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B A S I C § I N F O R M A T I O N
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![]() V I L L A G E § I N F O R M A T I O N V I L L A G E § O F § B I R T H
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V I L L A G E § O F § A L L I A N C E
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R A N K / C H A K R A § I N F O R M A T I O N
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B A C K G R O U N D § I N F O R M A T I O N S
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O T H E R
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Wands: The basic weapon any Kisei possesses, allows them to channel their chakra to perform techniques and use Mahou and certain Ninjutsu without the requirements generally associated with these, instead using verbal commands known as incantations or, in some cases, movements. They are made from wood from the Jubi's dormant form and amplified and augmented by special chakra based items. Being a powerful Wizard, Judal's Wand is made of Thestral Tail Hair and Yew, allowing him speciality over Sound Release and the Dark Arts. Judal's Wand is specially made, with a red jewel at its tip, lighting up whenever he casts a spell. He has various signature techniques he uses through his wand.
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Seals: Judal has seals on his body for specific purposes. He has two seals, located inside his ear canal, which aims to make Sound based Genjutsu, and Hindering techniques, less effective. He has a seal with the Kanji for Guard which is dormant until a fast moving object with chakra interacts with it, and aims to cancel it out. Judal also has the Kanji for Wind on him, which allows him to passively turn into said element, and a seal with the Kanji for Soapstone which allows him to enhance its abilities and all the elements its made up of, in exchange for sticking to those very same elements. Lastly, he has a seal which draws from his two main affinities to increase the power of his Fuuinjutsu techniques by a single rank. (Ototon/Fuuinjutsu: Kodoku no Boumei) - Sound/Sealing Technique: Solitude of the Exile Type: Defensive
Rank: S Range: N/A Chakra cost: N/A (-40 on each activation) Damage points: N/A Description: The user will have two seals on their body with the Kanji for "Solitude" infused with their sound chakra. The seals are located inside the ear canal (must be stated in the user's biography) and will activate automatically upon any chakra infused sound (not just the element) or technique entering the user's ear. The seal will then emit a sound wave with an amplitude opposite that of the invasive technique so that destructive interference occurs and the two cancel each other out. The seals will maintain the frequency for as long as the sound is being heard/transmitted by the opponent, allowing this jutsu to counter not only momentary techniques but those which are sustained or prolonged. This technique's use lies only in preventing chakra-infused sounds being heard and as such it's use is largely limited to countering Sound Genjutsu and similar abilities. The activation of this technique is instant (but still counts as a move) so it can intercept and cancel sound-based techniques before they're heard. As such, the user is free to perform techniques in the same time-frame (even if the seals are still actively transmitting to cancel a sustained frequency). These seals cancel chakra-infused sounds before they can affect the body by stopping them as they pass through the ear canal and so it essentially prevents illusions from taking effect. This means seals which activate upon foreign chakra entering the user's body will not be triggered. This technique can only counter one technique at a time and only one technique per use (counters up to and including S-Ranks). Notes: -Can only be taught by Detective L -Usable twice per battle -No S-Rank or above Fuuin or Sound in the user's same and next turn -The seal itself is A-Ranked Fūinjutsu: Jō Kōken) – Sealing Technique: Imperial Guardian] Type: Defensive
Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "ガ" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula erects an invisible barrier that's made around the user at all times but does not actually cost the user a move until it activates, the barrier works by detecting the chakra of a fast incoming technique and deflects it, causing it to dissipate and leave the user unharmed, the barrier's deflection ability is only triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the barrier that's around the user detects the speed once the technique collides with the chakra released from the barrier that's around the user and the sealing formula glows suddenly, causing the barrier that surrounds the user to repel the incoming technique within short range of the user. Note: Can only be trigger twice per battle. Note: Can guard against up to an S-rank technique. Note: The user can use it twice counting as two moves per turn and using +30 chakra with each usage to guard against a forbidden ranked technique, this can only be used once. Note: No Fūinjutsu techniques in the same turn (Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia Type: Supplementary/Defensive
Rank: A Range: Short Chakra cost: N/A (-30 on activation) Damage points: N/A Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade. Notes: -Can only be taught by Detective L. -This seal can only activate twice per battle and lasts one turn -This technique must be stated in user's biography -Follows elemental strengths and weaknesses -User must possess the given element and it cannot be a CE -Happens passively but counts as one of the user's moves per turn (Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil Type: Supplementary
Rank: A Range: Short Chakra cost: 30 Damage points: N/A Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled. Notes: -Can only be taught by Detective L -Must be stated in user’s biography and can only be activated once per battle/event -Alternative use can only be used once per battle Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery Type: Supplementary
Rank: A Range: Short Chakra: 30 (-10 to the main two affinities of the user) Damage:N/A (-10 to the main two affinities of the user) Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated. -Can only be used or activated once per battle -Can't be used on bios without two elemental specialties -Can’t be used on S-Rank and above Fuuin -Can’t be used on Multiple Infinite Embraces
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Genjutsu & Sound: A master in the art of Genjutsu, and having been trained by various scholars throughout his life, Judal has the ability to utilize Genjutsu with the formation of a single hand seal. Judal finds solace in messing with the psyche of his foe, and Genjutsu allows him this freedom. Through training with in the secret arts of Sound release, Judal gained a liking for the element. He could now perform it with faster hand seals, and most his spells learned are performed with Sound release as well. He carries a few personal favorites of both Genjutsu, and Sound release. (Genjutsu: Namekuji o taberu! ) | Illusionary Technique: Eat slugs! Type: Supplementary
Rank: A rank Range: Short - Mid range Chakra: 30 Damage: N/A Description: A Genjutsu used mainly to mock or distract the opponent. With two hand seals, the user will induce the opponent in a Genjutsu, where the opponent would start to feel as though a large amount of slugs are situated in his throat, and they are moving towards his mouth, with gooey slime. Due to the human gag reflex, the opponent would feel the need to get rid of these slimy slugs by throwing up, and this allows the user to attack within this time window. The slugs keep on generating as one is released, making it extremely disgusting for the opponent. In reality, the opponent is standing still, as he tries to release himself from the Genjutsu. Notes: -Can only be used three times per battle. -No S rank and above Genjutsu in the next turn. -Can only be taught by Detective L. ( Ototon: Cruciatus Jutsu ) - Sound Release: Cruciatus Technique Type: Offensive
Rank: A Range: Short-Mid Chakra cost: 30 Damage points: 60 Description: The Cruciatus Jutsu is one of the three Unforgivable Jutsu, usage of any appropriate for a death sentence on the user. Considered the most sadistic of the three, the Cruciatus Jutsu is associated with Pain, as that is it's primary effect and objective. Beginning by channeling high amounts of Ototon chakra, the user begins by releasing this chakra through the usage of a lone word. Upon speaking the word "Crucio", the user triggers a high frequency, but low energy wave to be released, casting a genjutsu on the target, casting excruciating pain on the victim. As the genjutsu is cast, the target doesn't see his surroundings change at all, only the user speaking the words and feeling as if pressure is pushing on the body, seeing slight ripples emanating from the user, causing the target to potentially believe this is a projectile approaching the target that is causing damage. Considering the fact that this curse doesn't physically harm the victim, it only stimulates pain receptors, overloading the with such high signals that it impairs motor abilities over time, the concept of pain being so high that they cannot physically move. While seemingly lasting a long time due to the echoing of the user's voice in the genjutsu, the actual illusion lasts only 2 turns, causing pain the entire process, but should the user subject an opponent to it for more than a turn, the target's mind will be broken, causing them to become vegetative, and comatose. Note: Note: This jutsu can only be used 3 times a battle, lasting 2 turns each use. Note: After each usage, the user must wait at least 2 turns before using again. ( Ototon: Sectumsempra ) - Sound Release: Sectumsempra Type: Offensive
Rank: S Range: Short - Mid Chakra Cost: 40 Damage Points: 80 Description: A powerful Sound jutsu, the user points his arm or a weapon forward while speaking the word "Sectumsempra". Upon speaking the words, the user triggers the gathered Ototon chakra to be released, following the user's arm movements. Upon contact, the waves create deep and profuse gashes across the foe's body, seeming like an invisible sword strike has afflicted the foe's body. Due to the depths of the cut, the victims run the risk of dying from blood loss if treatment is not applied in time, if the wounds are not instantly fatal. The user is also able to use this as a means to sever obstacles in his way as well as sever certain parts of the opponent's body. Notes: -Can only be taught by Detective L -Can only be used 3 times at max. -After using, the user cannot use S rank and above Sound jutsu the next turn. (Ototon: Levicorpus) - Sound Release: Levicorpus Type: Supplementary
Rank: C Range: Short - Mid Chakra Cost: 15 Damage Points: N/A Description: A rather weak Sound jutsu, this is used to cause a foe small annoyance by lifting him in the air. This works by the user speaking a Sound (Levicorpus) and causing a set of waves to form around the opponent's leg, isolating the lower leg with a powerful wave. The purpose of this isn't to deal damage, however; after forming the wave, the user then causes it to move, the isolated leg moving with it, flipping him upside down in the process. Causing no damage, this hindering Sound jutsu is used to cause annoyance to the opponent as it lifts him into the air, slowly hoistering him higher and higher. This is ideal to use against an opponent as they perform handseals, interrupting them and forcing a momentary pause in their actions as they are flipped upside down. The user must also accompany this phrase with a jerking movement, done with their hand or a held item. (Ototon - Locomotor) - Sound Release: Locomotor Type: Supplementary
Rank: C Range: Short - Long Chakra: 15 Damage: N/A Description: The user focuses sound waves through the air and into an object of some sort, being able to move objects through the battle field through the usage of their hands, or even by 'conducting' an object's movements through the manipulation of a staff, or other weapon. This is done by having high frequency, low amplitude soundwaves form discreetly around an object, and using them to grasp the object. The objects can be manipulated to move in simple or complicated patterns, and even to zoom through the air. However, the jutsu cannot manipulate anything of higher weight than a medium sized boulder. This cannot be used on the opponent's clothes or attire but can be used on any weapons they may be wielding. Note: Teachable only by Vex (Arresto Ikioi ) - Arresto Momentum Type: Supplementary
Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: N/A Description: Creating a Sound wave that is used to decrease the velocity of a moving target, the user alters the speed of moving matter based objects by way of powerful waves. This Sound chakra is released via triggering of a sound that causes it to manifest as a wide wave that affects everything within the target area or the target itself. Vibrating at high frequencies with low energy, the waves work by creating resistance and pressure against moving objects, slowing the target(s) down rapidly until it is unable to continue moving forward, trapping the object is suspended levitation; if used on airborne objects, it is able to slow them until they stop completely, lifted by acoustic levitation ( or sound waves that raise an object to levitate ). The further the range, the weaker the the effect is, slowing objects to a complete stop within short range and if aimed at objects mid range away, it will slow down to speeds that allow the user to be able to mount an escape and maneuver away from it. It should be noted that it can be used on multiple targets, as well as on the caster himself. Note: Can only be used thrice per battle Note: Due to being a Hindering Sound jutsu and triggered via sound, the effects of the jutsu happen quickly yet that doesn't mean it cannot be broken. Note: Cannot be used to attack or cause damage. Note: Lasts up to 2 turns per use and cannot be used for 2 turns after using. (Expulso ) - Expulso Type: Offensive
Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: An explosive Sound projectile, the user channels Ototon chakra to an arm or held item and releases a destructive wave from it that takes a light blueish color. This wave appears as a thing jet that is aimed at an object directly, based on Clapping Hands jutsu. What differs from the canon and this variant, however, is the lack of sound used initially and the usage of it; forming as just a jet of compressed sound waves, upon contact with an object, the waves will expand rapidly as their frequencies does as well, matching that of the object struck. This causes a loud, audible explosion as the release of the Sound waves trigger a bomb like blast radius of 7 meters, causing a massive release of shrapnel from the object that hit that also impacts this same area. Because the explosion impacts this area, it causes enough force to blast targets into mid range if hit directly with near lethal force, causing knock outs and broken bones. Note: Cannot be used in subsequent turns. Note: After using, the user cannot use S rank Sound the next turn. Note: Can only be used three times a battle Max. ( Ototon: Curse of Dolohov's ) - Sound Release: Dolohov's Noroi Type: Offensive
Rank: A rank Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: A Sound jutsu based upon Sectumsempra, but rather than amplify it's abilities, it is less powerful than the parent technique while offering greater versatility. By making a sudden slashing movement with his arm or a weapon whilst molding Ototon chakra, the user releases visible Sound waves that resemble a streak of purple jet like flames. Unlike the parent technique, the user isn't able to alter his arm movement's to direct the attack, instead acting as a direct projectile shot forward. However, just like the parent technique, the waves cause direct damage to the area struck, only this time below the surface and not visible. Causing no visible marks or bleeding, the wave vibrates and causes high pain within the muscles and tissues of the limb struck. If struck within a limb, the afflicted limb is left with deep tissue damage that leaves it unusable from the damage. If struck in the chest, the wave is capable of rendering an opponent unconscious as it constricts the muscles of the lungs and causes great pain, however not directly killing them. Notes: -Can only be taught by Detective L -Can only be used 3 times at max. -After using, the user cannot use S rank and above Sound jutsu the next turn. ( Juinjutsu/Ototon: Morsmorde ) - Cursed Sealing Arts/Sound Release: Morsmorde Type: Defensive/Supplementary
Rank: S-rank Range: Short Chakra: 40 ( -10 per item marked and for communication, -20 per turn for barrier ) Damage: N/A Description: This jutsu is based foremost on Fuuinjutsu such as the Tongue Twister Seal and the various types of Ototon Jutsu. The user creates a "cursed" seal on his arm called the Dark Mark, resembling a skull with a large intricate snake extending from it's mouth. This seal itself allows for a myriad of effect, the first and most basic ability being it allows the user to communicate with others who have been branded with the Dark Mark. Through simple touch and fueling of chakra, this allows the user to create a burning sensation which is procured through the intense vibrations resonating through the seal and being replicated in the sister seals marked across others. This acts as a sort of honing device, alerting those with the mark ( either as a group or individually ) to the user's location. In addition to this, the user is able to mark items with the Dark Mark, allowing him to summon the specific item should it be needed to him, much like a Reverse Summoning and Summoning: Lightning Blade Creation jutsu mixed. Up to 4 items can be marked each use. In addition to this base effect, the user is able to actively stimulate the seal and cause another effect. Through direct contact with the seal, the user releases sound vibrations through the seal and it erects a cursed barrier around the field. This barrier is designed not to harm, but to hinder and taunt the opponent; when erected, those within the barrier's 15 meter radius are left unable to enter or exit the barrier. The key to it's exit and entry is the seal on the user themselves, meaning only those with the Dark Mark are able to cross the barrier. Due to it's sealing abilities, it prevents the ability to use high level ninjutsu that require concentration, namely S rank and higher Ninjutsu ( this would encompass Kinjutsu, medjutsu, S/T jutsu, Fuuinjutsu, etc - various branches of Ninjutsu itself ) and Forbidden ranked Elemental Ninjutsu. To break the barrier itself, multiple walls (at least two) must be attacked with S ranked strength simultaneously. Note: Barrier can only be erected twice per battle with at least a 2 turn break in between use. The barrier itself is of A rank strength. Note: The communication aspect as well as basic summoning can be done an unlimited amount of times, as long as the jutsu is posted with each use and abiding by the 3 jutsu per turn rule. Note: While the barrier is in effect, the user can only use Sound, Lightning or Wind and cannot use any other Fuuinjutsu techniques. (Ototon: Apparitionu) Sound Release: Apparation Type: Supplementary
Rank: A Range: Short Chakra: 30 Damage: N/A Description: A sound jutsu conceived after seeing the legendary Hozuki clan in action. The user would be able to suddenly turn his body into pure, low frequency, high amplitude sound waves. It would, in actuality, appear as if the user had turned into wind. However, the user's body becomes changed into sound. The user is actually able to reform and disperse at will. This can even be applied to singular portions of the user's body, or to single limbs. The opponent would not actually be harmed upon the user's body turning to sound. However, the sound waves would drive back all matter within a short range radius. This is similar in manner to (Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill. Thus, the jutsu would be good to use upon being bound. While the user is capable of normal movement if a singular body parts are changed into sound, if the user were to turn just his lower body into sound he becomes capable of moving at the average speed of a sage ranked user, and able to use sustained flight. This is done by way of acoustic levitation. Furthermore, if the user was to turn his entire body into sound he becomes able to move as a cloud of sound waves (unable to attack, and extremely vulnerable to wind) that travels at the speed of a Sage Ranked shinobi. The user is visible as ripples ain the air, and the opponent is able to hear him as a low pitched hum. Although matter, and energy attacks will be unable to affect the user, attacks utilizing wind are extremely effective. They become able to disperse the user's form. When large scaled wind jutsu such as Tornado Wall strike the user, his form becomes displaced to such a degree that he is unable to reform. This means that the user must be very wary while he is transformed. Upon dispersing, a loud 'pop' is heard. This is, of course, purely cosmetic and serves no purpose. Alternatively, by varying the way in which the sound waves travel, and condensing them - the user becomes able to appear as a traveling whisp of dark smoke (again, purely cosmetic). Note: Usable twice per battle. Note: Lasts for the duration of the turn it's used in Note: No sound jutsu in the same turn Note: No sound above A rank next turn Note: Teachable only by Vex Note: User cannot use this Jutsu whilst he is using a technique to seal the opponent's wind, or restricting him from using wind. (Ototon: Lumos) - Ototon: Lumos Type: Supplementary
Rank: C Range: Short - Long Chakra: 15 Damage: N/A Description: High frequency sound waves have been shown to be able to be converted into pure energy in the form of light. This is called Sonoluminescence (the process of high frequency sound waves being transformed into light), and is a well documented phenomenon. The usage of chakra to generate the soundwaves causes them to be much more potent than normal, being able to produce much brighter light than what is normally found in sonoluminescence.By focusing their chakra, as a jutsu is released, the user is able to quickly produce a sound wave (through some sort of body movement, snapping a finger, clapping, even whistling) which is of a high enough frequency to immediately generate a bright flash of light. This sound wave is released in the same time frame as the previous Jutsu, and aims to make it difficult to see the incoming jutsu, disrupting the opponent's sight. The sound wave would seemingly 'coat' the expelled jutsu in light, making it difficult for the opponent to see the jutsu or look at it directly, blinding the opponent if he looks at it directly for more than a few seconds. This would not work against the Byakugan, or chakra sensors. Note: Teachable only by Vex
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Mahou: Judal, like his fellow Kisei, is able to use Mahou. However, being particularly gifted at it, as well as being the Head of House Slytherin, Judal is able to cast spells and techniques non-verbally, using only his wand to cast them.
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Hidden Rope Arts, Summonings and Akatsuki Junior: Judal has a large amount of chains beneath his attire, which is loosely wrapped and the chains can be mentally controlled, allowing him to easily use it for different purposes. Judal is able to summon both Snakes, and Foxes. He carries a tattoo of the former on his left wrist, and a tattoo of the latter on his right. Through years of training with the Foxes, and being the contract holder, Judal is able to enter a pseudo sage mode using his Foxes. After spending some time in the Ninja World, Judal has affiliated himself with Akatsuki, and now serves as a Junior member under the South and Void ring holders. Due to this, Judal gains access to the rings' abilities through a special tattoo on his body, which can also be used for communication. Theme Song and Background Music
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B A T T L E S W O N N/A L O S T N/A
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Dropping:
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~Approved~
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