its
essence which drains the target's chakra but also pushes
down on them making it much harder to break free. The
massive pressure the technique puts on the target prevents
the target from moving unless it has some sort of enhanced
strength ability, making it very difficult to break free from it.
Unable to move, the targets are also unable to mold chakra
above A-Rank while having his chakra drained. The barrier
can only be broken by A-Rank techniques or above or by
attacking the user.