Mashiro v5

Summer

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Basic Information

Name: Mashiro Kuna (久南 白)
Nickname: Lightning Tiger (雷虎, Raiko)
Gender: Female
Age: 16
Clan: Bartholomew

Looks

Mashiro's appearance is that of a young woman with hazel eyes. She wears a white bodysuit with orange gloves, boots and scarf, along with a set of goggles atop her lime green hair. Her overall style of dress is reminiscent of the costumes worn by the Tokusatsu superheroes in late years.

During her time as a village shinobi, she wore the standard chunin outfit though her sleeves were very long. She also wore a pink scarf and a pair of glasses perched atop of her hair, which was wavier then.




Personality

Despite having formerly attained a position as one of the elites as a rogue, Mashiro has very childish and immature mannerisms. She is portrayed as rather flighty and rarely takes note of the bigger picture around her. She is prone to throwing fits over the smallest of things, such as Python befriending Tsuki or when Kiko insisted on following his subordinates into battle. Her childish personality frequently irritates her Captain Kiko, causing him to question why he kept her as a lieutenant at the time; he has noted she is capable of annoying him even while asleep.

She often calls Albel Label, a play on Albel's name. She seems to be good friends with Python instantly disliking it when Tsuki befriends him.

In battle, she is somewhat more serious though, acting slightly like a superhero while attacking and after winning.


Village Info

Village of Birth: Kirigakure
Village of Alliance: ????

Rank//Chakra Info

Ninja Rank: Sage (In Posts)

Specialty

Wind

Nothing is more scary than when a woman becomes angry especially women like Mashiro. Her usage of the Wind Style is so terrifying and coupled with her ability to perform its techniques with only one handseal, she is the epitome of a true master.

Earth

Being quite an adept fighter herself, Mashiro incorporated her versatility into her Earth Style usage and with it became a force to be reckoned with. With years of experience under her belt and after mastering the element, she was able to perform the handseals required in Earth Style techniques a faster rate, giving her the edge she needed to quickly decimate her opponents.

Taijutsu

An innovative mind is nothing without a strong body to supplement it. After many years of hard work, Mashiro has refined a training regiment that has helped her stay strong and sharp. Her body is a brickhouse to which no one can break through. Couple that with her shield and her quick reflexes, and it will be no surprise to see her become an unstoppable force.​


Raiton: Complete
Suiton: Complete
Fuuton: Mastered
Katon: Complete
Doton: Mastered

Ninjutsu: Complete
Bartholomew: Pacifista
Sensory: Complete
Taijutsu: Mastered
Genjutsu: Complete
Kenjutsu: Complete
Fuinjutsu:
Kinjutsu: Needs training
Leg weights: Complete
Ways of an Avenger | Abenjā no hōhō
Snakes: Complete
Meerkat Contract: Owner
Customs:

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"How dare you. You ruined my precious scarf! I'm not forgiving you now!!"


Background Information

History


Other Information

Weapons
Mashiro carries her custom weapon in a scroll that is Labelled as Magnhild. She also carries numerous ninja tools in her pouch and pretend made scrolls. She wears a shorter then usual katana on her right hip.

Mashiro carries a Shield across her back with the Bartholomew clan emblem across the middle of it. Her calling card that signifies her mark as a true hero.


Leg Weights
Mashiro had undergone extensive training after mastering Taijutsu. She received the ever strenuous method of leg strengthening training. Nathan was always awaiting during this long and tedious process.

Summoning Tattoos
She has a meerkat tattoo on top of her left hand, and a snake tattoo on top of her right hand. Both for easy access to summoning her minions.

( Chakra Henkanshi no Jutsu ) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 ( - 5 per turn )
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

( Chakra Yokuatsu no Jutsu ) - Chakra Suppression Technique
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 per turn )
Damage points: N/A
Description: This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for chakra sensory-type ninja to track them via their chakra signal. However there is some downside to the technique, whilst suppressing their chakra they cannot use any of the ninja skills.
Note: Cannot prevent Doujutsu users from detecting them

(Omori) Leg Weights
Type: Weapon/Supplementary
Rank: A-rank
Range: Short
Chakra: 30
Damage: N/A
Description:
The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinetely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.

(KataiOmori:Doroppu)LegWeights:Drop
Type:Supplementary
Rank:A-Rank
Range:Short
Chakra:N/A
Damage:N/A(+20toKicks,2xRunningSpeed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Magnhild
Type:Weapon
Rank: S rank
Range:short
Chakra:40
Damage:80
Description
This giant hammer was passed down from a woman named Nora Valkyrie. It is a long handled hammer with a big head and a long haft (handle) the length of 5 feet, and weighs in at 20lbs. The head of the hammer is round and flat on the front side and on the back side it comes to an hollowed out Spike like point . Seen as how this hammer is quite a big and heavier weapon then most it is normally stored in a scroll unless the user states at the beginning of battle that they are carrying it. Regular strikes or freeform in nature will have minimal damage dealing only up to C rank damage and will not require added chakra to fuel. These attacks however will be considerably slower without the extra propulsion speed.

Tempest strike
The user can channel A rank wind chakra into the head of the hammer, and use it to propel the backside of the hammer. This gives it a burst of speed that is harder to visually time an attack. Using the extra propelling force of A rank wind will also give this swing a crushing + 10 damage boost. This release of wind will help to propel the hammer swings and or rotational swings of the hammer.
The boosting speed is similar to that of a powerful wind burst released from its backside. Having a speedy swing will give extra momentum for crushing blows.

Talley Hoooo!
Due to the size of the hammer the user can place a foot on the head of the hammer, while it is upside down. The user holding the haft and standing on the head will be able to release the wind from the spike end. This will propel you through mid air combat by jetting you around on the hammer. As seen in the video the she was able to lift herself into the air or around mid air on the battlefield. This ability has enough propelling force to move you from short range to long. It all depends on the users description as to where they end up. Using Talley Hoooo will require A rank chakra to be used to propel you up to long range

Notes:
every time an ability is used it uses a Jutsu slot.
Tempest strike requires a full turn cool down between usage.
Tempest strike gives the hammer a +10 damage boost to the A rank damage
wind Talley hoooo can only be used twice in the same turn.
wind Talley hoooo requires a full turn cool down after the two usages.
can only be used by Juha and those he allows.



Pictures
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Theme/Background Music

Battles

Won: 2
Lost: 1


-Added in Sensory. Updated slight trainings. Cfs
Permission

Updating Paw in sig.

~Approved~
 
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Littlefinger.

Sannin of the Scrolls 📜
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MASHIROOOOOOOOOOOOOOOOOOOOOOOOOOOO KICK!!!!!!!!!!

Lol nice bio mate
 

Priest

Kage in the Making 👑
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Nice bio. I thought you dead.
 

21 Savage

Kage in the Making 👑
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Add me into History btw.
Nice Bio
 

Summer

Kage in the Making 👑
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MASHIROOOOOOOOOOOOOOOOOOOOOOOOOOOO KICK!!!!!!!!!!

Lol nice bio mate
I still haven't gotten to RP that kick yet but it's coming.
cool bio dude
Thanks El
Nice bio. I thought you dead.
Making an attempt to get some serious Battles done
Add me into History btw.
Nice Bio
We've met? I think we should hold a clan meeting of sorts.
great bio pal

Thanks lord S
 

Mellow

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nice bio indeed
 
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