Pls no kill me.

Zaphkiel

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We fight here:
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Anything else? You add it.

Using Miles Morales in signature.
 

Gobi Gobletsson

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Using 'Sir' Galahad.
 

Zaphkiel

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Oi, I heard you wanted to fight me. Well?

Miles activates his Sensory and his Spider Suit, both techniques being iconic to his moniker of Spiderman.

(Kumo Senshi) Spider Suit
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra Cost: 30 (-5 chakra per turn)
Damage: N/A
Description: The spider suit, perhaps the most iconic weapon/armor of all the Spider Warriors, is actually an ability learned by said warriors when they've reached the level of matriculation with Spider Ninjutsu. By first learning how to create silk/web from their bodies the warriors are sent through extensive training to learn how to produce this webbing from all conceivable parts of the exterior of their skins. After months and months only a few end up learning this technique, the failures are sent back to ground level to start over. How the suit comes into existence is by the user focusing his chakra throughout his skin and then release a thin layer of web all over his body, the web will seem to consume him and covers his clothes with skin tight silk. The webbing is alive like, with chakra constantly pulsing through it much like the user's own skin. It is intricately woven, capable of withstanding great force and stress a well as unique color changing capabilities to help the Warrior blend in with surroundings. Depending on his taste and mood the suit may change color giving him essentially a new identity. The main abilities of the suit is the way it allows the user to produce web strings from his hands or feet by using the webbing it is made up of. These webs spawned from the suit are very special in that they are directly linked to the user's chakra and are to be used as extensions of his own chakra system, allowing moves that would otherwise require direct contact to be performed via the webbing such as the Super Added Weight Technique. Of course as soon as the web is used its replenished due to the constant chakra circulating it.
Note(s):
-Can only be activated once per battle
-Once activated it, it lasts until cancelled
- Requires users to have signed the Spider Contract
- Web/silk projections are D ranked in strength, can extend up to mid-range and don't take up one of the allotted three slots, however, it can't be used to attack the opponent in a direct manner.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability

Have at it. I can handle anything you throw at me.
 

Gobi Gobletsson

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Oi, I heard you wanted to fight me. Well?

Miles activates his Sensory and his Spider Suit, both techniques being iconic to his moniker of Spiderman.

(Kumo Senshi) Spider Suit
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra Cost: 30 (-5 chakra per turn)
Damage: N/A
Description: The spider suit, perhaps the most iconic weapon/armor of all the Spider Warriors, is actually an ability learned by said warriors when they've reached the level of matriculation with Spider Ninjutsu. By first learning how to create silk/web from their bodies the warriors are sent through extensive training to learn how to produce this webbing from all conceivable parts of the exterior of their skins. After months and months only a few end up learning this technique, the failures are sent back to ground level to start over. How the suit comes into existence is by the user focusing his chakra throughout his skin and then release a thin layer of web all over his body, the web will seem to consume him and covers his clothes with skin tight silk. The webbing is alive like, with chakra constantly pulsing through it much like the user's own skin. It is intricately woven, capable of withstanding great force and stress a well as unique color changing capabilities to help the Warrior blend in with surroundings. Depending on his taste and mood the suit may change color giving him essentially a new identity. The main abilities of the suit is the way it allows the user to produce web strings from his hands or feet by using the webbing it is made up of. These webs spawned from the suit are very special in that they are directly linked to the user's chakra and are to be used as extensions of his own chakra system, allowing moves that would otherwise require direct contact to be performed via the webbing such as the Super Added Weight Technique. Of course as soon as the web is used its replenished due to the constant chakra circulating it.
Note(s):
-Can only be activated once per battle
-Once activated it, it lasts until cancelled
- Requires users to have signed the Spider Contract
- Web/silk projections are D ranked in strength, can extend up to mid-range and don't take up one of the allotted three slots, however, it can't be used to attack the opponent in a direct manner.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability

Have at it. I can handle anything you throw at me.

The moonlight shone through the tree crowns, like a light ray on a cloudy day. Galahad walked into the dim lit moonlight, caressing his medallion. It ressembled a half-moon with the Wolf howling in the night. He let it fall to his chest and atlast gave you some attention, despite you had already spoken your words and speeches.

He smirked.
''The Wolf have found its prey.''
With his weird manner of speech, he found his spear on his back - And as it finished the short sentence he thrusted it forward, held in his right hand. It could almost simply seem like an indication that Spidey was his prey, quite obviously - However only slightly would the wind take shape around the blade much akin to how Kisame had trouble viewing Asuma's wind-chakra coated trench knives.

Following the thrust the wind would extend outwards keeping similiar shape of the spear as it would pierce your chest and fling you against an innocent tree beyond your location.
Rank: A
Type: Attack
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: When slashing with a sword or a Kunai/Shuriken, The distance of its attack increases dramatically using wind element

 

Zaphkiel

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The moonlight shone through the tree crowns, like a light ray on a cloudy day. Galahad walked into the dim lit moonlight, caressing his medallion. It ressembled a half-moon with the Wolf howling in the night. He let it fall to his chest and atlast gave you some attention, despite you had already spoken your words and speeches.


He smirked.
''The Wolf have found its prey.''
With his weird manner of speech, he found his spear on his back - And as it finished the short sentence he thrusted it forward, held in his right hand. It could almost simply seem like an indication that Spidey was his prey, quite obviously - However only slightly would the wind take shape around the blade much akin to how Kisame had trouble viewing Asuma's wind-chakra coated trench knives.


Following the thrust the wind would extend outwards keeping similiar shape of the spear as it would pierce your chest and fling you against an innocent tree beyond your location.
Rank: A
Type: Attack
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: When slashing with a sword or a Kunai/Shuriken, The distance of its attack increases dramatically using wind element



As the wind attack came in range Miles simply flings a hand outward and fire a single bolt of fire which catches the wind spear and explodes, cancelling both techniques. However, the flinging of the hand was the rite to another technique where he forms a simple dagger of fast moving wind to stab him in the face.

He uses the flamboyant dispersion of the wind and fire encounter to mask this his counter attack.

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

(Fuuton: Rogatana Hishuken) - Wind Release: Eurus' Daggers
Type: Offensive
Rank: B
Range: Short/Mid
Chakra: 20
Damage: 40
Description: The technique is initiated simply by the caster gathering wind into the palm of their hand (one or both) and manipulating that chakra nature into the very tangible shape of a dagger(s). While solid enough to be wielded by the user, they still retain an hint of shapeless wind around the edges. These are useful for hidden attacks and assassinations as they can be manifested as fast as other wind techniques which require no seals, and their translucent color and green hue makes them hard to fully distinguish without them being motion-less; the user can wield them in close combat to land a series of quick and subtle small but deep slashes through the target's body, however they can be thrown of a distance at which point they use the wind composing them as a current to make them turn back at the end of their reach, and come back around much like a boomerang. Once thrown however, upon returning they'll disperse into natural wind, that is if they haven't landed on the target in which case the user has the option of performing 1 handseal, causing it to turn into form-less cutting wind that enters the wound it just inflicted and causing internal damage to the victim.
- Can only be used x4 times per battle.
 

Gobi Gobletsson

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As the wind attack came in range Miles simply flings a hand outward and fire a single bolt of fire which catches the wind spear and explodes, cancelling both techniques. However, the flinging of the hand was the rite to another technique where he forms a simple dagger of fast moving wind to stab him in the face.

He uses the flamboyant dispersion of the wind and fire encounter to mask this his counter attack.

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

(Fuuton: Rogatana Hishuken) - Wind Release: Eurus' Daggers
Type: Offensive
Rank: B
Range: Short/Mid
Chakra: 20
Damage: 40
Description: The technique is initiated simply by the caster gathering wind into the palm of their hand (one or both) and manipulating that chakra nature into the very tangible shape of a dagger(s). While solid enough to be wielded by the user, they still retain an hint of shapeless wind around the edges. These are useful for hidden attacks and assassinations as they can be manifested as fast as other wind techniques which require no seals, and their translucent color and green hue makes them hard to fully distinguish without them being motion-less; the user can wield them in close combat to land a series of quick and subtle small but deep slashes through the target's body, however they can be thrown of a distance at which point they use the wind composing them as a current to make them turn back at the end of their reach, and come back around much like a boomerang. Once thrown however, upon returning they'll disperse into natural wind, that is if they haven't landed on the target in which case the user has the option of performing 1 handseal, causing it to turn into form-less cutting wind that enters the wound it just inflicted and causing internal damage to the victim.
- Can only be used x4 times per battle.

Moving his wrist up, his hand would follow and his spear would flick into a vertical position set to catch the dagger mid-way from impaling his head. It had been clear, the explosion and smoke given off from the ablazed rock was pierced by an object moving high speeds, barely visible as his own technique in the dim light. But the smoke traced it, before loosing in speeds.

The Dagger would pierce into the Spear and halt, then dissapate. The spear would crack and scatter to his left and right, but Galahad had already felt how his B-ranked Erbium Spear gave after in the impact. Snapping his fingers as the Silvery White Spear shattered an howling sound generated itself throughout the field forming fragile blades above, below, and to the sides of Miles.

These started 3 meters infront of Galahad, and otherwise surrounded Miles mid-range in all other locations.
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user will materlize a high amount of blades made out of visible chakra in the air, at the users desired location. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously around/above the intended victims, both of these qualities serve only to belie the technique's true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend down at the target when disturbed by the foreign chakra(Opponent's), which would cause the swords to trigger and they will subsequently mincing the enemy to pieces. If one blade triggers, the rest triggers aswell.
~Can be use twice per battle.
~The Blades last aslong they haven't been destroyed.
~The blades would 'detonate' when foreign chakra goes through the air, past them, or jutsu being fired from target's location.



His hands joined one another forming a lone hand sign immediately after the snapping of fingers. Forming the sign, the earth below you would compress, unnoticeable - Creating a functional 'landmine'.

Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: After performing the Boar handseal, this technique enables the user through a transmission of earth chakra, to lay a dormant trap that stays on the field, untill triggered by the lift of pressure. By compressing and converting the earth beneath the combatant into a sticky liquid, the ground below the target will lower slightly to an extend which is overall unnoticeable. Should the lift of pressure occur should the target move, the trap will trigger and explode similiar to a grenade converging onto everything within short-range. The sticky liquid is similiar to the mud found in Swamp of the Underworld. The user can create one trap per usage, within the range of the technique which is fairly fast in creation, such as it is upon explosion.

Note: Can only be used thrice per battle

 

Zaphkiel

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Moving his wrist up, his hand would follow and his spear would flick into a vertical position set to catch the dagger mid-way from impaling his head. It had been clear, the explosion and smoke given off from the ablazed rock was pierced by an object moving high speeds, barely visible as his own technique in the dim light. But the smoke traced it, before loosing in speeds.

The Dagger would pierce into the Spear and halt, then dissapate. The spear would crack and scatter to his left and right, but Galahad had already felt how his B-ranked Erbium Spear gave after in the impact. Snapping his fingers as the Silvery White Spear shattered an howling sound generated itself throughout the field forming fragile blades above, below, and to the sides of Miles.

These started 3 meters infront of Galahad, and otherwise surrounded Miles mid-range in all other locations.
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user will materlize a high amount of blades made out of visible chakra in the air, at the users desired location. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously around/above the intended victims, both of these qualities serve only to belie the technique's true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend down at the target when disturbed by the foreign chakra(Opponent's), which would cause the swords to trigger and they will subsequently mincing the enemy to pieces. If one blade triggers, the rest triggers aswell.
~Can be use twice per battle.
~The Blades last aslong they haven't been destroyed.
~The blades would 'detonate' when foreign chakra goes through the air, past them, or jutsu being fired from target's location.



His hands joined one another forming a lone hand sign immediately after the snapping of fingers. Forming the sign, the earth below you would compress, unnoticeable - Creating a functional 'landmine'.

Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: After performing the Boar handseal, this technique enables the user through a transmission of earth chakra, to lay a dormant trap that stays on the field, untill triggered by the lift of pressure. By compressing and converting the earth beneath the combatant into a sticky liquid, the ground below the target will lower slightly to an extend which is overall unnoticeable. Should the lift of pressure occur should the target move, the trap will trigger and explode similiar to a grenade converging onto everything within short-range. The sticky liquid is similiar to the mud found in Swamp of the Underworld. The user can create one trap per usage, within the range of the technique which is fairly fast in creation, such as it is upon explosion.

Note: Can only be used thrice per battle


With his Spider Senses Miles could feel the convergence of foreign chakra around his body. It would appear he was surrounded, but he keeps his focus on the man standing before him. He forms a sword made of web in his hand and proceeds to create a myriad of blades, made of highly condensed wind. These blades square off equally with the opponent's and after a few short seconds both techniques were spent.

(Fūton: Kuikku Ken no Jutsu)- Wind Release: Quick Sword Technique
Type: Offensive/Defensive
Rank: A
Range: Short-Mid
Chakra cost: 30
Damage: 60
Description: Based on the timeless principle of Iado, the art of releasing and sheathing ones sword in the blink of an eye, this technique entails a sort of mock Iado where the user will simply grab the handle of his sword while focusing his Fūton chakra. His chakra will then seep into the air around him to take command of the naturally occurring wind up to 5m from his position. By holding on the handle of the blade the user will use his Fūton chakra to replicate the entire blade down to the very length and density as invisible swords of wind, 6 in total. The swords can be heard, if not seen, as sharp whistling sounds as they sling around the user as well as the damage they do to any nearby objects such as the ground which makes the technique very noticeable. If one would look closely however, the blades can be observed as faint arcs of green Fūton chakra. The blades will slice at anything within 5m of the user's vision and can be pushed forward after being spawned to a maximum range of 10m using the air as a medium with a combined rank of A instead of individually. The technique is only applicable as long as he keeps his hand on the handle of the sword, once the user lets go the technique is ended. This prolonged usage can only last the entire turn it was performed.
Note(s):
- Can only be used 3×
- Requires contact with a bladed weapon
- While being performed user cannot perform any other chakra related techniques.


Miles then notices the Doton chakra beneath his feet.

Oi, trying to take my legs, man?

He then quickly forms a single hand seal to cause a prison to rise around the man. No description could do the Doton creation justice. It was macabre incarnate, the way how it slithered out of the ground and carefully caressed Miles' opponent in a deadly coffin like embrace. His death would be swift, but also gruesome. (True description within technique).

(Doton: Akuma no Hana) - Earth Style: Demonic Flower
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user will focus his doton chakra through the ground and form a range of three hand seals causing a flower of earth to rise up under the opponents, with the target in the middle of it, wrapping itself around the whole body of the opponent, with many thorns inside it, with the size of an kunai and as they are thorns they will tear the flesh open of the enemy hence the name "Demonic Flower". And the moment it closes it releases all the oxygen inside of it as it doesn't take unnecessary space it directly climbs up, thus pushing the oxygen out, and goes back undeground suffocating the targets. This jutsu represents the carnivorous plants, the user can make it rise up anywhere on the battlefield. [ ]


♦ Note: Can only be taught by Lucifer.
♦ Note: This jutsu can only be used trice per battle.
♦ Note: The user cannot use any earth techniques the following turn.




 

Gobi Gobletsson

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With his Spider Senses Miles could feel the convergence of foreign chakra around his body. It would appear he was surrounded, but he keeps his focus on the man standing before him. He forms a sword made of web in his hand and proceeds to create a myriad of blades, made of highly condensed wind. These blades square off equally with the opponent's and after a few short seconds both techniques were spent.

(Fūton: Kuikku Ken no Jutsu)- Wind Release: Quick Sword Technique
Type: Offensive/Defensive
Rank: A
Range: Short-Mid
Chakra cost: 30
Damage: 60
Description: Based on the timeless principle of Iado, the art of releasing and sheathing ones sword in the blink of an eye, this technique entails a sort of mock Iado where the user will simply grab the handle of his sword while focusing his Fūton chakra. His chakra will then seep into the air around him to take command of the naturally occurring wind up to 5m from his position. By holding on the handle of the blade the user will use his Fūton chakra to replicate the entire blade down to the very length and density as invisible swords of wind, 6 in total. The swords can be heard, if not seen, as sharp whistling sounds as they sling around the user as well as the damage they do to any nearby objects such as the ground which makes the technique very noticeable. If one would look closely however, the blades can be observed as faint arcs of green Fūton chakra. The blades will slice at anything within 5m of the user's vision and can be pushed forward after being spawned to a maximum range of 10m using the air as a medium with a combined rank of A instead of individually. The technique is only applicable as long as he keeps his hand on the handle of the sword, once the user lets go the technique is ended. This prolonged usage can only last the entire turn it was performed.
Note(s):
- Can only be used 3×
- Requires contact with a bladed weapon
- While being performed user cannot perform any other chakra related techniques.


Miles then notices the Doton chakra beneath his feet.

Oi, trying to take my legs, man?

He then quickly forms a single hand seal to cause a prison to rise around the man. No description could do the Doton creation justice. It was macabre incarnate, the way how it slithered out of the ground and carefully caressed Miles' opponent in a deadly coffin like embrace. His death would be swift, but also gruesome. (True description within technique).

(Doton: Akuma no Hana) - Earth Style: Demonic Flower
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user will focus his doton chakra through the ground and form a range of three hand seals causing a flower of earth to rise up under the opponents, with the target in the middle of it, wrapping itself around the whole body of the opponent, with many thorns inside it, with the size of an kunai and as they are thorns they will tear the flesh open of the enemy hence the name "Demonic Flower". And the moment it closes it releases all the oxygen inside of it as it doesn't take unnecessary space it directly climbs up, thus pushing the oxygen out, and goes back undeground suffocating the targets. This jutsu represents the carnivorous plants, the user can make it rise up anywhere on the battlefield. [ ]


♦ Note: Can only be taught by Lucifer.
♦ Note: This jutsu can only be used trice per battle.
♦ Note: The user cannot use any earth techniques the following turn.





His trap was set. This man possesed some extraordinary archer capabilities. It was impressive to see every shard of his being plucked off by the arrows. As the earth beneath him arose, he immediately acted. Despite the sudden shake, he remained foothold, and perform a small jump while clapping his hands together ultilizing Water Release.

Materlizing beneath him a flood of water would cascade out, him surfing upon it as the 'flower' closed behind him, trapping the water he left 4 dead(reference, lol).
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.



Surfing on the wave towards his target he would jump diagonally above up in an arc, while the water would proceed at him, ramming against his body, while Galahad would reach above him, he would clap his hands once more ultilizing earth release - Releasing an massive amount of earth that would drop like tsunami crushing Spidey beneath it.

Type: Supplementary, Defensive, Offensive
Rank: A
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will forcibly clap his palms together and spits out a great volume of soft earth/dirt from their mouth, which would be enough to match a lake's worth. This will create waves of soft earth which will crush any person who stands underneath the wave with it's weight, the user will be capable of riding any of these waves if he wishes. This technique is similiar to Kisame's Water Release: Exploding Water Colliding Wave.
-Can only be used 3 times per match

 

Zaphkiel

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His trap was set. This man possesed some extraordinary archer capabilities. It was impressive to see every shard of his being plucked off by the arrows. As the earth beneath him arose, he immediately acted. Despite the sudden shake, he remained foothold, and perform a small jump while clapping his hands together ultilizing Water Release.

Materlizing beneath him a flood of water would cascade out, him surfing upon it as the 'flower' closed behind him, trapping the water he left 4 dead(reference, lol).
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.



Surfing on the wave towards his target he would jump diagonally above up in an arc, while the water would proceed at him, ramming against his body, while Galahad would reach above him, he would clap his hands once more ultilizing earth release - Releasing an massive amount of earth that would drop like tsunami crushing Spidey beneath it.

Type: Supplementary, Defensive, Offensive
Rank: A
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will forcibly clap his palms together and spits out a great volume of soft earth/dirt from their mouth, which would be enough to match a lake's worth. This will create waves of soft earth which will crush any person who stands underneath the wave with it's weight, the user will be capable of riding any of these waves if he wishes. This technique is similiar to Kisame's Water Release: Exploding Water Colliding Wave.
-Can only be used 3 times per match


Aha! Now I gotcha! (I actually don't, but I hope my words intimidates him).

Miles watches the man propel himself out of the grasp of the demonic flower intently, while breathing very heavily as well. He then has his spider suit sprout some webs and release his legs weights, increasing his speed almost two times over while he decreases his own weight with his incredible Doton mastery. The result is a sheer boost in speed that far surpasses what he expects of his opponent. With his lightened weight he is able to leap up without triggering the pressure sensitive trap beneath him and intercept the man who was clasping his hands together with a bone crushing kick, right between his moving palms, and into his chest sending him flying backward to end up some meters off. Of course his lessened weight would have lowered the damage of his kick but his leg weights made sure to nullify that deficit.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.


(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.


(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.


Well. It looks like I did have him where I wanted him. Oh sweet serendipity.
 

Gobi Gobletsson

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Aha! Now I gotcha! (I actually don't, but I hope my words intimidates him).

Miles watches the man propel himself out of the grasp of the demonic flower intently, while breathing very heavily as well. He then has his spider suit sprout some webs and release his legs weights, increasing his speed almost two times over while he decreases his own weight with his incredible Doton mastery. The result is a sheer boost in speed that far surpasses what he expects of his opponent. With his lightened weight he is able to leap up without triggering the pressure sensitive trap beneath him and intercept the man who was clasping his hands together with a bone crushing kick, right between his moving palms, and into his chest sending him flying backward to end up some meters off. Of course his lessened weight would have lowered the damage of his kick but his leg weights made sure to nullify that deficit.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.


(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.


(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.


Well. It looks like I did have him where I wanted him. Oh sweet serendipity.

High above Galahad would notice the drop of leg weights, hes no dummy. He knew of the increased speed, and as Spidey loosened these he would unlock his Sixth Sense rather than proceed and try to overwhelm the petty prey.
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the Sixth Sense, which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret, thus allowing the user to be able to increase their reaction to incoming Taijutsu attacks and not fear death, making the user possible to react fast to the attacks.
Note: Can only be used two times
Note: Lasts four turns



Already outstretched palm hands he swirls in the air as you near, his hands clapping against your kick diverting you to pass him, rather than impact him, nice and easy. His hands would push against your kick leg, diverting it, whilst also pushing off from it which will make in somersault mid-air.

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 30
Damage point: N/A
Description: The user, after opening their sixth sense (Elder Teachings: Sixth Sense), begins taking a special stance where they are acting like a flowing willow tree. Using their palm's flatness and the maximum surface area of it, is then capable of reacting fast enough to deflect incoming attacks because of the clear mind and when coming to Taijutsu attacks, the user uses the body weight of the enemy and throws them behind them for quite the distance due to use of body weight.
Note: Can only be used after use of Elder Teachings: Sixth Sense



With the round about spin, Amaimon plants both of his heels in your back as you pass him by. The already moving momentum of yours, which is traveling the same direction as of the hit would of course lower the damage and impact given.

Rank: B
Type: Attack
Range: Mid
Chakra Cost: 15
Damage points: 30
Description: The user will charge their legs with chakra and then execute a handstand motion that will be used as a projection to propel the user towards the opponent in mid-air, dealing a spinning bombardment of kicks to the chest to leave their enemy wide open.

 

Zaphkiel

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High above Galahad would notice the drop of leg weights, hes no dummy. He knew of the increased speed, and as Spidey loosened these he would unlock his Sixth Sense rather than proceed and try to overwhelm the petty prey.
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the Sixth Sense, which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret, thus allowing the user to be able to increase their reaction to incoming Taijutsu attacks and not fear death, making the user possible to react fast to the attacks.
Note: Can only be used two times
Note: Lasts four turns



Already outstretched palm hands he swirls in the air as you near, his hands clapping against your kick diverting you to pass him, rather than impact him, nice and easy. His hands would push against your kick leg, diverting it, whilst also pushing off from it which will make in somersault mid-air.

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 30
Damage point: N/A
Description: The user, after opening their sixth sense (Elder Teachings: Sixth Sense), begins taking a special stance where they are acting like a flowing willow tree. Using their palm's flatness and the maximum surface area of it, is then capable of reacting fast enough to deflect incoming attacks because of the clear mind and when coming to Taijutsu attacks, the user uses the body weight of the enemy and throws them behind them for quite the distance due to use of body weight.
Note: Can only be used after use of Elder Teachings: Sixth Sense



With the round about spin, Amaimon plants both of his heels in your back as you pass him by. The already moving momentum of yours, which is traveling the same direction as of the hit would of course lower the damage and impact given.

Rank: B
Type: Attack
Range: Mid
Chakra Cost: 15
Damage points: 30
Description: The user will charge their legs with chakra and then execute a handstand motion that will be used as a projection to propel the user towards the opponent in mid-air, dealing a spinning bombardment of kicks to the chest to leave their enemy wide open.


As Miles felt the man's hands swirl and contact his leg he knew he had the upper hand now. He allows the Spider Suit to release a few strands of silk to the man's hands as he touches it. These few strands of silk allowed Miles to 'connect' with the man on more than just a physical level...

Too bad he wasn't about to use that link in the way everyone would have expected. Miles causes a plethora of tiny hairs to jut from his skin and poke through the Spider Suit before being expelled into the area around him and onto the skin and face and other parts of his opponent, like a real Tarantula would. The hairs would be so irritable that his Taijutsu move would be surely interrupted. Forget his elder teachings about fear and regret. When an itch comes your way, you gotta scratch it.

Kumo Ninpo: Arakunē no megumi)- Spider Ninja Arts: The Anointment of Arachne
Type: Supplementary/Defensive/Offensive
Rank: C-rank
Range: Short
Chakra cost: 15
Damage: N/A
Description: The technique, utilized by a chosen few of the Spider Contract, follows the concepts of the Tarantula species where the user will have his chakra form minuscule hairs to jut from the pores of his skin all over his body. These hairs aren't very visible to the naked eye as they appear as translucent minor body hair. Their purpose however, is to act as an irritant to opponents whenever it comes in contact with any exposed skin and/or body parts such as the eyes, nose, and even ears. By having this technique fall in tandem with Taijutsu and other close quarter arts the user can effectively transfer these hairs onto his opponent to have them itch and wail at their troublesome nature- much like that of the actual Tarantula technique. In addition to close quarter application, the user can have all the hairs evicted from his body in an omnidirectional burst up to short ranged of his person, doing this however ends the technique. The hairs, being translucent by nature but silvery in direct light won't be noticed much by opponents but again once it lands on their exposed skin and body parts instant irritation occurs which can stop even the most focused warrior in the middle of an attack. In addition to this the hairs also serve as a grip to users, allowing them to scale walls and traverse slippery surfaces with ease.


Note: Can only be taught by Penguin
Note: Lasts three turns
Note: Can only be used four times per match


Using the would be slight pause in his opponent's demeanor Miles uses the silk he had attached to the man's arms as an anchor and turns with great speed while swung his right leg at the airborne man's ankles while he brought his left hand down in a crippling shuto chop to his neck area. However, he never completed any of these motions and gusts of wind spring from his limbs that send his foe spinning head over heels in a clockwise manner.

(Tokei shikake no dageki) Clockwork Strike
Rank: B
Type: Offensive
Range: Short
Chakra Cost: N/A
Damage: 40
Description: The user will advance on the enemy, closing the distance in one powerful lunge using the left leg to anchor himself. While doing this the user will channel Futon chakra in his right leg and left hand respectively. He'll then bring the right leg, which would be hanging behind, towards the opponent's ankle(s) in a short, horizontal instep kick but he won't complete the motion, instead he'll cease movement in the right foot as soon as it reaches about 5-6 inches from the opponent's targeted foot where he will release a small gust of wind with just the right amount of force to send them off their feet while his left hand in the form of a Shuto strike will come crashing down on the opponent's neck or head area but he won't complete this motion either, instead he'll stop his own hand a few inches from the target to have a more powerful gust of wind fire from his hand onto the targeted area from the user's upper left towards the lower right in a diagonal motion. The small gust supplied by the sweeping kick combined with the more powerful gust from the hand will cause an imbalance in the force applied on the opponent's body and send the opponent spinning in a clockwise motion with great force, capable of up to 4 revolutions spinning on the spot.
Note(s):
- Can only be done 3x


Miles then finishes the combo with a pressure palm to the man's stomach as he's spinning, sending him crashing into the ground with great force.

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.


How you like dem apples?
 

Gobi Gobletsson

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As Miles felt the man's hands swirl and contact his leg he knew he had the upper hand now. He allows the Spider Suit to release a few strands of silk to the man's hands as he touches it. These few strands of silk allowed Miles to 'connect' with the man on more than just a physical level...

Too bad he wasn't about to use that link in the way everyone would have expected. Miles causes a plethora of tiny hairs to jut from his skin and poke through the Spider Suit before being expelled into the area around him and onto the skin and face and other parts of his opponent, like a real Tarantula would. The hairs would be so irritable that his Taijutsu move would be surely interrupted. Forget his elder teachings about fear and regret. When an itch comes your way, you gotta scratch it.

Kumo Ninpo: Arakunē no megumi)- Spider Ninja Arts: The Anointment of Arachne
Type: Supplementary/Defensive/Offensive
Rank: C-rank
Range: Short
Chakra cost: 15
Damage: N/A
Description: The technique, utilized by a chosen few of the Spider Contract, follows the concepts of the Tarantula species where the user will have his chakra form minuscule hairs to jut from the pores of his skin all over his body. These hairs aren't very visible to the naked eye as they appear as translucent minor body hair. Their purpose however, is to act as an irritant to opponents whenever it comes in contact with any exposed skin and/or body parts such as the eyes, nose, and even ears. By having this technique fall in tandem with Taijutsu and other close quarter arts the user can effectively transfer these hairs onto his opponent to have them itch and wail at their troublesome nature- much like that of the actual Tarantula technique. In addition to close quarter application, the user can have all the hairs evicted from his body in an omnidirectional burst up to short ranged of his person, doing this however ends the technique. The hairs, being translucent by nature but silvery in direct light won't be noticed much by opponents but again once it lands on their exposed skin and body parts instant irritation occurs which can stop even the most focused warrior in the middle of an attack. In addition to this the hairs also serve as a grip to users, allowing them to scale walls and traverse slippery surfaces with ease.


Note: Can only be taught by Penguin
Note: Lasts three turns
Note: Can only be used four times per match


Using the would be slight pause in his opponent's demeanor Miles uses the silk he had attached to the man's arms as an anchor and turns with great speed while swung his right leg at the airborne man's ankles while he brought his left hand down in a crippling shuto chop to his neck area. However, he never completed any of these motions and gusts of wind spring from his limbs that send his foe spinning head over heels in a clockwise manner.

(Tokei shikake no dageki) Clockwork Strike
Rank: B
Type: Offensive
Range: Short
Chakra Cost: N/A
Damage: 40
Description: The user will advance on the enemy, closing the distance in one powerful lunge using the left leg to anchor himself. While doing this the user will channel Futon chakra in his right leg and left hand respectively. He'll then bring the right leg, which would be hanging behind, towards the opponent's ankle(s) in a short, horizontal instep kick but he won't complete the motion, instead he'll cease movement in the right foot as soon as it reaches about 5-6 inches from the opponent's targeted foot where he will release a small gust of wind with just the right amount of force to send them off their feet while his left hand in the form of a Shuto strike will come crashing down on the opponent's neck or head area but he won't complete this motion either, instead he'll stop his own hand a few inches from the target to have a more powerful gust of wind fire from his hand onto the targeted area from the user's upper left towards the lower right in a diagonal motion. The small gust supplied by the sweeping kick combined with the more powerful gust from the hand will cause an imbalance in the force applied on the opponent's body and send the opponent spinning in a clockwise motion with great force, capable of up to 4 revolutions spinning on the spot.
Note(s):
- Can only be done 3x


Miles then finishes the combo with a pressure palm to the man's stomach as he's spinning, sending him crashing into the ground with great force.

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.


How you like dem apples?

Surprised, taken off guard - He was held in place. Tingling itches and scratches started to rage across his skin like a band of rioting farmers pitching teh skin with their hayforks. Instinctively, protectively Galahad used his counter-measure for tight spots. Guard Point.

In an explusion like an grenade exploding, hair flowed from his body which expelling any and anything around, including you - Whom are thrown back by the sheer force of the explosion. Galahad would be left mid-air as you're sent away. He would be looking almost like a balloon of fur - And then he started to descent, which upon he then would deattach the strands of hair.

Rank: S
Type: Supplementary, Defensive
Range: Short
Chakra: 30
Damage: N/A
Description: The user grows hair out and covers his entire body leaving only his head and two legs visible. In this ''form'' the user may ressemble an overgrown Chia Pet. With this hair, the user is able to withstand against most outside attacks with this impenetrable shield. However only counts towards blunt attacks, most of the time.
~Can be used 3x
~The user must wait one turn inbetween each usage of this technique.

 

Zaphkiel

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Surprised, taken off guard - He was held in place. Tingling itches and scratches started to rage across his skin like a band of rioting farmers pitching teh skin with their hayforks. Instinctively, protectively Galahad used his counter-measure for tight spots. Guard Point.

In an explusion like an grenade exploding, hair flowed from his body which expelling any and anything around, including you - Whom are thrown back by the sheer force of the explosion. Galahad would be left mid-air as you're sent away. He would be looking almost like a balloon of fur - And then he started to descent, which upon he then would deattach the strands of hair.

Rank: S
Type: Supplementary, Defensive
Range: Short
Chakra: 30
Damage: N/A
Description: The user grows hair out and covers his entire body leaving only his head and two legs visible. In this ''form'' the user may ressemble an overgrown Chia Pet. With this hair, the user is able to withstand against most outside attacks with this impenetrable shield. However only counts towards blunt attacks, most of the time.
~Can be used 3x
~The user must wait one turn inbetween each usage of this technique.


As Miles was flung from the air he couldn't seem to fathom the fact that this man just shrouded himself in nothing but...hair. He landed hard but composed and slid back a few feet in a crouched position with his right palm on the ground. He quickly formed a hand seal and then slammed his hand on the ground again where he would have channeled his Doton chakra to cause a mighty roaring dragon to sprout from the area in front him. This dragon would rise up with serpentine grace and wrap around the airborne fur ball and squeeze it like a constrictor snake would. It would also cause them both to fall to the ground...

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

And into the Swamp he would have formed with a single hand seal. Thick and mucky it would provide a slow and agonizing death to this man, which was his aim anyway.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

Gobi Gobletsson

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As Miles was flung from the air he couldn't seem to fathom the fact that this man just shrouded himself in nothing but...hair. He landed hard but composed and slid back a few feet in a crouched position with his right palm on the ground. He quickly formed a hand seal and then slammed his hand on the ground again where he would have channeled his Doton chakra to cause a mighty roaring dragon to sprout from the area in front him. This dragon would rise up with serpentine grace and wrap around the airborne fur ball and squeeze it like a constrictor snake would. It would also cause them both to fall to the ground...

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

And into the Swamp he would have formed with a single hand seal. Thick and mucky it would provide a slow and agonizing death to this man, which was his aim anyway.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Deattaching his hair prematurely, Amaimon snapped his fingers as visible plates enchanted with a green hue came into existense for each step he took. Making a forward somersault he would land atop of neck of the dragon and run along the back while clapping his palm against one another.

Rank: C-A
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-30
Damage Points: 30-60
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: only one spirit can be "controlled" at any given moment.



The result of the clap would be a globue of water erupting beneath your legs, firstly - Throwing you off balance, and secondly it would encompass upon your entity, trapping your body in a sphere so dense that you wouldn't be able to move your limbs.

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



Reaching the rear of the dragon Galahad jumped into a descent towards the trapped Miles. ''You're in my Maw.'' A sequence of hand signs was executed, one arm thrown back only to be lunged forward again as flat palm - Fingers your way - Enveloped in lightning easily cutting through the water, and into your bodice.

Rank: S
Type: Offense
Range: Short (Long if applied to a projectile weapon)
Chakra Cost: 40
Damage Points: 80
Description: The Lightning Cutter is an enhanced and concentrated form of the Chidori with the same effects and drawbacks that is done performing the Ox → Rabbit → Monkey hand seals. According to Might Guy, it gained its name after Kakashi split a bolt of lightning with it. Because the Chidori is already powerful on its own, the Lightning Cutter requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Cutter is much more focused. Kakashi has shown different ways of forming and using the Lightning Cutter, unique to him. For example, he demonstrated the ability to imbue a projectile weapon, such as a kunai, with his Lightning Cutter, granting the technique long-range capabilities by throwing the kunai towards his target. In this instance, the kunai was capable of piercing through multiple large rocks with ease, without any loss of momentum or change in trajectory.
Note: Kakashi biographies can use the technique without hand seals.
Note: Only Kakashi biographies can apply the technique to a kunai and use it as a projectile attack.




I believe this is feasible, especially when we have seen Kakashi use this underwater. z.z''
 

Zaphkiel

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Deattaching his hair prematurely, Amaimon snapped his fingers as visible plates enchanted with a green hue came into existense for each step he took. Making a forward somersault he would land atop of neck of the dragon and run along the back while clapping his palm against one another.

Rank: C-A
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-30
Damage Points: 30-60
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: only one spirit can be "controlled" at any given moment.



The result of the clap would be a globue of water erupting beneath your legs, firstly - Throwing you off balance, and secondly it would encompass upon your entity, trapping your body in a sphere so dense that you wouldn't be able to move your limbs.

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



Reaching the rear of the dragon Galahad jumped into a descent towards the trapped Miles. ''You're in my Maw.'' A sequence of hand signs was executed, one arm thrown back only to be lunged forward again as flat palm - Fingers your way - Enveloped in lightning easily cutting through the water, and into your bodice.

Rank: S
Type: Offense
Range: Short (Long if applied to a projectile weapon)
Chakra Cost: 40
Damage Points: 80
Description: The Lightning Cutter is an enhanced and concentrated form of the Chidori with the same effects and drawbacks that is done performing the Ox → Rabbit → Monkey hand seals. According to Might Guy, it gained its name after Kakashi split a bolt of lightning with it. Because the Chidori is already powerful on its own, the Lightning Cutter requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Cutter is much more focused. Kakashi has shown different ways of forming and using the Lightning Cutter, unique to him. For example, he demonstrated the ability to imbue a projectile weapon, such as a kunai, with his Lightning Cutter, granting the technique long-range capabilities by throwing the kunai towards his target. In this instance, the kunai was capable of piercing through multiple large rocks with ease, without any loss of momentum or change in trajectory.
Note: Kakashi biographies can use the technique without hand seals.
Note: Only Kakashi biographies can apply the technique to a kunai and use it as a projectile attack.




I believe this is feasible, especially when we have seen Kakashi use this underwater. z.z''

As the dragon was summoned Miles suddenly sighted his foe scraping its back and headed toward him. Then, as soon as his swamp had formed he felt the cool feel of water splash at his ankles. Before he knew it he was being enveloped in a perfectly shaped sphere of water. He doesn't panic though and holds his breath in preparation. He then channels his Suiton chakra into the water as it rose about him, forcing it to disperse into a million smaller particles and flood the battlefield with a staggering amount of mist.

(Kirigakure Hijutsu: Mizu Ryuushi Sanran) - Hidden Mist's Secret Technique: Water Particle Dispersion
Rank: A
Type: Defence/Supplementary
Range: Short-Medium
Chakra Cost: 30
Damage Points: -
Description: Once the opponent attacks the user with a water technique, the user will release water and wind chakra through the air. Suddenly, the water jutsu of the opponent disperses and turns into a thick mist correspondent to the amount of water dispersed, giving advantage to the Kiri ninja who are used to fighting in the Mist.
~ -10 damage to user per use
~ No water techniques of S rank and above next turn


Immediately after, as the man came in blazing his lightning clad arm the mist gave birth to five sinister, eyeless things that swam about eerily. his foe would jump directly into this his doom and the creatures would feed from his body with voracious appetites, causing the blue-white mist to churn red with his blood. Miles doe to the left while reactivating his sensory. As soon as his spider senses came back online he threw two explosive tags at the man's location which he could sense through the mist.

(Suiton: Fuchi no Watatsumi Hebi) - Water Release: Abyss of the Leviathan
Rank: S
Type: Supplementary/Offensive
Range: Short - Long
Chakra cost: 40 (-10 chakra per turn)
Damage points: N/A (80 damage if used to attack the opponent)
Description: The user will perform two handseals before focusing their chakra into a technique-produced mist. Through shape manipulation, the user will form portions of the surrounding mist into countless grotesque sea serpent-like creatures which appear to be "swimming" around inside of the mist itself. These hideous creatures are blind by nature, however they're capable of sensing anything (whether or not it possess chakra) in direct contact with the mist. Furthermore, these creatures exhibit certain but limited chakra draining qualities (Similar to Water Release: Grudge Rain Technique), so as long as the opponent remains in contact with the creatures they'll gradually be depleted of chakra (50 chakra per turn). Whenever the user wishes to, he can command the swarm to converge on the opponent from all sides in a furious feeding frenzy with such ferocity that the surrounding mist will begin to boil and churn, before being stained by the crimson blood. Despite the viciousness of the attack, the sea serpents are more than mindful not to harm their creator in the slightest.




Note: Lasts for three turns
Note: Can only be used twice per battle
Note: Can only be used by Kirigakure Shinobi
Note: No Water Release above A-Rank in the user's next turn.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability
 

Gobi Gobletsson

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As the dragon was summoned Miles suddenly sighted his foe scraping its back and headed toward him. Then, as soon as his swamp had formed he felt the cool feel of water splash at his ankles. Before he knew it he was being enveloped in a perfectly shaped sphere of water. He doesn't panic though and holds his breath in preparation. He then channels his Suiton chakra into the water as it rose about him, forcing it to disperse into a million smaller particles and flood the battlefield with a staggering amount of mist.

(Kirigakure Hijutsu: Mizu Ryuushi Sanran) - Hidden Mist's Secret Technique: Water Particle Dispersion
Rank: A
Type: Defence/Supplementary
Range: Short-Medium
Chakra Cost: 30
Damage Points: -
Description: Once the opponent attacks the user with a water technique, the user will release water and wind chakra through the air. Suddenly, the water jutsu of the opponent disperses and turns into a thick mist correspondent to the amount of water dispersed, giving advantage to the Kiri ninja who are used to fighting in the Mist.
~ -10 damage to user per use
~ No water techniques of S rank and above next turn


Immediately after, as the man came in blazing his lightning clad arm the mist gave birth to five sinister, eyeless things that swam about eerily. his foe would jump directly into this his doom and the creatures would feed from his body with voracious appetites, causing the blue-white mist to churn red with his blood. Miles doe to the left while reactivating his sensory. As soon as his spider senses came back online he threw two explosive tags at the man's location which he could sense through the mist.

(Suiton: Fuchi no Watatsumi Hebi) - Water Release: Abyss of the Leviathan
Rank: S
Type: Supplementary/Offensive
Range: Short - Long
Chakra cost: 40 (-10 chakra per turn)
Damage points: N/A (80 damage if used to attack the opponent)
Description: The user will perform two handseals before focusing their chakra into a technique-produced mist. Through shape manipulation, the user will form portions of the surrounding mist into countless grotesque sea serpent-like creatures which appear to be "swimming" around inside of the mist itself. These hideous creatures are blind by nature, however they're capable of sensing anything (whether or not it possess chakra) in direct contact with the mist. Furthermore, these creatures exhibit certain but limited chakra draining qualities (Similar to Water Release: Grudge Rain Technique), so as long as the opponent remains in contact with the creatures they'll gradually be depleted of chakra (50 chakra per turn). Whenever the user wishes to, he can command the swarm to converge on the opponent from all sides in a furious feeding frenzy with such ferocity that the surrounding mist will begin to boil and churn, before being stained by the crimson blood. Despite the viciousness of the attack, the sea serpents are more than mindful not to harm their creator in the slightest.




Note: Lasts for three turns
Note: Can only be used twice per battle
Note: Can only be used by Kirigakure Shinobi
Note: No Water Release above A-Rank in the user's next turn.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability

My vision. This kid... Canceling Raikiri the mist spreads fast. Eyeless things, objects that moves within the mist takes form... And the heat within the place, was it just Galahad or was things getting warmer and warmer? Within an instant the beasties vanished before him only to appear infront of him. It had got steamy at this point of time, and all Galahad mustered was throwing his arm up in cover as he released a dense bubble of coating around his entity.

Like rockets hitting against a wall the serpents would scatter across the surface, and the heat vanished from Galahad as it was merely being pushed off the coating. He landed, the shield was invisible to the naked eye.
Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note:
Can be used only twice per battle.



Your sensing however may have had picked up a thing or two. Landing he activated his innate ability, Dirtborn locating you within the mist.

Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: Dirtborn is a technique made for tracking purposes, and overall view of the field, above and underground. After unleashing a pulse of chakra throughout the earth, the user is capable of creating a visual overview of the field, mapping it out in his head in a 3D perspective per say. All will become visible to the user, pressure marks, ridges, highs and lows of the ground, allowing him to manually examine certain areas in order to 'read' the nature's tracks. The method however has been adapted into means of warfare as well as to track escaped prisoners, intruders etc. A user of this technique is capable of tracking other ninjas equalling his own rank. This is a low-effect technique much akin to the Inner Sonar skill, therefore costs +5 extra chakra per turn and doesn't hinder the user in any sort of way other than the expenses of chakra.



''You hide, but truly you should know at this point.. You can't escape me.''

With that said, he stomped the ground as he proceedingly dashed in arc around your location, aiming you circle around you. The stomp triggered Unbound Might, a devious technique much akin to the mist released, but this simply expelled unaccountable amount of earth particile throughout the ground covering the entire field in harsh breathing enviorment.

Type: Supplementary
Rank: B
Range: Short-Long
Chakra cost: 20
Damage points: N/A
Description: Unbound Might is a form of jutsu which can be used in two ways. Either an omni-directional burst from the user, or through a stomp on the ground in order to trigger the technique. Through a stomp, like an omni-directional explosion, everything within the user's vicnity and the range of the technique, will cause a surge of earth particles being expelled through the pores of the earth, throughout the entirety of the field, shooting up small shrapnels of earthern particles. These of course aren't lethal, but can still prove harm and otherwise shredding and cutting injuries unless properly defended. The particles will lay dormant on the field for three turns, while obscuring both user's and target's visiorn, impairing their senses. However while the particles lay dormant - considering the user's close relation to the particles he will be able to monitor whenever anything within the plume of dust that moves, e.g. someone running through it, much alike to motion sensory. But alas, this wouldn't enable to user to differ between chakra natures, only the size and speed of objects, while perhaps more experienced user could make a qualified guess due the 'flow' and 'shape' of the object. The dust itself upon eruption ascends only mid-range. The secondary application of the technique, where it is triggered from the user itself as explained above, is much akin to the first. Rather than ultilizing it through the pores of earth, the user makes it surge through his own, in an omni-directional burst, that would only reach mid-range while its counter application would reach long-range. Inhalation of the technique can cause moderate coughing, irregular breathing and otherwise impairment in the CQC-field for the targets aside the user. Unbound Might can only be used a maximum of three times per battle, and restricts the user from S-rank earth techniques the following turn.



Reaching beyond your location, Galahad would start to dash at your location silently, drawing a blade from his belt.
 

Zaphkiel

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My vision. This kid... Canceling Raikiri the mist spreads fast. Eyeless things, objects that moves within the mist takes form... And the heat within the place, was it just Galahad or was things getting warmer and warmer? Within an instant the beasties vanished before him only to appear infront of him. It had got steamy at this point of time, and all Galahad mustered was throwing his arm up in cover as he released a dense bubble of coating around his entity.

Like rockets hitting against a wall the serpents would scatter across the surface, and the heat vanished from Galahad as it was merely being pushed off the coating. He landed, the shield was invisible to the naked eye.
Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note:
Can be used only twice per battle.



Your sensing however may have had picked up a thing or two. Landing he activated his innate ability, Dirtborn locating you within the mist.

Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: Dirtborn is a technique made for tracking purposes, and overall view of the field, above and underground. After unleashing a pulse of chakra throughout the earth, the user is capable of creating a visual overview of the field, mapping it out in his head in a 3D perspective per say. All will become visible to the user, pressure marks, ridges, highs and lows of the ground, allowing him to manually examine certain areas in order to 'read' the nature's tracks. The method however has been adapted into means of warfare as well as to track escaped prisoners, intruders etc. A user of this technique is capable of tracking other ninjas equalling his own rank. This is a low-effect technique much akin to the Inner Sonar skill, therefore costs +5 extra chakra per turn and doesn't hinder the user in any sort of way other than the expenses of chakra.



''You hide, but truly you should know at this point.. You can't escape me.''

With that said, he stomped the ground as he proceedingly dashed in arc around your location, aiming you circle around you. The stomp triggered Unbound Might, a devious technique much akin to the mist released, but this simply expelled unaccountable amount of earth particile throughout the ground covering the entire field in harsh breathing enviorment.

Type: Supplementary
Rank: B
Range: Short-Long
Chakra cost: 20
Damage points: N/A
Description: Unbound Might is a form of jutsu which can be used in two ways. Either an omni-directional burst from the user, or through a stomp on the ground in order to trigger the technique. Through a stomp, like an omni-directional explosion, everything within the user's vicnity and the range of the technique, will cause a surge of earth particles being expelled through the pores of the earth, throughout the entirety of the field, shooting up small shrapnels of earthern particles. These of course aren't lethal, but can still prove harm and otherwise shredding and cutting injuries unless properly defended. The particles will lay dormant on the field for three turns, while obscuring both user's and target's visiorn, impairing their senses. However while the particles lay dormant - considering the user's close relation to the particles he will be able to monitor whenever anything within the plume of dust that moves, e.g. someone running through it, much alike to motion sensory. But alas, this wouldn't enable to user to differ between chakra natures, only the size and speed of objects, while perhaps more experienced user could make a qualified guess due the 'flow' and 'shape' of the object. The dust itself upon eruption ascends only mid-range. The secondary application of the technique, where it is triggered from the user itself as explained above, is much akin to the first. Rather than ultilizing it through the pores of earth, the user makes it surge through his own, in an omni-directional burst, that would only reach mid-range while its counter application would reach long-range. Inhalation of the technique can cause moderate coughing, irregular breathing and otherwise impairment in the CQC-field for the targets aside the user. Unbound Might can only be used a maximum of three times per battle, and restricts the user from S-rank earth techniques the following turn.



Reaching beyond your location, Galahad would start to dash at your location silently, drawing a blade from his belt.

As the mist slowly become overpowered with dust particles and turning brown Miles was glad he wore the Spider Suit which made him impervious to airborne predicaments like these. He then senses the man approaching. He quickly channels his Futon chakra around the man's legs, waist, and neck, causing his speed to slow down drastically. Not so fast there, bud.

(Fuuton: Senshi Futan) - Wind Release: Warrior's burden
Type: Supplementary
Rank: A Rank
Range: Short - Mid
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description: A jutsu originally developed to be used on prisoners ,the user performs a lone handseal before focusing their fuuton chakra around their target's ankles or wrists, using this chakra the user will compress the air around the joint until it's very dense and heavy, so dense that it gives off a bright blue glow, this "heavy air" is attached to the ankles or wrists depending on which joint is targeted, due toits immense density and small volume, the compressed air has a lot of mass and weight and would weigh down the targeted joint.
Note: The compressed reduces the target joint's speed by 5 points i.e if a target's leg speed is 20 and this jutsu is used on his ankles, his leg speed gets cut down to 15 as they aren't used to the immense weight and also the damage from this joints is reduced by 10 i.e say...if this jutsu is used on a ninja's wrist, the punches or palm thrusts jutsu the target pulls off from this hand gets a - 10 damage as long as this jutsu is active.
Note: Cannot be used on summons
Note: Can only be used 3 times a battle with 2 turn cool downs
Note: Lasts 2 turns for every usage.
Note: Can only be taught by Mako.


As soon as this happened Miles then fires ten 'fireflies' of fire from his outstretched arm that quickly encircle the man, each however about 3 meters from his body. Without sparing another second Miles wills the fireflies to come crashing down on him, aiming at the wind shackles on his joints for extra effect.

(Katon: Hotarubi) - Fire Release: Firefly Light
Type: Attack
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user creates many small, glowing redish crimson fireballs that is shot torwards the enemies by pointing both hands at the target, releasing a large amount of fire chakra into the air and compressing it into tiny balls, firing it out of the fingers-tips which apparently look like fireflies releasing exactly 10 fireflies, the size of gaara's eyebal, flying above the targets head (about 3 meters). Hence the name, the user then forms the 'serpent' handseal and sends them all flying into the target all at once detonating them, each emitting blinding light after making impact, creating massive explosions. These explosions will stay within short range of the target(s), and the size of the explosions are roughly the same as the fireball jutsu, each of them but the explosions are more intense thus more powerful, the user can detonate them each one of these fireflies at will. [Example]




♦ Note: This jutsu can only be taught by Lucifer.
♦ Note: This jutsu can only be used trice per battle.
♦ Note: The user cannot use any fire techniques the following turn.
♦ Note: The user cannot perform any other jutsu while controlling the fireflies.


 

Gobi Gobletsson

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As the mist slowly become overpowered with dust particles and turning brown Miles was glad he wore the Spider Suit which made him impervious to airborne predicaments like these. He then senses the man approaching. He quickly channels his Futon chakra around the man's legs, waist, and neck, causing his speed to slow down drastically. Not so fast there, bud.

(Fuuton: Senshi Futan) - Wind Release: Warrior's burden
Type: Supplementary
Rank: A Rank
Range: Short - Mid
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description: A jutsu originally developed to be used on prisoners ,the user performs a lone handseal before focusing their fuuton chakra around their target's ankles or wrists, using this chakra the user will compress the air around the joint until it's very dense and heavy, so dense that it gives off a bright blue glow, this "heavy air" is attached to the ankles or wrists depending on which joint is targeted, due toits immense density and small volume, the compressed air has a lot of mass and weight and would weigh down the targeted joint.
Note: The compressed reduces the target joint's speed by 5 points i.e if a target's leg speed is 20 and this jutsu is used on his ankles, his leg speed gets cut down to 15 as they aren't used to the immense weight and also the damage from this joints is reduced by 10 i.e say...if this jutsu is used on a ninja's wrist, the punches or palm thrusts jutsu the target pulls off from this hand gets a - 10 damage as long as this jutsu is active.
Note: Cannot be used on summons
Note: Can only be used 3 times a battle with 2 turn cool downs
Note: Lasts 2 turns for every usage.
Note: Can only be taught by Mako.

As soon as this happened Miles then fires ten 'fireflies' of fire from his outstretched arm that quickly encircle the man, each however about 3 meters from his body. Without sparing another second Miles wills the fireflies to come crashing down on him, aiming at the wind shackles on his joints for extra effect.

(Katon: Hotarubi) - Fire Release: Firefly Light
Type: Attack
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user creates many small, glowing redish crimson fireballs that is shot torwards the enemies by pointing both hands at the target, releasing a large amount of fire chakra into the air and compressing it into tiny balls, firing it out of the fingers-tips which apparently look like fireflies releasing exactly 10 fireflies, the size of gaara's eyebal, flying above the targets head (about 3 meters). Hence the name, the user then forms the 'serpent' handseal and sends them all flying into the target all at once detonating them, each emitting blinding light after making impact, creating massive explosions. These explosions will stay within short range of the target(s), and the size of the explosions are roughly the same as the fireball jutsu, each of them but the explosions are more intense thus more powerful, the user can detonate them each one of these fireflies at will. [Example]




♦ Note: This jutsu can only be taught by Lucifer.
♦ Note: This jutsu can only be used trice per battle.
♦ Note: The user cannot use any fire techniques the following turn.
♦ Note: The user cannot perform any other jutsu while controlling the fireflies.



With a mental notification to his body the air that so heavily started to weigh him down was immediately set ablaze upon the usage of his Devil's Fist. The sheer heat would lit ablaze and it would disperse on his bodice and vanish into nothingness as nothing hindered his advance.

Type: Defense
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user will concentrate fire chakra into any part of his body, and when the opponent attacks the user, the limb that they used to attack will be burned. This is because of the user using Devil's Fist in order to heat his skin up to an insane tempreature for the duration of the opponent's attack. If the opponent was to grab the opponent, the effect would be even greater due to prolonged contact with the user's skin. This jutsu may cause severe burns upon the opponent's body located on the point of contact with the user's fire enhanced limbs. However, if the opponent were to attack the user with a metal weapon, the weapon would not be melted, although the heat from the user's body would transfer onto metal, and then onto the user. This is because metal is a very good conductor of heat, and it would burn the opponent, most likely causing him to drop the weapon.

Restrictions:

Can only be used 3x per battle
Can only be taught by Vex
Can only be used by those taught in Devil's Fist.



''My fecking god.''
His limbs slowed, and he could feel the pressure of the air compressed at his wrists and ankles. This kid... He growled as he fell to his legs slamming both his hands against the ground, ultilizing his Toad Contract. Disorting space about Galahad, he seemed to be warped away, alongside you, leaving the fireflies light to miss their targets lighting up random locations in the dust cloud.


Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and captures and isolates the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.



You find yourself stuck between two loafs of meat walls that hugs against you, from toe to neck, entrapping you.

Mid-range from you, GAlahad stood high on a plateu of flesh - He knew your location, nowhere to run - With a snap of his finger a singular needle was expelled from his index which was kept aimed at you. It was made of wind - Blazing speeds and was unnoticeable by the naked eye, especially in this darkness - It would pierce straight through your eye, then the socket and throughout the back of your skull.

[Fuuton: Za Hyoujin Kaze] ♦ Wind Style: The Sharp Wind ♦
Rank: S
Type: Attack
Range: Short/Long
Chakra: 40
Damage: 80
Description: The user will gather wind into their hand and condense it with chakra. creating long and thin projectiles in their hand. Then the user can aim these projectiles, launching them at a target. The projectiles do not deal a very much damage, though they are made for precision instead. for if aimed at a very vital, or severe pressure point, the user can cause their target to be unable to battle. Though this is quite hard to do and requires a great amount of focus and accuracy. They are really sharp and fast and could pierce through steel.
~Usable only one times per battle.
~Their as fast as Rock Lee without weights
~Five projectiles are made from the users fingers.
~No wind techniques the next turn.
~Faust can only teach this.
 

Zaphkiel

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With a mental notification to his body the air that so heavily started to weigh him down was immediately set ablaze upon the usage of his Devil's Fist. The sheer heat would lit ablaze and it would disperse on his bodice and vanish into nothingness as nothing hindered his advance.

Type: Defense
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user will concentrate fire chakra into any part of his body, and when the opponent attacks the user, the limb that they used to attack will be burned. This is because of the user using Devil's Fist in order to heat his skin up to an insane tempreature for the duration of the opponent's attack. If the opponent was to grab the opponent, the effect would be even greater due to prolonged contact with the user's skin. This jutsu may cause severe burns upon the opponent's body located on the point of contact with the user's fire enhanced limbs. However, if the opponent were to attack the user with a metal weapon, the weapon would not be melted, although the heat from the user's body would transfer onto metal, and then onto the user. This is because metal is a very good conductor of heat, and it would burn the opponent, most likely causing him to drop the weapon.

Restrictions:

Can only be used 3x per battle
Can only be taught by Vex
Can only be used by those taught in Devil's Fist.



''My fecking god.''
His limbs slowed, and he could feel the pressure of the air compressed at his wrists and ankles. This kid... He growled as he fell to his legs slamming both his hands against the ground, ultilizing his Toad Contract. Disorting space about Galahad, he seemed to be warped away, alongside you, leaving the fireflies light to miss their targets lighting up random locations in the dust cloud.


Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and captures and isolates the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.



You find yourself stuck between two loafs of meat walls that hugs against you, from toe to neck, entrapping you.

Mid-range from you, GAlahad stood high on a plateu of flesh - He knew your location, nowhere to run - With a snap of his finger a singular needle was expelled from his index which was kept aimed at you. It was made of wind - Blazing speeds and was unnoticeable by the naked eye, especially in this darkness - It would pierce straight through your eye, then the socket and throughout the back of your skull.

[Fuuton: Za Hyoujin Kaze] ♦ Wind Style: The Sharp Wind ♦
Rank: S
Type: Attack
Range: Short/Long
Chakra: 40
Damage: 80
Description: The user will gather wind into their hand and condense it with chakra. creating long and thin projectiles in their hand. Then the user can aim these projectiles, launching them at a target. The projectiles do not deal a very much damage, though they are made for precision instead. for if aimed at a very vital, or severe pressure point, the user can cause their target to be unable to battle. Though this is quite hard to do and requires a great amount of focus and accuracy. They are really sharp and fast and could pierce through steel.
~Usable only one times per battle.
~Their as fast as Rock Lee without weights
~Five projectiles are made from the users fingers.
~No wind techniques the next turn.
~Faust can only teach this.

His technique hung in the air with a solemn silence, ready to pounce on the man and destroy him. But the entire terrain became transformed and Miles found himself transported to another dimension? His sensory told him that this wasn't an illusion. He was really taken to another land. As soon as he deduced this the meaty walls of this organic prison began advancing on him in an attempt to crush him he channels Raiton chakra throughout his Tenketsu and have a sort of coating spawn over his Spider Suit and lace outward like a porcupine expelling its spikes. The lightning would tear through the pulsating flesh like hot knives, slicing them to mince.

(Raiton: Supaiku Bodi) –Lightning Release: Spiked Body
Type: Offensive
Rank: A
Range: Short
Chakra Cost: 30 (-5 to sustain)
Damage Points: 60
Description: The user will begin to gather a large amount of lightning chakra within their own body. The person will then proceed to make highly concentrated spikes of lightning, which will emerge from a desired location on his/hers body. The lightning spikes emerge from the body like regular chakra by seeping through the skin and then immediately forming the spike seemingly making it look as if the spike protruded from the body and out into the open air. It emerges with enough force to pierce incoming projectiles or skewer some one’s body and paralyze them. The spikes can essentially have any length the user wishes it to have, though the absolute limit of the technique is that it can only reach targets within short-range of the user, though the user has no limit to how many spikes he can emerge from his body through this technique when used. Another note may be, that the spikes can be dispersed at will by the user if he sees fit.
Note: This technique may only be used twice per battle and while sustaining it, the user cannot mold any element aside from Lightning
Note: This technique must be taught by Gutsy Jiraiya

As soon as the stomach walls were destroyed Miles disengaged the lightning spikes as he sensed a neat amount of Futon chakra making its way to him with rapidity. Without even needing to see the attack Miles sort of wiggled his body in an unpredictable manner, allowing his legs to bend as if he was crumpling in on himself, and then ducked to the left to dodge the projectile while slamming his left hand on the now existent ground.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.


As his hands touched the ground he channeled his Doton chakra through it and had the section of earth that his opponent stood atop rise up as a single column of earth and then fall back to dump the man into the swamp which Miles had made prior to being transported away. The column could be described as a 20 meter long one with a diameter of 5 meters. Its creation and execution would be in a lengthwise manner rather than height wise where it would rise up and flick the man off its 'back' and into the swamp as said before.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
 
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