[ARCHIVE] Custom Jutsu Submission - I

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-Mugen-

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Re: ♦ Custom Jutsu Submission ♦

Oh so thats what you wanted.Okey.And when I said hard armour I meant he has armour around his body(metel armour not ones like animals have)Okey than here:
Summoning Animal:Gorillas
Scroll Owner:I am
Other Users who have signed contract:N/A
Summoning Boss if existing: King of the gorillas - Goruku
Other Summoning Animals tied to contract:
N/A only gorillas

(Kuchiyose no jutsu-Gorusu ) - Summoning jutsu -Gorusu

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description:Gorusu is King Gorukus younger brother.Gorusu has metal armour around his body and c rank attacks and below wont affect him.Gorusu has big,long and strong arms that can break a humans neck if the enemy takes a direct hit.Gorusu is a almost a full grown gorilla that is 2.5 meters tall.

Note: Gorusu can use elements that the user has learnt.
Note: Can only be summoned twice per battle

(Kuchiyose no jutsu-Raikan ) - Summoning jutsu - Raikan

Rank: A
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description: After biting there thumb and wiping it on a tatoo on there arm, the user will perfomr a series of hand seals and summon Raikan.Raikan has strong arms that can do siriose damage to poeple.Raikan is a medium sized gorilla that is 2 meters tall.

Note: Raikan can use fire and earth jutsus up to A-rank
Note: Can only be summened twice per battle

Well this is ll I can think of for now:)Hope its good enough

~ I'm telling you right now, that "can use element upto users rank" won't be approved at all. Abilities like "can use Fire upto A" will be approved if you cn give a proper background to the animal, and a very good and long explanation. ~
Summoning Animal: Gorillas
Scroll Owner: I am
Other Users who have signed contract: N/A
Summoning Boss if existing: King of the gorillas - Goruku
Other Summoning Animals tied to contract:
N/A only gorillas

(Kuchiyose no jutsu-Gorusu ) - Summoning jutsu -Gorusu

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Gorusu.Gorusu is King Gorukus younger brother.Gorusu has metal armour around his body and c rank attacks and below wont affect him.Gorusu has big,long and strong arms that can break a humans neck if the enemy takes a direct hit.When gorusu was a child he always tryed to be better than his older brother.Since his chakra affinity is fire he than after he masterd fire learnt wind.Because it can be combined into a fire/wind combo.He than wanted to learn water,but seing that his brother already started learning it,he started learning earth instead.Since earth beats water.Gorusu is a almost a full grown gorilla that is 2.5 meters tall.

Note:Can use Fire,wind and earth up to S rank
Note: Can only be summoned twice per battle

(Kuchiyose no jutsu-Raikan ) - Summoning jutsu - Raikan

Rank: A
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description: After biting there thumb and wiping it on a tatoo on there arm, the user will summon Raikan.Raikan has strong arms that can do siriose damage to poeple.But since he was a child he always was better in ninjutsu.That is why he can use lightning and water up to A-rank in such young years.Raikans chakra affinity is lightning.Raikan is a medium sized gorilla that is 2 meters tall.

Note: Raikan can use lightning and water jutsus up to A-rank
Note: Can only be summened twice per battle

(Kuchiyose no jutsu-buke no Shamash ) - Summoning jutsu - Shamash the samurai

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Shamash.Shamash is a samurai that has special metal armour around his body and B rank attacks and below wont affect him.Shamash has big,long and strong arms that he uses to make strong slashes with his big katana sword.When Shamash was a child he always wanted to be a samurai,maybe this is because once when ninjas attacked there holy jungle on top of a mountain,a Gorilla swordsman saved him from a ninja that was aiming to kill him.Since his chakra affinity is earth he can use it up to S-rank as well as wind(up to S-rank).Although all gorillas by his age know atleast 3 elements he always trained to be a swordsman,so he is less talented in ninjutsu.Shamash is a almost a full grown gorilla that is 2.7 meters tall.
*Can only be used 2 times per battle.
*Shamash know wind and earth up to S-rank
*Can use sword techniqs

Okey done.Hope now this is good enough.Also if its not can I just edit it.Cause it gets anoying when I have to re-post the same thing:)
~Leaving for Emperor~
~ Declined. Each Summoning has TWO or THREE elements ? Nope. Only one, two maybe but then it should have tons of restrictions. ~
 
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Orochimaru the Snake

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Re: ♦ Custom Jutsu Submission ♦

Gathering of the Snakes
class A
chakra 80
damage N/A
Disscrprition
If user is somehow sliced in half by the opponent, snakes come from the halves and bring it back together. (can only be used with snake summoning contract and body modifcation)
Retrieved from "http://naruto.wikia.com/wiki/Gathering_of_the_Snakes"
cannon jutsu i would like it added
 

Zenryoku

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Re: ♦ Custom Jutsu Submission ♦

Gathering of the Snakes
class A
chakra 80
damage N/A
Disscrprition
If user is somehow sliced in half by the opponent, snakes come from the halves and bring it back together. (can only be used with snake summoning contract and body modifcation)
Retrieved from "http://naruto.wikia.com/wiki/Gathering_of_the_Snakes"
cannon jutsu i would like it added
already dealt with that technique and as been stated before by rag / emp dont post cannon jutsu wether your highlighting the fact they arent there or not give links to me and il check them out
 

Artimis

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Re: ♦ Custom Jutsu Submission ♦

(X-shippuu)X- Tornado
Type: Attack
Rank: S
Range: Short -mid
Chakra Cost: 40
Damage Points:80
Description: This move starts out by the user extending both arms in a outwards position, Then the user lets out very larger flames from each arm, once that is done the user starts to spin at a very fast speed making the fire start to twist around him forming a very powerful Tornado, the fire Tornado is very larger if the opponent is standing mid from the user he will be caught in the attack once caught inside the opponent will be ripped and burned to death since the attack is made up of wind and fire and the Tornado can’t just be stopped by any water attack must be S-rank or a two element combo
Note: can only be used once in a fight
Note: once used user can’t use any S rank fire jutsus next turn
Note: must have X-gloves on to perform this jutsu
~Declined~ If the user is in the middle of the tornado, is there any damage done to them?
(X-panchi)X-Punch
Type: Attack
Rank: S
Range: Short -mid
Chakra Cost: 40
Damage Points: 80
Description: The user will charger up his right X-glove once the glove is full charger (3 seconds to charger) he will use X-push only using his left hand to blast him towards the opponent at incredible speed. if the user is in short range with the opponent it might almost be instant. The user will have a enough speed and power to break through S-rank defense and the user can stop X-punch and use another X-move at anytime.
Note: Only can be done with X-Gloves
Note: can be used twice in battle
Note: Wait 3 turns before using X-Punch
~Approved~ However I changed the wait time to 3 turns since you say it takes 3 seconds to charge. Please make sure you have this change updated if you use an external document for storing your approved jutsu's
(heishi mune houmen) - Dying Will Release
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A
Description: The user release 90% of their remaining Chakra into a force known as the user’s Dying Will” turns all of the person’s safety switches off and in exchange for risking their life, they are able to harness great strength. While in dying will any damage done to the user will become least affected on the user moves during the fight meaning if the was to be stab by a kunai in the side or something that won’t kill them instantly he will be able the continue what he was doing without stopping, the back draw is the user still take damage normally, so once the user comes out of “Dying will” he will feel the full affect that might cause him to be unable to continue fighting.
Note: while in Dying will the user 5 senses are pushed to the Max and increase the users reaction time dramatically improved tenfold
Note: While the user senses are push to the Max the user will have full control on how the senses work, so the user wont hear something so loud that it blow there ear drums’
Note: can only be used once per battle
Note: only lasts 3 turns
Note: after using this jutsu is cancelled, the user will be able to perform 4 more jutsu before there chakra comeplete runs out
~Declined~ OP
X- mo-do(X-Mode)
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A(user 15 damage per turn this is active)
Description: This is one of the Strongest moves the X-Gloves can perform once fusion with the Mare Sky ring, the user will drain all the power from the X-Gloves this will cause the Gloves and the ring to become powerless and fall off, once the gloves fall off the user hands, the user eyes will turn red and his body will heat up in to a incredible rate causing steam to come from his nose every time he breaths while in this Mode the user speed will be enhanced speed and all fire jutsus performed will go up a rank and other fire jutsus used on the user will become useless
Note: While in this Mode can only use Fire Jutsus
Note: this Mode will burn the user inside per turn If the user stays in this mode longer then 3 turns his inside will be burned to the point where he will be unable to fight
Note: Gloves and ring are gone for the rest of the fight after the user comes out of this mode he will be unable to use any fire for the rest of the fight
~Declined~ OP
Custom Weapon: (waga sukai ringu) Mare sky ring
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra Cost:50
Damage Points: N/A(Doubles gloves power)
Description: The Mare Sky ring is one of the six strongest rings in the world. After the user has equipped himself with the X-Glovers he can then active the Mare sky ring .When the user infuses the rings with chakra the ring will then fusion with the gloves doubling the gloves power. So now if the user was to do battle with a fire jutsu of the same rank the X-gloves would easily overpower the other jutsus. Water jutsus used against fire jutsus with the ring on will become least effected, meaning that if the user uses a fire jutsu a rank higher than a water jutsu the fire should still beat it but if they are the same rank they will both cancel out.
notes:
The rings can only stay fusion with the X-gloves for 3 turns
Only can be used with X-gloves
Once the three turns are up the X-gloves will be unable to use any fire jutsu for 1 turns
Can only be used twice fight
Only can but used by Mato~kun
~Declined~ OP
 
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Ben-sama

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Re: ♦ Custom Jutsu Submission ♦

(Kirigakure Fuka) Hidden Mist Shark
Rank : S
Type : Offensive
Range : Short/Long
Chakra Cost : 40
Damage Points : 80
Description : The user focuses a large ammount of chakra into one place within the mist and highly condenses the mist into a shark shape, the shark can then travel within the mist - just like a regular shark in water, the user will be able to sense if anything is within short range of the shark. The shark will be able to penetrate human bodies and rip them appart in mere seconds without weakening itself as the mist automatically regenerates if it grows weaker, a combination of two S rank techniques can elminate the shark.
- Once per battle
- User must have already used Kirigakure no jutsu and added chakra into it up to B rank to form the shark
- The shark lasts for one turn (excluding the opponent's turn).
- If the shark regenerates it sucks away -15 chakra of the user for every regeneration, regardless wether the user wants ir or not.
~Declined~ declined
(Asaito Mijin Manipyure-shon) Thread Atom Manipulation
Rank : S
Type : Supplementary
Range : Short
Chakra Cost : 40
Damage Points : N/A
Description : Kakuzu rearanges the atoms that form his threads and makes the threads to be impossible for electricity to spread throughout them.
- Twice per battle
- Lasts 2 Turns
~Declined~ OP, don't resubmit
(Fuuton : Senpuu Kobushi) Wind Release : Whirlwind Fist
Rank : S
Type : Offensive
Range : Short/Mid
Chakra Cost : 40
Damage Points : 80
Description : The User Charges Up Wind Chakra In His Fist And Then Punches The Air Releasing All That Chakra, The Forwarded Chakra Takes Form Of A Massive Whirlwind That Later On Forms Multiple Tornados In Random Areas Within Itself.
- Twice per battle
~Declined~ too similar to existing jutsu
(Kunai Chakra Netto) Kunai Chakra Net
Rank : C
Type : Supplementary
Range : Short/Mid
Chakra Cost : 30
Damage Points : N/A
Description : The User Throws Multiple Kunai To The Sides, Above And Under The Opponent, The Kunais Are Linked With A Chakra Net That Once The Kunais Fly Near The Opponent The Opponent Gets Binded By The Chakra Net And Cannot Break Away From It Using A Regular Weapon.
- Three times per battle
~Pending~ Why do you need a jutsu for this, couldn't you just explain what you are doing with the kunais when you use it? VM me your explanation please
 
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Pain..

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Re: ♦ Custom Jutsu Submission ♦

( X- Raion Ken-X ) X- Lion Blade -X

Type: Attack
Rank: A
Chakra: 30
Damage: 60
Description: The user will take out his sword and star putting chakra on the sword and focusing chakra on his legs witch will take less then a minute when the user is ready the user will move like the speed of the 2st gate and cutting the opponent body part by part.


NOTE: Can be use twice per battle.
NOTE: Only X- Lion Sword -X can use this jutsu.

Only for Emperor.

Emperor if there is any mistake fix it please.

~ Declined. Insufficient description. ~
 
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Alucard

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Re: ♦ Custom Jutsu Submission ♦

(Kuchyose no Jutsu: Yomi kara Kusari) - Summoning Technique: Chains from the Underworld
Rank: S
Type: Attack/Supplementary
Range: Short-Medium
Chakra Cost: 40
Damage Points: 80
Description: The user will slam his hands on the ground and multiple chains will appear beneath the opponent. These chains are infused with chakra to prevent the opponent from breaking them and will wrap around him, binding him in place. Once that happens, the chains will pull the opponent to the depths of the earth, where he will be crushed under pressure and from the lack of oxygen to breath.
*Usable twice per battle
*No summons for the next turn.
~Declined~ I don't like the part in blue,
(Fuuinjutsu: Houmen Shiyou no Gososhi ) - Sealing Technique: Five Elements Release Method
Rank: A
Type: Supplementary
Range: Depends on the jutsu
Chakra Cost: 30 up to A-rank (+10 if S rank)
Damage Points: Depends on the jutsu
Description: The user will take out the scroll where he sealed one of the five basic elements (the scroll used to Fire/Water/Wind/Earth/Lightning Sealing Method) and will inject his chakra on it, forcing the jutsu that has been sealed to come out of it. This way the user can use the jutsu that was sealed to his own benefit.
*Usable twice per battle
*Releases only one jutsu per usage
*Can't release forbidden rank jutsus

(Fuuinjutsu: Gengutsu Soshifuu) - Sealing Technique: Illusion Prevention Seal
Rank: A
Type: Supplementary
Range: -
Chakra Cost: 30
Damage Points: -
Description: The user has a seal on his body and once inside a gengutsu above A-rank, the seal will activate. This seal stops the opponent's chakra flow on the user's body, releasing him from the gengutsu.
*Usable twice per battle
*Must wait two turns after usage for the seal to react again.
*User can't use Gengutsu this turn and the next one.

(Fuuinjutsu: Fuuinjutsu Soshifuu) - Sealing Technique: Sealing Prevention Seal
Rank: A
Type: Supplementary
Range: -
Chakra Cost: 30
Damage Points: -
Description: The user has a seal on his body and once a seal makes contact with the user this seal will instantly react, burning the seal planted on the user. User will receive 5 to 10 damage, depending on the seal's size, because of the burn on his body.
*Usable twice per battle
*Must wait two turns after usage for the seal to react again.
*User can't use Fuuinjutsu this turn and the next one.
~Remaining 3 Declined~
 
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~Nemesis~

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Re: ♦ Custom Jutsu Submission ♦

(Atsuen Tore-n Genkotsu) - Rolling Train Fist

Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will take a stance in which their hands are facing outwards infront with their palms inwards and then they will concentrate lightning chakra into their fists and then will strike the opponent dealing very fast punches in a bombardment of 20 punches to the face
and chest discharging lightning chakra with every strike and numbing the target.
Note: Numbing affects last for 1 turn.

(Makai Assaikri) – Hell crusher

Rank: B
Type: Attack
Range: 20
Chakra cost: 20
Damage points: 40
Description: The user will concentrate their earth chakra into their legs and then will jump up at the opponent landing their legs on the opponent’s shoulders and then by twisting their body they will then lift the opponent up into the air and slam them into the ground causing a crater in the ground.

(Unten no Daichi – Driving to the Ground
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will concentrate lightning chakra into their body and then grabbing the opponent by the neck lifting them into the air and by moving their legs inbetween the opponents and lifting them up so they are then having their back shown to the ground and the user
will drive them into the ground with placing their legs in the opponents stomach and releasing the lightning chakra into the opponent on contact of the ground completely numbing the target.

(Unten Shindou) – Driving Impact

Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 15
Damage points: 25
Description: The user will concentrate chakra into their leg and hand (either one depending on the side they are facing) and then slide across the ground to strike the inner ankle to lower the guard of the target and then the user will strike up with their fist flat and drive the target
~All Declined~
 
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Musashibo

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Re: ♦ Custom Jutsu Submission ♦

(Taijutsu: Iiya Fi-to Kigen Hashira) - Body Art: No Foot Rise Pillar
Type: Attack
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user will strike the opponent with his fist into the gut. After bent over the user will grab and knee the opponents head and throw him upwards. The user will then jump almost instantly, and perform a upwards kick thrust sending the target higher. Finally, the user will then appear above the opponent and slam him into the ground with a hammer type hit with his arms. This is possible by using chakra enhanced jumps and using the "No Foot Rise" technique that dancers use to save jumping power, time, and do complex movements.
Note: Only Musa can teach this.
Note: Can only be used twice. Must wait 1 turn to use again.
Note: User must only use taijutsu this turn and can only perform 2 moves.

(Taijutsu: Akuma Kaze) - Body Art: Devil Wind Leg
Type: Supplementary
Rank: B
Range: Short
Chakra: 25
Damage: N/A
Description: The user will spin at high speeds while on one foot or twisting in mid air. After a period of spinning the user will gather chakra within the choice of leg and coat it with fire chakra. The spinning motion allows the ninja to enhance the burning effect that now coats the foot of choice and when finished will be as hot the devil's fire (dramatic, but it's just normal fire heat). The user will sustain 5 damage every turn while active, but in turn will deal fire damage when used in conjunction with taijutsu. The user's enhancement can be extinguished if a level B or higher suiton jutsu is used on the limb.
Note: Only Musa can teach.
Note: Fire damage is +10 to any taijutsu move that requires kicks.
Note: Can only be used three times per battle and lasts up to 3 turns.
Note: User will take 5 damage a turn first time use. User will take 10 damage per turn next use. User will take 15 damage a turn next use and users legs will be less reactive and slow down movement speed to a Jounin Ninja.

(Taijutsu: Rekka Shin Geki) - Body Art: True Conflagration Fist
Type: Attack
Rank: A
Range: Short
Chakra: N/A
Damage: 60
Description: User needs to have Devil Wind Leg active to finish this attack. User will perform a one-two combination to the chin and then the gut to bend and throw off the opponents timing. Afterwards the user will perform a 7 hit punch combo ending with an uppercut to send the opponent upwards. He or she will then jump towards the opponent with Devil Wind Leg active and strike the opponent with a fiery kick to the chest.
Note: Only musa can teach this.
Note: Must have Devil Wind Leg active.
Note: Can only perform this twice per battle.
Note: User will be unable to use another taijutsu attack this and the following turn.

(Katon: Hanabi Bakufuu) - Fire Style: Firework blast
Type: Attack
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: User will clench his or her fist and gather fire chakra within it. The user can hold this however long they want to provide a stronger effect. The user will then aim with their arm and hand towards the target and fire the gathered fire chakra. The chakra will take the form of a orb, size of a golfball to a baseball depending on how long held, that will move at a decent and surprising speed. When the location is reached the user will perform a tiger hand seal to make the orb detonate with a fiery explosion. This attack is somewhat blinding at first or when used with a surprised attack and has a strong knock back.
Note: Only Musa can teach this.
Note: If held for one turn the user will have maximum effects.
Note: If used before maximum effect the area will cover a 5 meter radius, if held for maximum effects the explosion will be 15 meter radius.
Note: User will lose 30 more chakra if the jutsu is held for a turn.
Note: This attack will affect the opponents eyes, as well as the users eyes if close enough.
Note: This attack is a bomb like effect and shoots fire outwards. This attacks an area, not a thing or person. This will hurt the user as well if close enough.

~ All Approved. Very well made. ~
(Taijutsu: Detroit Youshiki) - Body Art: Detroit Style
Type: Supplementary
Rank: A
Range: short
Chakra: N/a
Damage: N/a
Description: User takes a fighting stance with left leg in front of the right, and left arm forward. The fists are clenched tightly and placed so the left shoulder shows and the right fist is close to the chest. This style is for fist only taijutsu allowing the user to duck, weave, punch, and dash towards and away from the opponent. This style takes mastery of taijutsu to use since you need high reflexes to attack in this style.
Note: Only Musa can teach.
Note: Can only use 1 jutsu per turn, and the rest much be fist taijutsu or Detroit style techniques.
Note: Style lasts till removed, but can only be used twice.
Note: User can't use legs in the form of attacking.
Note: User gains a small dash boost, punching speed, and reaction boost in close range hand to hand fighting.
~Leaving for Emperor~
~ Effects not large enough for it to be a jutsu. ~
 
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Vergil..

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Re: ♦ Custom Jutsu Submission ♦

(saishuu enerugi) – Gathering of Energy

Rank: Forbbiden
Type: Offensive, Supplementary
Range: Short-Long(mid when absorbing, long while spreading the surge)
Chakra cost: 50 Chakra
Damage:90 and /momentary paralysis (if used by stabbing / any other way)
Description: The user does one seal and the Blade of the Lightning God, begins absorbing all lightning near it, sending it out as a paralyzing surge like chidori nagashi, in anyway that the user desires(through the ground, air, water or by stabbing ).

Note: This respects the rules of the Blade.

rules of the Blade:
Note: The user can only absorb one lightning attack every two turns.
Note: Any lightning the user releases is also instantly absorbed before it can travel distances, meaning that the user's lightning is also absorbed by the blade.
Note: Should the user use a wind technique in a turn, this sword's abilities cannot be used that same turn.
Note: can only absorb up to A rank, and part of S-ranked weakening them.
Note: Can't absorb kirin.
~Declined~
 
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Geezus

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Re: ♦ Custom Jutsu Submission ♦

Raiton| Rai Inai ( Lightning Release| Lightning Within)
Rank: B
Type: Supplementary/Defence
Range: Short
Chakra: 20
Damage: 40 (Only if opponent is in close contact with user)
Description: When being hit with a technique, the user's body erupts into small static bolts of electricity, scattering in a short range giving the opponent's jutsu enough time to pass the user up and/or allow the user to reform at a small location close to his previous area.
(Usable 3 Times)
~Declined~ change the rank
Raiton| Sutatikku Bakuha (Lightning Release| Static Blast)
Rank: A
Type: Attack/Supplementary
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This jutsu functions much like Hurricane Fist. When the user punches or kicks a small rounded blast of lightning is released that is able to push as well as numb a target if hit.
~Pending~ resubmit with a better description
Raiton| Raijirai (Lightning Release| Lightning Mine)
Rank: S
Type: Attack/Supplementary
Range: Short-Long
Chakra: 40 (+5 per turn to maintain)
Damage: 80
Description: The user releases his Raiton chakra into doing one of two things: either floating into the area or into the ground. Then by using chakra compression he causes the lightning to form into balls of lightning that can function like any other mine technique. When these mines explode the release a large concentration of lightning chakra that can uplift huge chunks of earth when they explode. If the user hasn't exploded these mines within 2 turns they explode by themselves damaging whoever/whatever is within range.
(Last 2 turns)
(Usable 2 time)
(No other Raiton usable while active )
~Declined~ is there an explosion range maximum?
Raiton| Yurezuchi (Lightning Release| Quaking Thunder)
Rank: S
Type: Attack
Range:Short-Long
Chakra: 40
Damage: 80
Description: The user clasp their hands and formulates Raiton chakra on thier palms then the user will then proceed to slam their hand into the ground, cracking the upper surface and unleashing a torrent of lightning pillars through the ground that extend up into the air and towards the target. If target is standing on ground, they may loose their balance besides being possibly electrocuted.
(Usable 2 Times)
~Approved~
Katon| Bakuretsuhira (Fire Release| Exploding Palm Technique)
Rank: S
Type: Attack/ Supplementary
Range: Short
Chakra: 40
Damage: +30 to Taijutsu
Description: By compressing fire chakra into the palm of his hand and releasing it in a quick burst the user is able to create a small explosion at the end of his hand. By using this technique in conjunction with Taijutsu the user can literally blast chunks off the opponent with each attack.
(Last 3 turns)
(Katon is unusable for two turns after use)
(Usable Once)
~Declined~ Similar jutsu's already exist
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

Look at the Pretty Butterfly
(Genjutsu: Rukku okeru sono Puriti Kochou)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: Rorschach manipulates the ink blots on his mask to form an image that could be seen as a butterfly. Upon seeing this the opponent sees butterflies swarm out from his mask and surround them. After surrounding them they will begin to burst into flames in rapid succession, as each individual butterfly burns it will let out a high pitched shriek. The combined shriek of the dying butterflies will cause the opponent to drop to their knees and cover their ears preventing them from preforming any handseals.
~Can only be used by Rorschach.
~Useless against 3 tomoe or above sharingan.
~Can only be used twice per battle.
You must be registered for see images

~Declined~ are the butterflies dying happening inside the persons mind or are they actually there because the way you have it written suggests that the butterflies are real
Wind Style: Falling Fury of the Sky
(Fuuton: Shikkyaku Kyouran sono Sora)
Type: Attack
Rank: Forbidden
Range: Mid-Long
Chakra Cost: 45
Damage: 90 (-15 to user, -30 if done at Mid-range)
Description: The user preforms a series of hand seals and sends a massive amount of wind chakra into the air above the opponent. The wind will condense and burst downward sending a strong column of wind that will then descend on the opponent in a 15 foot diameter crushing all that lays in its path. This gust of wind is strong enough to level structurally weak buildings as well as flatten any trees in its path. At the column of wind impacts the ground it explodes outwards sending a strong gust of deadly wind 15 more feet in all directions. Due to the immense chakra cost of this technique the user loses 15 health and if used at mid-range he will get hit by a weakened residual gust of wind that will do an extra 15 damage.
~Can only be used once per match.
~No wind techniques can be used the following two turns.
~Due to the strain of the technique only one other move may be done in the same turn.
~Declined~
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

Look at the Pretty Butterfly
(Genjutsu: Rukku okeru sono Puriti Kochou)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: Rorschach manipulates the ink blots on his mask to form an image that could be seen as a butterfly. Upon seeing this the opponent sees butterflies swarm out from his mask and surround them. After surrounding them they will begin to burst into flames in rapid succession, as each individual butterfly burns it will let out a high pitched shriek. The combined shriek of the dying butterflies will cause the opponent to drop to their knees and cover their ears preventing them from preforming any handseals.
~Can only be used by Rorschach.
~Useless against 3 tomoe or above sharingan.
~Can only be used twice per battle.
You must be registered for see images

~Declined~ are the butterflies dying happening inside the persons mind or are they actually there because the way you have it written suggests that the butterflies are real
Wind Style: Falling Fury of the Sky
(Fuuton: Shikkyaku Kyouran sono Sora)
Type: Attack
Rank: Forbidden
Range: Mid-Long
Chakra Cost: 45
Damage: 90 (-15 to user, -30 if done at Mid-range)
Description: The user preforms a series of hand seals and sends a massive amount of wind chakra into the air above the opponent. The wind will condense and burst downward sending a strong column of wind that will then descend on the opponent in a 15 foot diameter crushing all that lays in its path. This gust of wind is strong enough to level structurally weak buildings as well as flatten any trees in its path. At the column of wind impacts the ground it explodes outwards sending a strong gust of deadly wind 15 more feet in all directions. Due to the immense chakra cost of this technique the user loses 15 health and if used at mid-range he will get hit by a weakened residual gust of wind that will do an extra 15 damage.
~Can only be used once per match.
~No wind techniques can be used the following two turns.
~Due to the strain of the technique only one other move may be done in the same turn.
~Declined~


Look at the Pretty Butterfly
(Genjutsu: Rukku okeru sono Puriti Kochou)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: Rorschach manipulates the ink blots on his mask to form an image that could be seen as a butterfly. Upon seeing this the opponent is put under an illusion in which butterflies swarm out from his mask and surround them. After surrounding them they will begin to burst into flames in rapid succession, as each individual butterfly burns it will let out a high pitched shriek. Even though the shrieks are part of the illusion the opponent's mind feels as though they're real causing him to grab his ears trying to block out the sound. The illusionary sound is disruptive enough to make though difficult for the opponent.
~Can only be used by Rorschach.
~Useless against 3 tomoe or above sharingan.
~Can only be used twice per battle.
You must be registered for see images
Leaving it to Rag


(So no, the butterflies are not real, either is the sound. But it seems real enough to the opponent.)
 
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Passion

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Re: ♦ Custom Jutsu Submission ♦


( Kenjutsu: Hontō no kenpō ) - Sword technique: True swordsmanship

Rank: A
Type: Supplementary
Range: Self
Chakra cost: 30 ( - 10 per turn )
Damage points: N/A
Description: User focuses chakra on brain, feet and hands causing the user to be able of fighting with swords and weapons by wielding them with legs while moving with hands. This gives user the ability of landing taijutsu leg combos with legs while fighting with swords and weapons.
Note:
- Can be used once
- It stays with the user for whole fight since this jutsu is just enchanting abilities of feet ( excluding speed )
~Declined~ explain this better please
( Kuchiyose: Hane no enzeru ) - Summoning jutsu: Wing of Angel

Rank: S
Type: Supplementary
Range: Self
Chakra cost: 40 ( - 10 per turn )
Damage points: N/A ( - 20 when used )
Description: User will make Rat handseal while synchorizing chakra with own blackbird summoning while being in contact with it, devouring it inside of user's body and growing one black angel wing that can be used to fly.
Note:
- Can be used only once and it lasts for whole fight
- No genjutsu or Summonings can be used while wing is in play
~Declined~

( Kenjutsu: Hontō no kenpō ) - Sword technique: True swordsmanship

Rank: A
Type: Supplementary
Range: Self
Chakra cost: 30 ( - 10 per turn )
Damage points: N/A
Description: User focuses chakra on brain, feet and hands allowing the user to be able of fighting with swords and weapons by wielding them with legs. This gives user the ability to fight with weapons ( Swords, Naginatas, Spears and poles ) by wielding them with legs ( Between toes, holding between soles of your feet ). This way of battling with weapons is slightly slower than with hands but it gives the trumpcard of surprising opponent to user.
Note:
- Can be used once
- It stays with the user for whole fight since this jutsu is just enchanting abilities of feet ( excluding speed )
~Approved~

Old custom weapon ( Replacing ):

Custom weapon: ( kūsō hane ) - Daydream weapons
Rank: Forbidden
Type: Supplementary
Range: Self
Chakra cost: 50 ( - 5 per turn )
Damage points: N/A
Description: User will draw out the daydream dual swords and use them in fight. The swords are called Masamune and Father hood. The origins of these swords are unknown but it is known that they've been forged from chakra infused metal that isn't shown on earth.

Masamune
  • The sword is indestructible but it isn't able of break everything.
  • It is light like a feather and it cannot be wielded by anyone else but its owner.
  • It boosts the speed of user in handseal forming.
  • It is able of breaking through rocks with lightning chakra infused into it.
You must be registered for see images
Fatherhood
  • It is slower sword but it can deal huge amount of damage in small amount of time.
  • Only skilled swordsman can use sword that is this big
  • This sword is also indestructible and cannot be wielded by anyone expect it's owner.
  • It breaks easily through regular steel/iron swords
You must be registered for see images
Note:
- Only skilled swordsman can use these two swords at the same time.
- They cost - 5 chakra per turn when wielded
- User cannot perform genjutsu for whole battle when these swords are in drawn.
- No Forbidden or S ranked taijutsu or Ninjutsu can be used while these swords are in play

New one:

Custom weapon: ( Hōzukimaru ) - Demon light
Rank: Forbidden
Type: Offensive - Defensive
Range: Self
Chakra cost: 50 ( - 10 per turn + form changing costs )
Damage points: N/A ( - 10 to user per form change )
Description: The Hōzukimaru is weapon of Madarame Ikkaku. Its origins are unknown but it usually takes the form of Katana and it's scabbard. The sword isn't special but the blade part is always nearly indestructible so only strong attack is able of destroying it. The sword has three different forms and its first form is the Katana. Second form is Naginata that can be activated by saying the following command, "Grow" and by channeling - 20 chakra into the sword. The Naginata is capable of dealing furious blows but it can be broken from powerful attack on the handle. The Nagninata also has special ability that can be activated by saying ''Split'' and by channeling - 10 chakra into the Naginata, causing it to turn into Sansetsukon (Three Sectional Staff), after which the sections can independently reconnect and separate again at will. The third form is called Ryūmon Hōzukimaru ( Dragon Crest Demon Light) it keeps the three sectioned theme but it loses the Naginata properties. This form can only be activated by channeling - 30 chakra into the weapon and connecting broken parts of the Naginata form. The 3rd form is unusual to some weapons since it doesn't have any special abilities. It just has pure destructive force that allows user to attack with strong blows. Ikkaku's two main weapons are a Chinese Monk's spade and a standard Guan dao. Both have a traditional horsehair tassel at the hilt and a long cylindrical weight for a pommel. The pommels are connected by a heavy chain to the center section, which resembles an axe-like blade with a parallel handle forged into the blunt end and a dragon crest on one side of the blade. Despite all three weapons being of near-ridiculous proportions, Ikkaku wields them easily. Ikkaku usually holds one blade in each hand and lets the central portion "float" behind him.

1st form:
You must be registered for see images
2nd form:
You must be registered for see images
2nd form split:
You must be registered for see images
3rd form:
You must be registered for see images
  • The blade part is almost indestructible with every form
  • Costs - 10 chakra per turn
  • Damages user - 10 per transformation ( expect split )
  • No Genjutsu can be used in battle once these weapons are draw
  • 3rd form can only be activated once the 2nd form is broken
  • Each transformation costs chakra
  • No S - Ranked or forbidden ninjutsu ( Not elemental ninjutsu ) along with Forbidden ranked Kenjutsu and Taijutsu can be used for whole battle when used.
~Declined~ just no, do NOT resubmit
 
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Xylon

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Re: ♦ Custom Jutsu Submission ♦

Inverted World (Sakasa Seken)
Rank; B
Type; Supplementary
Range; Short-Long
Chakra cost; 20
Damage points; n/a
Description; Unique to Minato the technique releases a circular invisible barrier in the field 5 m huge in radius from the point where the sealing formula is placed. The primary function of the barrier is to use the refraction of light and invert the target’s sense of sight, like an optical illusion. The target reacts to instinct and mess up in directions and distance, a skilled enough user might be able to react to it with the right amount of time. The user has to go through training to get used to the senses within the barrier.
Pending~ More like, "unique to Shinji Hirako" o.o

Crawling seals (Fuiin dakou)
Rank; C
Type; Supplementary
Range; Short\long
Chakra Cost; 15
Damage Points; N/a
Description; Minato creates camouflaged hiraishin seals that crawls on solid surfaces moving towards all chakra sources except that of the users itself. Due to the seal being camouflaged with chakra, any person without chakra sensing can easily fall victim to Minato.
Declined~ Restrict it

Flying Thunder God version.2 (Hiraishin Version.2)
Rank; S
Type; Supplementary
Range; All
Chakra cost; N/a
Damage points; XXX (Death on contact)
Description; After performing the needed handseals and placing an abundant amount of seals inside the field, Minato triggers the version.2 of flying thunder god technique which does nothing more then randomly and automatically transport Minato to anonymous seals placed inside the field within 0.1 seconds. The technique makes afterimages of Minato all around the location of seals, which can seem real even with detection due to the extremely short amount of taken when teleporting. A skilled enough sharigan user can see through this while for the rest it seems more like clones, the user can freely move any afterimage along with the seal, and cause them to use flying thunder in combinations for offenses.
-Last 3 turns.
-Usable 2 times.
-Exhausts the user after usage.
~Declined~

Eye technique/Lightning Release; Raged Lightning (Dojutsu/Raiton; Raigekido)
Rank; S
Type; Offense
Range; Short-long
Chakra cost; 40
Damage points; 80
Description; The user focuses lightning chakra in his eyes turning them sparkly blue, collecting static energy near it the user releases a extremely quick blast of lightning that is easily able to pierce human flesh, the technique is very useful in close/mid range as the technique requires no Hand seals and moves with extreme speed, whilst in mid-range even a target with enhanced senses wouldn’t find the right reaction time.
-Usable 3 times.
-Does 10 damage to the user.
~Declined~ OP...no reaction time? That makes it unavoidable

Billion Degree’s Dragon (Juuoku Hono no Dorogon)
Rank; S
Type; Offense/Summoning
Range; Short/Long
Chakra Cost; 40
Damage Points; 80
Description; The user creates flames in a confined area(not inside the field), and constantly gives it fire chakra through a connection seal. The seal gives the status about the firepower of the flames, when the fire power reaches the critical point of a billion degree's the user launches the flames from his arm in a dragon head and manipulates it at will, when triggered the dragon explodes into a massive explosion, leaving no traces behind of what ever was inside the exploding range. The user has to be very careful himself as if he’s within mid range; he’ll get in the explosion as well.
-Usable once.
~Declined~ A billion degrees? O_O
-Does 25 damage to the users arm.
Note; For my convenience since im in the middle of exams, please ask any question within vms avoiding declines/pendings, where if there's anything wrong your free to do whatever you want(along with written reason if you may). I wont be able to afford resubmits on regular basis.
 
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Kaziname

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Re: ♦ Custom Jutsu Submission ♦

(Jishaku Ninpou: Jika!)- Magnetic Art: Magnetize!
Type: Supplementary
Rank: A
Range: Short/Mid/Long
Chakra cost: 20 (+5 for every additional object magnetized)
Damage: N/A
Description: The 3rd Kazekage is able to strongly (40000 Gauss) magnetize any object or only part of it, in any magnetic pole he wants.
* Note-can only be taught by Kaziname
* Note-jutsu can be only used three times

(3rd kazekage is already able to magnetize objects but not so strong as this so i am making a jutsu...)
~Declined~ Incorrect Chakra cost
 
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Alucard

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Re: ♦ Custom Jutsu Submission ♦

(Fuuinjutsu: Fuubaindo) - Sealing Technique: Binding Seal
Rank: A
Type: Supplementary
Range: Short-Medium
Chakra Cost: 30
Damage Points: -
Description: The user will do a row of handseals and will copy the seal's form with his hands, placing them on the ground. The user's chakra will go through the ground and beneath the opponent a glowing seal with 2 metres radious will appear. Once inside this seal the opponent won't be able to move.
*Doesnt affect opponents with Cursed Seal, Eight Inner Gates or Bijuu Mode activated
*Lasts two turns
*Twice per battle and must wait two turns between usage

~ There is a marked lack of differentiation with the effects of existing techniques ~
 
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The Seven-Scaled boy

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Re: ♦ Custom Jutsu Submission ♦

(Doton: Rokkuryuudan) - Earth Style: Rock Dragon
Rank: A
Type: Offense/Defense
Range: Short/Long
Chakra Cost: 30(+5 if sent towards the enemy to attack it, +30 If want to create a structure)
Damage Points:0(if used defensively or as structure)/ 60 (if it crashes onto the opponent)
Description:The user will quickly peform a small row of handseals and put his/her palms onto the ground, releasing earth chakra into it. The affected ground, will then raise in a spiral, dragon-like rock. Primarly used for defense, this dragon may later be sent crashing onto the enemy. If the user would like to create an immovible, tall dragon-like structure, the user will use double the chakra for this jutsu, and it'll count for 2 moves.

Notes:May only be taught by The Seven-Scaled boy.
Notes:If used as an structure this move won't be usable for the remainder of the fight.
Notes:No earth-style moves A-rank or above for next turn.

yes, it's based on water style: water dragon

~ Declined. All elemental dragons have been created already. ~
 
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Pervyy

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Re: ♦ Custom Jutsu Submission ♦

(Raiton - Sugishazou) - Lightning style - After image
Rank: B
Type: Offense/Defense
Range: Short/mid
Chakra Cost: 30
Damage Points: N/a
Description: After the raikage has activated his lightning armour he can use this jutsu. This allows him to move so fast that it leaves an image of himself where he was standing before which looks just like him. This attack is simallar to that seen in dragonball series and can be used to avoid attacks or to trick opponents for sneak attacks.

Note: only useable twice
Note: must have lightning armour on

~ Technique with similar effects and name exists. ~
 
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Jokey

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Re: ♦ Custom Jutsu Submission ♦

Ranton

Storm Release: Encouraging Crushing Chain Tormenting Principle

Type:Attack
Rank:A
Range:All
Chakra Cost:40
Damage Points:60
Description: The user uses his Storm Release to create several bright beams of electricity that shoot at his enemy. A halo of bright energy spreads from the users hands as he uses this technique. The beams are able to alter their direction after being shot.

Note: Can only be Teached by me.
Note: Can only be used 2 times in a Battle.


~ Next time ANYONE submits a canon technique, they WILL be infracted and banned from this thread for two weeks. I am losing patience. ~
 
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