Sup man, sorry for the wait with this. So first off just a basic analysis of the style as stock standard with all new CFS'. Ill put the important part of the submission in the spoiler below if you want to read over it again.
Mato sono Kanningu - Mark of the Trickster
Type:NinGenTaijutsu
Description on the Abilities and Inner Workings of the Style:
Firstly this style revolves around two different and distinct layers designed to disorientate and hinder targets.
The first layer is focused on using concentrated lightning chakra in conjunction with attacking or defending movements. The user will focus their Raiton chakra into a part of their body or limb and from that create extremely bright flashes intended to distract, disorientate and hinder the opponent. These can either be a single bright flash, multiple flashes that are spread over a duration or multiple flashes that occur continuously throughout the attack. All of these flashes would temporarily blind the opponent for a period of time and serve to form an almost strobe like affect, making it quite difficult for the opponent to correctly read the practitioners movements and appropriately time their attacks or defense. Its also worth noting that transparent objects between the user and the target will not serve to protect them from the effects of the flashes. The flashes emanate usually from the main attacking or defending limb and will be outlined in each technique, while their area of effect is always facing away from the user so as to not hinder them as well. Users of this style will be able to take advantage of the blindness and disorientation caused by the flashes to alter their movements or attacks in the tight time constraints of battle, within reason.
The second layer to this style is that of a usually dormant genjutsu though this can vary from technique to technique. As the practitioner is creating flashes this causes a fluctuation of the ambient light in the area due to the glare of the flashes on the environment. Due to the intensity of the glare on the environment it will affect the eyes as they adjust for the sudden and large changes in brightness, this takes a few moments to fade completely due to the flashes strength. It is this steady 'fading' of the ambient light after the flashes and its effects on the eyes that is used as a medium to place genjutsu upon the opponent. The actual casting of this illusion can happen before or after a flash or even in the space between two, and once in place the illusion will remain latent until it is activated. The specific illusion can vary along with the illusions complexity and strength but in general the genjutsu will hinder or deceive the opponent when simple triggers are activated. (For example when the opponent throws a punch or sees fire.)
Additional effects and Restrictions:
~Must have mastered Lightning Release and Genjutsu
~Must be at least Sannin Rank for the necessary chakra control
~Can only be taught by xHoudinii
It's a very lit CFS. I've read it already about 3 times. It's straightforward enough to understand without problems. I have no questions either.
The cfs combines lightning release with the user's taijutsu performance, this is done by releasing flashes and bright lights from our limbs at the moment of attacking and defending, additionally. Ibetween these flashes we are capable of casting illusions on our targets in their moments of blindness and confusion. That is about the simple way of analyzing the cfs.
It's a very lit CFS. I've read it already about 3 times. It's straightforward enough to understand without problems. I have no questions either.
The cfs combines lightning release with the user's taijutsu performance, this is done by releasing flashes and bright lights from our limbs at the moment of attacking and defending, additionally. Ibetween these flashes we are capable of casting illusions on our targets in their moments of blindness and confusion. That is about the simple way of analyzing the cfs.
The amount of lit puns I've already endured with this xD but true it does suit iron fists character. Its important to note that the genjutsu is cast during the fading of the light after/between flashes not from the flash itself. Its this change in brightness that is the medium for the genjutsu basically. Also things like sunglasses cannot block the flashes, I made sure to add that in cause that would be cheap.
Anyways analysis of the first technique would you kindly.
(Mato sono Kanningu: Tou jin Buraindo)- Mark of the Trickster: Rob ‘em Blind
Rank: A
Type: Offensive/Supplementary
Range: Short (Long for the flash)
Chakra Cost: 30
Damage Points: 60
The user begins this technique by initiating a flash from their chest, arm or leg, from which they will continue to produce continuous flashes with very small intervals in between. The small degree of light fading between each pulse is used to place a genjutsu on the opponent, the genjutsu affects the opponents main five senses, muting them slightly making it more difficult for the opponent to notice and react to the user. (Hearing becomes muffled, vision becomes blurred etc) This effect is compounded with each successive flash as the opponents senses grow weaker, culminating with them disappearing completely as long as the illusion is active. The user can utilise the opening created by the flashes to chain together a combo of punches or kicks(Up to 5 strikes), transitioning between the two as they see fit while the opponent would be vulnerable from the bright light and illusion.
Note:
~Can only be used 3 times
~The illusion is B rank in strength
~Can only be taught by Houdinii
The amount of lit puns I've already endured with this xD but true it does suit iron fists character. Its important to note that the genjutsu is cast during the fading of the light after/between flashes not from the flash itself. Its this change in brightness that is the medium for the genjutsu basically. Also things like sunglasses cannot block the flashes, I made sure to add that in cause that would be cheap.
Anyways analysis of the first technique would you kindly.
(Mato sono Kanningu: Tou jin Buraindo)- Mark of the Trickster: Rob ‘em Blind
Rank: A
Type: Offensive/Supplementary
Range: Short (Long for the flash)
Chakra Cost: 30
Damage Points: 60
The user begins this technique by initiating a flash from their chest, arm or leg, from which they will continue to produce continuous flashes with very small intervals in between. The small degree of light fading between each pulse is used to place a genjutsu on the opponent, the genjutsu affects the opponents main five senses, muting them slightly making it more difficult for the opponent to notice and react to the user. (Hearing becomes muffled, vision becomes blurred etc) This effect is compounded with each successive flash as the opponents senses grow weaker, culminating with them disappearing completely as long as the illusion is active. The user can utilise the opening created by the flashes to chain together a combo of punches or kicks(Up to 5 strikes), transitioning between the two as they see fit while the opponent would be vulnerable from the bright light and illusion.
Note:
~Can only be used 3 times
~The illusion is B rank in strength
~Can only be taught by Houdinii
Pretty good technique, it basically makes the opponent dizzy and alters their basic senses. Additionally, with each strike we land we would further be effect their senses due to the physical damage. We use each fading flick of flash to place these illusions, and with each one, the effects grow greater as we approach them for the attack. This is a strong technique, not only does it "rob them blind" of their field of vision but additionally their hearing and sense of balance would be dropped with each flasing strike.
Pretty good technique, it basically makes the opponent dizzy and alters their basic senses. Additionally, with each strike we land we would further be effect their senses due to the physical damage. We use each fading flick of flash to place these illusions, and with each one, the effects grow greater as we approach them for the attack. This is a strong technique, not only does it "rob them blind" of their field of vision but additionally their hearing and sense of balance would be dropped with each flasing strike.
(Mato sono Kanningu: Ikasa Sakka)- Mark of the Trickster: Con Artist
Rank: B
Type: Offensive/Defensive
Range: Short (Long for the flash)
Chakra Cost: 20
Damage Points: 40
This is a specialty technique for those who possess the MoT for it is best used when they are falling, off balance or simply need to evade as it allows them to act both quickly and efficiently. The user will begin this technique by creating an initial flash from their limb or chest towards the opponent while they hold a second flash ready, the initial flash blinds the opponent temporarily and initiates a genjutsu as it fades. Timed with the flash of light the user will utilise their current posture and momentum to react accordingly, for example turning a fall into a roll along the ground to the side of the opponent following with a low leg kick to the opponent from a crouched position. This is but one example as this technique is limited only by how well the user can utilise their momentum, as they could do anything up to even turning a stumble backwards from an enemy’s successful attack into a back handspring while kicking the opponent in the jaw as they flip. The genjutsu that is initiated after the flash hides the user and causes the opponent to see an illusionary version of the user as the light fades, this illusionary clone appears to have jumped towards the enemy in an attempt to tackle them, spouting a loud war cry the entire time.
Note:
~Cannot be used in consecutive turns
~The illusion is C rank in strength
~Can only be taught by Houdinii