Open Brawl | Climax |

Priest

Kage in the Making 👑
Legendary
Joined
Apr 7, 2010
Messages
17,506
Reaction score
440
Official Battle

Rei Rules and Regulation
You can use everything you know
Range: Mid
Terrain:
You must be registered for see images
Weather Condition: Sunny
Priest Bartholomew Bio in Sig.

Please I need someone who'll go all out and push me hard.
Post your bio and begin with the first move. I want to start with me on the defensive.
 

Akisha

Kage in the Making 👑
Legendary
Joined
Aug 31, 2010
Messages
10,859
Reaction score
328
Let's have fun ^^
____________________​


Sasuke didn't know who the man in front of him was, nor did he care. The urge to kill overtook him and his Sharingan was activated. The young Uchiha bit his thumb to draw some blood and formed a few fake hand seals, slamming his hand on the ground to make the opponent believe he was actually summoning an animal. He even shouts out "Kuchiyose" Priest would see a snake appearing from the ground bellow him, constricting him and sucking the life out of him. Even though it seems as a real snake, it actually is an illusion, aimed to constrict and distract the opponent.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye (passive)
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

Sasuke quickly follows up with a quick but deadly offensive technique. Making two invisible walls of intense cutting wind from both sides of the opponent. Clapping his hands the second they are formed, the wind walls come crashing into Priest from both sides, killing him as he struggles to take a breath.

(Fuuton: Nijuu Te o Moui) Wind Style: Double Hands of Fury
Type: Attack
Rank: S
Chakra cost: 40
Damage: 80
Description: The user collects wind chakra in the air to make two walls of cutting intense wind on both sides of the opponent, then the user will clap and both wind walls will come crashing into the opponent from both sides crushing them in the middle, the wind walls are invisible unless the opponent has a eye technique.
~Can only be used 2 times per battle.
 
Last edited:

Priest

Kage in the Making 👑
Legendary
Joined
Apr 7, 2010
Messages
17,506
Reaction score
440
Let's have fun ^^
____________________​


Sasuke didn't know who the man in front of him was, nor did he care. The urge to kill overtook him and his Sharingan was activated. The young Uchiha bit his thumb to draw some blood and formed a few fake hand seals, slamming his hand on the ground to make the opponent believe he was actually summoning an animal. He even shouts out "Kuchiyose" Priest would see a snake appearing from the ground bellow him, constricting him and sucking the life out of him. Even though it seems as a real snake, it actually is an illusion, aimed to constrict and distract the opponent.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye (passive)
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

Sasuke quickly follows up with a quick but deadly offensive technique. Making two invisible walls of intense cutting wind from both sides of the opponent. Clapping his hands the second they are formed, the wind walls come crashing into Priest from both sides, killing him as he struggles to take a breath.

(Fuuton: Nijuu Te o Moui) Wind Style: Double Hands of Fury
Type: Attack
Rank: S
Chakra cost: 40
Damage: 80
Description: The user collects wind chakra in the air to make two walls of cutting intense wind on both sides of the opponent, then the user will clap and both wind walls will come crashing into the opponent from both sides crushing them in the middle, the wind walls are invisible unless the opponent has a eye technique.
~Can only be used 2 times per battle.

Yes, I'll try my best.


Priest is wearing his priestly coat and wearing eye glasses. He had not come with his custom bow though he still has his blades hidden within his sleeves and his weapon pouch.
With the transition in my opponent's eyes, I quickly know that you are an Uchiha or tops, a sharingan user, not particularly must you be an uchiha.
Those are good eyes you've got there.

Though I have heard of the tales of the legendary sharingan and their innate affinity for genjutsu. This prompts me to shift my gaze to chin level so as to avoid direct eye contact which can prove quite dangerous when fighting someone with eye powers.
Immediately I see snakes form out of nowhere, I reckon the fight has begun and then it begins to wrap around me. In my defense, I quickly focus chakra into my entire body while using it to grow thick earth armor from my skin which coats my whole body except for the eyes. This was done so as I can create spikes from the armor to skewer and fend off the snake. Fortunately, before I could create the spikes from the armor, the snake fades into nothingness. It brings me to a conclusion that the snake was actually a genjusu of sort.

Unaware of your next assault which I could have felt a little if not for the earth covering me, but I did not. Though I intend to start my counter while still sustaining the armor. I moved to my next jutsu though halfway through, my armor was hit by an unknown force which I reckon to be wind due to the aftermath leaving a cloud of dust all around me. Closely following the execution of your attack, my attack is cast due to me charging my chakra before hand. 4 thick but slightly slender spikey pillars of earth would rise from the ground, 10, 2, 4 and 8.o clock around you, angled in a way that they meet you in the middle, pinning you and killing you if not defended. This happens almost the same time but a bit after your wind jutsu.

Leaving you to deal with the earth jutsu, I begin to move towards my right and out of the cloud of dust so that I can see the environment clearly. Due to the terrain however, I did not just run/strafe to my right, I leap from platform to platform trying to arc and flank you from your left. The moment I begin my movement, I would release two kunais tagged with explosives towards your chest and feet.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.
 

Akisha

Kage in the Making 👑
Legendary
Joined
Aug 31, 2010
Messages
10,859
Reaction score
328
Yes, I'll try my best.


Priest is wearing his priestly coat and wearing eye glasses. He had not come with his custom bow though he still has his blades hidden within his sleeves and his weapon pouch.
With the transition in my opponent's eyes, I quickly know that you are an Uchiha or tops, a sharingan user, not particularly must you be an uchiha.
Those are good eyes you've got there.

Though I have heard of the tales of the legendary sharingan and their innate affinity for genjutsu. This prompts me to shift my gaze to chin level so as to avoid direct eye contact which can prove quite dangerous when fighting someone with eye powers.
Immediately I see snakes form out of nowhere, I reckon the fight has begun and then it begins to wrap around me. In my defense, I quickly focus chakra into my entire body while using it to grow thick earth armor from my skin which coats my whole body except for the eyes. This was done so as I can create spikes from the armor to skewer and fend off the snake. Fortunately, before I could create the spikes from the armor, the snake fades into nothingness. It brings me to a conclusion that the snake was actually a genjusu of sort.

Unaware of your next assault which I could have felt a little if not for the earth covering me, but I did not. Though I intend to start my counter while still sustaining the armor. I moved to my next jutsu though halfway through, my armor was hit by an unknown force which I reckon to be wind due to the aftermath leaving a cloud of dust all around me. Closely following the execution of your attack, my attack is cast due to me charging my chakra before hand. 4 thick but slightly slender spikey pillars of earth would rise from the ground, 10, 2, 4 and 8.o clock around you, angled in a way that they meet you in the middle, pinning you and killing you if not defended. This happens almost the same time but a bit after your wind jutsu.

Leaving you to deal with the earth jutsu, I begin to move towards my right and out of the cloud of dust so that I can see the environment clearly. Due to the terrain however, I did not just run/strafe to my right, I leap from platform to platform trying to arc and flank you from your left. The moment I begin my movement, I would release two kunais tagged with explosives towards your chest and feet.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

Just as Sasuke finishes with his Wind Technique, he hears the ground around him cracking. He looks down only to see foregin chakra in the ground. As the earth spears are released, Sasuke activates his Earth Armor, effectively blocking the spears. Bursting through them he sees the opponent starting to run while also throwing a kunai with a paper bomb attached to it. Deactivating his armor, he quickly grabs 3 kunais, all with ex. tags on them. Throwing one at the one aimed at him, and two are sent towards his opponent. One aimed at the position he is at and one a bit forward, where he would be when the kunai reaches that destination. Having the Sharingan, allows Sasuke to pinpoint the exact location. Immediately after throwing the kunais Sasuke starts leaping from platform to platform in an arc towards his right (Priest's left) as fast as possible, so that basically now both fighters are running in a circle.

As Sasuke starts running, he quickly waves 3 hand seals and casts a double layered illusion on his opponent. He suddenly sees a huge platform (much bigger than the ones we are leaping on, but quite similar in shape) standing 3 meters infront him, blocking his vision of Sasuke. Should Priest break this illusion, an even bigger platform will be standing in his way (twice the size of the one he firstly sees) again preventing him from seeing Sasuke.

Quickly taking advantage of the situation, Sasuke makes a single hand seal and releases 4 Dragon-shaped fire balls at his opponent. Priest wouldn't see these due to the genjutsu blocking his view of Sasuke. He would only notice them, until it is too late.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

(Magen: Nijū Kokoni Arazu no Jutsu) Demonic Illusion: Double False Surroundings Technique
Type: Supplmentary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
The user will do a sequence of 3 handseals, putting his opponents under a double layered Genjutsu. The user is able to create false surroundings to fool his targets, much like the simpler version of the technique. However, the illusion is in fact layered. If the opponent manages to release the first one, he will then feel the effects of the second illusion. If, for example, the first illusion is that of a desert and the second that of a forest, upon releasing the first one, the opponent will see the desert fade away while the forest appears around him, making him think he dispelled the illusion while in essence he is still caught in one. Each illusion is equivalent to C-Rank and both are casted at the same time. While normal releases will release only one illusion at a time, a strong enough pain or an external source of chakra can dispel both at the same time.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
 

Priest

Kage in the Making 👑
Legendary
Joined
Apr 7, 2010
Messages
17,506
Reaction score
440
Just as Sasuke finishes with his Wind Technique, he hears the ground around him cracking. He looks down only to see foregin chakra in the ground. As the earth spears are released, Sasuke activates his Earth Armor, effectively blocking the spears. Bursting through them he sees the opponent starting to run while also throwing a kunai with a paper bomb attached to it. Deactivating his armor, he quickly grabs 3 kunais, all with ex. tags on them. Throwing one at the one aimed at him, and two are sent towards his opponent. One aimed at the position he is at and one a bit forward, where he would be when the kunai reaches that destination. Having the Sharingan, allows Sasuke to pinpoint the exact location. Immediately after throwing the kunais Sasuke starts leaping from platform to platform in an arc towards his right (Priest's left) as fast as possible, so that basically now both fighters are running in a circle.

As Sasuke starts running, he quickly waves 3 hand seals and casts a double layered illusion on his opponent. He suddenly sees a huge platform (much bigger than the ones we are leaping on, but quite similar in shape) standing 3 meters infront him, blocking his vision of Sasuke. Should Priest break this illusion, an even bigger platform will be standing in his way (twice the size of the one he firstly sees) again preventing him from seeing Sasuke.

Quickly taking advantage of the situation, Sasuke makes a single hand seal and releases 4 Dragon-shaped fire balls at his opponent. Priest wouldn't see these due to the genjutsu blocking his view of Sasuke. He would only notice them, until it is too late.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

(Magen: Nijū Kokoni Arazu no Jutsu) Demonic Illusion: Double False Surroundings Technique
Type: Supplmentary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
The user will do a sequence of 3 handseals, putting his opponents under a double layered Genjutsu. The user is able to create false surroundings to fool his targets, much like the simpler version of the technique. However, the illusion is in fact layered. If the opponent manages to release the first one, he will then feel the effects of the second illusion. If, for example, the first illusion is that of a desert and the second that of a forest, upon releasing the first one, the opponent will see the desert fade away while the forest appears around him, making him think he dispelled the illusion while in essence he is still caught in one. Each illusion is equivalent to C-Rank and both are casted at the same time. While normal releases will release only one illusion at a time, a strong enough pain or an external source of chakra can dispel both at the same time.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

Nice counter!

As I plunge out of the dust and begin my run, Ofcourse, I made sure I have a line of sight of you otherwise, I won't be able to aim my kunais in the first place. The moment my kunais leaves my hand, I see you whip out some of your kunais and as you are about to throw, I create a moderate tremer beneathe you so that you miss your aim. This was timed perfectly just at the point you are about to release your kunais, as your are throwing your arm.
The tremer is a sharp one like that a moderate earth quake and helped by the harsh and hard environment, it would make you trip backwards or forwards on your face depending on your own stance. If you fall backwards then your kunai would definitely be miss-aimed probably upwards, making them travel in an arc and away from me. It may be more drastic if you happen to fall forwards as the kunais would be droped close to you and exploding around you. Nonetheless, regardless of how you fall, my kunais that I have thrown still approaches you unhindered.

The moment my tremer jutsu was executed, I move on to the next assault while observing your every counter, recording how you react to every situation. As you trip, I make water gush from below you and begin to swirl around you until you are trapped in a sphere of dense water. As the water begin to envelop you, before totally trapping you in the sphere, My kunais would hit their mark, though I stop trying to flank you and instead proceed straight towards you with a swift dash. The dash is not a single huge one, but from platform to plaform, striding over the crevices between each platform(like 4 dashes before getting to you).

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
 

Akisha

Kage in the Making 👑
Legendary
Joined
Aug 31, 2010
Messages
10,859
Reaction score
328
Nice counter!

As I plunge out of the dust and begin my run, Ofcourse, I made sure I have a line of sight of you otherwise, I won't be able to aim my kunais in the first place. The moment my kunais leaves my hand, I see you whip out some of your kunais and as you are about to throw, I create a moderate tremer beneathe you so that you miss your aim. This was timed perfectly just at the point you are about to release your kunais, as your are throwing your arm.
The tremer is a sharp one like that a moderate earth quake and helped by the harsh and hard environment, it would make you trip backwards or forwards on your face depending on your own stance. If you fall backwards then your kunai would definitely be miss-aimed probably upwards, making them travel in an arc and away from me. It may be more drastic if you happen to fall forwards as the kunais would be droped close to you and exploding around you. Nonetheless, regardless of how you fall, my kunais that I have thrown still approaches you unhindered.

The moment my tremer jutsu was executed, I move on to the next assault while observing your every counter, recording how you react to every situation. As you trip, I make water gush from below you and begin to swirl around you until you are trapped in a sphere of dense water. As the water begin to envelop you, before totally trapping you in the sphere, My kunais would hit their mark, though I stop trying to flank you and instead proceed straight towards you with a swift dash. The dash is not a single huge one, but from platform to plaform, striding over the crevices between each platform(like 4 dashes before getting to you).

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Ah, I knew you wouldn't let that genjutsu slide. I really loved that move, only I'm not sure if the Sharingan wouldn't be able to aim. Anyway..
________________________________________​


As he pulls out his kunais, Sasuke feels the tremor bellow. He immediately assesses the situation and realizes at this rate he wouldn't be able to aim the kunais, while one is coming at him. Abandoning his move, he instead drops a smoke bomb to conceal his movements and extends a Snake from his right sleeve, attaching itself to the nearest platform and then quickly retracts it, landing safely a few meters at right. The smoke, while preventing the ninja to see Sasuke, it does not prevent the Sharingan from seeing the opponent.

Immediately after landing a moment later, Sasuke this time extends multiple Snakes from his left hand's sleeve. Unknowing to Priest though, one of the snake carries a totem with a scroll around it in his mouth. This other snakes do well to conceal the one carrying the totem, which would be slightly backwards but at the upper layers of the snakes. The torrent would reappear out of the smoke and crash on the target and bind it. while Sasuke throws a wind infused kunai at his head.

(Senei Jashu) - Hidden Shadow Snake Hands
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points: 30
Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes

(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes
 
Last edited:

Priest

Kage in the Making 👑
Legendary
Joined
Apr 7, 2010
Messages
17,506
Reaction score
440
Ah, I knew you wouldn't let that genjutsu slide. I really loved that move, only I'm not sure if the Sharingan wouldn't be able to aim. Anyway..
________________________________________​


As he pulls out his kunais, Sasuke feels the tremor bellow. He immediately assesses the situation and realizes at this rate he wouldn't be able to aim the kunais, while one is coming at him. Abandoning his move, he instead drops a smoke bomb to conceal his movements and extends a Snake from his right sleeve, attaching itself to the nearest platform and then quickly retracts it, landing safely a few meters at right. The smoke, while preventing the ninja to see Sasuke, it does not prevent the Sharingan from seeing the opponent.

Immediately after landing a moment later, Sasuke this time extends multiple Snakes from his left hand's sleeve. Unknowing to Priest though, one of the snake carries a totem with a scroll around it in his mouth. This other snakes do well to conceal the one carrying the totem, which would be slightly backwards but at the upper layers of the snakes. The torrent would reappear out of the smoke and crash on the target and bind it. while Sasuke throws a wind infused kunai at his head.

(Senei Jashu) - Hidden Shadow Snake Hands
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points: 30
Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes

(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes

You can't hide from a Priest. The spirits are with him

As the area where you are situated is engulfed by smoke, I immediately know you are trying to conceal yourself while attacking from the background, "Basic Ninja Tactics" but can be efficient, though not this day. Knowing you are concealed behind or around the smoke which I could not see through, I decide to fetch you out. I make several gigantic spikes to forcibly emerge from within and behind the smoke encompasing a 20m-range proximity, backwards, right and left, from where the smoke starts from. They would impale you jagging you upwards if not defended.

After creating the giant spikes, I begin to clear the smoke in a giffy by making a single handseal and several large water blobs/balls pop out from the ground where the smoke is situated, siphoning the smokes into their liquid self turning the water blobs into a dark colored tainted water which hover above the ground. Instead of moving closer, I decided to wait a bit and watch your reaction, though I'm a bit closer, say 6m from you.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock
Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.
 

Akisha

Kage in the Making 👑
Legendary
Joined
Aug 31, 2010
Messages
10,859
Reaction score
328
You can't hide from a Priest. The spirits are with him

As the area where you are situated is engulfed by smoke, I immediately know you are trying to conceal yourself while attacking from the background, "Basic Ninja Tactics" but can be efficient, though not this day. Knowing you are concealed behind or around the smoke which I could not see through, I decide to fetch you out. I make several gigantic spikes to forcibly emerge from within and behind the smoke encompasing a 20m-range proximity, backwards, right and left, from where the smoke starts from. They would impale you jagging you upwards if not defended.

After creating the giant spikes, I begin to clear the smoke in a giffy by making a single handseal and several large water blobs/balls pop out from the ground where the smoke is situated, siphoning the smokes into their liquid self turning the water blobs into a dark colored tainted water which hover above the ground. Instead of moving closer, I decided to wait a bit and watch your reaction, though I'm a bit closer, say 6m from you.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock
Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

As Sasuke is pulling himself towards the platform, he hears a tremor coming from beneath. His opponent was pissing him off and it was about time to turn things around. As the earth begins to rise, Sasuke forms three hand seals, summoning the stomach of a Wolverine around him and his opponent. The stomach is quite small - It begins 5 meters behind Sasuke and end exactly behind Priest. The walls are 1 meter apart from both ninjas, so is the ceiling. The Stomach can only be destroyed by a Forbidden ranked technique, meaning the earth outside wouldn't do any damage. The moment the Stomach is summoned, the young uchiha claps his hands, making whips with the strength of an A rank technique burst out towards Priest, coming from all sides, piercing through his body, while also constricting him in place.

"Who's hiding now?"

To make sure he is dead, Sasuke creates 6 rectangular blades of lightning without the need of any hand seals what so ever, sending them to execute the ninja in front of him.

Wolverine Summoning Technique: Wolverine’s Stomach = Kuzuri Kuchiyose no Jutsu: Kuzuri no ibukuro
Type: Offensive/Defensive/Supplementary
Rank: S
Chakra Cost: 40
Damage Points: 80
Description: The user will perform a row of 3 hand seals and will summon the stomach of a wolverine pretty much like Jiraya’s Toad Mouth Bind. Once inside, the opponent can not escape unless using a forbidden ranked technique or 2 S ranked that should hit the stomach itself directly. Once inside, the user can manipulate the flesh of the stomach as a defense. With a single hand seal he can make a shield out of the flesh that can stop any technique up to A rank (including). The user can also with the same hand seal, release the stomach flesh at the opponent, forming whips with the strength of an A rank technique that move extremely fast. Also the flesh is sticky which makes the movement for both the user and the opponent harder, making it almost impossible to run but they can still walk.
Note: Only once per battle
Note: While inside the stomach the user can’t use Forbidden ranked techniques.
Note: The use of the stomach flesh counts as a single move.
Note: Last for 4 turns.
Note: No genjutsu at the same turn.
Note: While in the stomach, nor the user, nor the opponent can run fast due to the sticky flesh that the stomach is made of.
Note: No S rank and above next turn.

(Raiton: Tenken no Kyuushou) – Lightning Release: Divine Punishment of the Ancient Laws
Rank: S
Type: Attack
Range: Short – Long
Chakra costs: 40
Damage points: 80
Description: the user will focus their lightning chakra and create surrounding them 6 rectangular blades of lightning which are then shot at the enemy target/s rotating in mid air and then with swift movements of the users hands they are then commanded to slice at will.
Note: Can only be used twice per battle
 

Priest

Kage in the Making 👑
Legendary
Joined
Apr 7, 2010
Messages
17,506
Reaction score
440
As Sasuke is pulling himself towards the platform, he hears a tremor coming from beneath. His opponent was pissing him off and it was about time to turn things around. As the earth begins to rise, Sasuke forms three hand seals, summoning the stomach of a Wolverine around him and his opponent. The stomach is quite small - It begins 5 meters behind Sasuke and end exactly behind Priest. The walls are 1 meter apart from both ninjas, so is the ceiling. The Stomach can only be destroyed by a Forbidden ranked technique, meaning the earth outside wouldn't do any damage. The moment the Stomach is summoned, the young uchiha claps his hands, making whips with the strength of an A rank technique burst out towards Priest, coming from all sides, piercing through his body, while also constricting him in place.

"Who's hiding now?"

To make sure he is dead, Sasuke creates 6 rectangular blades of lightning without the need of any hand seals what so ever, sending them to execute the ninja in front of him.

Wolverine Summoning Technique: Wolverine’s Stomach = Kuzuri Kuchiyose no Jutsu: Kuzuri no ibukuro
Type: Offensive/Defensive/Supplementary
Rank: S
Chakra Cost: 40
Damage Points: 80
Description: The user will perform a row of 3 hand seals and will summon the stomach of a wolverine pretty much like Jiraya’s Toad Mouth Bind. Once inside, the opponent can not escape unless using a forbidden ranked technique or 2 S ranked that should hit the stomach itself directly. Once inside, the user can manipulate the flesh of the stomach as a defense. With a single hand seal he can make a shield out of the flesh that can stop any technique up to A rank (including). The user can also with the same hand seal, release the stomach flesh at the opponent, forming whips with the strength of an A rank technique that move extremely fast. Also the flesh is sticky which makes the movement for both the user and the opponent harder, making it almost impossible to run but they can still walk.
Note: Only once per battle
Note: While inside the stomach the user can’t use Forbidden ranked techniques.
Note: The use of the stomach flesh counts as a single move.
Note: Last for 4 turns.
Note: No genjutsu at the same turn.
Note: While in the stomach, nor the user, nor the opponent can run fast due to the sticky flesh that the stomach is made of.
Note: No S rank and above next turn.

(Raiton: Tenken no Kyuushou) – Lightning Release: Divine Punishment of the Ancient Laws
Rank: S
Type: Attack
Range: Short – Long
Chakra costs: 40
Damage points: 80
Description: the user will focus their lightning chakra and create surrounding them 6 rectangular blades of lightning which are then shot at the enemy target/s rotating in mid air and then with swift movements of the users hands they are then commanded to slice at will.
Note: Can only be used twice per battle

As the earth begins to rise, Sasuke forms three hand seals, summoning the stomach of a Wolverine around him and his opponent.

Emmmm, One itsy bitsy tiny glitch though I am continuing disregarding that. Jes mentioning. Making 3 handseals while my jutsu is already rising is not enough though. From the anime, the rock pillars are quite fast as they eject with force, You'll get hit before you could complete 3 handseals. A handsealess jutsu would have sufficed.



Kay, As I am immediately transported to another terrain which obviously is a sort of bio-terrain with its so numerous fleshy features, I quickly bend down, inhale and spit a torrent of dense water towards you ripping you apart and slamming you against the wall of the stomach. This is a reflexive response from me seeing us enter a new realm and would happen before the clap. The water is so much and unless you evaporate the lot, The aftermath is a large water that could fill the belly, drown us in the next turn and asphyxiate the wolf, making him drown from the inside or perhaps, regorgitate us.

Since I'm already bending while I spit the water, I would release the wieghts on my legs at the same time as the water jutsu.

YOU!

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.
 
Top