Red-Haired Shanks

Punk Hazard

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Oh this? I made a bet...on the New Age!


Basic Info

Name: Shanks
Nickname: Red-Haired Shanks
Gender:Male
Age: 39
Clan: Enochian(Morningstar)
Looks:
Shanks always wears a long black cape over his shoulders with inside lined with pockets for various pre-prepared scrolls and pouches for his tools, and, prior to giving it away, wore a straw hat obtained from his mentor that he had worn for many years beforehand and which was synonymous with his image. He wears slightly loose brown trousers cut below the knee and collected halfway up the shin, with golden buttons down the outer leg with floral patterns on them. He wears a pair of sandals and is unshaven with a short, scruffy beard.

Shanks has worn a white shirt which is only half buttoned, leaving part of his chest exposed. A large red sash is tied around his waist and holds his sabre on the right side. Initially as he lived in Kirigakure, he had the shirt tucked into the sash. Upon joining the Akatsuki, he has since left it untucked, leaving him with a much scruffier appearance. He can commonly be seen holding his left arm under his cloak, giving it the appearance of being missing, a reference to his past battle. The most striking thing about Shanks is the color of his red hair, from which his epithet 'Red-Haired Shanks' is derived. He also has three scars across his left eye.
Personality:

Shanks is an extremely laid-back man, preferring to take his time as he and his crew travels around the world rather than rushing from one place to another. Shanks is not cruel like many other rogue ninja or his fellow Akatsuki, nor does he rule over his clanmembers with fear to gain respect. His friendly nature means he will not purposely seek to harm others, and he is able to make serious people join in with his fun. However, despite how simple-minded he appears at first, Shanks is a complex person with some rather difficult-to-understand views; for example, he believes that if two people share very different views, it is better that they go their separate ways. Shanks does not seem to mind what happens to himself; he will take any insults and humiliations directed at himself without fighting back, and will simply laugh it off with his friends. Befitting his carefree and fun-loving personality, Shanks loves having large parties and banquets, often indulging in copious amounts of alcohol.

He also is against the idea of needless bloodshed, even if honor is involved, and so far seems to only step up for a fight when a friend is in danger. He also seems to admire those who have courage. Despite avoiding needless killing, Shanks does love a good battle. He also has a habit of teasing people, as seen with his constant teasing of a certain boy in Kirigakure.​

Village Info


Village of Birth: N/A(Purgatory)

Village of Alliance: Akatsuki​

Rank & Chakra Info

Ninja Rank: Unofficial Sage

Specialty:

Specialties
➣ Primary ➟ Water(One handseal)
➣ Secondary ➟Earth(Faster seals)
➣Enochian Techniques

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Elements:

水 Suiton ➠ Mastered
火 Katon ➠ Mastered
風 Fūton ➠ Mastered
雷 Raiton ➠ Mastered
土 Doton ➠ Mastered

Your ninjutsu:

Ninjutsu ➠ Mastered
Genjutsu ➠ Mastered
Taijutsu ➠ Mastered
Kenjutsu ➠ Mastered
Snakes➠Completed
Sharks➠Mastered
Warrior Monk's Way➠Mastered
Way of the Tomahawk➠Mastered
Dance of the Blade Sage➠Mastered(Creator)
Penack Silat➠Student
Fuuinjutsu➠Mastered
Sound Ninjutsu➠Mastered
Enochian Techniques➠Mastered

(Han'you Fūin) — Generic Sealing Technique
Type: Supplementary/Defensive
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu, typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.

Note: Cannot seal an opponent's custom weapons, or the special weapons of a particular character (Example: Samehada or Kubikiribocho).
Note: Can only seal corpses, and not injured people, regardless of the extent of their injury.

(Ho/Mizu/Kaze/Tsuchi/Rai Houin) — Fire/Water/Wind/Earth/Lightning Sealing Method
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.​




(Fuuinjutsu: Boukun no Ryoudo) – Sealing Technique: Tyrant’s Dominion
Type: Supplementary
Rank: B
Range: N/A (+1 Range to Technique Applied to)
Chakra Cost: N/A (+20 to the Technique Used Prior to This)
Damage Points: N/A
Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one degree (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.

Note: Can only be used three times per battle
Note: Must have a one turn cool down the least between each usage
Note: Seal must be place within user's bio
Note: Can only be taught by Venom


(Fuuin: Hakari no Doragon) — Sealing Technique: Scales of the Dragon
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra Cost: N/A (-40 on Activation)
Damage Points: N/A
Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power.

Note: Can only be used twice per battle
Note: User still takes half the damage
Note: Only applies to Taijutsu techniques
Note: No S-Rank or above Fūin in that turn or next


(Fuuin: Bachi no Kindachi) — Sealing Technique: Damocles - The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40 (80 Chakra for Double Usage)
Damage Points: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fūinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fūinjutsu techniques can be used in the user's same and next two turns (when double version is used)

(FuuinOtoRaiton: Supīdofōsu) - Sealing/Sound/Lightning: Speed Force
Type: Supplementary
Rank: S
Range: Short
Chakra: 40 (-10 per turn)
Damage: N/A
Description: The user places a pre prepared seal A ranked seal on his chest. The seal is adorned with a golden circular symbol, symbolizing the inter-connectivity of the user with the world around him. The lightning bolt (as it appears), is actually numerous intricately carved golden kanji for words such as 'quick' 'speed' and 'velocity', each of the kanji comes together to form the golden glowing bolt on the user's chest. The key to the seal, which causes it to open, is a simple tap to the chest. Upon doing so, the user's body is flooded by a large amount of Lightning and Sound chakra, which the user is constantly putting into the seal when outside of battle. As the seal opens and the sound and lightning chakra surround the body, the vibrational aspects of the two types of charka cause the user to begin vibrating at an extremely fast pace, causing rapid contraction and dilation of somatic muscle tissue all over the body. This increases the user's speed to the speed of Lee without weights whilst tripling his reactions, and causes trails of golden lightning to follow the user (purely cosmetic). While the seal is active, the user is restricted to Sound jutsu, and the elements that make it up. Consequently, the user's taijutsu due to the excessive muscular activity and because of the vibrational facets of both sound and lightning, is boosted by +20. This jutsu must be used before any other Speed Force based jutsus can be used (to be submitted later).

Note: User can only use Sound, the elements that make it up, and Taijutsu in this state
Note: Usable only twice per battle
Note: Lasts until deactivated
Note: The seal itself is A-Ranked

(Fuuinjutsu: Enjo) - Sealing Arts: Aid
Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: N/A (20 to activate, 10 every turn ; depends on jutsu)
Damage Points: N/A (depends on jutsu)
Description: This seal can either manually be placed on the user, or whenever the user is placed in a position where they are restricted in their elemental usage, it will "bleed" out and reveal itself. The seal is written in Kanji form (援) and is titled "Aid". The seal will act as a systematic tunnel within the depths of the users main chakra source, funneling out chakra to be used on behalf of the user, through the seal as its medium. This allows for the seal to act on its own accord, but also on behalf of the users will, as it is obviously controlled by him. The seal can than be used to release attacks, defenses, or supplementary techniques in other elemental forms, which in specialized cases, would not be allowed with the seal. E.g. Hardening technique armor is generally known in restricting the user to only using earth techniques. The seal plays a role in revealing itself on the surface of the armor, while still having a consistent connection to the users chakra reservoir (hence the +10 chakra points expense). With this seal, in connection with the users direct chakra, and not interacting with the interference of the earth armor, the user can perform jutsus of other elements, with the seal becoming its main medium. The main difference is, jutsus that originate from the body, will be released via the seal (projectiles and streaming) but jutsus that appear out of thin air, the ground, or sky, will be released normally. Moreover, the seal will act as a separate entity, but the chakra will still be of the users, so elemental combinations can still be complete, insofar as it is not a dangerous combination within close proximity of the user, that might logically jeopardize their life (e.g. performing a ash based technique, while wearing a lightning armor; risk being an explosion due to their reactive nature). But as long as it is performed and done within logical grounds, the user will relatively not have to worry about such predicaments.

Note: Can only be taught by Joker. Technique can be performed 2 times, and lasts as long as the restriction is placed on the user, via the other supposed technique. The user may be able to perform forbidden ranked techniques, but this will automatically destroy the seal upon using it. Cannot be used in consecutive turns, every two usages. This technique does not enable the user to perform two separate techniques at once.​



(Akatsuki Enjin: Gyoku) - Akatsuki Ring: Jewel
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: N/A
Damage points: N/A (+1 Rank Fuuinjutsu)
Description: One of the ten Akatsuki Rings worn on the left thumb. This Ring is made out of an Indestructible violet stone. The Jewel Ring increases the power and range of Fuuinjutsu techniques by one rank, with the exception of S ranked and above and reduces recoil damage by half on forbidden-ranked and Kinjutsu techniques, resulting in less exhaustion (while not reducing physical damage, like wounds and death), allowing for rank restrictions to be lifted by 1 rank (If the user is restricted to C ranks, it becomes B ranks). This ring produces a hidden frequency received by other rings providing a hidden form of communication among ring bearers.
Five times per battle, it can increase the chakra cost of enemy's Fuuinjutsu techniques by 15 chakra for a whole turn, to be stated before the turn and cause all jutsu above B rank used to use 20 more damage. However, when this turn ends, the user will suffer from his own jutsu using 20 more chakra without any damage change.
Note:
-Can only be worn by a Member of Akatsuki

Background Info

History:
Very little of Shanks' past is actually know, even to his fellow Enochians, who often comment that it's as if Shanks came out of nowhere. What is known is that, like his fellow Enochians, Shanks was born on the island country of Purgatory to rather unremarkable parents. Since he was a young boy, Shanks craved adventure, often wandering off into the jungles of Purgatory to fight wild animals and picking trouble throughout the country. He once stole the scrolls of the Horseman, detailing the training and the techniques of the clan. The scrolls were eventually returned to their rightful owners, but not before Shanks had memorized them, using them to teach himself the techniques of the Enochian clan. With his new powers in hand, he snuck aboard a ship leaving the island for the coast, ready to start his life anew elsewhere.

Shortly after leaving for the world in his early teens, Shanks found himself to be a natural troublemaker overseas as he was at home, often finding himself at the wrong ends of the law. It is during this time that he fell in love with drinking and partying, often dining and dashing at local bars as he casually made his way from location to location. However, as Shanks traveled, he also trained intently, both honing his Enochian skills and gaining new ones. As his strength grew, he gained the attention of a certain group of bandits, led by a man named Roger. Having a natural chemistry with the man with a Strawhat donned on his head, Shanks joined his group, with Roger mentoring him aboard his ship as they traveled across the world. Shanks grew extremely close to the group of rogue ninjas, along with another apprentice around his age named Buggy. Seeing much of himself in the young man, Roger entrusted him with his beloved Strawhats, putting his faith in Shanks and his journey into the New Era.

Years later, upon Roger's sickness and imminent death, the group disbanded. Not knowing quite how to part ways, Shanks and Buggy both demanded the other follow the other in order to create a new group. Realizing their ideals and goals were just far too different, Shanks and Buggy split ways in Kirigakure, with Buggy leaving the village almost immediately. Now a young man, Shanks intended to remain for only a short while before returning to his journey. However, as he went to buy himself alcohol to engage in another party, Shanks encountered an elderly woman on the streets. Feeling compassion for her plight, Shanks instead bought her food and drink. As she gratefully thanked him, Shanks simply nodded before continuing back to his temporary home. The next day, as Shanks went to buy booze, he again saw the woman sitting near the store. Unable to ignore her, he bought her food once again. This continued for several weeks, leading to Shanks eventually sitting with her to chat. Shanks found himself growing closer to the woman, learning that she lost her home and her family during the Mist's bloody era due to her possession of a Kekkeig Genkai. Shanks ended up spending most of his money on feeding her. Naturally, he found himself broke, compelling him to become a shinobi for Kirigakure in order to raise money for both himself and the woman. As Shanks completed mission after mission, he grew closer to his new comrades, finding himself calling Kirigakure home. Almost feeling compelled to settle down within the village, Shanks' heart faced tragedy upon finding out the woman had died from an illness. With another of his closest and eldest friends now deceased, Shanks spend the money he meant to buy her a house with on a proper funeral, arranging for flowers to be regularly replaced at the gravestone for the years to come. With a heavy heart, Shanks spent the last of his money on one last meal, sitting at the gravestone before parting ways with the village to continue his journey.

Shortly after leaving the village, Shanks joined the organization known as Akatsuki, attracted to their outlaw lifestyle as a sense of adventure. He continued to travel the world, eventually returning home to Purgatory. Despite not being remembered by many, Shanks impressed the warriors of the clan with not only his many abilities gained through travel, but his impeccable talent for the clan techniques as well. Remaining in Purgatory for many years to refamiliarize himself with his clan, Shanks eventually rose through the ranks to become the Morningstar itself, despite his tendencies to leae for long periods of time in order to continue traveling. Shanks made many pit-stops along the way and fought countless battles, including against a certain man of a certain rival group of rogue shinobi that led him to gain his scar. He also clashed heavily with a certain samurai, forming a legendary rival that echoed across the Five Great Nations. Shanks also regularly returned to Kirigakure, where he often teased a certain little boy.

In fact, this certain boy ended up becoming a significant part of Shanks' life. Knowing that the boy idolized him, Shanks' desire to tease him only grew as he formed a genuine bond with the boy. However, tragedy seemed to be returning to Shanks' life as the boy was kidnapped by a bandit who retained ideologies from the era of Bloody Mist. Seeking to kill him for his possession of a Kekkei Genkai, Shanks intercepted the attack, resulting in heavy damage to his left arm. Bearing through it, Shanks struck the man down with his sword, saving the boy's life. As the boy cried for putting Shanks in danger, Red-Hair reassured him that his arm would be alright, and that the boy's life was worth way more to him than that. Because the boy reminded Shanks of Roger himself, he placed his hat on his head, entrusting him as Roger was did to Shanks himself, with the journey of a New Era. Once his arm healed, Shanks left once again, setting off for more adventure.​

Other Info

Water: Shanks' main specialty, he is capable of performing the element with a single handseal.

Earth: Shanks' secondary affinity, he is able to perform the element with faster handseals

Enochian techniques: Shanks also specializes in the techniques granted by his bloodlines to the Enochian clan. At the Morningstar rank, he possesses supreme mastery, able to release his red-colored Divine Val and purple-colored Malefic Val through the strokes of his sword and his body, an expert at the usage and activation of Sigils.

Picture:
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Theme Song and Background Info

[video=youtube;vhCQ6jQIgeQ]https://www.youtube.com/watch?v=vhCQ6jQIgeQ[/video]​


Battle Info

Won: 0
Lost: 0​





~Approved~
 
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Deviation

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Re: Evil's Champion

Just make a plain bio? .-.

I say this because it seems like the logical choice to get it approved faster. Regardless of what you want to do with it, I like your dedication to the character and I really hope you stick with him. I can see you rping as him tbh so keep up the good work senpai.
 

Punk Hazard

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Messages
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Re: Evil's Champion

Just make a plain bio? .-.

I say this because it seems like the logical choice to get it approved faster. Regardless of what you want to do with it, I like your dedication to the character and I really hope you stick with him. I can see you rping as him tbh so keep up the good work senpai.
Well, I've gotten bios approved using this exact coding before with no issue, so I'm sure it's fine.
 
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