NB Generation War Rules
Unofficial
Default Mid Range
Time Limit: 3-7days (default 4 days)
Terrain-Once challenge is made an unbelievably large coliseum 30 meters in diameter and 20 meter high walls appears around the fighters until the fight is over. (Normal dirt for the ground )
Priest Bartholomew in my sig, Bo no Elendil on my back.
Standing before a former aquaintance, a brother, a fellow, though his betrayal was a pain in the ass. Perhaps today would be the day he received his judgement.
Unknown to you however, I silently enhance my hearing while I say a simple word.
"WHY?"
The word resonate continously through your ears, drowsing any other sound around you albeit impairing your mental activity and balance. Though this is also so that you won't hear the single tremor-less spike of earth that rises from behind you and pierces through your lumbar vertebrae ejecting from your diaphram and chest. The earth spike condenses the earth above the ground thus would not cause any vibration nor alert you of its emergence though the sound it might give off was masked by the ringing in your ears.
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound
chakra. Then, by utilizing chakra and
enfacing his lungs, the user will be able to
control the frequency and intensity of the
sound emitted from his simple breathing.
This low frequency, inaudible sound is passively emitted and has no effect other
than emerging from him and bouncing off of
objects. Using the enhanced hearing, the
user is able to know where everything is
around them, effectively creating a sonar
effect through the rebound and reflection of sound waves. The hearing and the sonar
effect is precise enough so that one can
effectively use it to substitute one's vision in
battle if needed. Despite being very
effective, specially if the user has any of his
other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound
attacks which will be much more drastic in its
effects.
Note: Lasts 6 turns
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user, gathering their sound chakra into their throat and emitting a sound
(anything from a simply whistle to speaking
or screaming, etc), creates a high frequency
wave that targets a foe's ear, causing this
portion of sound to remain in their
opponents' ears, manifesting as a building ringing sound. The ringing continues to grow
as time progresses, originally disrupting
how a person hears hampering their ability
to think clearly. From that point, it starts to
mess with their balance until they become
incredibly disorientated, and unable to mold chakra properly due to this.
Note: Lasts 8 turns and reduces damage of
the jutsu used against the user by -5 until
this effect wears off while increasing the
chakra cost of every technique the enemy
uses by +10
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or
stone, from the ground, and shape them into
spikes that will protrude from the ground in
order to skewer the target. The spikes
cannot penetrate targets of greater density.
"For the glory of satan of course." Came the reply or it would have if the man's words were audible. What happened was that Chun created blades of chakra all around Priest. The blades would be howling dangerously, drowning any sounds. The blades would be 3 meters away from the man. Chun would then perform a hand seal and affect the ground beneath Priest.(5 meter radius)
(Doton: Ariji(Bishamon-Mura) - War-Lots of Grass
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user will materlize a high amount of blades made out of visible chakra in the air, at the users desired location. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously around/above the intended victims, both of these qualities serve only to belie the technique's true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend down at the target when disturbed by the foreign chakra(Opponent's), which would cause the swords to trigger and they will subsequently mincing the enemy to pieces. If one blade triggers, the rest triggers aswell.
~Can be use twice per battle.
~The Blades last aslong they haven't been destroyed.
~The blades would 'detonate' when foreign chakra goes through the air, past them, or jutsu being fired from target's location.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
"For the glory of satan of course." Came the reply or it would have if the man's words were audible. What happened was that Chun created blades of chakra all around Priest. The blades would be howling dangerously, drowning any sounds. The blades would be 3 meters away from the man. Chun would then perform a hand seal and affect the ground beneath Priest.(5 meter radius)
(Doton: Ariji(Bishamon-Mura) - War-Lots of Grass
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user will materlize a high amount of blades made out of visible chakra in the air, at the users desired location. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously around/above the intended victims, both of these qualities serve only to belie the technique's true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend down at the target when disturbed by the foreign chakra(Opponent's), which would cause the swords to trigger and they will subsequently mincing the enemy to pieces. If one blade triggers, the rest triggers aswell.
~Can be use twice per battle.
~The Blades last aslong they haven't been destroyed.
~The blades would 'detonate' when foreign chakra goes through the air, past them, or jutsu being fired from target's location.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
Timeframe can be tricky, and in this case Vayne's move would require meta-gaming. You can only act on the information your character can reasonably have, so by acting on Priest's activation of inner sonar skill you're acting on information that would be impossible to know for your character.
In your VM convo Vayne uses the example of a Jinchuriki creating its Chakra Shroud. That would be something visible that any character would see, and thus could act on. If Vayne's character in this battle had some form of sensory or dojutsu active at the time, he could have then acted on the activation of ISS. Though, that would still be murky as it would be pretty impossible to deduce the nature of the technique from chakra gathering in the ear.
So timeframe would be:
-Priest: ISS
-Priest: Ringing Madness
-Vayne: Lots of Grass
-Priest: Earth Flow Spears
-Vayne: Antlion
Since the earth flow spears don't trigger the lots of grass, Vayne gets stabbed through the body from behind and dies.
Priest releases an omnidirectional burst of electricity into the antlion stopping the technique.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
and
As his former disciple recieved his judgement, Priest prays over his body and buries it.