[Doton] Completing my Training with Teno.

Glad Of War

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Sorry for the late reply. Been sick (Still am) But Ima try and finish you before the first man.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

This is a very nice technique. Not only used for offensive purposes. But evading, and can even use it as a water source. The user will do the snake handseal and spew a huge amount of water from his mouth that will lift you off the ground from the high amounts of water you are spewing. The water you are spewing from your mouth resembles a tidal wave that targets your opponent. This technique if used correct, can create a large water source



(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-50 per turn while trapped in the vortex of waves)
Damage points: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made
.

So this technique is similar to stormy blockade except you cant control the distance where it comes from. Has to come from the clouds. The user will do a handseal causing rain to pour down on your location in large amounts. Which then binds due to the force of the vortex of rain. This technique can then carry off the opponent and the special thing about it is that, it leaches the chakra off of the opponent.

( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

Very weird technique to be honest. So you will simply channel chakra into your sword and jump (dont matter how far you jump to be honest) once you land back on the ground, stab the sword into the ground causing water pillars to erupt from under the opponent knocking him into the air. I know this jutsu says 40 Damage, but truth of the matter, most water erupting jutsus dont deal much damage realistically. This technique can be used to set up an Ariel attack, knock the opponent off the ground, etc.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

Ummm... The description says it all. You thrust your hands forward releasing a spiraling torrent of water from your hands, towards the opponent. This technique can be used as a simple water jutsu to block fire jutsus..
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( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

Very nice jutsu, and If i remember correctly, its meis jutsu on the NUNS video game. The user will create an orb of water, and from that orb of water you can release sharp streams from that orb towards an opponent. The good thing about this jutsu is that you can use it on multiple enemy's. But not really a good jutsu to block fire techniques so to speak

( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

Another one of meis techniques. Lol, I love that sexy woman. ^_^ Anyways, using your mastery of water, you will create water from thing air into a crescent shape blade which follows the movements of your hands. If you spin around, this can be use to protect you from jutsus, or attack multiples enemies if they say... try to ambush you. Me personally, this jutsu is good to use a taijutsu based technique.

Done with B ranks. Any questions?
Yea sorry man. Anyway, on the first jutsu can I move sideways when I'm on top of the water body?
 

BusinessManTeno

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If you are asking can you change the direction of the wave then... No.. -_-

Anyways... Lets go. We can have your water done today. Respond swift and effective. So.. Name your top 3 most difficult water technique (B rank) or the ones you like the least or dont favor.. whichever.
 

Glad Of War

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If you are asking can you change the direction of the wave then... No.. -_-

Anyways... Lets go. We can have your water done today. Respond swift and effective. So.. Name your top 3 most difficult water technique (B rank) or the ones you like the least or dont favor.. whichever.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water
Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand
seals Ox → Monkey → Hare → Rat → Boar → Bird →
Ox → Horse → Bird → Rat → Tiger → Dog → Tiger →
Snake → Ox → Ram → Snake → Boar → Ram → Rat
→ Yang Water → Monkey → Bird → Dragon → Bird
→ Ox → Horse → Ram → Tiger → Snake → Rat →
Monkey → Hare → Boar → Dragon → Ram → Rat →
Ox → Monkey → Bird → Yang Water → Rat → Boar
→ Bird the user then shapes a large amount of water
into a giant, powerful dragon, which hits the
opponent with formidable might, dealing physical
damage. The ideal place to use it is near a body of
water, but if the user's skill allows it, it is possible to
use it even in a place where there is none. The
amount of water used will be in proportion with the
user's skill as well as its power which can vary. Ninjas
with a primary water specialty will be able to produce
up to an S-Rank technique; ninjas with a secondary
water specialty will be able to produce up to an A-
Rank technique; normal water masters will produce
the basic B-Rank technique. Tobirama was able to
use this technique with a single hand seal showing
testiment to his skill in water ninjutsu.
Note: Requires a water source to use.​

Ok after thorough research, I really don't have any problem with any of the Jutsus except the above sadly.
 

BusinessManTeno

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Hmm.. I see... Youll Live buddy. ^_^

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Note: Can only be used with either a clone or an ally

This technique is simply a combination of (Suiton: Hahonryuu) - Water Style: Destruction Torrent and Wind Style: Rasengan. Not much to really talk about here. You combine the two and you essentially got a stronger version of destruction torrent

(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.

Ok, one of the more advance and complicated water techniques, and im sure you know the weakness.... Well the description is atleast. Very simple actually. You will simply generate a large volume of water to circle around your whole body (In height) Which you will then direct towards your opponent in a vortex manner. The vortex of water will easily engulf your opponent, and it comes crashing onto the opponent like a water fall.

(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

Im almost pretty sure shark related water techniques are exclusive to kisame.. Sooo... Ima skip this one.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Majorly simple water jutsu. One of my favorites. You will simply gather large amounts of water from a water source or create it, and launch it towards your opponent. This water is strong enough to keep even large summons and tailed beast at bay. Like most water jutsus, this is more so good for forcing your opponent back while dealing mild blunt damage. The second one is pretty much the same thing, but its ONLY used for defensive purposed and lightning moves in conjunction. For a better visual, the first one is more force while the second one isnt
 

Glad Of War

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Hmm.. I see... Youll Live buddy. ^_^

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Note: Can only be used with either a clone or an ally

This technique is simply a combination of (Suiton: Hahonryuu) - Water Style: Destruction Torrent and Wind Style: Rasengan. Not much to really talk about here. You combine the two and you essentially got a stronger version of destruction torrent

(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.

Ok, one of the more advance and complicated water techniques, and im sure you know the weakness.... Well the description is atleast. Very simple actually. You will simply generate a large volume of water to circle around your whole body (In height) Which you will then direct towards your opponent in a vortex manner. The vortex of water will easily engulf your opponent, and it comes crashing onto the opponent like a water fall.

(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

Im almost pretty sure shark related water techniques are exclusive to kisame.. Sooo... Ima skip this one.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Majorly simple water jutsu. One of my favorites. You will simply gather large amounts of water from a water source or create it, and launch it towards your opponent. This water is strong enough to keep even large summons and tailed beast at bay. Like most water jutsus, this is more so good for forcing your opponent back while dealing mild blunt damage. The second one is pretty much the same thing, but its ONLY used for defensive purposed and lightning moves in conjunction. For a better visual, the first one is more force while the second one isnt
No questions with this bunch. They are all quite straightfoward ^^
 

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(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

The disadvantage here I see is that its short range, but also a good thing. You will simply cause the water under your opponent to explode, launching your opponent into the air. You will then leap up above your opponent with your arm surrounded in what seems to be like a a water drill. You will then launch the water arm drill to your opponent dealing damage while also creating a large water explosion.

(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source

Nice technique and very useful and nice to use. This allows you to create a vortex of water surrounding your opponent which act as a barrier, which strikes the target. This technique can be useful if the opponent does like a lightning stream technique. If you use this while they do that, the lightning would not only be blocked from the water vortex, but also electrocute your opponent


(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

This technique is similar to exploding wave. Except once the water wave is at its peak, you will do the ram handseal condensing the water wave into a huge orb of water that reaches long range in all sides with you as the epicenter. Fun Fact: One of my first fights, I drowned in this technique. So i made my custom jutsu "Water helmet" so i can breath under water xD. This justu can be lethal if used with a clone as you can have the clone use this jutsu and you launch a strong lightning jutsu on the water. Not only that, this technique cause for your opponent to swim, meaning they cant use any earth jutsu that requires contact with the ground. An all round nice technique.


(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

This technique is nice I suppose. I dont like it cause.. Well. Not my style. Simply create a large water beast (Looks like a liger tbh) out of water using multiple handseals. This water beast can attack dealing A rank damage with its claws releasing volumes of water from it, or shoot jets of water from its mouth (B rank) Good thing about this, it remains active for 3 turns, unless destroyed.

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

Simple technique, best used without a water source to be honest. By making a simple hand gesture, you cause the water beneath your opponent to generate a large vortex of water that constantly spins violently dealing damage to said opponent. You can dispel this jutsu with another hand gesture
 

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(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

The disadvantage here I see is that its short range, but also a good thing. You will simply cause the water under your opponent to explode, launching your opponent into the air. You will then leap up above your opponent with your arm surrounded in what seems to be like a a water drill. You will then launch the water arm drill to your opponent dealing damage while also creating a large water explosion.

(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source

Nice technique and very useful and nice to use. This allows you to create a vortex of water surrounding your opponent which act as a barrier, which strikes the target. This technique can be useful if the opponent does like a lightning stream technique. If you use this while they do that, the lightning would not only be blocked from the water vortex, but also electrocute your opponent


(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

This technique is similar to exploding wave. Except once the water wave is at its peak, you will do the ram handseal condensing the water wave into a huge orb of water that reaches long range in all sides with you as the epicenter. Fun Fact: One of my first fights, I drowned in this technique. So i made my custom jutsu "Water helmet" so i can breath under water xD. This justu can be lethal if used with a clone as you can have the clone use this jutsu and you launch a strong lightning jutsu on the water. Not only that, this technique cause for your opponent to swim, meaning they cant use any earth jutsu that requires contact with the ground. An all round nice technique.


(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

This technique is nice I suppose. I dont like it cause.. Well. Not my style. Simply create a large water beast (Looks like a liger tbh) out of water using multiple handseals. This water beast can attack dealing A rank damage with its claws releasing volumes of water from it, or shoot jets of water from its mouth (B rank) Good thing about this, it remains active for 3 turns, unless destroyed.

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

Simple technique, best used without a water source to be honest. By making a simple hand gesture, you cause the water beneath your opponent to generate a large vortex of water that constantly spins violently dealing damage to said opponent. You can dispel this jutsu with another hand gesture
Once again, this are pretty much awesome techniques most especially this,

(Suiton: Mizu Shishi) - Water Release: Water Beast


I'm really intrigue with this technique as it can attack almost on its own, and can serves as a medium to counter offensives attacks. Dunno why you don't like it ^^
 

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Honestly, its just not my cup of tea.. =/

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.

One of the main jutsus that killed me back in the day, and was B/A rank. Changed it. The user will do several handseals creating a small pool of water under you which then launches you up into the air. Once you are airborne the water pool that shot you up will shoot up multiple water bullets that will not only hit the opponent but bypass you. This jutsu is useful as you can use this as another jutsu (The full jutsu) by doing a handseal, the water that was launched from the water pool below you will form together and create a dragon made from the plenty water bullets that shot up. You can then manipulate the water dragon to come crashing down onto the opponent down to the ground

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

These two water jutsus are very similar. The only difference is the amount of water shot off from the mouth, and the quanity of the water. You will do 1 handseal (With the thin water stream) and no handseals with the other jutsu shooting a concentrated water from the mouth. Severing wave is like a sword. Very sharp stream of water, and you can even move your head to attack multiple targets. While Water bullet (DO NOT GET THE NAME MIXED UP) is like a hammer. Very blunt and destructive, but still concentrated. The amount of water used for the water bullet can be used as a water source even when you are attack le opponent

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

You pretty much did this jutsu (Suiton: Suijinheki) - Water Style: Water Encampment Wall) The difference between this is. 1.) Its nearly instant. A perfect jutsu if you need a quick defense. 2.) The size is much greater. 3.) Its pretty much a semi circle water wall. It protects you from your 10,11,12,1,and 2 oclock angle. (I hope that makes sense)


Any questions on these?
 

Glad Of War

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Honestly, its just not my cup of tea.. =/

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.

One of the main jutsus that killed me back in the day, and was B/A rank. Changed it. The user will do several handseals creating a small pool of water under you which then launches you up into the air. Once you are airborne the water pool that shot you up will shoot up multiple water bullets that will not only hit the opponent but bypass you. This jutsu is useful as you can use this as another jutsu (The full jutsu) by doing a handseal, the water that was launched from the water pool below you will form together and create a dragon made from the plenty water bullets that shot up. You can then manipulate the water dragon to come crashing down onto the opponent down to the ground

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

These two water jutsus are very similar. The only difference is the amount of water shot off from the mouth, and the quanity of the water. You will do 1 handseal (With the thin water stream) and no handseals with the other jutsu shooting a concentrated water from the mouth. Severing wave is like a sword. Very sharp stream of water, and you can even move your head to attack multiple targets. While Water bullet (DO NOT GET THE NAME MIXED UP) is like a hammer. Very blunt and destructive, but still concentrated. The amount of water used for the water bullet can be used as a water source even when you are attack le opponent

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

You pretty much did this jutsu (Suiton: Suijinheki) - Water Style: Water Encampment Wall) The difference between this is. 1.) Its nearly instant. A perfect jutsu if you need a quick defense. 2.) The size is much greater. 3.) Its pretty much a semi circle water wall. It protects you from your 10,11,12,1,and 2 oclock angle. (I hope that makes sense)


Any questions on these?
Nope pretty straightfoward!
 

BusinessManTeno

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Asch as he finishes his training with his student, he gives his student a chance and a gift...... A CHANCE TO SURVIVE!!!. AND THE GIFT OF LIFE! And Just like that, a huge earth pillar begins to erupt from under your position in attempt to impale you thus killing you

Water only!

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
 

Glad Of War

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Just as his senpai had seemingly finished Hidan's water training, Hidan immediately notice the Earth crust below moving in an unusual manner. In swift motion, Hidan instinctively began kneading his suiton chakra into his body, and expels out an intense barricade of water which voids and intercepts his Senpai's earth jutsu.

"Nice try senpai, and thanks for completely my Suiton training"

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
 

BusinessManTeno

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I highly suggest you dont start your tournament yet.. :|
You died.

As Asch sees his student attempt to block his move, he notices his move failed and.... Well. RIP Hidan (And yes i know hes immortal but not in this training he not

So ima take a shot in the dark and say you dont know the elemental strength and weakness. Even if you do, ima say. Earth > Water in terms of piercing. The concept is right I guess Water s rank = Earth a rank. BUT you did not use use it under you (The earth came from under, not infront).. :| so the earth would impale you.. So try again.

Hint: Some techniques dont need call for blocking, and countering.
Until you successfully do 3 moves, I wont deem this training finished. U_U
 

Glad Of War

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Lol. I knew about that, But I wasn't ready to put more effort since it's just training. Anyway,


Having completed his suiton training, Hidan swiftly thank his senpai and headed for the tourney. Just as he was about to move away from the training grounds, Hidan notice the Earth crust below him moving in an unusual manner. This makes him instinctively grip his trade-mark Triple scythe, striking it towards it ground. Hidan would then continue, using to scythe to somewhat propel himself upwards similar to a pole vault (3meters). Now while in the air Hidan pivoted his body slightly, facing the ground in a horizontal manner. He instantly began kneading his suiton chakra inside his bod and expels out an intense barricade of water which voids and intercepts his Senpai's upcoming earth jutsu. Furthermore, since his scythe is connected to metallic rope around Hidan's body, he would pull the metallic rope Thus dislodging his scythe from the ground. This would be done before he expels out the suiton jutsu.


Here's another less complicated method I can use to counter your earth jutsu.

Now again seeing as the grounds shakes in an unusual manner, Hidan instantly began kneading his suiton chakra inside his body and expels out an intense barricade of water 45 degrees against the ground. While this is release towards the ground, An uptrust force is created, which momentarily pushes Hidan away from location of his senpai's earth jutsu Thus evading it.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
 
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