[Prenuim Tourney] Python vs Jakai

Python

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Bio: Guren
3 Elements: Earth water lighting
KG/KT: Crystal

Post yours and ill make the first move ^^
 

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Sorry for the late reply ive got busy really really all of a sudden

"So your an uchiha eh? interesting killing one of you will satisfy me for a while" Guren then proceeds to crystalize the air molecules around you forming 3 long spikes which was bright pink, one is formed a yard behind you aimed at your neck the other two was placed on different heights and sides. The spike on the left was positioned lower and aimed at your stomach area piercing through a side, the other was aimed for your ribcage and aimed high enough to pierce through both your lungs and your heart. both only a yard out from you and fly at you at extreme speeds giving you little time to react.

(Shoton: Dai Kessho Senbon) - Crystal Release: Large Crystal Needles
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: Guren creates long, sharp, and pointed bright pink and white crystals that shoot at the target at extremely high speeds with pinpoint accuracy.
 

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(Doujutsu: Sharingan) — Eye Technique: Copy Wheel Eye (Passively Active)
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
As soon as the woman spoke, Jakai noticed he'd be up for a challenge. Immediately after, Jakai, using his Sharingan, notices Guren focus her chakra and begin to materialize crystals in the air. In response, Jakai focuses his chakra to create a barrier of lightning that surrounded him and protected him from the crystal spikes.

(Raiton: Purazuma Bōru) — Lightning Release: Plasma Ball
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra Cost: 20 (-5 per turn Active)
Damage Points: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.

Note: Technique remains active for 3 turns.
After the crystals would be destroyed from hitting the plasma ball, Jakai would focus his chakra and release a powerful spear of lightning that would rush straight towards Guren, killing her if she could not react.

(Raiton: Gian Yari) — Lightning Style: False Darkness Spear
Type: Offensive
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Chakra Meter: 1,800 - (10 + 20 + 20) = 1,750

OOC: Don't worry about the delay, you're all good bro.
 
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Guren sees the uchiha counter her move efficiently "at least your not as bad as all the pity uchiha who got massacred by a single man" Guren then channels a large amount of doton charka below the uchiha and then slams her hands on the floor causing 10 meters of the ground below him (with him in the centre of it) go 10 meters in depth.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Guren then gathers suiton charka and inhales kneading her charka, as she begins to run and jumping into the air before exhaling a very large amount of water shaped into a bullet aimed at the hole which the uchiha resides in aiming to flood It so he would be drenched and surrounded by water.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique

Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
 

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Guren sees the uchiha counter her move efficiently "at least your not as bad as all the pity uchiha who got massacred by a single man" Guren then channels a large amount of doton charka below the uchiha and then slams her hands on the floor causing 10 meters of the ground below him (with him in the centre of it) go 10 meters in depth.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Guren then gathers suiton charka and inhales kneading her charka, as she begins to run and jumping into the air before exhaling a very large amount of water shaped into a bullet aimed at the hole which the uchiha resides in aiming to flood It so he would be drenched and surrounded by water.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique

Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
(Doujutsu: Sharingan) — Eye Technique: Copy Wheel Eye (Passively Active)
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Raiton: Purazuma Bōru) — Lightning Release: Plasma Ball (Passively Active)
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra Cost: 20 (-5 per turn Active)
Damage Points: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.

Note: Technique remains active for 3 turns.
After the plasma ball was formed, and the crystals were destroyed, Jakai would notice Guren begin to focus chakra in her feet in an attempt to stomp and surge her chakra through the ground. Reflexively, Jakai would focus lightning all throughout his body and surge it into the ground, canceling the technique.

(Raiton: Chidori Nagashi) — Lightning Release: One Thousand Birds Current
Type: Offensive/Defensive
Rank: A
Range: Short (Mid if Channeled Through a Medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to Boost Weapon Damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.

Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty.
With the technique cancelled, Jakai would focus his chakra and create water to rise up beneath Guren, sending her up into the air.

(Suiton: Mizu Hashira Suiryoku no Jutsu) — Water Release: Water Pillar Thrust
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user will manipulate their chakra and then create water to rise up from the ground beneath the target, lifting them into the air.
The moment the water lifted her up and she was in the air, Jakai would weave two handseals and focus his chakra. Once done, he would a large fireball that would explode on contact with Guren as she was in the air.

(Katon: Gōenkyū) — Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals, Horse → Tiger, exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.


Chakra Meter: 1,750 + (20) - [(5) + (10 + 5 + 30 + 15 + 20)] = 1,685

OOC: Sorry for the issue beforehand.
 
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OCC: np mate ^^

Guren sees the uchiha counter her attack before she even managed to get it emerged "well seems your not as useless as you look boy" Guren felt the earth shake and rumble beneath her, she could assume it could be any technique fire, water, earth the list goes on so she decided to prevent it reaching her. Guren quickly gathers her crystal charka and waves her arm across the floor, which then she crystallises the earth below her feet to about 5 meters in total area (with Guren at the centre of it). Guren then feels a massive crash hit the crystal not knowing what it was but it was handle anyway.

(Shoton: Shojinheki ) Crystal Release: Crystal Encampment Wall
Rank: A
Type: Defensive
Range: Short
Chakra Cost: 30
Damage: N/A
Description: Guren creates a wave of chakra which then turns into an almost impenetrable wall which also mends itself, like the Barrier Earth Prison of Jirobou. A focused attack such as the Raikiri will send the wall shattering but the wall itself is very resistant to most types of attacks.

Guren quickly makes the Boar → Tiger handseals and causes a large portion of the earth which surrounds the uchiha turn to an sticky adhesive mud which depth goes down 15 meters, as the uchiha began to sink Guren awaited his next move.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

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(Doujutsu: Sharingan) — Eye Technique: Copy Wheel Eye (Passively Active)
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Using the Sharingan, Jakai could see Guren prepare to focus chakra beneath her feet, presumably to defend from the water. In response to her jutsu defense, Jakai preformed 4 handseals and focused his chakra into the ground. By the time Guren's crystal was created, Jakai would just be beginning to surge his lightning chakra into the ground. The result would be 16 large earth pillars rising from the earth to trap Guren in a makeshift oven. (Even if your move was to go through, my Sharingan would notice it and the Lightning through the ground would cancel out the technique.)

(Raiton: Jūrokuchū Shibari) — Lightning Release: Sixteen-Pillar Bind
Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: After performing the needed hand seals, Rat → Monkey → Horse → Tiger, the user will create a even more powerful version of Lightning Release: Four Pillar Bind. Using this technique, the user creates sixteen giant pillars by using his lightning chakra to shape the ground into a multitude of pillars, which then form a giant cubic oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire Release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.
After keeping Guren trapped for the time being, Jakai focused his chakra and performed the snake hand seal. He moulded his chakra and released and ocean's worth of water onto the field, making the entire ground flooded with water, changing the entire terrain.

(Suiton: Bakusui Shōha) — Water Release: Exploding Water Colliding Wave
Type: Offensive/Supplementary
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
Jakai then waited for what his opponent would do next. Good, with this, I'll be prepared.


Chakra Meter: 1,685 + (20) - (10 + 30 + 20) = 1,645

OOC: Technically I lost because I passed time limit by a few hours. So if you want to take the win, that's cool. I've been traveling so I haven't been able to get on NB much.
 

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Guren feels the ground begin to rumble and performs three handseals quickly converting the below crystal into a dragon which she is already standing upon and makes one other dragon by crystallising the air close to Jakai 5 meters out, The dragon Guren weaves there way out of the pillars as they are beginning to emerge and the other at the same time attack Jakai aiming for his torso.

(Shoton: Hasho Koryo) - Crystal Release: Tearing Crystal Falling Dragon
Rank: B
Type: Offensive
Range: Short-Mid
Chakra Cost: 20
Damage: 40
Description: Guren creates a crystal dragon after making three handseals. The dragon is large enough to allow Guren to stand on it and it attacks by rushing at the opponent to slam into them. Upto two dragons can be made with this technique

Guren still riding the dragon into the air, they go 5 meters up to the air while mid distances away from Jakai and the other dragon, Guren gathers her wind charka and performs the ram handseal, exhaling a large pressure of wind that sends jakai flying back and damaging him badly.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 
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