[CJ] Mellow and Riker Trading post

Punk Hazard

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Here you go

(Fuuinjutsu: Bodiāmā) Sealing Arts: Body Armor
Type: Defensive
Rank: A-rank
Range: Short
Chakra:30
Damage:N/A
Description:The user will form the dragon-tiger handseals, creating a powerful barrier that covers the user's body. The barrier takes the shape of the user and spans about three inches away from their skin. The barrier, initially invisible to the naked eye, serves to protect the user. When enemy attacks strike the user's body, the barrier becomes active, appearing as a translucent red color, and deflects the attack in respects to strengths and weaknesses. The technique was created as a means of allowing the user to engage in Taijutsu maneuvers without having to worry about techniques like Chidori Stream, allowing them to execute their maneuvers. The barrier does not cause any additional damage or enhancements to the user's body, even though it is tangible, and comes into effect when struck by a person or technique.
Notes:
-Can only be taught by Riker
-Must have mastered Basic Fuuinjutsu
-No Fuuinjutsu above A-rank in the next turn
-Lasts for four turns maximum and can be used twice per battle
-Technique respects elemental strengths and weaknesses, meaning that higher ranked elemental Ninjutsu will break through, and elemental ninjutsu of the same rank cancel out with the barrier.
-Barrier is self-sustaining, meaning user is free to perform other techniques while it is active
 
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Mellow

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Here you go

(Fuuinjutsu: Bodiāmā) Sealing Arts: Body Armor
Type: Defensive
Rank: A-rank
Range: Short
Chakra:30
Damage:N/A
Description:The user will form the dragon-tiger handseals, creating a powerful barrier that covers the user's body. The barrier takes the shape of the user and spans about three inches away from their skin. The barrier, initially invisible to the naked eye, serves to protect the user. When enemy attacks strike the user's body, the barrier becomes active, appearing as a translucent red color, and deflects the attack in respects to strengths and weaknesses. The technique was created as a means of allowing the user to engage in Taijutsu maneuvers without having to worry about techniques like Chidori Stream, allowing them to execute their maneuvers. The barrier does not cause any additional damage or enhancements to the user's body, even though it is tangible, and comes into effect when struck by a person or technique.
Notes:
-Can only be taught by Riker
-Must have mastered Basic Fuuinjutsu
-No Fuuinjutsu above A-rank in the next turn
-Lasts for four turns maximum and can be used twice per battle
-Technique respects elemental strengths and weaknesses, meaning that higher ranked elemental Ninjutsu will break through, and elemental ninjutsu of the same rank cancel out with the barrier.
-Barrier is self-sustaining, meaning user is free to perform other techniques while it is active
Alright I understand the jutsu.
 

Mellow

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Type:Offensive/Supplementary
Rank:B
Range:Short-Long
Chakra:*20
Damage:N/A (+1 rank*to first jutsu)
Description:
This is a unique technique utilising the flammable gas form of Katon similar to the canon Mist Blaze Dance jutsu. To begin the user will string two additional hand seals onto the performance of another jutsu. By doing so they will form a cloud of flammable and extremely volatile gas in an area chosen by the user and in an amount proportional to the first jutsu.*

Alone this gas is harmless to any targets but due to its nature it is able to be ignited by any heat source in the area it is formed in, however slight it may be. For example any naked flame, heat present in sparks or generated through friction would be enough to ignite the gas and produce violently explosive results. The user can employ chakra control to angle the explosion away from the first jutsu to prevent any unwanted negative effects.*

Note:
~Can only be used 4 times
~Cannot be used in consecutive turns
~Can only be taught by*Mellow
- only useable on A ranks and below

 

Mellow

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Here ya go. Hurt somebody



Genjutsu/Ototon: Futten) Illusionary Arts/ Sound Release: Boiling Point
Type: Offensive/Supplementary
Rank:A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Upon the release of a Fire Style jutsu, the user utilizes the sound of the crackling flames as a medium for a sound genjutsu. The effects will take place as soon as the jutsu is created, causing the opponent to feel their own body temperature severely rise as their skin appeared as if it were boiling and bubbling due to the sheer intensity of the flames.

Note: Last 2 turns

Note: Can only be used 3 times per battle
 

Mellow

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Good look fam
Ototon: Aporo no Senso Sakebi) Sound Release: Apollo's Battle Cry
Rank: Forbidden
Type: Supplementary/Offensive
Range: Short-Mid
Chakra cost: 50
Damage points: 90 (-50 to user)
Description: This technique is evoked when thunderclouds are present, be it technique-produced or natural. The user will yell, scream, roar, etc., infusing the cry with high frequency, low energy Sound waves that are carried into the atmosphere. The sound waves will resonate through the clouds in the sky, marinating within until the user forms two hand seals, seizing control of the sound waves. The hand seals will trigger a powerful thunderclap within the clouds, with the sound of the thunder resonating downwards as a high energy, low frequency sound waves at Wind style speeds. The impact of the Sound wave on the terrain generates a powerful shockwave that echoes throughout the air, resonating through everything caught within its proximity. The shockwave would be so powerful that the impact would send large rocks and other debris flying in every direction up to five meters. The damage from the shockwave is tremendous, causing the muscles of those struck to become completely paralyzed, resulting in death if left unguarded. The user would be positioned within the center of the destruction, similar to the eye of a hurricane. The shockwave won't directly fall upon him due to incredible chakra control, but only extends short range beyond the user in all directions but the user will also suffer recoil damage from the technique. The high levels of excess sound waves would ultimately backfire on the user, causing their own muscles to take damage to the point that taijutsu over C-rank would be deemed impossible to successfully execute for a prolonged period of time. If the user moves at any speeds higher than their base within a four turn duration, their body will begin to take damage for each turn the user decides to run at a higher than normal speed.



Note: Can only be used once per battle.
Note: No Sound techniques may be used once per battle.
Note: No Sound techniques may be used the same and within the following two turns
Note: No Taijutsu above C-Rank for three turns.
Note: -10 damage each turn after the usage of this jutsu to those who choose to move at high speeds.
Note: Destructive sound waves can be seen as ripples through the air as they come down.
Note: Can only be taught by Mellow
 
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