NB Generation War Rules
Unofficial
Default Mid Range
Time Limit: 5 days
Terrain-Once challenge is made an unbelievably large coliseum 30 meters in diameter and 20 meter high walls appears around the fighters until the fight is over. (Normal dirt for the ground )
All out/Everything allowed
The hood would fall to reveal a rotund blue head. Jinbe of the Gyojin would reveal himself and keep his eyes focused on the opponents chin. Synchronized with the revelation, the coliseum would pop into place to contain the Shinobi.
"Persona non grata"
As Jinbe delivered the lethal punchline, he would lead off in the duel. A flash bomb already dispatched by his nimble fingers was cloaked by the Gyojin's large coat, not revealing itself until the bright light blinded the elderly warrior. With the opposite hand he would press his palm forward, creating a shockwave through his clans signature karate. The shockwave intended for his opponents chest would be disguised by the sudden burst of light, following these actions Jinbe would dart to his left and arc forwards.
(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.
As the man, if you could call him that, revealed his face Danzo found himself questioning the words he spoke earlier. He had learned not to judge one based on their appearance, but he had not met someone who looked like this. He looked somewhat like Itachi's partner in Akatsuki, Kisame of the bloody mist. But he was larger, and more fierce in features. A moment later something began to fall from his sleeve and as the flash went off Danzo lifted his left arm to shield his eyes. When the light faded and Danzo lowered his arm the red of his sharingan was revealed.
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
By this point Jinbei had already performed his palm thrust. Danzo would have thought nothing of it, had it not been for his dojutsu. He could see a shockwave propagating itself towards him as Jinbei took off in an arc. Danzo quickly clapped his hands together and sprouted a wooden pillar from the ground below him. It lifted him straight into the air a couple of meters above the incoming shockwave, but left the base of the wooden pillar in its path. The shockwave tore through the base causing the wood to shatter and splinter. As this happened Danzo hopped off to the left of the pillar and spun in the air. He came back around with his left foot and drove it into the top of the now airborne pillar, catapulting it towards Jinbei end over end so that the splintered, and now deadly, base would stab into the fishy looking man.
(Mokuton No Jutsu) - Wood Style Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra: 10
Damage: 20
Description: Creates small wood pillars or trees to trap, defend, or fight with. These can be created from the users own body or from the ground.
Danzo landed a couple of feet left of his initial position facing Jinbei.
As the man, if you could call him that, revealed his face Danzo found himself questioning the words he spoke earlier. He had learned not to judge one based on their appearance, but he had not met someone who looked like this. He looked somewhat like Itachi's partner in Akatsuki, Kisame of the bloody mist. But he was larger, and more fierce in features. A moment later something began to fall from his sleeve and as the flash went off Danzo lifted his left arm to shield his eyes. When the light faded and Danzo lowered his arm the red of his sharingan was revealed.
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
By this point Jinbei had already performed his palm thrust. Danzo would have thought nothing of it, had it not been for his dojutsu. He could see a shockwave propagating itself towards him as Jinbei took off in an arc. Danzo quickly clapped his hands together and sprouted a wooden pillar from the ground below him. It lifted him straight into the air a couple of meters above the incoming shockwave, but left the base of the wooden pillar in its path. The shockwave tore through the base causing the wood to shatter and splinter. As this happened Danzo hopped off to the left of the pillar and spun in the air. He came back around with his left foot and drove it into the top of the now airborne pillar, catapulting it towards Jinbei end over end so that the splintered, and now deadly, base would stab into the fishy looking man.
(Mokuton No Jutsu) - Wood Style Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra: 10
Damage: 20
Description: Creates small wood pillars or trees to trap, defend, or fight with. These can be created from the users own body or from the ground.
Danzo landed a couple of feet left of his initial position facing Jinbei.
Watching intently, Jinbe would glance up as Danzo lowered his arm to reveal his Sharingan, confirming the doujutsu suspicions. The elder easily dealt with the Gyojin Karate, combining a taijutsu move with his wooden technique. Stopping the arc path, Jinbe would throw a duo of Shuriken at Danzo, the first would knock the incoming projectile off path while the latter would continue onwards. After releasing the Shuriken, a sequence of handseals would cause the Shuriken to multiply one hundred fold. After the sequence of seals, Jinbe would snap, attempting to hide an illusions trigger among the row of seals. Under said illusion, Danzos body would split into a horde of miniature Danzos following a bright light dividing his body. The shinobis mind would be split amongst the minis, tormented by confusion while in reality he would pace randomly as he cloud of Shuriken approaches.
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
Genjutsu: Bunkai | Illusionary Technique: Disassemble
Rank: A
Type: Supplementary
Range: Short - Medium
Chakra: 30
Damage: n/a
Description:
The user will snap their fingers and by doing this they disrupt the targets chakra flow to bring them under a unique genjutsu. once the fingers are snapped - the target will suddenly get bright lines all over their body like a grid. Then their body splits apart in each grid square and making about 40 little who whomever the target it - meaning the target's mind under the illusion is split between the little ones. This causes the target to be confused and feel as if their body has been split into little clones of themselves. The little ones in the illusion are just running around - spouting confusion and being angry that they're small. While under then illusion the little ones cannot use any techniques so the target can't use these little ones as legit clones. In reality, the target is running around due to the confusion.
Note: Only usable twice per conflict
Note: Unable to use Genjutsu in the next turn
Note: Only usable/trainable by Coyote
This one wasn't half bad, he quickly dealt with the wooden projectile along with a metal one of his own. He immediately went into a row of hand seals, Danzo read the clear as day with his Sharingan. He had seen that sequence before, and had an idea of what was coming. A kunai slid into his right hand just as Jinbei's fingers snapped. Light criss-crossed Danzo's body and then crumbled into around 40 miniature copies. Immediately Danzo felt his cognitive abilities lessen, and his anger rose. But the situation was obvious, that snap had triggered a genjutsu. The miniatures weren't clones, his Sharingan couldn't see a trace of chakra in them.
Damn blue fish...stupid tricks...NO TIME FOR THIS CRAP!
Almost in unison the Danzos plunged the kunai into their left forearms, along with the original in the real world as all of their minds were loosely connected. The pain broke Danzo free from the illusion as the cloud of shuriken beared down on him. Danzo slid the kunai free from his arm and his skin changed in color, taking on a dark grey metallic tone. His skin took on the properties of the kunai he held, the same properties as the incoming shuriken. His skin with equal hardness to the shuriken deflected them, taking small scratches in the process.
(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.
The metal skin faded revealing thin cuts where the scratches of the metal used to be.
Its as I said, do not judge one by their appearance. Who would think a man of your size would play a game of tricks and illusions?
As Danzo says this Jinbei suddenly feels his body freeze up as snakes wrap around his limbs, trapping him in place.
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.
Snakes keep coming, but after the initial constriction Danzo takes Ygdrassil from his left hip and taps the tip on the ground, growing roots from the earth around Jinbei. These roots follow the same path some of the snakes in the illusion would have, becoming masked by them. They further restrict Jinbei, and begin to weaken him by leeching his chakra. In the illusion a snake would have bitten Jinbei by this point, masking the weakening as snake venom.
(Yugudorashiru) - Yggdrasil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: This weapon was created by Shimura Danzo utilizing the power of his implanted Senju Hashirama cells. Using a standard tanto as the foundation he encased it in the strongest wood he could create while also imbuing it with some of the cells from the Shodaime. The resulting weapon was a cane that stood from the ground up to his hip. The top of the cane is rounded giving him a comfortable spot to rest his hand. From there it narrows as it moves towards the ground ending in a needle sharp tip as deadly as any sword. Aside from that it looks rather unassuming, easily mistakable for a normal everyday cane. Due to the composition of the cane it has several unique abilities.
Qlfussrot: By tapping the point to the ground Danzo can create A-ranked roots from the ground up to long range away. The roots can vary in size being small enough to deal comfortably with a person, or big enough to restrict a large boss sized summon. They're pointed at the tip capable of piercing through the target and have the ability to leech 30 chakra per turn. While a person is having their chakra leeched, the roots grow eventually covering the target from head to toe. Due to the constant loss of chakra during the absorption the victim becomes limited to A-rank and below techniques until they escape.
Niohoggr: Using the roots of Qlfussrot, Danzo is also capable of performing his own version of the wood dragon technique dubbed "Niohoggr". He will stab the cane into the earth and form the snake seal causing numerousl roots to grow from the ground and weave around each other taking a form similar in size and shape to the standard wood dragon technique. This version lacks the ability to suppress the bijuu, though it does carry the same leeching ability as the A-ranked root ability. Niohoggr is S-ranked and can only be used once per battle.
Eikthyrnyr: The final ability the cane is called Eikthyrnyr. Due to the high concentration of chakra and trace amounts of Hashirama's cells within the cane, Danzo can absorb the wood and cells back into his body through his right arm to temporarily increase his abilities. Since the wood is extremely concentrated and laced with the cells of Hashirama, it gives Danzo 120 chakra points when taken back into his body. The sudden surplus of chakra and physical energy from the cells increases the potency of his wood, water and earth techniques (+15, +10 and +10 respectively) as well as his taijutsu (+10) for four turns. The downside to using this is that it destroys the cane for the remainder of the battle. Doing this leaves behind the standard tanto that the cane is formed around, which can then be used for kenjutsu.
-Qlfussrot can be used three times per battle.
-Eikthyrnyr only be used once with the boosts lasting four turns.
-After Eikthyrnyr expires Danzo cannot use wood techniques the following turn.
-Niohoggr can only be used once per battle.
-Can only be used by wood users.
-Must be wielding the cane to use its abilities.
This one wasn't half bad, he quickly dealt with the wooden projectile along with a metal one of his own. He immediately went into a row of hand seals, Danzo read the clear as day with his Sharingan. He had seen that sequence before, and had an idea of what was coming. A kunai slid into his right hand just as Jinbei's fingers snapped. Light criss-crossed Danzo's body and then crumbled into around 40 miniature copies. Immediately Danzo felt his cognitive abilities lessen, and his anger rose. But the situation was obvious, that snap had triggered a genjutsu. The miniatures weren't clones, his Sharingan couldn't see a trace of chakra in them.
Damn blue fish...stupid tricks...NO TIME FOR THIS CRAP!
Almost in unison the Danzos plunged the kunai into their left forearms, along with the original in the real world as all of their minds were loosely connected. The pain broke Danzo free from the illusion as the cloud of shuriken beared down on him. Danzo slid the kunai free from his arm and his skin changed in color, taking on a dark grey metallic tone. His skin took on the properties of the kunai he held, the same properties as the incoming shuriken. His skin with equal hardness to the shuriken deflected them, taking small scratches in the process.
(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.
The metal skin faded revealing thin cuts where the scratches of the metal used to be.
Its as I said, do not judge one by their appearance. Who would think a man of your size would play a game of tricks and illusions?
As Danzo says this Jinbei suddenly feels his body freeze up as snakes wrap around his limbs, trapping him in place.
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.
Snakes keep coming, but after the initial constriction Danzo takes Ygdrassil from his left hip and taps the tip on the ground, growing roots from the earth around Jinbei. These roots follow the same path some of the snakes in the illusion would have, becoming masked by them. They further restrict Jinbei, and begin to weaken him by leeching his chakra. In the illusion a snake would have bitten Jinbei by this point, masking the weakening as snake venom.
(Yugudorashiru) - Yggdrasil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: This weapon was created by Shimura Danzo utilizing the power of his implanted Senju Hashirama cells. Using a standard tanto as the foundation he encased it in the strongest wood he could create while also imbuing it with some of the cells from the Shodaime. The resulting weapon was a cane that stood from the ground up to his hip. The top of the cane is rounded giving him a comfortable spot to rest his hand. From there it narrows as it moves towards the ground ending in a needle sharp tip as deadly as any sword. Aside from that it looks rather unassuming, easily mistakable for a normal everyday cane. Due to the composition of the cane it has several unique abilities.
Qlfussrot: By tapping the point to the ground Danzo can create A-ranked roots from the ground up to long range away. The roots can vary in size being small enough to deal comfortably with a person, or big enough to restrict a large boss sized summon. They're pointed at the tip capable of piercing through the target and have the ability to leech 30 chakra per turn. While a person is having their chakra leeched, the roots grow eventually covering the target from head to toe. Due to the constant loss of chakra during the absorption the victim becomes limited to A-rank and below techniques until they escape.
Niohoggr: Using the roots of Qlfussrot, Danzo is also capable of performing his own version of the wood dragon technique dubbed "Niohoggr". He will stab the cane into the earth and form the snake seal causing numerousl roots to grow from the ground and weave around each other taking a form similar in size and shape to the standard wood dragon technique. This version lacks the ability to suppress the bijuu, though it does carry the same leeching ability as the A-ranked root ability. Niohoggr is S-ranked and can only be used once per battle.
Eikthyrnyr: The final ability the cane is called Eikthyrnyr. Due to the high concentration of chakra and trace amounts of Hashirama's cells within the cane, Danzo can absorb the wood and cells back into his body through his right arm to temporarily increase his abilities. Since the wood is extremely concentrated and laced with the cells of Hashirama, it gives Danzo 120 chakra points when taken back into his body. The sudden surplus of chakra and physical energy from the cells increases the potency of his wood, water and earth techniques (+15, +10 and +10 respectively) as well as his taijutsu (+10) for four turns. The downside to using this is that it destroys the cane for the remainder of the battle. Doing this leaves behind the standard tanto that the cane is formed around, which can then be used for kenjutsu.
-Qlfussrot can be used three times per battle.
-Eikthyrnyr only be used once with the boosts lasting four turns.
-After Eikthyrnyr expires Danzo cannot use wood techniques the following turn.
-Niohoggr can only be used once per battle.
-Can only be used by wood users.
-Must be wielding the cane to use its abilities.
"Of course the wannabe Uchiha's gotta take the hard way."
Jinbe wasn't surprised the man plunged a kunai into himself to rid of the illusion. Assimilating the Kunais properties did take the fishman slightly, but his desire to fight purged that thought. Suddenly crippled, a bundle of snakes would quickly emerge to attempt to constrict Jinbe. Genjutsu red flags were waving, no summoning seal nor motion for ninjutsu was performed and the elders words were clear to Jinbe. A thorn from the intricate casing around the Gyojins leg would break skin and shiv into his flesh. The Elder reached for his cane and Jinbe had enough of the trifling; the illusion torn, Jinbes gills would flush with rage as he would channel wind to his feet and elevate off the ground while throwing an explosive tagged kunai infused with wind chakra at the old man. With a couple strides, Jinbe was well out of reach of the earthen attack that was apparently brought forth by the old mans cane. About 4 meters in the air, and advancing forward, Jinbe would form a single handseal and place an illusion on his opponent.
"It's all about the negativity, snakes, and genjutsu with you guys, isn't it?" Under this illusion, Jinbe would cause a world of darkness to overcome the old man. Essentially robbing the old man of his precious doujutsu, Jinbe would continue to advance forwards at a full sprint on foot with his superior Gyojin physiology, taking a path that would lead past your right side.
(Kotai Sutemu) Solid Stem
Type: Weapon
Rank: A
Range: Short
Chakra Cost: 30
Damage: +10 with a Taijutsu kick
Description: Solid Stem is a human enhancement that is worn over the leg. It takes the shape of an intricately carved metal manifold that covers the foot and wraps up to the knee, complete with a joint for bending. Along the frame are holes of various sizes which allow for breathable movements and allow the frame to act as an extension of the body. The frame has various metal thorns on the inside structure, which lay dormant on the surface of the users skin and allow for separation from the frame, the thorns will shoot into the user when chakra is channeled into them (This causes pain to the user; pain is useful. Allowing the user to break A-rank genjutsu, shooting the thorn into the bone). By alternating which thorns are used the user can use this multiple times, though prolonged usage will reduce the strength of their leg.The main use of the solid stem is to provide the user with enhanced movements by bursting chakra through the holes. This accelerates the movements of functions such as kicking or stomping. Chakra can be burst from all the holes at once, however this would merely result in a standstill of movement as the burst would be working against it's own purpose by going out opposite ends, so the user will only burst raw chakra from the hole(s) that would augment his movement(for a kick to the chin, the bottom of the feet and back of the ankle and so forth). The Frame has a seam down the side which only the user can open to remove the frame, anyone else tries to wear it and the thorns inside shred their legs.
-Burst can only be used up to 5x per battle.
-Chakra burst counts as a move and the burst does not extend more than an inch out of the respective holes
-Thorns can be used to break genjutsu three times per battle, upon the third usage the wearer moves with a noticeable limp and their taijutsu kicks lose 20 damage.
Kyu Doragon Jutsu: Teisei Orijin Tsuppari! | Nine Arts Dragon: Whisper Origin Thrust!
Type: Supplementary
Rank: C-rank
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique the user can passively create bursts of wind at any time, any specific point on the users body. This technique is mainly used to physically evade most techniques with the help of the wind chakra. Also by the choice of the user, they can send their wind chakra to their feet to have the ability to propel their self to any point they want, forwards, backwards, left, or right if the user chooses, that being said, if they want to change another direction they would have to re-use this technique again.
Notes:
- Must be a practitioner of Kyu Doragon Jutsu | Nine Arts Dragon
( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.