Klad vs Broly

Klad

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>You decide all the other shits.

Using Feitan.
 

-Broly-

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>You decide all the other shits.

Using Feitan.



Doctor Doom surges his suit (CW found in bio) with lightning chakra. As this is done, the lightning is bound to his suit until deactivated via a seal.


(Fuuinjutsu: Baundoenchanto) - Sealing Arts: Bound Enchantment
Show
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (-5 per turn)
Damage: N/A
Description: This seal may only be used on weapons that are in contact with the user. This seal may also be passively applied to the users weapons or formed onto a weapon the user is holding by expending a move. Only activated when the user is utilizing a jutsu to enhance or otherwise affect said weapon, this seal (which is marked with the kanji for "bind") will activate and drain chakra from the user to fuel said jutsu , even when the user uses another jutsu. It will permanently (or for as long as the user chooses to keep paying chakra) bind the enhancement to the weapon by doing so, as it is constantly being fueled. Each turn the weapon will be able to be used as if the enhancement that was made on it was newly activated, so that they may block and attack with the weapon it was used on without breaking the freeform dodging/blocking rules.
- Only one of these seals may be active at a time on a single weapon
- Only works on weapons


(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.


He also passively seals a tag onto himself which makes him appear to be flickering in and out of 3 places, each a meter apart from the other. This causes you to be unable to focus on him properly.

Sealing Arts: Mad Enhancement
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.

Notes:
-Can only be taught by Detective L
-Can only be used twice per battle

So...You think yourself ready to face the might of Doom?
 

Tyris

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Ty & m'Lord Crow solos
 

Klad

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I guess we're mid range.




Seeing his opponent appearing from place to place in a quick motion, and his view of the opponent was really obscure. Luckily to him, his rings provide him the ability to sense everything, chakra or even energy related things, all around the battlefield. So the vision was instantly returned to normal. After hearing what the man said, Feitan raised a brow.

What makes you think you're intimidating?

In a quick succession, Feitan makes a fire ball to pop out of his dark mark and then get absorbed by the mark in the other hand. He repeated this again and again, so he did it thrice, but they would count in the same time frame.

I guess I am ready if you insist

Tsuindoragonringu - Twin Dragon Rings
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.

The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 5 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".

"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user will spend less chakra (specifically -10) when performing said techniques without weakening them.

"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. Regardless, the user will spend less chakra (specifically -10) when performing said techniques without weakening them.

Restrictions
- The effects of the rings are passive
- Can only be taught by Klad

(Katon/Meiton : Chakurajaguringu) - Fire/Dark Release : Chakra Juggling x3
Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description:
The user will shoot a small fireball from his palm, it will pop up and jump to the opposite hand where the physical and spiritual energy of the fireball is extracted by the Dark Mark on the user's palm. This is the half the equivalent of Inhaling Maw, meaning it must be used twice to be able to use Techniques that require one use of Inhaling Maw and four times to be able to use those that require Ultimate Inhaling Maw. If this is used only once then only B-Rank and below Dark jutsu can be performed.

- This technique can be done in rapid succession (three uses will occupy the same time frame), though it will still count as one of your three moves for each usage.
- IF used in rapid succession up to twice or three times, it has a two turn cooldown till it can be used again at all.
- Must be taught by LonelyAssassin
 

-Broly-

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I guess we're mid range.




Seeing his opponent appearing from place to place in a quick motion, and his view of the opponent was really obscure. Luckily to him, his rings provide him the ability to sense everything, chakra or even energy related things, all around the battlefield. So the vision was instantly returned to normal. After hearing what the man said, Feitan raised a brow.

What makes you think you're intimidating?

In a quick succession, Feitan makes a fire ball to pop out of his dark mark and then get absorbed by the mark in the other hand. He repeated this again and again, so he did it thrice, but they would count in the same time frame.

I guess I am ready if you insist

Tsuindoragonringu - Twin Dragon Rings
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.

The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 5 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".

"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user will spend less chakra (specifically -10) when performing said techniques without weakening them.

"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. Regardless, the user will spend less chakra (specifically -10) when performing said techniques without weakening them.

Restrictions
- The effects of the rings are passive
- Can only be taught by Klad

(Katon/Meiton : Chakurajaguringu) - Fire/Dark Release : Chakra Juggling x3
Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description:
The user will shoot a small fireball from his palm, it will pop up and jump to the opposite hand where the physical and spiritual energy of the fireball is extracted by the Dark Mark on the user's palm. This is the half the equivalent of Inhaling Maw, meaning it must be used twice to be able to use Techniques that require one use of Inhaling Maw and four times to be able to use those that require Ultimate Inhaling Maw. If this is used only once then only B-Rank and below Dark jutsu can be performed.

- This technique can be done in rapid succession (three uses will occupy the same time frame), though it will still count as one of your three moves for each usage.
- IF used in rapid succession up to twice or three times, it has a two turn cooldown till it can be used again at all.
- Must be taught by LonelyAssassin

Doom begins by running straight towards you while throwing 3 kunai attached with alcohol vials. 1 goes straight for your chest, 1 goes above your head and lands 2 meters behind you (attached with an explosive tag), and the last is aimed at your head.


(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary
Rank: N/A
Range: Short – Long (if thrown)
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which allows the user to possess pre-prepared bottles of alcohol of varying size on his or her possession. The applications of the Jägerbombs are high in number allowing the contained alcohol to be used for sources for future Alcohol techniques, makeshift bombs in combination with sources of heat such as Fire Release, a disinfectant for wounds, or simply to drink or force feed to other targets. Much smaller bottles can also be tied to kunai and shuriken and thrown at long distances which also allow them to be used in combination with explosive tags creating much larger and devastating explosions In terms of ingestion the Alcohol carries an extremely high purity which can cause various negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea, severe throat irritation, and potential gagging. In the following turn the alcohol will intoxicate them temporarily hindering their ability to mold chakra for Forbidden ranked techniques while the nausea and throat irritation will persist. In the next turn the victim will feel much better being able to mold chakra normally.
Note: The user needs to state on their biography that they carry these bottles.
Note: The bottles and the alcohol contained within count as freeform techniques and can only be applied in such a way.
Note: Cannot be used on the black market of the ninjaworld
 

Klad

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Feitan immediately gathers chakra as he sees his opponent running forwards him. The moment all the projectiles were thrown, Feitan would ack quick and not let them progress any further. He'd raise just a flat but high enough earth pillar right in front of the projectiles, and approximately close to you. The explosive tag kunai would explode in process and harm you. It will raise up some dust too. So using this as an diversion, Feitan shoots a dark spiked whip at his opponent which would grab him and restrict his movements. He then throws a kunai aimed at your neck.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Meiton: Mei Kasui Sakujou | Dark Release: Dark Spiked Whip

Type: Supplementary/Offensive
Rank: B - Rank
Range: Short - Medium
Chakra: 20
Damage: 40
Description:
After using Dark Release: Inhaling Maw to absorb the natural and spiritual chakra within a jutsu then the user will perform a single hand sign (Ox) and channels the Meiton chakra into the lower diamond mark on his hand and release the chakra and manipulate it to dark on the form of a dark long spiked whip that can be used to trap or just attack the opponent which would result in the spikes inflicting damage.
Notes:
Can only be used twice per battle with a two turn break in between
Requires Dark Release: Inhaling Maw to be used prior
Can only be taught by BlackCrow
 
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-Broly-

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Feitan immediately gathers chakra as he sees his opponent running forwards him. The moment all the projectiles were thrown, Feitan would ack quick and not let them progress any further. He'd raise just a flat but high enough earth pillar right in front of the projectiles, and approximately close to you. The explosive tag kunai would explode in process and harm you. It will raise up some dust too. So using this as an diversion, Feitan shoots a dark spiked whip at his opponent which would grab him and restrict his movements. He then throws a kunai aimed at your neck.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Meiton: Mei Kasui Sakujou | Dark Release: Dark Spiked Whip

Type: Supplementary/Offensive
Rank: B - Rank
Range: Short - Medium
Chakra: 20
Damage: 40
Description:
After using Dark Release: Inhaling Maw to absorb the natural and spiritual chakra within a jutsu then the user will perform a single hand sign (Ox) and channels the Meiton chakra into the lower diamond mark on his hand and release the chakra and manipulate it to dark on the form of a dark long spiked whip that can be used to trap or just attack the opponent which would result in the spikes inflicting damage.
Notes:
Can only be used twice per battle with a two turn break in between
Requires Dark Release: Inhaling Maw to be used prior
Can only be taught by BlackCrow


Seeing the earth rise in front of him, Doom continues his dash, entering a range of 5 meters, while simply generating a barrier around him made of lightning that blows straight through the earthen wall as well as protects him from the ensuing explosion.

( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.

What a pitiful excuse for a defense. You are a disappointment.

Seeing the dark colored whip coming clearly in contrast to the dust, Doom activates a seal of his whilst dashing to his right in order to avoid the whip and by extension the kunai. When he dashes his vanishes from your site and reappears just behind you and facing your back, pivoting on his left foot to deliver a crushing side kick with his right foot to your right ribcage. Doom also makes sure that the blades that cover the black chains around his leg are facing outwards so that the blades pierce into your side, cutting deeply, before you are launched 5 meters to your left. In addition to this, the natural abrasive nature of Unthinkable makes for a long gash across the side of your body from which you start bleeding.




Fuuinjutsu/Doton: Dōtoku (Sealing Arts/Earth Style: Morality)
Type:Supplementary
Rank:A
Range:Short
Chakra:30 (Activation) (Then -15 per turn)
Damage:N/A (-40 to all physical techniques if still activated at the time of the strike)
Description: This technique comes in the form of a seal, resembling a tattoo, that is passively inscribed on the user's chest before battle and directly connected to his chakra center via his own chakra once activated. It can also alternatively be applied to the user during battle via sealing tag.. The seal is infused with an abundance of very light and free type of earth chakra, similar to that of "Earth Release: Ultra Light-Weight Rock Technique". Designed to close the gap between Taijutsu/Kenjutsu and Ninjutsu, this seal may be activated at will, whenever the user wishes, due to being so intricately connected to his chakra, but may only be used in combination with a Taijutsu or Kenjutsu technique. Whenever he wills it and performs such a technique, the seal may activate. When it does, the user will become infused with the lightened earth chakra and thus his entire body will be lightened several times over whilst performing certain actions during the technique. Any technique that requires, jumping, dashing, rolling, or any sort of potentially evasive action is now maximized due to the user's now lightened body. His jumps are higher, his dashes and rolls are faster, and things of that nature. Due to this, whenever he uses a jutsu that employs any of these actions, he is able to use them to simultaneously dodge incoming ninjutsu techniques since he is able to do these actions far beyond what a normal ninja would be able to. While the user still is not able to simply leap above things like Majestic Annihlation, he may still dodge any ninjutsu technique that is up to 10 meters in any dimension in its size with the aforementioned ways. While this jutsu may be used in combination with a taijutsu or kenjutsu move in the same timeframe due to it only being activated once these moves are used, it of course takes up a move slot.
-Can be activated twice per battle
-Lasts 3 turns each activation
-Can only be used with Taijutsu or Kenjutsu techniques

(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: Short
Chakra cost: 12
Damage: 20 (+5 for chakra) (+15)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra to strike the enemy's side and send them flying.

Do you even realize who you're dealing with child?
 

Klad

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Feitan would be immediately alerted when he'd sensed that you made use of lightning chakra and as you tore through the pathetic earth pillar, Feitan slammed his hands against the ground. You would be trying to march forward but the ground you're running on will crumble and you will fall into a 2m deep pit and slam against one of its frontal wall. Feitan applied earth chakra on the wall behind you and caused several spikes to rise from it. The spikes were huge in number but there were only five major spikes which would be fatal. One was aimed at your spinal cord on your neck, one will hit you to the left backside of your right ribcage, one will hit you to the right backside of your left ribcage, and the other two would be aimed at the backside of both your knees.


"You do realize I'm not even taking you seriously, right?"


(Raiton: Shōnetsu no kuzure) - Lightning Release: Fiery Crumbling
Type: Offensive / Defensive / Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will place their palms upon a surface and create a ring of lightning chakra, with its circumference lit up with bright blue. Using their chakra, the user will cause the ring of visible lightning to encroach in the center, disintegrating everything within the ring as the lightning chakra moves towards the center. The disintegrating ability of this technique must abide the elemental strengths and weaknesses. To manifest the initial lightning ring into a physical entity/object instead of the ground, the user can place their palms on the ground and send their chakra through the ground and into the surface of the targeted object/entity (as long as it is in contact with the ground. In essence, the ring must either be created into the ground, channeled through the ground and into the target, or start from the ground and rise upwards (if the user wants to create a ring that isn't materialized into a surface, but rather, the environment). Fiery Crumbling is not an exclusively offensive technique. This can be used for supplementary purposes, like disintegrating the ground below you or even the opponent for an escape or a combination.
Notes & Restrictions:
- Can only be taught by EdwardSama
- Cannot be used to disintegrate living beings
- Can only be used 3x, with a 3 turn cooldown between each usage

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 
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-Broly-

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Feitan would be immediately alerted when he'd sensed that you made use of lightning chakra and as you tore through the pathetic earth pillar, Feitan slammed his hands against the ground. You would be trying to march forward but the ground you're running on will crumble and you will fall into a 2m deep pit and slam against one of its frontal wall. Feitan applied earth chakra on the wall behind you and caused several spikes to rise from it. The spikes were huge in number but there were only five major spikes which would be fatal. One was aimed at your spinal cord on your neck, one will hit you to the left backside of your right ribcage, one will hit you to the right backside of your left ribcage, and the other two would be aimed at the backside of both your knees.


"You do realize I'm not even taking you seriously, right?"


(Raiton: Shōnetsu no kuzure) - Lightning Release: Fiery Crumbling
Type: Offensive / Defensive / Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will place their palms upon a surface and create a ring of lightning chakra, with its circumference lit up with bright blue. Using their chakra, the user will cause the ring of visible lightning to encroach in the center, disintegrating everything within the ring as the lightning chakra moves towards the center. The disintegrating ability of this technique must abide the elemental strengths and weaknesses. To manifest the initial lightning ring into a physical entity/object instead of the ground, the user can place their palms on the ground and send their chakra through the ground and into the surface of the targeted object/entity (as long as it is in contact with the ground. In essence, the ring must either be created into the ground, channeled through the ground and into the target, or start from the ground and rise upwards (if the user wants to create a ring that isn't materialized into a surface, but rather, the environment). Fiery Crumbling is not an exclusively offensive technique. This can be used for supplementary purposes, like disintegrating the ground below you or even the opponent for an escape or a combination.
Notes & Restrictions:
- Can only be taught by EdwardSama
- Cannot be used to disintegrate living beings
- Can only be used 3x, with a 3 turn cooldown between each usage

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.

Seeing the ground around him begin to crumble inwards, progressively getting close to him, Doom releases a blast of wind with his right foot (which sends him gliding at ground level towards you) while he positions himself so that the left side of his body is facing you. At the same time, Doom thrusts his left elbow out while using his right hand to support it, aiming to slam the point of his elbow into your chest. After avoiding the pit, Doom would be sliding quite quickly across the ground from the speed of the wind blast, coming at you quickly.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40 (+15)
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

An idiotic mistake.
 

Klad

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Seeing you overlapping the pit and pushing to your left (my right), Feitan locates you with his eyes. He then, as normal as it appears, Feitan blinks with both his eyes. However, he only focused chakra in his one eye. Feitan only blinked and didn't move an inch so he would seem as if he wasn't preparing an attack. As soon as Feitan would open his eyes, an extremely quick shard of wind will be released and traveling towards you. The shard was luminiscent and very hard to detect, and also taking in account the speed you were coming towards me, you wouldn't hear it either. The wind bullet pierces through your heart and kills you immediately.

"You're just another obnoxious villain"

(Futon: Ruminasu Matsuge | Wind Release: Luminous Lashes)

Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: A single blink is all the user needs to send a very small, compressed shard of wind towards their target. The shard of wind is incredibley fast and lethal, it's sharpness perfected. The users eyelashes act as a tiny fan, pushing forth the shard of wind. The shard shoots in the direction the user is looking. The shard of wind is just as small as an average bullet, if not smaller. The shard is luminous and translucent. It's size, shape, speed and translucency makes it difficult to detect and avoid. It is able to pierce though blockages and easily rip through the opponents skin as the shard resembles that of glass.
Notes:
- Can only be taught by Chihaya
- Can be used five times in battle with a one turn cool down
- The user can choose to use their left or right eye
 

-Broly-

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Seeing you overlapping the pit and pushing to your left (my right), Feitan locates you with his eyes. He then, as normal as it appears, Feitan blinks with both his eyes. However, he only focused chakra in his one eye. Feitan only blinked and didn't move an inch so he would seem as if he wasn't preparing an attack. As soon as Feitan would open his eyes, an extremely quick shard of wind will be released and traveling towards you. The shard was luminiscent and very hard to detect, and also taking in account the speed you were coming towards me, you wouldn't hear it either. The wind bullet pierces through your heart and kills you immediately.

"You're just another obnoxious villain"

(Futon: Ruminasu Matsuge | Wind Release: Luminous Lashes)

Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: A single blink is all the user needs to send a very small, compressed shard of wind towards their target. The shard of wind is incredibley fast and lethal, it's sharpness perfected. The users eyelashes act as a tiny fan, pushing forth the shard of wind. The shard shoots in the direction the user is looking. The shard of wind is just as small as an average bullet, if not smaller. The shard is luminous and translucent. It's size, shape, speed and translucency makes it difficult to detect and avoid. It is able to pierce though blockages and easily rip through the opponents skin as the shard resembles that of glass.
Notes:
- Can only be taught by Chihaya
- Can be used five times in battle with a one turn cool down
- The user can choose to use their left or right eye

As Doom charges his elbow into you, he sees the luminous blade of wind. Recognizing the danger, a passive seal activates that bolsters Doom's defenses. Combined with the natural defenses the suit he's wearing already has, it effectively reduces the damage of the wind jutsu to nothing and leaves Doom to strike the man due to the fact that the seal is passive.

The elbow strike would give the man a fractured sternum as well as a leave him in a great deal of pain. The sharp edges of Unthinkable would also tear the means chest open as if a sword had slashed him, leaving him bleeding.


(Fūinjutsu: Hagane Hie no Ikkō) – Sealing Technique: Chilling Steel of the Militant Buddhist
Type: Defensive
Rank: B-Rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a general, sealing-assisted execution of the hard style martial arts exercise known as the ‘Iron Shirt.’ The execution of Hagane Hie no Ikkō requires the user to find his central equilibrium using Zhang Zhuang and then aligning his breath, movement and chakra circulation. This immediate stress plus the spike in heart rate, will activate a small seal that is passively applied to the users chest. This seal further assists the flow of chakra, spreading it and adding a dense sort of chakra to flow around users muscles and body, strengthening it. These actions and chakra flow, combined with the user’s general physique and resistance to damage, can lessen the damage taken by the physical elements of an attack by 20 damage points. The seal functions autonomously, requiring no input from the user.
-Must be included in the user’s bio or stated at the beginning of a fight.
-Can only be taught by ZK.
-Can only be used by a Tai specialist.

As you are stunned and sent flying, Doom would jump forwards and up, coming down and slamming his right hand on you just as you come to a stop 5 meters away. The force of this would cause a large crater to form in the ground and would leave a large hole in your chest.


Misogi|Purification
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60 (+15)
Description: The user charges large amounts of Satsui no Hado chakra to his arms and jumps above the opponent and charges down at them with a devastating strike to finish them off and, if he successfully lands the Misogi, he then punches his opponent into the ground, and the massive force of the impact creates several cracks in the ground. After using the user if left with low levels of fatigue and a slightly injured arm (the one that performed the jutsu).
*Cannot use any Satsui no Hado jutsu over S-rank next turn
*Can only be used 3 times a battle
*Must be a Satsui no Hado student to use
 

Klad

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The wind is rendered useless by the armor and Feitan is hit in his chest, receiving some damage. He was sent flying to mid range, and regardless the damage, he was able to get up on feet and take note of his enemy. He started weaving handseals and once you got in short range, you will be surrounded by blue flames which burn you and absorb chakra. Following up, he moves his hands in a semi circle and places them on top of one another, with two fingers pointing respectively up and down. Kneading up dark chakra, he manifests from 1m around him a vertical tube which hits you and deals immense damage.

(Meiton: Oni Kasai) Dark release: Demon's Fire
Type: Offensive/Defensive
Rank: S-rank
Range: Short/mid
Chakra: 40
Damage: 80
Description:
The user performs Tiger → Goat→ Dog → Horse hand seals, then by releasing their dark chakra, the user (up to 5 metres around the user) is surrounded by blue flames that absorbs the chakra of anyone who touches it.
Note: Can only be used once per match.
Note: Can only be taught by Nathan.

(Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement
Type: Offensive
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description:
The most powerful of Castiel's dark release techniques, after using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique. The user moves his hands around in a semi-circle before positioning his hands on top of one other. One hand has two fingers pointing down while the other has two fingers pointing up. He then releases a torrent of dark energy from his palm (that has the diamonds on it) that will travel around the users body this torrent of dark chakra is formed around the user like a tube, a vertical tube. This tube doesn't touch the users body it's one meter away from the users body so he doesn't take any damage, if the opponent is within range of this technique they will receive massive damage.
Show

Notes:
- Must use Dark release: Inhaling Maw before the use of this technique.
- Can only be used three times per-match.
- Have to wait two turns before the use of this technique again.
- Can only be taught by Nathan
.
 

-Broly-

Kage in the Making 👑
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The wind is rendered useless by the armor and Feitan is hit in his chest, receiving some damage. He was sent flying to mid range, and regardless the damage, he was able to get up on feet and take note of his enemy. He started weaving handseals and once you got in short range, you will be surrounded by blue flames which burn you and absorb chakra. Following up, he moves his hands in a semi circle and places them on top of one another, with two fingers pointing respectively up and down. Kneading up dark chakra, he manifests from 1m around him a vertical tube which hits you and deals immense damage.

(Meiton: Oni Kasai) Dark release: Demon's Fire
Type: Offensive/Defensive
Rank: S-rank
Range: Short/mid
Chakra: 40
Damage: 80
Description:
The user performs Tiger → Goat→ Dog → Horse hand seals, then by releasing their dark chakra, the user (up to 5 metres around the user) is surrounded by blue flames that absorbs the chakra of anyone who touches it.
Note: Can only be used once per match.
Note: Can only be taught by Nathan.

(Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement
Type: Offensive
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description:
The most powerful of Castiel's dark release techniques, after using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique. The user moves his hands around in a semi-circle before positioning his hands on top of one other. One hand has two fingers pointing down while the other has two fingers pointing up. He then releases a torrent of dark energy from his palm (that has the diamonds on it) that will travel around the users body this torrent of dark chakra is formed around the user like a tube, a vertical tube. This tube doesn't touch the users body it's one meter away from the users body so he doesn't take any damage, if the opponent is within range of this technique they will receive massive damage.
Show

Notes:
- Must use Dark release: Inhaling Maw before the use of this technique.
- Can only be used three times per-match.
- Have to wait two turns before the use of this technique again.
- Can only be taught by Nathan
.

As Doom comes down onto you, he sees you createa wall around you. Not knowing what these do, he chooses to avoid them and yet still attack you. Suddenly, waves upon waves of snakes pour out of his mouth, covering you and surrounding you while the wave pushes him backwards to 7 meters away from you. As it does, the snakes constantly bite you all over your body and into your vitals and such. Some of the snakes may touch walls and get burned, but the majority of them fill the area between you and the walls and surround it whilst pushing doom back.

Mixed in with the snakes though, is one thrown kunai with a fuuin seal and an alcohol bottle around it, and another with just an alcohol bottle and an explosive tag. The first kunai is mixed in with the snakes and lands 3 meters behind you, exploding with a force of 5 meters in area, the other is aimed 2 meters to the right of you, exploding once it touches the ground with a force of 3 meters in area.



(Mandara no jin) – Myriad Snake Net
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will release a torrent of serpents out their mouth. This wave will rise and rush towards the target and covering them while biting them and crushing them.
Note: Must be able to summon snakes


Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.
 
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Klad

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With the hope of you finally getting hit by the wall of flames, Feitan takes note of a copious amount of tiny frames making their way toward him. Specifically, serpents. The enemy was spitting a barrage of snakes out of his mouth and is using them as a pillar to evade the flames. Wasting no time and abandoning the earlier plan, Feitan simply jumps to his left and spits three considerably huge fireballs which are launched towards you like meteors; even if the barrage of the snakes would be presistent, they would get burned and deflected away by the fireballs which would continue raining down upon you with great force. Feitan lands far to his left but still mid range from you.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
 
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