Re:
Custom Jutsu Submission 
Katon: Kaon Nami (Fire Style: Heat Wave)
Rank: S
Type: Attack/Defense
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Without a set of handsigns, the user charges fire chakra throughout his whole body increasing his body temperature and letting out a massive heat wave. But in actual performance, the user appearances to be straining and frustrated to perform this technique. The user would begin to glow a reddish color and anyone within range would begin to sweat immediately and water technique of A rank or lower would evoporate before it can reach the user. Physical attacks can result in devastating burns as the core of the heat wave or in this case, the user, is the hottest part of the technique.
- 3 usage per battle
Ninpou: Rimen Soshi Soujuu (Ninja Art: Reverse Elemental Manipulation)
RanK: S
Type: Defense/Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Using chakra from a certain element, the user focuses chakra towards the palms to absorb that same element. This technique doesn't really absorb another technique but rather uses the same element to block off the opponent's technique until it wears off making it seems as its being absorb. But to use this technique, the user's last elemental technique must match the desire opponent's elemental attack.
- 2 usage per turn
Katon: Ijin Honoo (Fire Style: Devil's Flame)
Rank: D
Type: Supplementary
Range: Short
Chakra:
Damage: N/A
Description: After several handsigns, the user creates a ball of flame over his head which floats over his head where ever he goes. This technique can be use to provide light which can be beneficial for Shadow users. This tehnique also lasts as long as the user desires unless a wind or water technique is use to distinguish the flame.
~All Declined~


Katon: Kaon Nami (Fire Style: Heat Wave)
Rank: S
Type: Attack/Defense
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Without a set of handsigns, the user charges fire chakra throughout his whole body increasing his body temperature and letting out a massive heat wave. But in actual performance, the user appearances to be straining and frustrated to perform this technique. The user would begin to glow a reddish color and anyone within range would begin to sweat immediately and water technique of A rank or lower would evoporate before it can reach the user. Physical attacks can result in devastating burns as the core of the heat wave or in this case, the user, is the hottest part of the technique.
- 3 usage per battle
Ninpou: Rimen Soshi Soujuu (Ninja Art: Reverse Elemental Manipulation)
RanK: S
Type: Defense/Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Using chakra from a certain element, the user focuses chakra towards the palms to absorb that same element. This technique doesn't really absorb another technique but rather uses the same element to block off the opponent's technique until it wears off making it seems as its being absorb. But to use this technique, the user's last elemental technique must match the desire opponent's elemental attack.
- 2 usage per turn
Katon: Ijin Honoo (Fire Style: Devil's Flame)
Rank: D
Type: Supplementary
Range: Short
Chakra:
Damage: N/A
Description: After several handsigns, the user creates a ball of flame over his head which floats over his head where ever he goes. This technique can be use to provide light which can be beneficial for Shadow users. This tehnique also lasts as long as the user desires unless a wind or water technique is use to distinguish the flame.
~All Declined~
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