Detective L vs Drackos [Round 2]

Detective L

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Let's make this one official. Canon bios this time, and after this fight, we go custom bios again.
We start Mid range, all out, I will be using .
Terrain will be an open field, with a Water source to your left, my right, Mid range away.
Weather, its windy but warm, no clouds in the sky. My Orochimaru is wearing his old Konoha flack-jacket, no headband. Start off with RP, and I will follow. Let's have some fun, yeah?

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Drackos

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Let's make this one official. Canon bios this time, and after this fight, we go custom bios again.
We start Mid range, all out, I will be using .
Terrain will be an open field, with a Water source to your left, my right, Mid range away.
Weather, its windy but warm, no clouds in the sky. My Orochimaru is wearing his old Konoha flack-jacket, no headband. Start off with RP, and I will follow. Let's have some fun, yeah?

You must be registered for see images

. This should be a good farewell fight to my Nagato bio.

"I always knew your blind ambition would come to threaten our organization, Orochimaru. It was foolish to expect loyalty in the long term." Nagato's cold voice echoed, devoid of emotion. Before him was his comrade turned foe. The man sought his eyes. The eyes of the Sage. "Yet, you will not obtain what you seek. Everything is meaningless in the face of overwhelming power." The wind dramatically rushed through the battlefield. Nagato's Akatsuki cloak flowing in the breeze with it. He had long anticipated Orochimaru's eventual betrayal. But not for the Rinnegan. He had anticipated his betrayal for Itachi's prized and precious bloodline.

Nagato expanded his awareness of chakra around him becoming keenly aware of Orochimaru and his potential deception while also activating his Deva Path. While Orochimaru was within the organization Nagato had yet to become intimately aware of his powers. Orochimaru remained somewhat of a mystery to the leader. "You will know pain."

(Doujutsu: Rinnegan) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A (-5 per turn)
Damage: N/A
Description:
One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation (spending move) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
(Tendō) - Deva Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Deva Path which grants him the ability to manipulate attractive and repulsive forces allowing it to repel or attract objects or people, mimicking at some extent gravity. The path allows him access to the various gravitational abilities such as Shinra Tensei, Bansho Tennin and Chibaku Tensei.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.

Chakra: 2550 - 40 = 2510
 

Detective L

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Special snakes U_U


Type: Supplementary/Defensive
Rank: D-S
Range: N/A
Chakra Cost: 10-40 (Depends on rank of summons)
Damage Points: N/A
Description:
The Crotalinae are a selective species of snake summonings which were bred and assigned only to the greater of the snake contract signers. These species of Snake summonings specifically had evolved over time to have harder, more adaptable scales covering their body and an enhanced pit organ that naturally heightened their abilities to sense. This heightened sensing used through the pit organ seemingly was developed not only for predatory reasons but also for defensive measures against other predators. The sensing was exactly like the basics of any other snake, just taken to a higher level. Meaning they could sense minute vibrations up to a certain distance around them and even had an infrared optic map of the world before them. Typically, most snakes of the Crotalinae subfamily had natural infrared maps overlaid through their optic tectum, but with the Selective species being bred into existence it was heightened to the point of even being able to put this to use in the pitch black and in the darkest of times. The facial pit actually visualizes thermal radiation using the same optical principles as a pinhole camera, wherein the location of a source of thermal radiation/heat is determined by the location of the radiation on the membrane of the heat pit. The resolution on the infrared mapping through the heat pits has a very high resolution, which in turn allows the snakes to sense different levels of heat and cooler areas in extreme detail. Besides the sensing, their scales made for a greater form of defense, allowing them to survive harsher conditions and more damage than an average snake summoning. Not only were the scales on Crotalinae found to be more thicker and tougher than average, but they also held a passive ability to blend in with their environment by changing colors and becoming camouflaged. This coupled with their sensing made them very dangerous predators that were even able to escape other predator's perception if they didn't have some higher form of tracking or sensing.


Note: Must be posted within the bio or in the beginning of a fight.

Note: The Crotalinae Species can be summoned as generic snakes like the ones summoned in techniques such as: Summoning Technique: Giant Snakes, Summoning Technique: Three Headed Snakes, or Just the normal generic summoning technique, though instead of being normal snakes, they'd be of the Crotalinae subfamily. They won't take the place of those techniques, instead the user uses the generic summoning technique to summon Crotalinae, having to post this technique along with it but not costing an extra move.

Note: The sensing of minute vibrations and infrared mapping spans as far as an 100m radius, with larger snakes being able to sense the furthest due to their larger pit organs. Snakes under 40m in length can only sense up to 50m whole anything bigger can sense up to the maximum reach.

Note: The evolved scales allow the Crotalinae Species to take up to 20 more damage than average snake summonings of their rank. This is due to the thickness and tougher nature of the scaling covering the Crotalinae.




He had always suspected my plans, and watched me with those darn eyes...the eyes of legend, an even greater prize than the Sharingan. More advanced, more powerful. Going up against the leader of the Akatsuki was no easy feat, and would require me to use every skill that I have, even those...ones. Nonetheless, today was the day, that I was going to take these prized eyes. They will be mine.

"Kukuku..Nagato..You always knew of my plans, I am surprised you kept me around as long as you did. Your goal is so short-sighted, don't you see? There is so much more. You call yourself a God, yet you think like a naive human."

I say, as I summon a special weapon to my back. This weapon had the power to sense where the opponent was, and this allowed me to know what was around me. Facing these eyes, I needed to make precautions. I was more than ready though, as I stood tall, my body straightened.

"You need to realize this, Nagato. Akatsuki, your foolish dream, will bring nothing but more pointless bloodshed. You will not achieve the peace you so dearly cling to."


Rank: S
Type: Weapon
Range: Short-Mid
Chakra cost: N/A
Damage points: N/A
Description: Quick fingers and an eye for detail were the Dollmaster's trademarks. But only once did he use his skills to create a weapon. This was the result, as colossal as his dolls were delicate. In a small town once known as "Arashi" lived a man known as the Dollmaster, he was well known for his craftsmanship, building and designing anything from furniture to houses but nothing compared to his Dolls, every single doll different in detail from it's previous. ranging in sizes and styles. Over the years he made thousands of Dolls, all made for his private collection. Every year during the week long "Festival of Lights". The Dollmaster placed is Dolls out on display to shine under the fireworks. After seeing the delicate Dolls, the Leader of the town admired his craftsmanship and asked the Dollmaster to make a Sword for him. Although the Dollmaster had never made a sword, he was excited to take on the challenge. Over the fallowing weeks, the Dollmaster spent most of his time on the sword, he crafted an unique blade. Upon finishing it's final details. the Dollmaster was killed by having his neck slit, his blood spilling out over the blade, his body lied bleeding out over the blade for weeks until he was found in his workshop under his home. it is unknown why the Dollmaster was assassinated. Later, after the creation of the Ninja Villages, the remaining Dollmaster's Dolls where collected and put on display in a museum located in the Land of Waves. his sword was placed as his most regarded piece of work and held as his homesteads most prize treasure. After seeing the Blade and unknown Ninja stole it for himself, only then did he learn the blade's Dominic past. Hearing the Dollmaster's voice echo throughout his mind.
Abilities Notes:
-Because of the Blood absorbed from the Dollmaster, this blade gained his chakra and soul, allowing for the sword to contaminated with it's user as if it was the Dollmaster himself. This allows the Dollmaster's Blade to alert it's wielder of anyone up to a Mid-range area.
-Once per battle the Dollmaster is able to Infuse his Chakra into it's wielder. by using this foreign Chakra the Dollmaster is able to dispelled any Genjutsu up to A-rank, giving it's wielder a clean slate.
-The Style of it's blade, is unique as it is a chain blade, allowing it's wielder to extend it's reach and un-extend it's reach up to a Mid Range area.
-Because of the Dollmaster's eye for detail, this blade is razor sharp and made out of an unknown metal that and never dulls, it is as sharp as it was the day it was forged.
Restriction Notes:
-Can only Extend reach once per turn.
-Can only Un-extend reach once per turn.



Chakra: 1800
 

Drackos

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Special snakes U_U


Type: Supplementary/Defensive
Rank: D-S
Range: N/A
Chakra Cost: 10-40 (Depends on rank of summons)
Damage Points: N/A
Description:
The Crotalinae are a selective species of snake summonings which were bred and assigned only to the greater of the snake contract signers. These species of Snake summonings specifically had evolved over time to have harder, more adaptable scales covering their body and an enhanced pit organ that naturally heightened their abilities to sense. This heightened sensing used through the pit organ seemingly was developed not only for predatory reasons but also for defensive measures against other predators. The sensing was exactly like the basics of any other snake, just taken to a higher level. Meaning they could sense minute vibrations up to a certain distance around them and even had an infrared optic map of the world before them. Typically, most snakes of the Crotalinae subfamily had natural infrared maps overlaid through their optic tectum, but with the Selective species being bred into existence it was heightened to the point of even being able to put this to use in the pitch black and in the darkest of times. The facial pit actually visualizes thermal radiation using the same optical principles as a pinhole camera, wherein the location of a source of thermal radiation/heat is determined by the location of the radiation on the membrane of the heat pit. The resolution on the infrared mapping through the heat pits has a very high resolution, which in turn allows the snakes to sense different levels of heat and cooler areas in extreme detail. Besides the sensing, their scales made for a greater form of defense, allowing them to survive harsher conditions and more damage than an average snake summoning. Not only were the scales on Crotalinae found to be more thicker and tougher than average, but they also held a passive ability to blend in with their environment by changing colors and becoming camouflaged. This coupled with their sensing made them very dangerous predators that were even able to escape other predator's perception if they didn't have some higher form of tracking or sensing.


Note: Must be posted within the bio or in the beginning of a fight.

Note: The Crotalinae Species can be summoned as generic snakes like the ones summoned in techniques such as: Summoning Technique: Giant Snakes, Summoning Technique: Three Headed Snakes, or Just the normal generic summoning technique, though instead of being normal snakes, they'd be of the Crotalinae subfamily. They won't take the place of those techniques, instead the user uses the generic summoning technique to summon Crotalinae, having to post this technique along with it but not costing an extra move.

Note: The sensing of minute vibrations and infrared mapping spans as far as an 100m radius, with larger snakes being able to sense the furthest due to their larger pit organs. Snakes under 40m in length can only sense up to 50m whole anything bigger can sense up to the maximum reach.

Note: The evolved scales allow the Crotalinae Species to take up to 20 more damage than average snake summonings of their rank. This is due to the thickness and tougher nature of the scaling covering the Crotalinae.




He had always suspected my plans, and watched me with those darn eyes...the eyes of legend, an even greater prize than the Sharingan. More advanced, more powerful. Going up against the leader of the Akatsuki was no easy feat, and would require me to use every skill that I have, even those...ones. Nonetheless, today was the day, that I was going to take these prized eyes. They will be mine.

"Kukuku..Nagato..You always knew of my plans, I am surprised you kept me around as long as you did. Your goal is so short-sighted, don't you see? There is so much more. You call yourself a God, yet you think like a naive human."

I say, as I summon a special weapon to my back. This weapon had the power to sense where the opponent was, and this allowed me to know what was around me. Facing these eyes, I needed to make precautions. I was more than ready though, as I stood tall, my body straightened.

"You need to realize this, Nagato. Akatsuki, your foolish dream, will bring nothing but more pointless bloodshed. You will not achieve the peace you so dearly cling to."


Rank: S
Type: Weapon
Range: Short-Mid
Chakra cost: N/A
Damage points: N/A
Description: Quick fingers and an eye for detail were the Dollmaster's trademarks. But only once did he use his skills to create a weapon. This was the result, as colossal as his dolls were delicate. In a small town once known as "Arashi" lived a man known as the Dollmaster, he was well known for his craftsmanship, building and designing anything from furniture to houses but nothing compared to his Dolls, every single doll different in detail from it's previous. ranging in sizes and styles. Over the years he made thousands of Dolls, all made for his private collection. Every year during the week long "Festival of Lights". The Dollmaster placed is Dolls out on display to shine under the fireworks. After seeing the delicate Dolls, the Leader of the town admired his craftsmanship and asked the Dollmaster to make a Sword for him. Although the Dollmaster had never made a sword, he was excited to take on the challenge. Over the fallowing weeks, the Dollmaster spent most of his time on the sword, he crafted an unique blade. Upon finishing it's final details. the Dollmaster was killed by having his neck slit, his blood spilling out over the blade, his body lied bleeding out over the blade for weeks until he was found in his workshop under his home. it is unknown why the Dollmaster was assassinated. Later, after the creation of the Ninja Villages, the remaining Dollmaster's Dolls where collected and put on display in a museum located in the Land of Waves. his sword was placed as his most regarded piece of work and held as his homesteads most prize treasure. After seeing the Blade and unknown Ninja stole it for himself, only then did he learn the blade's Dominic past. Hearing the Dollmaster's voice echo throughout his mind.
Abilities Notes:
-Because of the Blood absorbed from the Dollmaster, this blade gained his chakra and soul, allowing for the sword to contaminated with it's user as if it was the Dollmaster himself. This allows the Dollmaster's Blade to alert it's wielder of anyone up to a Mid-range area.
-Once per battle the Dollmaster is able to Infuse his Chakra into it's wielder. by using this foreign Chakra the Dollmaster is able to dispelled any Genjutsu up to A-rank, giving it's wielder a clean slate.
-The Style of it's blade, is unique as it is a chain blade, allowing it's wielder to extend it's reach and un-extend it's reach up to a Mid Range area.
-Because of the Dollmaster's eye for detail, this blade is razor sharp and made out of an unknown metal that and never dulls, it is as sharp as it was the day it was forged.
Restriction Notes:
-Can only Extend reach once per turn.
-Can only Un-extend reach once per turn.



Chakra: 1800

Nagato crooked his head at Orochimaru's response. A naive human? No. He had shed that characteristic long ago. The young Nagato was naive; he was free of pain and lived within the shadow of a lie. But this Nagato, Pein, the leader of the Akatsuki, was far from naive. He had transcended to realms far beyond Orochimaru's comprehension. "You labor under such narrow ambitions, Orochimaru. It is foolish to expect someone so narrow minded such as yourself to understand the ambitions of the divine. Of the Savior of this World." As he spoke, his voice echoing confidence, he activated his Asura and Preta paths. As the Asura Path activated his head changed slightly. Two additional faces silently manifested themselves on either side of his head. His eyesight had expanded to effectively 360 degrees around him, each pair of eyes manifested a very real Rinnegan. "These eyes that you so desperately want will pass judgement upon you. You should have stayed hidden deep within your caverns and playing with your laboratory toys! Now come!" Nagato invited. As he shouted he whipped his left arm forward. From his sleeve missile bays quickly emerged revealing four chakra-seeking missiles. Each honed on Orochimaru's signature and rushed forward with deadly precision. Two of the four directly launched themselves forward at Orochimaru while the other two rushed outward to encircle him from either flank.

(Shuradō) - Asura Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.
(Gakidō) - Preta Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal, the user could absorb an infinite amount of chakra in any form. And the technique can be used in direct physical contact and absorb their chakra from their body or to create a barrier around them to absorb incoming Ninjutsu techniques.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
(Kaiwan Misairu no Jutsu) - Flaming Arrow Missiles Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles.
Note: Can only be used by rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.

Chakra: 2510 - 30 - 30 - 30 - 10 = 2410
 
Last edited:

Detective L

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He still had delusions of grandeur, it seemed. Nonetheless, he was easily triggered. Forcing him into a start would be the way for me to see his abilities, and easily evaluate when to deliver the deadly strike. If only he knew what I had found after years of experimentation on patients and sacrifices, alike. Nonetheless, the fight had started. The pace had changed, my heart was beating faster, and faster, I am excited? I had been anticipating this for quite a while now. With the missiles blasting forth, I would form three blazing hand seals, and manifest above me, four "swords" made of Fire, which blasted towards the missiles, aiming to strike them head on, initiating an explosion due to the pressure and force, at the same time, I activate a barrier around my very body that would aim to help me against these eyes. A barrier would be placed over my body, which casts an external Genjutsu on the God, and makes it difficult for him to perceive my movements in general, as I dash forward in an arc to my left, his right, and launch two kunai towards him.

"You think you scare me, boy? I should have just killed you back then, saved by Jiraiya, still worthless. The only things that makes relevant are those damn eyes. You're still that little boy who hid behind his friends. Foolish."


Type: Offensive
Rank: A rank
Range : Mid
Chakra : 30
Damage : 60
Description:
-The user performs the Dog -> Rat -> Ox handseals and greatly manipulates his Katon chakra. The user uses shape manipulation to form multiple (6) "swords" made of Fire that hovers above the user. With a simple hand gesture,the user can send and control these swords to move towards the enemy and impale them. Due to their heat, as they are practically pure fire that is greatly concentrated to a sword form, they would easily burn through the opponent with ease. By performing the Snake handseal, the user is able to make these "swords" explode by easing the concentration of the swords and allowing the to become just fire without form,creating a small explosion where the sword was impaled.
Note:The user can make up to 6 of these fire swords,and less,depending on the situation.
Note:No A rank Fire techniques for the next turn
Note:Can only be taught by -L-
Note: Usable 3 times and they last only a moment if they aren't used to attack




Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.

Notes:
-Can only be taught by Detective L
-Can only be used twice per battle



Chakra: 1800 - 30 - 30 = 1740​
 

Drackos

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He still had delusions of grandeur, it seemed. Nonetheless, he was easily triggered. Forcing him into a start would be the way for me to see his abilities, and easily evaluate when to deliver the deadly strike. If only he knew what I had found after years of experimentation on patients and sacrifices, alike. Nonetheless, the fight had started. The pace had changed, my heart was beating faster, and faster, I am excited? I had been anticipating this for quite a while now. With the missiles blasting forth, I would form three blazing hand seals, and manifest above me, four "swords" made of Fire, which blasted towards the missiles, aiming to strike them head on, initiating an explosion due to the pressure and force, at the same time, I activate a barrier around my very body that would aim to help me against these eyes. A barrier would be placed over my body, which casts an external Genjutsu on the God, and makes it difficult for him to perceive my movements in general, as I dash forward in an arc to my left, his right, and launch two kunai towards him.

"You think you scare me, boy? I should have just killed you back then, saved by Jiraiya, still worthless. The only things that makes relevant are those damn eyes. You're still that little boy who hid behind his friends. Foolish."


Type: Offensive
Rank: A rank
Range : Mid
Chakra : 30
Damage : 60
Description:
-The user performs the Dog -> Rat -> Ox handseals and greatly manipulates his Katon chakra. The user uses shape manipulation to form multiple (6) "swords" made of Fire that hovers above the user. With a simple hand gesture,the user can send and control these swords to move towards the enemy and impale them. Due to their heat, as they are practically pure fire that is greatly concentrated to a sword form, they would easily burn through the opponent with ease. By performing the Snake handseal, the user is able to make these "swords" explode by easing the concentration of the swords and allowing the to become just fire without form,creating a small explosion where the sword was impaled.
Note:The user can make up to 6 of these fire swords,and less,depending on the situation.
Note:No A rank Fire techniques for the next turn
Note:Can only be taught by -L-
Note: Usable 3 times and they last only a moment if they aren't used to attack




Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.

Notes:
-Can only be taught by Detective L
-Can only be used twice per battle



Chakra: 1800 - 30 - 30 = 1740​

How fascinating. Nagato had never before seen such an interesting technique. His eyes narrowed as the Mad Enhancement engulfed Orochimaru in a black haze and induced an illusion on the Third Sage. To those without the Rinnegan it would appear extremely difficult to discern the opponent's position in the haze. Yet with his eyes he easily discerns such being effectively immune to visual illusions. He scoffed at the foolish idea at being able to trap one such as himself in a meager visual illusion. Nagato credited it to his own divine prowess unknown to him that they were simply the borrowed powers of Madara Uchiha. Perhaps if he had known this he would have become more humble after the tragedy in his early years. But this was not reality. To Nagato reality was his divine stature and the narrow minded attempt to be thwarted by the disgusting snake that was Orochimaru.

Nagato kept silent. Emotion clearing from his face. The fight had begun. He would exterminate the vile creature that was Orochimaru. His divine will became resolute. None could escape the judgement of his eyes.

Remaining calm Nagato clasps his hands together weaving a swift set of three hand seals. While he was a natural master of all five basic elemental nature transformations lightning was his least favorite. Yet he found it fitting to wield against Orochimaru. The divine power of the heavens to strike down the vermin that he was. As the final hand seal is completed numerous pillars erupt from the earth around. One such pillar acts to shield Nagato from the kunai easily acting to block it on its path and knocking it to the grass below. Additionally, as the pillars erupt they carry with them the debris from the grass and earth below. In a violent and dramatic eruption it is thrown about creating a small shower of dirt in the vicinity of the technique. As the pillars emerge they emit countless bolts of lightning acting to shock and pierce Orochimaru's form. With his Rinnegan and sensory capabilities Nagato is easily able to maintain awareness of Orochimaru's location and actions within the Sixteen-Pillar Bind. Making another small mental note Nagato also activates his Animal Path. All general combat Rinnegan paths were now activated - Deva, Preta, Animal, and Asura. With these he would slowly reveal to the traitor why Nagato had attained divine status.

(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Monkey → Horse → Tiger the user will create a even more powerful version of Lightning Release: Four Pillar Bind. Using this technique, the user creates sixteen giant pillars by using his lightning chakra to shape the ground into a multitude of pillars, which then form a giant cubic oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.
(Chikushōdō) - Animal Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Nagato will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnengan and as such Nagato is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Nagato biographies for the activation of the path and will remain continuouslty activated.

Chakra: 2410 - 30 - 30 - 10 = 2340
 

Detective L

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Hm, it would seem that even one of my more powerful techniques did not faze him, he is the leader of the Akatsuki after all. However, I still had several aces up my sleeve, and this was merely the beginning. I didn't have a clear understanding of all his Rinnegan abilities yet, but this fight would prove as a way for me to finally figure it out, and use it against him. It has its weaknesses..every power has. Combined with my strategic mind and experimentation over the years, when I gain the Rinnegan, I will be nigh unstoppable. Nonetheless, I had to deal with the issue at hand, as the ground beneath me shifted and rumbled, signalling what seems to be an Earthen technique of some sort, perhaps? I wasn't sure, but I did have a plan, and one that would be quite useful. Biting my thumb, I swipe some blood and slam my hand onto the ground. As I do so, I summon forth Manda, with me on his head. The technique would erupt from beneath Manda, who wouldn't even be affected in the least. Manda would swing his mace like tail towards Nagato furiously as I at the same time, for two hand seals and focus my Earth based chakra beneath the man who deems himself a God, creating a swamp of sorts, that aims to entrap him within it. The swamp ranges around 7 meters around him, and is approximately 40 meters deep.

"You dare summon me at a time like this, Orochimaru."

"Fool! We're facing the Rinnegan. Be vigilant."


Rank: Forbidden Rank
Type: Offensive/Defensive
Range: Short
Chakra cost: 50
Damage points: N/A (-10 to user upon summoning)
Description:
Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.
Note: requires snake contract
Note: can only be summoned once




Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.



Chakra: 1740 - 50 - 30 = 1660​
 

Drackos

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Hm, it would seem that even one of my more powerful techniques did not faze him, he is the leader of the Akatsuki after all. However, I still had several aces up my sleeve, and this was merely the beginning. I didn't have a clear understanding of all his Rinnegan abilities yet, but this fight would prove as a way for me to finally figure it out, and use it against him. It has its weaknesses..every power has. Combined with my strategic mind and experimentation over the years, when I gain the Rinnegan, I will be nigh unstoppable. Nonetheless, I had to deal with the issue at hand, as the ground beneath me shifted and rumbled, signalling what seems to be an Earthen technique of some sort, perhaps? I wasn't sure, but I did have a plan, and one that would be quite useful. Biting my thumb, I swipe some blood and slam my hand onto the ground. As I do so, I summon forth Manda, with me on his head. The technique would erupt from beneath Manda, who wouldn't even be affected in the least. Manda would swing his mace like tail towards Nagato furiously as I at the same time, for two hand seals and focus my Earth based chakra beneath the man who deems himself a God, creating a swamp of sorts, that aims to entrap him within it. The swamp ranges around 7 meters around him, and is approximately 40 meters deep.

"You dare summon me at a time like this, Orochimaru."

"Fool! We're facing the Rinnegan. Be vigilant."


Rank: Forbidden Rank
Type: Offensive/Defensive
Range: Short
Chakra cost: 50
Damage points: N/A (-10 to user upon summoning)
Description:
Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.
Note: requires snake contract
Note: can only be summoned once




Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.



Chakra: 1740 - 50 - 30 = 1660​

Before Nagato's lightning technique would complete he observed Orochimaru perform the necessary steps to complete a summoning ritual. In a dramatic plume of smoke Nagato witnessed the summoning of an immense snake - one that could only be the famed Manda. The turn of events had quickly shifted the battle to a much larger scale. Following the suit Nagato would clap his hands together as the plume of smoke began to disperse. With his Animal Path the need for seals or a blood sacrifice is voided allowing for a swift summoning. In a much smaller plume of smoke Nagato summoned forth an ancient Ray, Kagutsuchi, from the Lake of Antiquity. Kagutsuchi's name is extremely fitting. His power over Fire Release is matched by few and even the very plume of smoke which he is summoned from warms as he appears from the Lake of Antiquity leaving Nagato shrouded in the warm smoke, feeling rested as if sitting by a hearth. Upon being summoned Kagutsuchi, with his electroreception, assesses the situation and immediately recognizes the danger. With swift alacrity Kagutsuchi flies upwards and into long-range with Nagato standing on his back.

(Kuchiyose No Jutsu:Batoidea: Kagutsuchi)- Summoning: Batoidea: Kagutsuchi
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: Kagutsuchi is a rather small sized eagle like ray, being roughly 15 feet long (not including tail length), while his skin colour is deep orange with red ringed black spots. Kagutsuchi is unique among the rays, in the fact that he prefers heat, opting for warm water springs rather than cold water. His elemental affinity of fire reflects this. Kagutsuchi is capable of using all Katon techniques B rank and below and is capable of releasing a S rank blast of fire similar to that of Great Majestic Fire annihilation twice per battle, all of which counts as a jutsu. Kagutsuchi’s venom glands are also specialized in the sense that due to it being melded and mixed with his Katon chakra, it gains a similarity to oil in the fact that it’s highly combustible, viscous, sticky, and the venom doesn’t become denatured at higher temperatures but rather works even better before eventually turning into a dangerous gas if heated to high enough temperatures. Kagutsuchi is capable of spewing his specialized venom from his mouth in vast quantities, unlike normal venom, rather than relying on the piercing capabilities of a stinger, Kagutsuchi’s spewed venom sizzles on contact with skin, resulting in bruises and burns being formed, in which the poison can seep into the enemies blood-stream. Kagutsuchi spewing his venom counts as a A rank equivalent elemental jutsu which he is capable of applying shape manipulation to if he so wishes. Once per battle, Kagutsuchi is capable of spewing a gigantic maelstrom Fire/Venom combo towards the target which has the power of a forbidden ranked jutsu, the maelstrom leaving a fair amount of toxic gas behind. Like all Stingrays, Kagutsuchi has passive electroreception, his electroreception working through water, or using the moisture within the air as a medium. Kagutsuchi is capable of speech. Kagutsuchi’s venom results in the enemies heart and breathing rate slowing, not to mention that they begin to feel pain on the afflicted area as the enzymes take effect, this is proportionate to the amount of venom taken in, anything more than 30 mls leads to the next step. If enough venom is spewed, the cells in the contact area begin to die, resulting in the enemy experiencing a decline in health over the next few turns before dying of heart failure due to the heart and breathing rate lowering exponentially.

Note:

- Kagutsuchi can only be summoned once per battle and stays for four turns.
- Kagutsuchi is capable of spewing his venom normally three times per battle and counts as a move.
- Kagutsuchi is capable of using his Venom/Fire combo once per battle which counts as a move.
- Kagutsuchi’s electroreception spans out to Mid range.
- The user is relatively unaffected by the enzymes within the poison, however will still be marred by the offensive capabilities of the substance itself.
- Kagutsuchi is capable of flying through the air, and water, however while submerged under water he cannot use any of his techniques, and his strength is slowly sapped. Leaving him bedraggled after resurfacing, and causing a -20 damage deficit to his techniques for the remained of the turn. Though he has to be submerged for a good while and not simply a quick dip before exiting.
- Due to Kagutsuchi's fire nature he is susceptible to water based attacks and takes half extra damage when hit by one.
Simultaneously as the summoning is complete Kagutsuchi molds an immense amount of his Fire chakra while flying backwards. In a dramatic burst a massive maelstrom of fire is released toward Manda and Orochimaru. While initially the maelstrom begins small, reflecting Kagutsuchi's relatively small stature, but quickly expands outward in both directions, tall and wide. Yet, due to the nature of Kagutsuchi's Ray heritage the maelstrom is not simply a maelstrom of fire. As it is expelled, and laced within it, immense quantities of Ray venom in its gaseous state are left in its wake. It is, in essence, a massive Fire/Venom combination. Because of Nagato's close relationship with the Rays of the Lake of Antiquity he is left unharmed by the potent toxins and enzymes now flooding the air in the wake of the fire technique.

Simultaneously and within the same timeframe as the maelstrom is released from Kagutsuchi Nagato clasps his hands weaving a single hand seal causing copious amounts of flammable volatile water to materialize within the body of the expanding fire. In violent fashion the maelstrom becomes even more violent and tempered erupting in a devastating inferno capable of engulfing Manda and overcoming his defenses with ease. With its offensive power enhanced Nagato remains aware of Orochimaru and Manda's position within the violent inferno and haze of toxins awaiting their demise.

(Suiton: Poseidon no Paradokkusu) | Water Release: Poseidon's Paradox
Type: Offensive/Supplementary
Rank: B
Range: Short - Long
Chakra: 20
Damage: +20
Description: A water technique which is ironically made so as to empower fire techniques. This technique essentially allows the user to preserve, enhance and materialize the moisture surrounding a fire technique, rapidly converting it into highly volatile sticky water that surges into the fire technique in question. The sudden materialization of such volatile water, and its sudden ignition by fire results in the water/flames exploding. The combination of flaming sticky water and erupting flames showering the surrounding area so as to incinerate and blast away anything caught within the explosion radius, with the sticky aspect of the water making sure that any victim unlucky enough to come into the briefest of contact with the exploding flames will be plagued by the napalm like super hot flaming water that will cling to their bodies and ignite anything else that may be flammable. This jutsu is performed through use of an additional hand-seal directly after a fire technique so that this jutsu may be used in such quick succession that it, and its predecessor fire technique occur in more or less the same time frame. Because of this techniques successive speed, it's best utilised in conjunction with ground originating fire techniques such as erupting fire pillars so as to produce the full effect of a violent and erratic explosion of fire, and to surprise and overwhelm an unsuspecting opponent. However the eruption can also be made to be more tamed and directional should the user manipulate the manner in which the water surges in, I.e making it surge in from behind the flames would result in a more forwardly based explosion, which would allow for its effective use alongside projectile based fire techniques. For instance empowering a released fireball from behind would create a unidirectional eruption, which would send a violent and shapeless maelstrom of spurting flames that would lather anything in, or near its path in an inflamed napalm like liquid, blasting forwards towards an enemy.

Note:
- Can only be used 3x
- Cannot be used on consecutive turns
- No water techniques above S rank for the rest of the turn.
- Can only be taught by Scaze
- Cannot be used on sustained fire techniques (Such as flamethrowers)
- Can only be used on the turn as the targeted fire technique


Chakra: 2340 - 40 - 10 - 20 = 2270
Kagutsuchi: 1/4
Venom/Fire Combo: 110 damage
 

Detective L

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He brings forth a creature of his own. Must be one of the advantages of the Rinnegan. Those eyes. Nonetheless, as he summons forth his creature. Suddenly, the summon and spews what seems to be a deadly combination of Fire, extremely heated, I had to use something that I was not that used to using as I tap on Manda to take me down to the ground. I remove a scroll my Ninja Pouch, and smear blood on it from the previous incision I made, as I form two hand seals and slam my hand onto the scroll as I touch the ground. Obscured from Nagato's view, he wouldn't be able to know what would happen next, as a large poof of smoke engulfs the entire field. Now, due to what I had done, I caused the summoning of an extremely large structure, which would serve the purpose of protecting me from the attack, as well as capturing both Nagato and the summon within its embrace. The structure came forth in the form of a massive city of Soapstone, much like an ancient structure, with a large amount of statues and large buildings. Both Nagato and his summoning would find themselves within the grasp of a building, barely large enough to contain them both, with a large amount of pillars scattered throughout the room, aiming to both constrict the summons movement, as well as Nagato's escape. The building would be closed, and as such, the Fire and venom combination would reach merely the walls of the structure they were in and be stopped by the powerful Soapstone, and also far away from harming me, or Manda. Between me and Nagato, several buildings and structures of Soapstone existed, as well as all around the entire field. Passively, a seal had activated which enhanced my Soapstone structure, making it even more capable of being able to tank 20 more damage than usual. By forming a few hand seals, I would slam my hands onto the ground once more, causing a barrier to form and drag Nagato to the ground, as his chakra starts to be drained, and the force of the barrier keep him to the Soapy ground.

"Your power truly is commendable."


Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40(-20 to repair the labyrinth)
Damage: N/A
Description: The user brings out an empty scroll and smears blood upon it while making two handseals. Having done the ritual, he would slam the scroll to the ground while imbuing large amount of his chakra. He would then summon a massive structure that span a 100m area around the terrain. The structure is an entire city with intricate structures/labyrinth and ancient architecture all made of soapstone. Even the ground is made of soapstone and the walls of the city or buildings within the city could reach up to a height of 50m. Depending on the user, he can make it so that he and his opponent are already in the labyrinth or He is outside the structure. The entire structure is very slippery and unable to stand on and due to the slipperiness, no one is able to get a good foothold (even if they focus chakra to the sole of their foot), though the user would clad his foots or other parts of his body in soapstone chakra which allows him to move, have a good grip or stand in the terrain. Due to the slipperiness, the
user is able to with proper training, ski on the slippery terrain though because the surface of the terrain and the user's feet are now with entirely no friction while skiing, the user would be moving with fluidity and grace allowing his movement to be wavy(irregular zig zag) thus he is difficult to aim at. The terrain /structure is permanent that remains on the terrain even when not in use. A special feature of the terrain is an array of marking all around it covering the entire terrain grounds and walls. The markings are like glyph but they are actually seals that activate upon the opponent's chakra. Should the opponent try to channel chakra through it into the ground, the seals activate and eats the chakra. This makes the usage of a jutsu from below impossible.
Unless the entire labyrinth is destroyed all at once without a
trace of soapstone left, The user can with one handseal, repair the labyrinth to its former state. This can only be done 3x per battle.
NOTE: The Fuin seal is A-rank though while the labyrinth itself is S-rank in magnitude and durability
NOTE: Usable only once per battle
NOTE: Once used, no soapstone above S-rank in the next turn.
NOTE: Repairing the labyrinth counts as a move.




Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.

Notes:

-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle




Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.

 

Drackos

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He brings forth a creature of his own. Must be one of the advantages of the Rinnegan. Those eyes. Nonetheless, as he summons forth his creature. Suddenly, the summon and spews what seems to be a deadly combination of Fire, extremely heated, I had to use something that I was not that used to using as I tap on Manda to take me down to the ground. I remove a scroll my Ninja Pouch, and smear blood on it from the previous incision I made, as I form two hand seals and slam my hand onto the scroll as I touch the ground. Obscured from Nagato's view, he wouldn't be able to know what would happen next, as a large poof of smoke engulfs the entire field. Now, due to what I had done, I caused the summoning of an extremely large structure, which would serve the purpose of protecting me from the attack, as well as capturing both Nagato and the summon within its embrace. The structure came forth in the form of a massive city of Soapstone, much like an ancient structure, with a large amount of statues and large buildings. Both Nagato and his summoning would find themselves within the grasp of a building, barely large enough to contain them both, with a large amount of pillars scattered throughout the room, aiming to both constrict the summons movement, as well as Nagato's escape. The building would be closed, and as such, the Fire and venom combination would reach merely the walls of the structure they were in and be stopped by the powerful Soapstone, and also far away from harming me, or Manda. Between me and Nagato, several buildings and structures of Soapstone existed, as well as all around the entire field. Passively, a seal had activated which enhanced my Soapstone structure, making it even more capable of being able to tank 20 more damage than usual. By forming a few hand seals, I would slam my hands onto the ground once more, causing a barrier to form and drag Nagato to the ground, as his chakra starts to be drained, and the force of the barrier keep him to the Soapy ground.

"Your power truly is commendable."


Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40(-20 to repair the labyrinth)
Damage: N/A
Description: The user brings out an empty scroll and smears blood upon it while making two handseals. Having done the ritual, he would slam the scroll to the ground while imbuing large amount of his chakra. He would then summon a massive structure that span a 100m area around the terrain. The structure is an entire city with intricate structures/labyrinth and ancient architecture all made of soapstone. Even the ground is made of soapstone and the walls of the city or buildings within the city could reach up to a height of 50m. Depending on the user, he can make it so that he and his opponent are already in the labyrinth or He is outside the structure. The entire structure is very slippery and unable to stand on and due to the slipperiness, no one is able to get a good foothold (even if they focus chakra to the sole of their foot), though the user would clad his foots or other parts of his body in soapstone chakra which allows him to move, have a good grip or stand in the terrain. Due to the slipperiness, the
user is able to with proper training, ski on the slippery terrain though because the surface of the terrain and the user's feet are now with entirely no friction while skiing, the user would be moving with fluidity and grace allowing his movement to be wavy(irregular zig zag) thus he is difficult to aim at. The terrain /structure is permanent that remains on the terrain even when not in use. A special feature of the terrain is an array of marking all around it covering the entire terrain grounds and walls. The markings are like glyph but they are actually seals that activate upon the opponent's chakra. Should the opponent try to channel chakra through it into the ground, the seals activate and eats the chakra. This makes the usage of a jutsu from below impossible.
Unless the entire labyrinth is destroyed all at once without a
trace of soapstone left, The user can with one handseal, repair the labyrinth to its former state. This can only be done 3x per battle.
NOTE: The Fuin seal is A-rank though while the labyrinth itself is S-rank in magnitude and durability
NOTE: Usable only once per battle
NOTE: Once used, no soapstone above S-rank in the next turn.
NOTE: Repairing the labyrinth counts as a move.




Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.

Notes:

-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle




Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.


Nagato scoffed at the advent of the city. Within moments he was entrapped within it caught inside of a room with numerous pillars which would indeed restrict his resourcefulness in escaping directly. Thankfully Kagutsuchi was not the largest of Rays but it certainly made for a nuisance. Nagato quickly willed for Kagutsuchi to end the spewing of his venom and found himself trapped within the room as it diffused out in front of him and would soon strike the soapstone walls helplessly. Realizing he needed to act quickly activated an ability within an instant enhancing all of his earth techniques by adding an additional layer of shape manipulation to them. The additional dimension would serve to add rubble to the creation of earth techniques increasing their power by one effective rank.

(Doton: Arumajiro no yoroi)- Earth Release: Armour of the Armadillo
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: N/A(+10 to chakra cost to techniques)
Damage: N/A(+20 to Earth techniques)
Description: This is the brother technique to Earth Release: Rubble Creation. Unlike its counterpart, this technique is more passive in nature. This user activates an ability which allows them to infuse additional Earth chakra into their own Earth-based techniques(includes Earth-based KG/CEs). As a result, any subsequent Earth technique performed by the user would emerge with an additional layer of rubble around it. The earthen particles coating the technique would be jagged and abrasive in nature. Hence, this grants the original Earth technique an extra dimension, in terms of its offensive potential, as it allows the original Earth technique to deal additional damage. In other words, all Earth techniques used while this is active grant a sort of ‘shredding’ property, which in turn, allows it to deal more damage than it originally would. For example, for techniques such as Destructive Rock Rising Pillars, the pillars that rise would be coated with the aforementioned particles, thus becoming somewhat abrasive(coupled along with its original blunt destructive power). The added mass also aids in its destructive potential. For techniques such as the Hardening technique, the rocks would be coated with more rubble, which would make it more ‘abrasive’ to the touch, and allow it to deal more damage(when used offensively). It would also serve as an additional defensive mechanism, and would grant the technique the ability to defend against techniques with 20 more damage points than usual. The rubble used for this technique must either originate from the terrain itself, or extruded from the user’s body itself. This means that for the most part, this technique only works on projectile-type techniques, and terrain manipulation techniques. This technique may not be used to enhance mud techniques. Activating this ability does not require any time whatsoever and is instant. This is because it does not do anything when used independently, and its effects are only realized when another earth-based technique is used.

Notes:

-Can only be used 4x per battle
-Lasts for 3 turns
-Technique may be deactivated at any time
With his Rinnegan Nagato is easily able to perceive the formation of the Infinite Embrace barrier around him. As he and Kagutsuchi begin to fall toward the soapstone floor within the chamber Nagato acts quickly. Expelling copious amounts of earth from his mouth Nagato begins to form a Stone Golem. The Golem is formed with the additional dimension of manipulation added to his form being considerably stronger with an extra layer of rubble on his body. As its formation completed it would direct itself to shatter the Infinite Embrace barrier ending its influence over Nagato and Kagutsuchi. Yet, it would not stop there. In a fluid motion after destroying the barrier it would, with its immense strength, leap into the air and perform a cannonball. Given the nature of the Soapstone City the cannonball would easily overpower this one small section acting to smash a hole through the building creating a path of escape for Kagutsuchi and Nagato. The ray and Savior would follow behind the path of the golem escaping from the trapped toxins and soapstone building. They would land on the surface of the earth (I assume the Swamp is gone now and simply replaced by the Soapstone city) while remaining long-range from Orochimaru. It would leave them outside of the sensory range of the Dollmaster's Blade as well as well out of his eyesight being obscured by the numerous structures created. However, Nagato would remain keenly aware of Orochimaru. Building on his sensory he would add an additional layer to his awareness by weaving a swift series of seals during the lull of battle causing rain to fall.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30 + 10 = 40
Damage points: 60 + 20 = 80
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
He sighed as the rain began to fall. The fight had become such a nuisance to his plans. Dealing with narrow minded pests was part of his daily activities. None understood his divine intent and fewer truly believed in it - even out of his own Akatsuki clearly. He remained silent and outside of normal means of awareness and waited for Orochimaru to make his move. Silently he would disperse Kagutsuchi releasing him back to the Lake of Antiquity.

Chakra: 2270 - 100 - 40 - 10 - 15 = 2105
Armor: 1/4
 
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Detective L

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Sorry for the delay.


This was definitely taxing. I had already used a large amount of chakra, but perhaps now I could get it back. No, something just occurred. I could hear the crushing sound of a structure, signalling the fact that he might have survived after all (As the Golem breaks through). I would simply place a tag on the ground and form a seal, creating a massive barrier that allows me to sense where my foe is. With an additional hand seal, I would cause the area all around Nagato, even from beneath him to destabilize and form into small sharp pebbles, which all converge upon the man. This would aim to engulf him completely, and in turn, crush him. His arms and legs are targeted specifically, as I still the need the body in prime condition for myself, anyway. Beside me, Manda remains, as well as the rest of the Soapstone city before us.

"Kukuku..."


Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.




Type: Offensive
Rank: S
Range: Short-Long
Chakra: 30
Damage: 80
Description: The user makes one handseal while focusing his chakra into an existing soapstone source. By adding chakra the user dis-stabilizes the molecular structure of the soapstone and thus causes a collapse in the structural lattices as their atoms becomes rabid and erratic. The result is a massive instability and exothermic energy reaction as the soapstone separates/divides into shard or perhaps, smaller entities which depending on the user, the sizes may differ ranging from the size of several golf balls to that of nail-size rock pebbles. As the soapstone divides into several/hundreds miniature sizes, they splash outwards while converging on the target, completing cladding him in the soapstone. An example is a soapstone source beside a target would splash into hundreds of mini sizes as a result of division of the main source, then while they are alive and kinetic, they converge and encapsulate the target, then they coagulate once again to form a single entity. Now the moment they clad the target they constrict quite quickly into a smaller compressed form, successfully crushing the target within them. Alternatively as they splash and are now converging on the target, the user may make the mini soapstone to take on a sharp property so that as they converge, they impale the target from every sides, embedding their sharp edges into the targets skin, then as they coagulate to form a single entity, they tear off the target skin.

NOTE: Usable 3x per battle
NOTE: One turn in between usage.



Chakra: 1590 - 30 - 30 = 1530​
 

Drackos

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Sorry for the delay.


This was definitely taxing. I had already used a large amount of chakra, but perhaps now I could get it back. No, something just occurred. I could hear the crushing sound of a structure, signalling the fact that he might have survived after all (As the Golem breaks through). I would simply place a tag on the ground and form a seal, creating a massive barrier that allows me to sense where my foe is. With an additional hand seal, I would cause the area all around Nagato, even from beneath him to destabilize and form into small sharp pebbles, which all converge upon the man. This would aim to engulf him completely, and in turn, crush him. His arms and legs are targeted specifically, as I still the need the body in prime condition for myself, anyway. Beside me, Manda remains, as well as the rest of the Soapstone city before us.

"Kukuku..."


Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.




Type: Offensive
Rank: S
Range: Short-Long
Chakra: 30
Damage: 80
Description: The user makes one handseal while focusing his chakra into an existing soapstone source. By adding chakra the user dis-stabilizes the molecular structure of the soapstone and thus causes a collapse in the structural lattices as their atoms becomes rabid and erratic. The result is a massive instability and exothermic energy reaction as the soapstone separates/divides into shard or perhaps, smaller entities which depending on the user, the sizes may differ ranging from the size of several golf balls to that of nail-size rock pebbles. As the soapstone divides into several/hundreds miniature sizes, they splash outwards while converging on the target, completing cladding him in the soapstone. An example is a soapstone source beside a target would splash into hundreds of mini sizes as a result of division of the main source, then while they are alive and kinetic, they converge and encapsulate the target, then they coagulate once again to form a single entity. Now the moment they clad the target they constrict quite quickly into a smaller compressed form, successfully crushing the target within them. Alternatively as they splash and are now converging on the target, the user may make the mini soapstone to take on a sharp property so that as they converge, they impale the target from every sides, embedding their sharp edges into the targets skin, then as they coagulate to form a single entity, they tear off the target skin.

NOTE: Usable 3x per battle
NOTE: One turn in between usage.



Chakra: 1590 - 30 - 30 = 1530​

With Nagato's Rinnegan perception of the barrier erected moments ago became very clear to him on his ride through the soapstone building atop the golem. It spread over the entire battlefield appearing like a thin glass sphere - fragile and delicate. Yet reality and experience informed him differently; he deduced easily that the technique was to detect his position. As Orochimaru would weave his second hand seal Nagato would quickly detect the chakra converging in the ground within the soapstone. Deducing an attack Nagato acted quickly calling upon the powers of the Preta Path. As soon as the soapstone would destabilize Nagato would erect a barrier quickly absorbing the numerous shards of soapstone into the barrier consuming them with an almost irrational and ravenous hunger. Before his divinity all ninjutsu was helpless.

(Fūjutsu Kyūin) - Blocking Technique Absorption Seal
Rank: S
Type: Defensive
Range: Short
Chakra cost: 40 (-100 per turn if used on an enemy)
Damage points: N/A
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, regardless of power, without harming the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them (similar to the Chakra Absorption Technique). If the user is weakened or injured, he can use this technique to absorb chakra and replenish his chakra resources and restore his stamina and chakra flow. If used to absorb Bijuu chakra, the user can even regenerate, using the special vitality of that powerful chakra to power his body and regenerate. However, the user will also be vulnerable to the effects of chakra he cannot control, such as the sage chakra. Both these aspects, however, pertain to a direct contact absorption and not technique absorption. When using the technique for direct contact chakra absorption, the user can absorb up to 100 chakra points per turn which he can convert into his own.
Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active.
Note: Can only be used 6 times
Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe.
Without any doubt in Nagato's mind Orochimaru would be aware of his survival even if he attempted to conceal his position or presence. Taking advantage of the temporary calmness Nagato would shift his strategy. The soapstone landscape was becoming a nuisance, and an increasingly clear one at that. Orochimaru's ability to manipulate the entirety of the terrain was far too great to ignore. Drastic measures were needed to be taken against it.

Through a swift set of three hand seals Nagato would exert his chakra into the earth below and around him. Due to Redox's destruction of the terrain which he had absorbed Nagato would be able to freely manipulate the earthen material around him. However, swiftly Nagato would add an additional two hand seals to the initial three performing a special Ninjutsu technique in sync with March of the Pebbles. Shortly thereafter a one meter tall Golem would rip through the earth. Orochimaru would no doubt detect the presence of the golem. However, with the technique applied, Nagato would 'draw' the duplication trait from the golem out. A brown aura of chakra would materialize around Nagato's form. The aura itself, intangible and free from the restraints of physical interaction, would remain hidden from Orochimaru's awareness through the Boundary Barrier Technique. He would wait with his small golem companion in the soapstone-free earth.

(Doton:Ma-chi za Sareki ) - Earth Release: March of the Pebbles
Type: Defensive/Supplementary
Rank: C (D) (C)
Range: Short
Chakra: 15 (+10 per turn)
Damage: N/A
Description:
The user will form the Ox>Boar>Dragon hand seals and focus their chakra into a point in the earth around them up to short range, and from the ground a simple C rank stone golem will emerge. This golem is 1m tall and due to the strong minerals it is composed of it is as strong as a standard strong fist taijustu user. Although at the same time due to the golems strength paired with its relatively small size and light weight it is able to move at speeds slightly exceeding the base of its user. This golem seems almost ordinary at first glance but it is imbued with a single special property, when earth is avaliable it is able to create an exact duplicate of itself once per turn. This duplication ability is not limited to the original golem however, each of its clones can make duplicates of themselves as well.

During each turn each golem will be able to duplicate itself once, slowly growing into an army at the users disposal. Once there are multiple golems already created they are each able to work separately, together as a team and even interlock together to form bigger and stronger versions of themselves. The more golems that are used for each action the higher the overall rank of it will be(Max of S rank.) The golems will passively feed off the users chakra to both maintain their autonomy and to further create more duplicates. Due to their nature they act without the users direction and therefore leave the user free to act independently of them but whenever the golems do act it will cost the user one of his moves in that turn.

Note:
~Can only be used twice
~When the golems act it will cost a move in that turn
~The golems will last until all of them are destroyed or the users chakra runs out
~Two golems attacking or defending together will be B rank in strength, and this increases with more golems with 8 golems equating S rank strength
~Can only be taught by xHoudinii
(Ninpo: Kire-site ijou)- Ninja Art: Chop and change
Rank: B
Type: Offensive/Defensive/Supplementary
Range: Short - Long
Chakra Cost: 20
Damage Points: N/A(+20 to 2nd jutsu)
Description:
This is a unique technique initiated by forming an additional two hand seals during the performance of another jutsu. This creates a cloud of semi-transparent chakra around the user that serves no direct offensive or defensive purpose, while due to the insubstantial nature of the cloud of chakra it cannot interact with or negatively effect the opponent or their techniques, and vice versa. This techniques singular function is to draw out a single trait of the initial technique that the user wishes to utilise, unique or not and to then copy this trait into the cloud of chakra, in which it will be held in an inactive state until it is used(Meaning that although the cloud can draw out a trait, it does not exhibit the trait itself, it simply ‘holds’ it.)

This ‘drawing out’ process weakens the initial jutsu slightly(falls by one rank or -20 damage) and the cloud will change colour to indicate it is active and will display a colour based on the element of the technique it was used upon(eg. Red for fire, blue for water, etc) After drawing out a trait it can be used by the caster to alter a second jutsu that the user creates, imbuing it with the active cloud of chakra after forming an additional hand seal during the second jutsu’s performance. This fundamentally changes the second jutsu’s attributes by adding the copied trait and ends this technique. This would essentially transfer the held trait to the new jutsu while reinforcing it overall.(eg. Using this jutsu on the Dragon Flame Release Song Technique would allow the user to copy the heat from the fire or even the almost solid nature of the flames and imbue them into a following technique, etc.)

Note:
~Cannot use basic Ninjutsu techniques S-Rank or above in the user's next turn
~Can only be applied to one technique per usage and can only be used 3 times
~Lasts for 3 turns if not used, after which it will disperse harmlessly
~Can only be taught by Houdinii

Chakra: 2105 - 40 - 20 - 15 - 10 = 2020
Armor: 2/3
Chop and Change: 1/3

I'm not sure how damage/rank reduction works. Since I have Armor and I used Chop and Change that would mean the rank reduction would no longer apply. It would be negated. But if a reduction counts as an active boost then it would be still -1 rank. So idk. Either way, we'll go with what you think. So treat it in which ever way you prefer.
 
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Detective L

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Hm, it was within mere moments that I noticed the disappearance of my own technique through an unknown nature. Those eyes definitely granted him some power. Nonetheless, with a nod of my head, Manda makes his way to burrow underground as I focus my Fire based chakra from where I had last sensed Nagato. My blood now rushing faster and faster, he had quite some power, something I had not seen before, was it a good plan to take him on now? No! I had enough up my sleeve to show him who really is superior and is worthy of carrying those eyes. From beneath him (around the time your Golem had been formed, and you have taken on the effects), several tentacles (4) of Fire would emerge and aim to grab onto the Golem and Nagato himself, where I would then form a single hand seal and cause a gargantuan Fire based explosion. However, this was the back-up plan. As the tentacles aim to grab them, from beneath the two entities, Manda would emerge forcefully, causing quite some blunt damage as he blasts upwards, mouth open and fangs bared.

"You're quite silent for a self-proclaimed God."


Type: Offensive
Rank: S
Range: Short - Mid
Chakra: 30
Damage: 80
Description: Emergence of Kulhu is a technique where user would release katon chakra around their opponent. Now this chakra would emerge from the ground in shape of numerous small participles of fire that when collected into a single structure take form of tentacles. User will be capable of forming up to four tentacles which main purpose would be as to harm opponent by making all different kinds of lashing movements however if user so wishes he can control these tentacles. Their size can be up to five meters in length. User will also be capable by performance of a single seal make the small fire particples from which they are formed actually explode forming a maelstorm in which center opponent will be standing.

Note: Can not be used in consequent turns.
Note: Can only be used four times per battle.
Note: Can only be Taught by Akasha



1530 - 30 = 1500​
 
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