- Joined
- Mar 21, 2012
- Messages
- 19,584
- Reaction score
- 958
Waits for Mr. Woodcat Hodge.
Why'd rucken dislike?
Anyway, it's a dope illusion.. We place a dormant gen on a target which doesn't come into affect until a technique of ours is destroyed or countered.. The tech would seemingly repair itself and still come at the target, though we can manipulate the detailing of exactly how this happens... Like if I used my debris dragon and it was countered, I can make it seem like it's on some shit like nagato's dogs, repairing into multiples of itself.. Ofc like any illusion it has a slight feature that will make it noticeably an illusion, which is the chimes of bells when the repair happens. I have ways around that though
Here's mine.
Genjutsu: Paresthesia no bodi ) - Illusion arts: Paresthesia
Type: supplementary
Rank: A-rank
Range: Short/Mid
Chakra Cost: 30
Damage Points: N/A
Description:
The user first performs 2 hand seals (Tiger--Boar) which is used as a medium to transfer chakra into the opponents nervous system and take control of their sense of touch. With that done the opponent will be trapped in the illusion and begin feeling the affects. The opponents arms, hands, legs and feet would instantly feel "paresthesia" and become numb to a degree, along with an extremely intensified tingling feeling of pins and needles throughout out those body parts. This would successfully slow down the opponents movements drastically (half speed) due to the lack of control people have over their body when a body part feels paresthesia, and would make it highly difficult to react to attacks, perform hand seals and to attack or defend physically. When it comes to hand seals, the lack of control on the limbs would make it impossible to do more than 3 seals while this is affecting the target.
- Only taught by Shady
- Can only be used twice per battle and lasts 3 turns per use
- Can be used on multiple opponents at once